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		<title><![CDATA[Kotaku: Infocom]]></title>
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			<title><![CDATA[Kotaku: Infocom]]></title>
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		<description><![CDATA[Kotaku posts tagged Infocom]]></description>
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			<title><![CDATA[The Delightful Home-Made Maps of the Zork Series]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Delightful Home-Made Maps of the &lt;em&gt;Zork&lt;/em&gt; Series" href="http://kotaku.com/total-recall/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">totalrecall</span></a></div -->					<div><a title="Click here to read The Delightful Home-Made Maps of the &lt;em&gt;Zork&lt;/em&gt; Series" href="http://kotaku.com/5843715/the-delightful-home+made-maps-of-the-zork-series/gallery/" class="pp_image">
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				<em>Zork </em>is one of the oldest adventure game franchises there is. The series is so old, in fact, that aside <a href="http://kotaku.com/5749436/when-the-wonder-years-met-text-adventure-games">from a few rare instances</a> you can only play the games using, and seeing, text. No graphics, no icons, no heads-up display, nothing.				<a href="http://kotaku.com/5843715/the-delightful-home+made-maps-of-the-zork-series/gallery/" title="Click here to read more about The Delightful Home-Made Maps of the Zork Series">More&nbsp;&raquo;</a>
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			<category><![CDATA[Total Recall]]></category>
			<category><![CDATA[infocom]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[Zork]]></category>
			<pubDate><![CDATA[Mon, 26 Sep 2011 00:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[When Activision Met The Wonder Years]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read When Activision Met The Wonder Years" href="http://kotaku.com/zork/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">zork</span></a></div -->					<div><a title="Click here to read When Activision Met The Wonder Years" href="http://kotaku.com/5749436/when-the-wonder-years-met-text-adventure-games" class="pp_image">
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				Normally, the sequel to a popular video game remains largely the same as the preceding title (or titles). If the first one was a shooter, the second one is a shooter. In 1993, however, one series did things a little differently.				<a href="http://kotaku.com/5749436/when-the-wonder-years-met-text-adventure-games" title="Click here to read more about When Activision Met The Wonder Years">More&nbsp;&raquo;</a>
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			<category><![CDATA[Zork]]></category>
			<category><![CDATA[infocom]]></category>
			<category><![CDATA[Ive only got one milk cow and she only eats carrots]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[Return to zork]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[Total Recall]]></category>
			<pubDate><![CDATA[Wed, 02 Feb 2011 00:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[This May Be The Coolest Way To Play Zork]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This May Be The Coolest Way To Play Zork" href="http://kotaku.com/old-school/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">oldschool</span></a></div -->					<div><a title="Click here to read This May Be The Coolest Way To Play Zork" href="http://kotaku.com/5679770/this-may-be-the-coolest-way-to-play-zork" class="pp_image">
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				<!-- videoId: 16311288 --><!-- /videoId: 16311288 --> Or is it the dorkiest? However you want to label it, the ability to play Infocom text adventures like Zork and The Hitchhiker's Guide to the Galaxy with a typewriter is without a doubt <em>neat</em>.				<a href="http://kotaku.com/5679770/this-may-be-the-coolest-way-to-play-zork" title="Click here to read more about This May Be The Coolest Way To Play Zork">More&nbsp;&raquo;</a>
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			<category><![CDATA[Old School]]></category>
			<category><![CDATA[automatypewriter]]></category>
			<category><![CDATA[infocom]]></category>
			<category><![CDATA[Interactive Fiction]]></category>
			<category><![CDATA[Text Adventures]]></category>
			<category><![CDATA[Zork]]></category>
			<pubDate><![CDATA[Tue, 02 Nov 2010 19:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Lifetime Sales Figures For...Infocom!]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Lifetime Sales Figures For...Infocom!" href="http://kotaku.com/infocom/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">infocom</span></a></div -->					<div><a title="Click here to read Lifetime Sales Figures For...Infocom!" href="http://kotaku.com/5052887/lifetime-sales-figures-forinfocom" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Lifetime Sales Figures For...Infocom!" alt="Click here to read Lifetime Sales Figures For...Infocom!" src="http://cache.kotaku.com/assets/images/9/2008/09/infocom.jpg"/>
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				Jason Scott, connoisseur of all things old-timey, knows (and loves) his gaming history. His <a href="http://www.flickr.com/search/?q=infocom&w=54568729%40N00">Flickr gallery shows this</a>. It also shows, remarkably, that he's got a copy of the lifetime sales figures of a bunch of Infocom games. Infocom being the developers of games like Zork and Hitchhiker's Guide To The Galaxy. It's fascinating stuff, especially when you consider that shifting 380,000 units of Zork between 1981 and 1986 is, relatively, shifting <em>a lotta units</em>.				<a href="http://kotaku.com/5052887/lifetime-sales-figures-forinfocom" title="Click here to read more about Lifetime Sales Figures For...Infocom!">More&nbsp;&raquo;</a>
