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		<title><![CDATA[Kotaku: Inis]]></title>
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		<description><![CDATA[Kotaku posts tagged Inis]]></description>
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			<title><![CDATA[These Are Lips' Number One Hits]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read These Are Lips' Number One Hits" href="http://kotaku.com/xbox-360/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">xbox360</span></a></div -->					<div><a title="Click here to read These Are Lips' Number One Hits" href="http://kotaku.com/5325927/these-are-lips-number-one-hits" class="pp_image">
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				Microsoft has confirmed the final lineup for <em>Lips: Number One Hits</em>, the sequel to the Inis-developed karaoke game that hit the <a class="autolink" title="Click here to read more posts tagged XBOX 360" title="Click here to read more posts tagged XBOX 360" href="http://kotaku.com/tag/xbox-360/">Xbox 360</a> last year. You'll be able to tap into your inner Lady Gaga and MC Hammer this October.				<a href="http://kotaku.com/5325927/these-are-lips-number-one-hits" title="Click here to read more about These Are Lips' Number One Hits">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 29 Jul 2009 19:20:39 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Already, Another Lips On The Way]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Already, Another Lips On The Way" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read Already, Another Lips On The Way" href="http://kotaku.com/5260586/already-another-lips-on-the-way" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Already, Another Lips On The Way" alt="Click here to read Already, Another Lips On The Way" src="http://cache.kotaku.com/assets/images/9/2009/05/lipswankers.jpg"/>
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				It's barely been <a href="http://kotaku.com/5103940/lips-review-kinda-puckered-up">six months since the release of Lips</a>, Microsoft's shameless swipe at SingStar's karaoke crown. And now, with E3 just around the corner, it seems it's already time for <em>another </em>Lips game.				<a href="http://kotaku.com/5260586/already-another-lips-on-the-way" title="Click here to read more about Already, Another Lips On The Way">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 19 May 2009 07:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Pucker Up For Some Lips Downloadable Content]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Pucker Up For Some Lips Downloadable Content" href="http://kotaku.com/xbox-360/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">xbox360</span></a></div -->					<div><a title="Click here to read Pucker Up For Some Lips Downloadable Content" href="http://kotaku.com/5113892/pucker-up-for-some-lips-downloadable-content" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Pucker Up For Some Lips Downloadable Content" alt="Click here to read Pucker Up For Some Lips Downloadable Content" src="http://cache.kotaku.com/assets/images/9/2008/12/brown.jpg"/>
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				Lips is getting its DLC act together, with Microsoft today announcing a raft of new tracks to be made available over the next few weeks. Most suck. But not <em>all</em>. There's still Bobby Brown.				<a href="http://kotaku.com/5113892/pucker-up-for-some-lips-downloadable-content" title="Click here to read more about Pucker Up For Some Lips Downloadable Content">More&nbsp;&raquo;</a>
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			<category><![CDATA[Xbox 360]]></category>
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			<pubDate><![CDATA[Fri, 19 Dec 2008 08:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Urban Outfitters Give Some Lip and a 360 to Boot]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Urban Outfitters Give Some Lip and a 360 to Boot" href="http://kotaku.com/contest/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">contest</span></a></div -->					<div><a title="Click here to read Urban Outfitters Give Some Lip and a 360 to Boot" href="http://kotaku.com/5113111/urban-outfitters-give-some-lip-and-a-360-to-boot" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Urban Outfitters Give Some Lip and a 360 to Boot" alt="Click here to read Urban Outfitters Give Some Lip and a 360 to Boot" src="http://cache.kotaku.com/assets/images/9/2008/12/custom_1229611887508_lips60.JPG"/>
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				 Distressed clothes seller Urban Outfitters is running a contest for free Xbox 360s and a copies of Lips.				<a href="http://kotaku.com/5113111/urban-outfitters-give-some-lip-and-a-360-to-boot" title="Click here to read more about Urban Outfitters Give Some Lip and a 360 to Boot">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5113111/urban-outfitters-give-some-lip-and-a-360-to-boot]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5113111]]></guid>
