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		<title><![CDATA[Kotaku: Inaba]]></title>
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			<title><![CDATA[Kotaku: Inaba]]></title>
			<link>http://kotaku.com/tag/inaba</link>
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		<link>http://kotaku.com/tag/inaba</link>
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		<description><![CDATA[Kotaku posts tagged Inaba]]></description>
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			<title><![CDATA[From Clover To Seeds: Okami Creator's New Gig]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read From Clover To Seeds: Okami Creator's New Gig" href="http://kotaku.com/top/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">top</span></a></div -->					<div><a title="Click here to read From Clover To Seeds: Okami Creator's New Gig" href="http://kotaku.com/236810/from-clover-to-seeds-okami-creators-new-gig" class="pp_image">
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				In a heart-wrenching move to many, <a href="http://tags.kotaku.com/gaming/clover/">Clover Studios</a> was shuttered late last year. Fronted by Atsushi Inaba, the studio brought us titles like <i>Okami</i> and <i>GODHAND</i>. We had heard <a href="http://kotaku.com/gaming/clover/rumor-clover-studios-v20-224969.php">rumblings</a> that Inaba had created another Osaka-based studio. What's more, it apparently had big financial <a href="http://kotaku.com/gaming/original/blind-item-what-clover-is-doing-now-and-with-whom-233865.php">backing</a>. 				<a href="http://kotaku.com/236810/from-clover-to-seeds-okami-creators-new-gig" title="Click here to read more about From Clover To Seeds: Okami Creator's New Gig">More&nbsp;&raquo;</a>
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			<category><![CDATA[Top]]></category>
			<category><![CDATA[Breaking]]></category>
			<category><![CDATA[Clover]]></category>
			<category><![CDATA[inaba]]></category>
			<category><![CDATA[kamiya]]></category>
			<category><![CDATA[Mikami]]></category>
			<category><![CDATA[seeds]]></category>
			<pubDate><![CDATA[Wed, 14 Feb 2007 19:40:47 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Blind Item: What Clover Is Doing Now (And With Whom)]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Blind Item: What Clover Is Doing Now (And With Whom)" href="http://kotaku.com/original/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">original</span></a></div -->					<div><a title="Click here to read Blind Item: What Clover Is Doing Now (And With Whom)" href="http://kotaku.com/233865/blind-item-what-clover-is-doing-now-and-with-whom" class="pp_image">
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				<i>Eds Note: "Blind Items" will appear occasionally for gossip and rumors. Hit up the comments section for conjecture and speculation.</i>				<a href="http://kotaku.com/233865/blind-item-what-clover-is-doing-now-and-with-whom" title="Click here to read more about Blind Item: What Clover Is Doing Now (And With Whom)">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/233865/blind-item-what-clover-is-doing-now-and-with-whom]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-233865]]></guid>
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			<category><![CDATA[inaba]]></category>
			<category><![CDATA[Mikami]]></category>
			<category><![CDATA[Okami]]></category>
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			<pubDate><![CDATA[Mon, 05 Feb 2007 08:40:05 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Before We Knew the Sad Truth, Inaba Explained Clover]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Before We Knew the Sad Truth, Inaba Explained Clover" href="http://kotaku.com/inaba/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">inaba</span></a></div -->					<div><a title="Click here to read Before We Knew the Sad Truth, Inaba Explained Clover" href="http://kotaku.com/209647/before-we-knew-the-sad-truth-inaba-explained-clover" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Before We Knew the Sad Truth, Inaba Explained Clover" alt="Click here to read Before We Knew the Sad Truth, Inaba Explained Clover" src="http://cache.kotaku.com/assets/images/9/2006/10/small_threeleafclovers.jpg"/>
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      Sick of hearing about how Capcom smothered Clover Studios with a giant throw pillow and left the arty studio for dead in a dumpster out by the airport? Me neither! Gamasutra's Brandon Sheffield has an insightful interview with Atsushi Inaba from way back at TGS, way back when there was still a Clover Studios. While the word has always been that Clover was a word play on "creativity lover," Inaba points out:				<a href="http://kotaku.com/209647/before-we-knew-the-sad-truth-inaba-explained-clover" title="Click here to read more about Before We Knew the Sad Truth, Inaba Explained Clover">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/209647/before-we-knew-the-sad-truth-inaba-explained-clover]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-209647]]></guid>
			<category><![CDATA[inaba]]></category>
			<category><![CDATA[Capcom]]></category>
			<category><![CDATA[Clover]]></category>
			<category><![CDATA[Clover Studios]]></category>
			<category><![CDATA[God Hand]]></category>
			<category><![CDATA[Okami]]></category>
			<category><![CDATA[Viewtiful Joe]]></category>