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			<category><![CDATA[infocom]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[Zork]]></category>
			<pubDate><![CDATA[Mon, 22 Sep 2008 07:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[The 'Infocom Drive': Milliways, the Hitchhiker's Guide Sequel]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The 'Infocom Drive': Milliways, the Hitchhiker's Guide Sequel" href="http://kotaku.com/infocom/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">infocom</span></a></div -->					<div><a title="Click here to read The 'Infocom Drive': Milliways, the Hitchhiker's Guide Sequel" href="http://kotaku.com/381794/the-infocom-drive-milliways-the-hitchhikers-guide-sequel" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The 'Infocom Drive': Milliways, the Hitchhiker's Guide Sequel" alt="Click here to read The 'Infocom Drive': Milliways, the Hitchhiker's Guide Sequel" src="http://cache.kotaku.com/assets/images/9/2008/04/small_milliwaysscreen-thumb.jpg"/>
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				<a href="http://kotaku.com/assets/resources/2008/04/milliwaysscreen.jpg"></a> Working weekends here at Kotaku means that we can't lay claim to articles when we find them &mdash; and I'm constantly amazed as to what interesting articles I've come across have (and haven't) been posted by the time I stumble in on Saturday mornings.  This week, it was the 'Infocom Drive,' a complete backup of Infocom's shared network drive from 1989 &mdash; including a whole lot of discussion and documentation about the unreleased sequel to <i>The Hitchhiker's Guide to the Galaxy</i>, <i>Milliways: The Restaurant at the End of the Universe</i>.  It's an interesting look at the internal workings of Infocom and a look at a game that never was:				<a href="http://kotaku.com/381794/the-infocom-drive-milliways-the-hitchhikers-guide-sequel" title="Click here to read more about The 'Infocom Drive': Milliways, the Hitchhiker's Guide Sequel">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/381794/the-infocom-drive-milliways-the-hitchhikers-guide-sequel]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-381794]]></guid>
			<category><![CDATA[infocom]]></category>
			<category><![CDATA[Hitchhiker's Guide]]></category>
			<category><![CDATA[Interactive Fiction]]></category>
			<pubDate><![CDATA[Sat, 19 Apr 2008 17:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[A History of Interactive Fiction]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A History of Interactive Fiction" href="http://kotaku.com/interactive-fiction/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">interactivefiction</span></a></div -->					<div><a title="Click here to read A History of Interactive Fiction" href="http://kotaku.com/381787/a-history-of-interactive-fiction" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read A History of Interactive Fiction" alt="Click here to read A History of Interactive Fiction" src="http://cache.kotaku.com/assets/images/9/2008/04/small_beyond_zork-thumb.jpg"/>
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				<a href="http://kotaku.com/assets/resources/2008/04/beyond_zork.jpg"></a> This is an oldie (appearing in 2006) but goodie if you're interested in interactive fiction &mdash; Jimmy Maher wrote a lengthy, well-written and comprehensive history of interactive fiction, from <i>Eliza</i> to the era of Infocom to the state of IF today.  It's a fascinating wrap up, even if you're not one of the handful of active IF players; but IF's fall from commercial grace hasn't stopped IF creators from trundling on to creating bigger and better things:				<a href="http://kotaku.com/381787/a-history-of-interactive-fiction" title="Click here to read more about A History of Interactive Fiction">More&nbsp;&raquo;</a>
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			<category><![CDATA[Interactive Fiction]]></category>
			<category><![CDATA[History]]></category>
			<category><![CDATA[infocom]]></category>
			<category><![CDATA[Zork]]></category>
			<pubDate><![CDATA[Sat, 19 Apr 2008 15:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[Adventure Gamers Adventure To AdventureCon]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Adventure Gamers Adventure To AdventureCon" href="http://kotaku.com/zork/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">zork</span></a></div -->					<div><a title="Click here to read Adventure Gamers Adventure To AdventureCon" href="http://kotaku.com/240489/adventure-gamers-adventure-to-adventurecon" class="pp_image">
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				Celebrating thirty (THIRTY!) years of Zork and twenty years of Leisure Suit Larry, the Las Vegas <a href="http://www.adventurecon.org">AdventureCon</a> will act as the meeting ground for gamers who love the dying point-click-read genre.				<a href="http://kotaku.com/240489/adventure-gamers-adventure-to-adventurecon" title="Click here to read more about Adventure Gamers Adventure To AdventureCon">More&nbsp;&raquo;</a>
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			<category><![CDATA[Zork]]></category>
			<category><![CDATA[Adventure Games]]></category>
			<category><![CDATA[adventurecon]]></category>
			<category><![CDATA[Convention]]></category>
			<category><![CDATA[infocom]]></category>
			<category><![CDATA[Las Vegas]]></category>
			<category><![CDATA[the longest journey]]></category>
			<pubDate><![CDATA[Wed, 28 Feb 2007 19:40:33 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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