Ever wonder why people will not shut up about iPhone gaming, even though the platform is yet to really hit its straps? This graph, showing the install base of the device compared to the install base of "real" gaming systems, explains it.
Combining the iPhone and iPod Touch together, you can see that while the handhelds have a long way to go to match the same number of users as, say, the DS, they're nipping at the PSP's heels.
Of course, not everyone who buys an iPhone or iPod Touch will buy/play games on it, so they'd need to overtake the PSP by a considerable margin before that really meant anything. But at the rate they're gaining, that day won't be too far off...
Oh, and please note, this graph isn't hard science. The install bases are taken from various points over the past few months, so look at it as more of a general guide to the state of affairs, rather than a millimetre-perfect representation of the console market as of June 11, 2009.
The iPhone Is a Pretty Damn Big Platform to Develop Games For [Gizmodo]