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			<pubDate><![CDATA[Thu, 18 Dec 2008 15:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Lips Review: Kinda Puckered Up]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Lips Review: Kinda Puckered Up" href="http://kotaku.com/review/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">review</span></a></div -->					<div><a title="Click here to read Lips Review: Kinda Puckered Up" href="http://kotaku.com/5103940/lips-review-kinda-puckered-up" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Lips Review: Kinda Puckered Up" alt="Click here to read Lips Review: Kinda Puckered Up" src="http://cache.kotaku.com/assets/images/9/2008/12/lipshead.jpg"/>
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				Let’s get this out of the way <em>now</em>. Yes, Lips is a shameless rip-off of Sony’s massively-successful SingStar franchise.				<a href="http://kotaku.com/5103940/lips-review-kinda-puckered-up" title="Click here to read more about Lips Review: Kinda Puckered Up">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 08 Dec 2008 14:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Keiichi Yano on Lips, Innovation, and Drunken Karaoke]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Keiichi Yano on Lips, Innovation, and Drunken Karaoke" href="http://kotaku.com/lips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">lips</span></a></div -->					<div><a title="Click here to read Keiichi Yano on Lips, Innovation, and Drunken Karaoke" href="http://kotaku.com/5097071/keiichi-yano-on-lips-innovation-and-drunken-karaoke" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Keiichi Yano on Lips, Innovation, and Drunken Karaoke" alt="Click here to read Keiichi Yano on Lips, Innovation, and Drunken Karaoke" src="http://cache.kotaku.com/assets/images/9/2008/11/lips_shot1thumb.jpg"/>
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				  There's a really fun interview up at Gamasutra with Keiichi Yano, chief creative officer of iNiS (the <i>Ouendan</i> series and <i>Elite Beat Agents</i>).  The subject is ostensibly <i>Lips</i>, the recently released 360 karaoke title, but a lot of ground is covered in terms of game design and future potential.  My favorite part of the discussion is when Yano gets into the decision not to include a fail condition, and instead allow (possibly drunk) warblers to mangle music to their hearts' content:				<a href="http://kotaku.com/5097071/keiichi-yano-on-lips-innovation-and-drunken-karaoke" title="Click here to read more about Keiichi Yano on Lips, Innovation, and Drunken Karaoke">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 23 Nov 2008 14:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[New Songs Hit For Lips Today]]></title>
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				 Over the next two weeks motion-friendly Xbox 360 karaoke game Lips will be getting seven new songs to add to its 40 title repertoire. The first batch lands today, the second next week. 				<a href="http://kotaku.com/5095530/new-songs-hit-for-lips-today" title="Click here to read more about New Songs Hit For Lips Today">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 21 Nov 2008 10:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Tsk, And The Lips Trailers Were Going So Well...]]></title>
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And Microsoft USA were doing such a bang-up job of promoting Lips! <a href="http://kotaku.com/5054498/microsoft-kicks-off-creepy-xbox-360-ad-blitz">Creepy robot heads</a>, chirpy, <a href="http://kotaku.com/5091431/microsoft-creeps-us-out-with-lips-tv-spots">disembodied lips</a>...great stuff. A real step forward. Really knocking down the barriers preventing men from playing what's viewed as a girly genre. But these British ads? Two steps back.				<a href="http://kotaku.com/5091663/tsk-and-the-lips-trailers-were-going-so-well" title="Click here to read more about Tsk, And The Lips Trailers Were Going So Well...">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5091663/tsk-and-the-lips-trailers-were-going-so-well]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5091663]]></guid>
			<category><![CDATA[lips]]></category>
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			<pubDate><![CDATA[Tue, 18 Nov 2008 09:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Microsoft Creeps Us Out With Lips TV Spots]]></title>
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				Microsoft is aware that Nintendo is the company that "puts more smiles on more faces," so it doesn't bother trying to compete on the happy front. Instead, the company wants to invade your nightmares, filling them with <a href="http://kotaku.com/5054498/microsoft-kicks-off-creepy-xbox-360-ad-blitz">hollowed out heads</a> and disembodied mouth creatures. The company's newest creative torment is for the iNiS developed Xbox 360 singing game <em>Lips</em>, in which a man is haunted by a stalking pair of sentient, lyric-forgetting lips. The mouth beast travels across harsh terrain and unfavorable weather conditions to force the man to do his bidding &mdash; to sing A-Ha's "Take On Me" for the sadistic ambling maw's delight. The horror....				<a href="http://kotaku.com/5091431/microsoft-creeps-us-out-with-lips-tv-spots" title="Click here to read more about Microsoft Creeps Us Out With Lips TV Spots">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5091431/microsoft-creeps-us-out-with-lips-tv-spots]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5091431]]></guid>