			<pubDate><![CDATA[Tue, 24 Oct 2006 06:22:18 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Capcom Exec Talks Clover, Badmouths Sega]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Capcom Exec Talks Clover, Badmouths Sega" href="http://kotaku.com/capcom/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">capcom</span></a></div -->					<div><a title="Click here to read Capcom Exec Talks Clover, Badmouths Sega" href="http://kotaku.com/208626/capcom-exec-talks-clover-badmouths-sega" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Capcom Exec Talks Clover, Badmouths Sega" alt="Click here to read Capcom Exec Talks Clover, Badmouths Sega" src="http://cache.kotaku.com/assets/images/9/2006/10/small_charlesbtalking.jpg"/>
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      Former Sega marketer and current Capcom VP, Charles Bellfield pulls no punches in a recent GameDaily interview. With Clover Studios (<i>God Hand</i>, <i>Okami</i>) recent closing, Bellfield talks about what that means for Capcom and what exactly the subsidiary was. He points out that it was "physically a floor in our sixteen-story R&D building in Osaka in Japan. It was identical to the other fifteen floors that were in the same building..." Moreover, the majority of the team has been transitioning from Clover to Capcom for months. Continuing, Bellfield adds: 				<a href="http://kotaku.com/208626/capcom-exec-talks-clover-badmouths-sega" title="Click here to read more about Capcom Exec Talks Clover, Badmouths Sega">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/208626/capcom-exec-talks-clover-badmouths-sega]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-208626]]></guid>
			<category><![CDATA[Capcom]]></category>
			<category><![CDATA[charles bellfield]]></category>
			<category><![CDATA[Clover]]></category>
			<category><![CDATA[Clover Studios]]></category>
			<category><![CDATA[inaba]]></category>
			<category><![CDATA[Mikami]]></category>
			<category><![CDATA[Sega]]></category>
			<pubDate><![CDATA[Thu, 19 Oct 2006 00:22:18 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Capcom On Clover Closing]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Capcom On Clover Closing" href="http://kotaku.com/mikami/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mikami</span></a></div -->					<div><a title="Click here to read Capcom On Clover Closing" href="http://kotaku.com/207287/capcom-on-clover-closing" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Capcom On Clover Closing" alt="Click here to read Capcom On Clover Closing" src="http://cache.kotaku.com/assets/images/9/2006/10/small_shinjiandinaba.jpg"/>
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      Capcom has supplied game site Next Generation with a Q&A which hopefully clear up some of the confusion (and heartbreak) regarding Clover Studio's shuttering. Capcom states that the subsidiary was liquidated because it would be better to have all the R&D resources in a single company. The fifteen staff members still working in Clover Studio will be transfered to Capcom R&D. Moreover, all the Clover copyrights will revert to Capcom. 				<a href="http://kotaku.com/207287/capcom-on-clover-closing" title="Click here to read more about Capcom On Clover Closing">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/207287/capcom-on-clover-closing]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-207287]]></guid>
			<category><![CDATA[Mikami]]></category>
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			<category><![CDATA[inaba]]></category>
			<category><![CDATA[Japan]]></category>
			<category><![CDATA[Kotakustalku]]></category>
			<pubDate><![CDATA[Thu, 12 Oct 2006 22:22:49 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Breaking: Clover Studio is Dead]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Breaking: Clover Studio is Dead" href="http://kotaku.com/top/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">top</span></a></div -->					<div><a title="Click here to read Breaking: Clover Studio is Dead" href="http://kotaku.com/207026/breaking-clover-studio-is-dead" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Breaking: Clover Studio is Dead" alt="Click here to read Breaking: Clover Studio is Dead" src="http://cache.kotaku.com/assets/images/9/2006/10/small_cloverstudio.jpg"/>
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      As of today, the studio behind <i>Viewtiful Joe</i>, <i>Okami</i> and <i>God Hand</i> is no more. <a href="http://en.wikipedia.org/wiki/Clover_Studio">Clover Studio</a> was shuttered by main shareholder Capcom. At a Board of Directors' meeting was held, and it was decided that Clover should dissolved. The reason? According to the Capcom IR release:				<a href="http://kotaku.com/207026/breaking-clover-studio-is-dead" title="Click here to read more about Breaking: Clover Studio is Dead">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/207026/breaking-clover-studio-is-dead]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-207026]]></guid>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[atsushi inaba]]></category>
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			<category><![CDATA[sadness]]></category>
			<category><![CDATA[Shinji Mikami]]></category>
			<category><![CDATA[Viewtiful Joe]]></category>
			<pubDate><![CDATA[Thu, 12 Oct 2006 07:30:45 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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