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		<title><![CDATA[Kotaku: Indiecade]]></title>
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			<title><![CDATA[Kotaku: Indiecade]]></title>
			<link>http://kotaku.com/tag/indiecade</link>
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		<link>http://kotaku.com/tag/indiecade</link>
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		<description><![CDATA[Kotaku posts tagged Indiecade]]></description>
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			<title><![CDATA[A Passionate IndieCade Keynote from Uncharted's Lead Designer]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A Passionate IndieCade Keynote from &lt;em&gt;Uncharted&lt;/em&gt;'s Lead Designer" href="http://kotaku.com/indiecade/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">indiecade</span></a></div -->					<div><a title="Click here to read A Passionate IndieCade Keynote from &lt;em&gt;Uncharted&lt;/em&gt;'s Lead Designer" href="http://kotaku.com/5857180/watch-uncharted-3s-lead-designers-indiecade-keynote" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read A Passionate IndieCade Keynote from &lt;em&gt;Uncharted&lt;/em&gt;'s Lead Designer" alt="Click here to read A Passionate IndieCade Keynote from &lt;em&gt;Uncharted&lt;/em&gt;'s Lead Designer" src="http://cache.kotaku.com/assets/images/9/2011/11/small_cfa2da6f17c1649a9331446de2469bfa.jpg"/>
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				<!-- videoId: ZPju14BmOLY --><!-- /videoId: ZPju14BmOLY --> A couple of weeks ago at <a href="http://kotaku.com/indiecade">IndieCade</a>, Naughty Dog's Richard Lemarchand, lead designer on the <em>Uncharted</em> series, gave the keynote address. That may seem like an odd fit for an "IndieCade" keynote&mdash;after all, video games don't get more "Big Budget" than <em>Uncharted</em>.				<a href="http://kotaku.com/5857180/watch-uncharted-3s-lead-designers-indiecade-keynote" title="Click here to read more about A Passionate IndieCade Keynote from Uncharted's Lead Designer">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5857180/watch-uncharted-3s-lead-designers-indiecade-keynote]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5857180]]></guid>
			<category><![CDATA[indiecade]]></category>
			<category><![CDATA[Naughty Dog]]></category>
			<category><![CDATA[Richard lemarchand]]></category>
			<category><![CDATA[Uncharted 3]]></category>
			<pubDate><![CDATA[Mon, 07 Nov 2011 23:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Kirk Hamilton]]></dc:creator>
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			<title><![CDATA[Fez, Johann Sebastian Joust Grab Awards at IndieCade 2011]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Fez&lt;/em&gt;, &lt;em&gt;Johann Sebastian Joust&lt;/em&gt; Grab Awards at IndieCade 2011" href="http://kotaku.com/indiecade/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">indiecade</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Fez&lt;/em&gt;, &lt;em&gt;Johann Sebastian Joust&lt;/em&gt; Grab Awards at IndieCade 2011" href="http://kotaku.com/5847711/fez-johann-sebastian-joust-grab-awards-at-indiecade-2011" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Fez&lt;/em&gt;, &lt;em&gt;Johann Sebastian Joust&lt;/em&gt; Grab Awards at IndieCade 2011" alt="Click here to read &lt;em&gt;Fez&lt;/em&gt;, &lt;em&gt;Johann Sebastian Joust&lt;/em&gt; Grab Awards at IndieCade 2011" src="http://cache.kotaku.com/assets/images/9/2011/10/small_fez_screen.jpg"/>
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				 Every year, at about this time, the indie-est of game gatherings takes over sunny Culver City, California. Independent game developers gather in the southern California burg to talk design, process and inspiration, while showing off their latest wares.				<a href="http://kotaku.com/5847711/fez-johann-sebastian-joust-grab-awards-at-indiecade-2011" title="Click here to read more about Fez, Johann Sebastian Joust Grab Awards at IndieCade 2011">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5847711/fez-johann-sebastian-joust-grab-awards-at-indiecade-2011]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5847711]]></guid>
			<category><![CDATA[indiecade]]></category>
			<category><![CDATA[Indie Games]]></category>
			<pubDate><![CDATA[Fri, 07 Oct 2011 14:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