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			<pubDate><![CDATA[Mon, 17 Nov 2008 18:40:44 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Europe's TENTH Xbox 360 Bundle (This Time With Lips)]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Europe's TENTH Xbox 360 Bundle (This Time With Lips)" href="http://kotaku.com/xbox-360/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">xbox360</span></a></div -->					<div><a title="Click here to read Europe's TENTH Xbox 360 Bundle (This Time With Lips)" href="http://kotaku.com/5070225/europes-tenth-xbox-360-bundle-this-time-with-lips" class="pp_image">
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				I picture Microsoft Europe not as a bunch of men in suits, but as a single man up on stage at a karaoke night. Dressed in his best Freddie Mercury white lycra and shelltops, belting out "DONT STOP ME NOW". Because, believe it or not, this is the <a href="http://kotaku.com/5068079/europe-gets-a-ninth-360-bundle-this-time-with-call-of-duty">TENTH Xbox 360 bundle Europe will be seeing this holiday season</a>. <em>Tenth</em>. This one's aimed squarely at the casual user/lapsed Sony fanboy, as it offers an Arcade 360, a copy of Lips and your only chance of <em>ever </em>seeing the iNiS logo on the front of a console.				<a href="http://kotaku.com/5070225/europes-tenth-xbox-360-bundle-this-time-with-lips" title="Click here to read more about Europe's TENTH Xbox 360 Bundle (This Time With Lips)">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 29 Oct 2008 07:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Lips Soundtrack, Gameplay Details, Platform Plans Revealed]]></title>
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				Microsoft will attempt to steal <em>SingStar</em>'s karaoke crown this holiday with the release of <em>Lips</em>, the Xbox 360 party game developed by iNiS, mostly famous for musical fare like <em>Gitaroo Man</em> and <em>Elite Beat Agents</em>. Today, the company announced further details on <em>Lips</em>, including the 40 song strong soundtrack, new gameplay modes and further details on how you'll use your iPod or Zune in the game.				<a href="http://kotaku.com/5067191/lips-soundtrack-gameplay-details-platform-plans-revealed" title="Click here to read more about Lips Soundtrack, Gameplay Details, Platform Plans Revealed">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 22 Oct 2008 14:30:03 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Preorder Lips, Get Free Songs]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Preorder Lips, Get Free Songs" href="http://kotaku.com/lips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">lips</span></a></div -->					<div><a title="Click here to read Preorder Lips, Get Free Songs" href="http://kotaku.com/5066897/preorder-lips-get-free-songs" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Preorder Lips, Get Free Songs" alt="Click here to read Preorder Lips, Get Free Songs" src="http://cache.kotaku.com/assets/images/9/2008/10/lipsbox.jpg"/>
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				<a href="http://kotaku.com/5025118/take-a-look-at-inis-lips">Lips may be a bit of a hard sell for Microsoft</a>. Mostly because both the PS2 and PS3 already do SingStar, and have been doing it for years. But hey, bundling free stuff never hurt a game's sales prospects, so there's no harm in Microsoft offering "one free song every week for two months" with every preorder lodged at GameStop. That's eight free songs. The catch? You can't choose from any eight songs, you have to pick from a list "chosen for you by the Zune team". The <em>Zune team</em>? Nothankyou.jpg. If I have to choose songs from somebody else's Zune list, <a href="http://kotaku.com/5065750/this-is-what-it-sounds-like-when-dude-huge-cries">it's Dude Huge or bust</a></em>.				<a href="http://kotaku.com/5066897/preorder-lips-get-free-songs" title="Click here to read more about Preorder Lips, Get Free Songs">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5066897/preorder-lips-get-free-songs]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5066897]]></guid>
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			<pubDate><![CDATA[Wed, 22 Oct 2008 05:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Lips Makes Singing "Half A Rediscovery"]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Lips Makes Singing &quot;Half A Rediscovery&quot;" href="http://kotaku.com/xbox-360/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">xbox360</span></a></div -->					<div><a title="Click here to read Lips Makes Singing &quot;Half A Rediscovery&quot;" href="http://kotaku.com/5064208/lips-makes-singing-half-a-rediscovery" class="pp_image">