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			<title><![CDATA[Activision Teams Up with IndieCade for Next Indie Dev Contest]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Activision Teams Up with IndieCade for Next Indie Dev Contest" href="http://kotaku.com/activision/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">activision</span></a></div -->					<div><a title="Click here to read Activision Teams Up with IndieCade for Next Indie Dev Contest" href="http://kotaku.com/5846446/activision-teams-up-with-indiecade-for-next-indie-dev-contest" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Activision Teams Up with IndieCade for Next Indie Dev Contest" alt="Click here to read Activision Teams Up with IndieCade for Next Indie Dev Contest" src="http://cache.kotaku.com/assets/images/9/2011/10/small_actiindies.jpg"/>
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				 Even before their merger with Blizzard, Activision had nudged EA out as the industry's top earner a few years back. Now that they're bonded with the makers of World or Warcraft, there's no denying that Activision's currently holds the 800-lb-gorilla spot in the video game jungle.				<a href="http://kotaku.com/5846446/activision-teams-up-with-indiecade-for-next-indie-dev-contest" title="Click here to read more about Activision Teams Up with IndieCade for Next Indie Dev Contest">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5846446/activision-teams-up-with-indiecade-for-next-indie-dev-contest]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5846446]]></guid>
			<category><![CDATA[Activision]]></category>
			<category><![CDATA[Games]]></category>
			<category><![CDATA[Indie]]></category>
			<category><![CDATA[indiecade]]></category>
			<pubDate><![CDATA[Tue, 04 Oct 2011 12:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
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			<title><![CDATA[The Best, Brightest, Sexiest, and Strangest Selected as IndieCade 2011 Finalists]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Best, Brightest, Sexiest, and Strangest Selected as IndieCade 2011 Finalists" href="http://kotaku.com/indiecade/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">indiecade</span></a></div -->					<div><a title="Click here to read The Best, Brightest, Sexiest, and Strangest Selected as IndieCade 2011 Finalists" href="http://kotaku.com/5841048/the-best-brightest-sexiest-and-strangest-selected-as-indiecade-2011-finalists" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Best, Brightest, Sexiest, and Strangest Selected as IndieCade 2011 Finalists" alt="Click here to read The Best, Brightest, Sexiest, and Strangest Selected as IndieCade 2011 Finalists" src="http://cache.kotaku.com/assets/images/9/2011/09/small_indiecadefinalists.jpg"/>
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				 From a bowling game <a href="http://kotaku.com/5766430/control-a-video-game-by-kissing-passionately">controlled by kissing</a> to a <a href="http://kotaku.com/dddaaaawwwww/">four-year-old's Ponycorn epic</a>, every one of IndieCade 2011's 36 finalist fully deserves their moment in the spotlight, except for maybe <em>The Bridge</em>.				<a href="http://kotaku.com/5841048/the-best-brightest-sexiest-and-strangest-selected-as-indiecade-2011-finalists" title="Click here to read more about The Best, Brightest, Sexiest, and Strangest Selected as IndieCade 2011 Finalists">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5841048/the-best-brightest-sexiest-and-strangest-selected-as-indiecade-2011-finalists]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5841048]]></guid>
			<category><![CDATA[indiecade]]></category>
			<category><![CDATA[Bit.Trip Flux]]></category>
			<category><![CDATA[Events]]></category>
			<category><![CDATA[Festival]]></category>
			<category><![CDATA[Finalists]]></category>
			<category><![CDATA[Independent]]></category>
			<category><![CDATA[Indie Games]]></category>
			<category><![CDATA[IndieCade 2011]]></category>
			<category><![CDATA[Ponycorn Adventure]]></category>
			<category><![CDATA[Superbrothers]]></category>
			<category><![CDATA[sword and sorcery]]></category>
			<pubDate><![CDATA[Fri, 16 Sep 2011 17:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Ninja Is E3's Most Unexpected Turn-Based Game, Supports 30 Players]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Ninja&lt;/em&gt; Is E3's Most Unexpected Turn-Based Game, Supports 30 Players" href="http://kotaku.com/it.s-not-a-video-game/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">itsnotavideogame</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Ninja&lt;/em&gt; Is E3's Most Unexpected Turn-Based Game, Supports 30 Players" href="http://kotaku.com/5810130/ninja-is-e3s-most-unexpected-turn+based-game-supports-30-players" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Ninja&lt;/em&gt; Is E3's Most Unexpected Turn-Based Game, Supports 30 Players" alt="Click here to read &lt;em&gt;Ninja&lt;/em&gt; Is E3's Most Unexpected Turn-Based Game, Supports 30 Players" src="http://cache.kotaku.com/assets/images/9/2011/06/small_explore_kotaku_videos_1581.jpg"/>
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				<!-- videoId: explore/kotaku/videos/1581 --><!-- /videoId: explore/kotaku/videos/1581 --> There are many games at E3. But only one of them is the non-video-game <em>Ninja</em>.				<a href="http://kotaku.com/5810130/ninja-is-e3s-most-unexpected-turn+based-game-supports-30-players" title="Click here to read more about Ninja Is E3's Most Unexpected Turn-Based Game, Supports 30 Players">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5810130/ninja-is-e3s-most-unexpected-turn+based-game-supports-30-players]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5810130]]></guid>
			<category><![CDATA[It's not a video game]]></category>
			<category><![CDATA[E3]]></category>
			<category><![CDATA[e3 2011]]></category>
			<category><![CDATA[E311media]]></category>
			<category><![CDATA[E311mediaday2]]></category>
			<category><![CDATA[indiecade]]></category>
			<category><![CDATA[Ninja]]></category>
			<pubDate><![CDATA[Wed, 08 Jun 2011 20:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[32 Indie Games Fighting To The Death (Well, Hanging Out)]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read 32 Indie Games Fighting To The Death (Well, Hanging Out)" href="http://kotaku.com/indie/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">indie</span></a></div -->					<div><a title="Click here to read 32 Indie Games Fighting To The Death (Well, Hanging Out)" href="http://kotaku.com/5629164/32-indie-games-fighting-to-the-death-well-hanging-out" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read 32 Indie Games Fighting To The Death (Well, Hanging Out)" alt="Click here to read 32 Indie Games Fighting To The Death (Well, Hanging Out)" src="http://cache.kotaku.com/assets/images/9/2010/09/indiecade.jpg"/>
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				This year's IndieCade gathering in California will showcase 32 of the year's finest indie games. Here are those games!				<a href="http://kotaku.com/5629164/32-indie-games-fighting-to-the-death-well-hanging-out" title="Click here to read more about 32 Indie Games Fighting To The Death (Well, Hanging Out)">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5629164/32-indie-games-fighting-to-the-death-well-hanging-out]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5629164]]></guid>
			<category><![CDATA[Indie]]></category>
			<category><![CDATA[indiecade]]></category>
			<category><![CDATA[Limbo]]></category>
			<category><![CDATA[News]]></category>
			<pubDate><![CDATA[Fri, 03 Sep 2010 02:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[IndieCade Games Fest Kicks Off In California Tomorrow]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read IndieCade Games Fest Kicks Off In California Tomorrow" href="http://kotaku.com/indiecade/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">indiecade</span></a></div -->					<div><a title="Click here to read IndieCade Games Fest Kicks Off In California Tomorrow" href="http://kotaku.com/5371200/indiecade-games-fest-kicks-off-in-california-tomorrow" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read IndieCade Games Fest Kicks Off In California Tomorrow" alt="Click here to read IndieCade Games Fest Kicks Off In California Tomorrow" src="http://cache.kotaku.com/assets/images/9/2009/09/indiecade09.jpg"/>
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				The IndieCade International Festival of Independent Games kicks off in Culver City, California tomorrow, October 1, a four day blowout of events, exhibitions and keynotes that highlight the best of independent games. You should go!				<a href="http://kotaku.com/5371200/indiecade-games-fest-kicks-off-in-california-tomorrow" title="Click here to read more about IndieCade Games Fest Kicks Off In California Tomorrow">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5371200/indiecade-games-fest-kicks-off-in-california-tomorrow]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5371200]]></guid>
			<category><![CDATA[indiecade]]></category>
			<category><![CDATA[Events]]></category>
			<category><![CDATA[Indie Games]]></category>
			<category><![CDATA[Keita Takahashi]]></category>
			<category><![CDATA[Will Wright]]></category>