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				Xbox 360 title <i>Lips</i> isn't just a singing game. It's much more. Keiichi Yano (pictured), co-founder of <i>Lips</i> developer iNiS, points out that the game is interactive in a way singing games haven't been previously. Yanno explains:				<a href="http://kotaku.com/5064208/lips-makes-singing-half-a-rediscovery" title="Click here to read more about Lips Makes Singing "Half A Rediscovery"">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 16 Oct 2008 04:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Not Excited About Lips? Maybe You Should Be]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Not Excited About Lips? Maybe You Should Be" href="http://kotaku.com/e308/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">e308</span></a></div -->					<div><a title="Click here to read Not Excited About Lips? Maybe You Should Be" href="http://kotaku.com/5026024/not-excited-about-lips-maybe-you-should-be" class="pp_image">
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				When Japanese developer iNiS was confirmed to be attached to the Xbox 360 singing game, <em>Lips</em>, it might have felt like an odd project for the team. Responsible for rhythm classics like <em>Gitaroo Man</em> and <em>Osu! Tatakae! Ouendan</em>, <em>Lips</em> looked simply like a <em>SingStar</em> clone, a fraction of the experience available in <em>Rock Band</em>.				<a href="http://kotaku.com/5026024/not-excited-about-lips-maybe-you-should-be" title="Click here to read more about Not Excited About Lips? Maybe You Should Be">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 17 Jul 2008 15:20:55 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Take A Look At iNiS' Lips]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Take A Look At iNiS' Lips" href="http://kotaku.com/lips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">lips</span></a></div -->					<div><a title="Click here to read Take A Look At iNiS' Lips" href="http://kotaku.com/5025118/take-a-look-at-inis-lips/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Take A Look At iNiS' Lips" alt="Click here to read Take A Look At iNiS' Lips" src="http://cache.kotaku.com/assets/images/9/2008/07/sold.jpg"/>
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				One of the worst-kept secrets of Microsoft's E3 address today was the announcement of iNiS' Lips, a karaoke game for the 360. While it may not have SingStar's suave, European sex appeal, it certainly looks to have a charm of its own, and including motion-sensing mics and the ability to use your own songs (Note: "The functionality of songs played from personal music collections will vary") are nice touches. As for the above shot, well, I always said the first of these games to include Bust A Move would get my money. I'm a man of my word.				<a href="http://kotaku.com/5025118/take-a-look-at-inis-lips/gallery/" title="Click here to read more about Take A Look At iNiS' Lips">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 14 Jul 2008 19:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[First Look At 'Lips', iNiS' Xbox 360 Karaoke Game, And Its Bedazzling Microphone]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read First Look At 'Lips', iNiS' Xbox 360 Karaoke Game, And Its Bedazzling Microphone" href="http://kotaku.com/xbox-360/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">xbox360</span></a></div -->					<div><a title="Click here to read First Look At 'Lips', iNiS' Xbox 360 Karaoke Game, And Its Bedazzling Microphone" href="http://kotaku.com/5024460/first-look-at-lips-inis-xbox-360-karaoke-game-and-its-bedazzling-microphone" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read First Look At 'Lips', iNiS' Xbox 360 Karaoke Game, And Its Bedazzling Microphone" alt="Click here to read First Look At 'Lips', iNiS' Xbox 360 Karaoke Game, And Its Bedazzling Microphone" src="http://cache.kotaku.com/assets/images/9/2008/07/lips_mic.jpg"/>
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				A title that's guaranteed to be "announced" at Microsoft's E3 Media Briefing this Monday is <em>Lips</em>, the iNiS developed answer to Sony's <em>SingStar</em>. The musically inclined team behind <em>Osu! Tatakae! Ouendan</em>, <em>Gitaroo Man</em>  and <em>Elite Beat Agents</em> was <a href="http://kotaku.com/5017110/elite-beat-agents-team-working-on-lips">previously rumored</a> to be behind the sing-along title, but consider it doubly confirmed now. Gamekyo not only lists the Japanese dev in its news story on the game, iNiS president Keichi Yanno can be seen <a href="http://www.gamekyo.com/images3_4_28237.html">busting what appears to be a rhyme</a> in product shots of the game.				<a href="http://kotaku.com/5024460/first-look-at-lips-inis-xbox-360-karaoke-game-and-its-bedazzling-microphone" title="Click here to read more about First Look At 'Lips', iNiS' Xbox 360 Karaoke Game, And Its Bedazzling Microphone">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 11 Jul 2008 16:40:25 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[We Get It, Lips Will Be Shown At E3]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read We Get It, Lips Will Be Shown At E3" href="http://kotaku.com/lips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">lips</span></a></div -->					<div><a title="Click here to read We Get It, Lips Will Be Shown At E3" href="http://kotaku.com/5023621/we-get-it-lips-will-be-shown-at-e3" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read We Get It, Lips Will Be Shown At E3" alt="Click here to read We Get It, Lips Will Be Shown At E3" src="http://cache.kotaku.com/assets/images/9/2008/07/ouendanj_01.jpg"/>