			<pubDate><![CDATA[Wed, 30 Sep 2009 18:40:56 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5371200&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Snapshot Tinkers with Side-Scrolling Formula]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Snapshot Tinkers with Side-Scrolling Formula" href="http://kotaku.com/e3-2009/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">e32009</span></a></div -->					<div><a title="Click here to read Snapshot Tinkers with Side-Scrolling Formula" href="http://kotaku.com/5278716/snapshot-tinkers-with-side+scrolling-formula" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Snapshot Tinkers with Side-Scrolling Formula" alt="Click here to read Snapshot Tinkers with Side-Scrolling Formula" src="http://cache.kotaku.com/assets/images/9/2009/06/EblXiO4jaDo.jpg"/>
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				<!-- videoId: EblXiO4jaDo --><!-- /videoId: EblXiO4jaDo --> E3 isn't just about the big, triple-A games, there are also plenty of indie games as well.				<a href="http://kotaku.com/5278716/snapshot-tinkers-with-side+scrolling-formula" title="Click here to read more about Snapshot Tinkers with Side-Scrolling Formula">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5278716/snapshot-tinkers-with-side+scrolling-formula]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5278716]]></guid>
			<category><![CDATA[E3 2009]]></category>
			<category><![CDATA[E3]]></category>
			<category><![CDATA[E309]]></category>
			<category><![CDATA[Indie]]></category>
			<category><![CDATA[indiecade]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[snapshot]]></category>
			<category><![CDATA[Videos]]></category>
			<pubDate><![CDATA[Thu, 04 Jun 2009 11:00:00 EDT]]></pubDate>
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			<title><![CDATA[IndieCade E3 Booth Gives Sneak Peek at Festival Entries]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read IndieCade E3 Booth Gives Sneak Peek at Festival Entries" href="http://kotaku.com/indie/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">indie</span></a></div -->					<div><a title="Click here to read IndieCade E3 Booth Gives Sneak Peek at Festival Entries" href="http://kotaku.com/5273168/indiecade-e3-booth-gives-sneak-peek-at-festival-entries" class="pp_image">
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				IndieCade, this year, is Oct. 1 to Oct. 4, but 25 games out of the hundreds submitted so far will be previewed at the festival's E3 booth.				<a href="http://kotaku.com/5273168/indiecade-e3-booth-gives-sneak-peek-at-festival-entries" title="Click here to read more about IndieCade E3 Booth Gives Sneak Peek at Festival Entries">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 30 May 2009 17:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[PAX, IndieCade Will Now See Your Indie Games]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read PAX, IndieCade Will Now See Your Indie Games" href="http://kotaku.com/pax-10/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pax10</span></a></div -->					<div><a title="Click here to read PAX, IndieCade Will Now See Your Indie Games" href="http://kotaku.com/5167080/pax-indiecade-will-now-see-your-indie-games" class="pp_image">
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				Penny Arcade Expo has officially opened the <a class="autolink" title="Click here to read more posts tagged PAX 10" title="Click here to read more posts tagged PAX 10" href="http://kotaku.com/tag/pax-10/">PAX 10</a> Indie Game competition to submissions in the same time frame that IndieCade has opened their second annual indie game competition.				<a href="http://kotaku.com/5167080/pax-indiecade-will-now-see-your-indie-games" title="Click here to read more about PAX, IndieCade Will Now See Your Indie Games">More&nbsp;&raquo;</a>
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			<category><![CDATA[Penny Arcade Expo 2009]]></category>
			<pubDate><![CDATA[Mon, 09 Mar 2009 21:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[AJ Glasser]]></dc:creator>
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			<title><![CDATA[Inaugural IndieCade Celebrates Independent Games]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Inaugural IndieCade Celebrates Independent Games" href="http://kotaku.com/independent-games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">independentgames</span></a></div -->					<div><a title="Click here to read Inaugural IndieCade Celebrates Independent Games" href="http://kotaku.com/5056427/inaugural-indiecade-celebrates-independent-games" class="pp_image">