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				We've long been <a href="http://kotaku.com/5017110/elite-beat-agents-team-working-on-lips">working under the assumption</a> that Microsoft have conned Ouendan/Elite Beat Agents creators iNiS into developing a Singstar-killing karaoke game - called Lips - for the Xbox 360. An assumption that should next week be kicked up a notch. Variety's Ben Fritz is reporting that "Microsoft will be debuting a brand new music/singing game", which fits Lips' mission statement pretty snugly. Having been almost <em>continually </em>disappointed by SingStar PS3's tracklist, here's hoping iNiS can get this one right. And if not, can at least get it wrong but with Ouendan's homework-finishing, meteor-deflecting charm.				<a href="http://kotaku.com/5023621/we-get-it-lips-will-be-shown-at-e3" title="Click here to read more about We Get It, Lips Will Be Shown At E3">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 09 Jul 2008 23:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Elite Beat Agents Team Working on Lips?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Elite Beat Agents Team Working on Lips?" href="http://kotaku.com/lips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">lips</span></a></div -->					<div><a title="Click here to read Elite Beat Agents Team Working on Lips?" href="http://kotaku.com/5017110/elite-beat-agents-team-working-on-lips" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Elite Beat Agents Team Working on Lips?" alt="Click here to read Elite Beat Agents Team Working on Lips?" src="http://cache.kotaku.com/assets/images/9/2008/06/0f/3d/small_d1771bc9442e487f6f99edb282a374e2.jpg"/>
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				 It looks like that Xbox 360 game that Elite Beat Agent dev iNiS <a href="http://kotaku.com/gaming/rhythm-games/inis-working-on-360-title-299988.php">said they were working on</a> is likely <a href="http://kotaku.com/5008769/microsoft-opening-up-lips-and-more-tomorrow">rumored </a>and then leaked karaoke title <a href="http://kotaku.com/5016610/leaked-details-on-lips-microsofts-answer-to-singstar">Lips</a>.				<a href="http://kotaku.com/5017110/elite-beat-agents-team-working-on-lips" title="Click here to read more about Elite Beat Agents Team Working on Lips?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 17 Jun 2008 11:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Singapore Cosplayers Go Crazy For Ouendan]]></title>
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				This cosplay performance of the [spoiler alert!] last level in <em>Moero! Nekketsu Rhythm Damashii Osu! Tatakae! Ouendan 2</em> may scream "amateur hour" and have a distinct lack of cheerleaders that don't look like spindly boys, but it's the thought that counts. You can barely hear the Sambomaster and the camera looks to be mounted on a radio controlled helicopter piloted by a drunk being tasered, but you have to give these attendees of Singapore's Anime@Expo EOY con credit for giving it a go.				<a href="http://kotaku.com/335865/singapore-cosplayers-go-crazy-for-ouendan" title="Click here to read more about Singapore Cosplayers Go Crazy For Ouendan">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 19 Dec 2007 20:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[iNiS Working On 360 Title]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read iNiS Working On 360 Title" href="http://kotaku.com/rhythm-games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rhythmgames</span></a></div -->					<div><a title="Click here to read iNiS Working On 360 Title" href="http://kotaku.com/299988/inis-working-on-360-title" class="pp_image">
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				I'm a big fan of rhythm games, so the developer of Elite Beat Agents and Gitaroo Man working on a title for the Xbox 360 is pretty big news to me. In an interview with Gamasutra and Microsoft's Gamefest, iNiS co-founder Keiichi Yano confirms that there is a 360 game in the works. <blockquote>However, when if there were Xbox 360 games that iNiS itself is in development on, Yano guardedly confirmed: "Yeah. We are currently working on a title. I can't really get into it more than, 'Yes, we're working on something!'" No further details on publisher or genre were available for the game.</blockquote>Considering the most successful games iNiS has created have been rhythm games, I'm going to go ahead and put my money on another one of those, which would be simply peachy. 				<a href="http://kotaku.com/299988/inis-working-on-360-title" title="Click here to read more about iNiS Working On 360 Title">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 14 Sep 2007 12:20:48 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Osu! Tatakae! Ouendan 2 Impressions!]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Osu! Tatakae! Ouendan 2 Impressions!" href="http://kotaku.com/hot-blooded/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hotblooded</span></a></div -->					<div><a title="Click here to read Osu! Tatakae! Ouendan 2 Impressions!" href="http://kotaku.com/261326/osu-tatakae-ouendan-2-impressions" class="pp_image">