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				 IndieCade cordially invites folks who'll be in or around Bellevue, Washington in October to come celebrate independent gaming as they launch their first stand-alone international independent gaming event. Running October 10th through the 17th, IndieCade kicks off with a two-day preview event leading into a week-long exhibition open to the public. The launch event features talks from speakers such as Jenova Chen of flOw fame and Jeep Barnett from the Portal team, who'll be discussing the path from indie to mainstream, along with master classes, preview screenings of upcoming titles, and an awards ceremony where five top games will be selected from a field of 26 finalists. Once the show opens to the public it'll be hands-on all week long. Yum. 				<a href="http://kotaku.com/5056427/inaugural-indiecade-celebrates-independent-games" title="Click here to read more about Inaugural IndieCade Celebrates Independent Games">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 29 Sep 2008 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Indiecade 2008: Winterbottom! Gravitation! And More!]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Indiecade 2008: Winterbottom! Gravitation! And More!" href="http://kotaku.com/indiecade/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">indiecade</span></a></div -->					<div><a title="Click here to read Indiecade 2008: Winterbottom! Gravitation! And More!" href="http://kotaku.com/5026522/indiecade-2008-winterbottom-gravitation-and-more" class="pp_image">
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				During my practically nonexistent downtime, I wandered down to check out the offerings at the E3 installation of <a href="http://www.indiecade.com/">Indiecade 2008</a>.  Indiecade is, as the name implies, a celebration of a variety of indie games ranging from 'art games' to more mainstream-type titles.  We've covered at least two of the games here on Kotaku &mdash; Jason Rohrer's <a href="http://kotaku.com/362660/weird-artistic-timewaster-of-the-day-gravitation">Gravitation</a> and The Odd Gentlemen's <a href="http://kotaku.com/376514/the-challenges-of-designing-in-an-academic-context">The Misadventures of P.B. Winterbottom</a> (begun as an MFA thesis at the University of Southern California).  I had a chance to check out some of the games, talk to the people behind Indiecade, and watch the goings on &mdash; which included a surprising amount of hubbub and talent scouts from several companies lurking around.  And there was more than just games: art prints were featured from various games (I even spied a screen from <a href="http://kotaku.com/365476/weird-preview-of-the-weekend-blueberry-garden">Blueberry Garden</a>), plus videos of ARGs and installation games.  My impressions and some pictures after the jump.				<a href="http://kotaku.com/5026522/indiecade-2008-winterbottom-gravitation-and-more" title="Click here to read more about Indiecade 2008: Winterbottom! Gravitation! And More!">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 27 Jul 2008 18:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[IndieCade '08 Submissions Now Open]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read IndieCade '08 Submissions Now Open" href="http://kotaku.com/indiecade/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">indiecade</span></a></div -->					<div><a title="Click here to read IndieCade '08 Submissions Now Open" href="http://kotaku.com/365534/indiecade-08-submissions-now-open" class="pp_image">
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				<a href="http://kotaku.com/assets/resources/2008/03/indiecade.jpg"></a> <a href="http://www.indiecade.com/">IndieCade</a> is a festival of independent games that makes appearances all over the place; this year, they'll be at events in Hangzhou, E3, E for All, PAX, and a couple of other places.  And, like their name would imply, they're out showcasing independent games.  The call recently went out for independent game submissions for the 2008 festivals.  The rules look pretty flexible, with the primary requirement being that no major developer's money has crossed your palm in reference to the submitted game:				<a href="http://kotaku.com/365534/indiecade-08-submissions-now-open" title="Click here to read more about IndieCade '08 Submissions Now Open">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 08 Mar 2008 16:30:55 EST]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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