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				My import copy of Moero! Nekketsu Rhythm Damashii Osu! Tatakae! Ouendan 2 showed up this morning, and, since our man in Japan, Brian Ashcraft, <a href="http://kotaku.com/gaming/clip/ouendan-2-song-makes-some-dance-ashcraft-pissed-260469.php">refuses to play the game</a>, I'll lend you my impressions.				<a href="http://kotaku.com/261326/osu-tatakae-ouendan-2-impressions" title="Click here to read more about Osu! Tatakae! Ouendan 2 Impressions!">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 17 May 2007 22:20:25 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Gallery: New Ouendan 2 Screens Are Motivating]]></title>
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			<pubDate><![CDATA[Wed, 25 Apr 2007 03:00:34 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Osu! Hot Blooded Ouendan 2 Box Art!]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Osu! Hot Blooded Ouendan 2 Box Art!" href="http://kotaku.com/nintendo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nintendo</span></a></div -->					<div><a title="Click here to read Osu! Hot Blooded Ouendan 2 Box Art!" href="http://kotaku.com/253434/osu-hot-blooded-ouendan-2-box-art" class="pp_image">
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				It's time to get increasingly overexcited as the cover art for the iNiS-developed sequel Moero! Nekketsu Rhythm Damashii Osu! Tatakae! Ouendan 2 has been revealed. Let's all pray to our various gods that the manga/rhythm game fares better financially than its predecessor, now that every Japanese man, woman, child and puppy owns a Nintendo DS. <span class="byline">Michael McWhertor</span>				<a href="http://kotaku.com/253434/osu-hot-blooded-ouendan-2-box-art" title="Click here to read more about Osu! Hot Blooded Ouendan 2 Box Art!">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 18 Apr 2007 19:20:35 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[The Music of Ouendan 2 Revealed]]></title>
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				As you all know, iNiS is bringing Moero! Nekketsu Rhythm Damashii Osu! Tatakae! Ouendan 2 to the Nintendo DS <a href="http://kotaku.com/gaming/inis/ouendan-2-coming-next-month-251288.php">next month</a>. Today, we have some details on the game's soundtrack.				<a href="http://kotaku.com/251534/the-music-of-ouendan-2-revealed" title="Click here to read more about The Music of Ouendan 2 Revealed">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 11 Apr 2007 18:20:25 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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				According to the latest Famitsu, by way of <a href="http://www.neogaf.com/forum/showthread.php?t=150378">NeoGAF's Japan-bound newshound Jonnyram</a>, comes exciting hot-blooded news that the sequel to iNiS's totally radical Osu! Tatakae! Ouendan will be coming sooner than expected. It ships to Japanese retailers on May 17th, just five short but agonizing weeks from now.				<a href="http://kotaku.com/251288/ouendan-2-coming-next-month" title="Click here to read more about Ouendan 2 Coming Next Month">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 10 Apr 2007 23:40:59 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Keiichi Yano At DICE]]></title>
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				Poor Mr. Yano. I've been bugging the man responsible for personal faves Gitaroo Man and Elite Beat Agents since I ran into him at the DICE opening night party on Wednesday. The iNiS co-founder was nice enough to chat with me about Survivor, MTV's The Real World, Ossu! Tatakae!! Ouendan, The Train Man (Densha Otoko) and alternate reality games&mdash;something that seemed to be a rarity in his native Japan.				<a href="http://kotaku.com/235217/keiichi-yano-at-dice" title="Click here to read more about Keiichi Yano At DICE">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 08 Feb 2007 18:40:49 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Will Wright, iNiS Dude Talk Up DICE 07]]></title>
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      Spore man and media darling Will Wright will be one of the speakers at next week's DICE Summit in Henderson, Nevada. Will's speech will focus on the staffing of the Spore development and is appropriately titled "I am not alone in this universe:  Will Wright speaks on building the SPORE team" and goes down on Thursday, February 8 at 2:45 PM.				<a href="http://kotaku.com/233071/will-wright-inis-dude-talk-up-dice-07" title="Click here to read more about Will Wright, iNiS Dude Talk Up DICE 07">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 31 Jan 2007 21:20:13 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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