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		<title><![CDATA[Kotaku: In-game Ads]]></title>
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			<title><![CDATA[Kotaku: In-game Ads]]></title>
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		<description><![CDATA[Kotaku posts tagged In-game Ads]]></description>
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			<title><![CDATA[Death Is the Perfect Time for In-Game Advertising]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Death Is the Perfect Time for In-Game Advertising" href="http://kotaku.com/deathvertising/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">deathvertising</span></a></div -->					<div><a title="Click here to read Death Is the Perfect Time for In-Game Advertising" href="http://kotaku.com/5818136/death-is-the-perfect-time-for-in+game-advertising" class="pp_image">
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				 Dying in a video game pisses people off. In-games advertising pisses people off. Independent free-to-play browser-based online game developer Artix figures it might as well kill two angry birds with one annoying stone, merging death with in-game ads. Isn't it just perfect?				<a href="http://kotaku.com/5818136/death-is-the-perfect-time-for-in+game-advertising" title="Click here to read more about Death Is the Perfect Time for In-Game Advertising">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5818136/death-is-the-perfect-time-for-in+game-advertising]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5818136]]></guid>
			<category><![CDATA[Deathvertising]]></category>
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			<pubDate><![CDATA[Tue, 05 Jul 2011 12:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[EA's a Pepper, Wouldn't You Like to Be a Pepper Too]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read EA's a Pepper, Wouldn't You Like to Be a Pepper Too" href="http://kotaku.com/ea/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ea</span></a></div -->					<div><a title="Click here to read EA's a Pepper, Wouldn't You Like to Be a Pepper Too" href="http://kotaku.com/5302419/eas-a-pepper-wouldnt-you-like-to-be-a-pepper-too" class="pp_image">
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				 Drink a <a class="autolink" title="Click here to read more posts tagged DR PEPPER" title="Click here to read more posts tagged DR PEPPER" href="http://kotaku.com/tag/dr-pepper/">Dr Pepper</a> and you might land yourself some free Sims 3 goodies as part of the kick-off for a multi-year, multimillion-dollar advertising deal between <a class="autolink" title="Click here to read more posts tagged ELECTRONIC ARTS" title="Click here to read more posts tagged ELECTRONIC ARTS" href="http://kotaku.com/tag/electronic-arts/">Electronic Arts</a> and the soft drink company.				<a href="http://kotaku.com/5302419/eas-a-pepper-wouldnt-you-like-to-be-a-pepper-too" title="Click here to read more about EA's a Pepper, Wouldn't You Like to Be a Pepper Too">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 25 Jun 2009 10:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Blizzard Bringing Massive Ads To Battle.net]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Blizzard Bringing Massive Ads To Battle.net" href="http://kotaku.com/blizzard/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">blizzard</span></a></div -->					<div><a title="Click here to read Blizzard Bringing Massive Ads To Battle.net" href="http://kotaku.com/5101661/blizzard-bringing-massive-ads-to-battlenet" class="pp_image">
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				In-game advertising group Massive announced it has signed with Blizzard Entertainment today, feeding the <em>Starcraft</em> and <em>Diablo</em> publisher ads through its Battle.net service. But don't expect to see any actual ads <em>in</em> those games.				<a href="http://kotaku.com/5101661/blizzard-bringing-massive-ads-to-battlenet" title="Click here to read more about Blizzard Bringing Massive Ads To Battle.net">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 03 Dec 2008 19:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Activision: Next Tony Hawk Is Hands-Free, New Bond, Call of Duty Due 2009]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Activision: Next Tony Hawk Is Hands-Free, New Bond, Call of Duty Due 2009" href="http://kotaku.com/massive/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">massive</span></a></div -->					<div><a title="Click here to read Activision: Next Tony Hawk Is Hands-Free, New Bond, Call of Duty Due 2009" href="http://kotaku.com/5101631/activision-next-tony-hawk-is-hands+free-new-bond-call-of-duty-due-2009" class="pp_image">
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				Executives from Activision are dishing dirt on the company's upcoming releases at an in-game advertising summit hosted by Massive. That means more <em>Call of Duty</em>, more <em>James Bond</em> and confirmation on <em>Tony Hawk</em>'s reinvented controls.				<a href="http://kotaku.com/5101631/activision-next-tony-hawk-is-hands+free-new-bond-call-of-duty-due-2009" title="Click here to read more about Activision: Next Tony Hawk Is Hands-Free, New Bond, Call of Duty Due 2009">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 03 Dec 2008 17:40:42 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[How to Find the Obama Ad in Burnout]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read How to Find the Obama Ad in Burnout" href="http://kotaku.com/barack-obama/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">barackobama</span></a></div -->					<div><a title="Click here to read How to Find the Obama Ad in Burnout" href="http://kotaku.com/5065618/how-to-find-the-obama-ad-in-burnout" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read How to Find the Obama Ad in Burnout" alt="Click here to read How to Find the Obama Ad in Burnout" src="http://cache.kotaku.com/assets/images/9/2008/10/findobamamap.jpg"/>
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				It's not really an Easter egg, but if you have Burnout Paradise and you're wondering where the hell that Obama ad is, MTV Multiplayer has the lowdown on finding it. It's at the Paradise City location marked in the image above. But this won't work if you don't live in Ohio, Florida, Iowa, Colorado, Indiana, Montana, North Carolina, New Mexico, Nevada, or Wisconsin. And it won't work at all on a PS3. Instead you'll see an <a href="http://multiplayerblog.mtv.com/2008/10/15/on-playstation-3-barack-obama-burnout-billboard-sells-something-else/">ad for a car that doesn't exist.</a>				<a href="http://kotaku.com/5065618/how-to-find-the-obama-ad-in-burnout" title="Click here to read more about How to Find the Obama Ad in Burnout">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 19 Oct 2008 12:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Massive: In-Game Ads Successful, And Gamers Love 'Em!]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Massive: In-Game Ads Successful, And Gamers Love 'Em!" href="http://kotaku.com/ad-success/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">adsuccess</span></a></div -->					<div><a title="Click here to read Massive: In-Game Ads Successful, And Gamers Love 'Em!" href="http://kotaku.com/5012442/massive-in+game-ads-successful-and-gamers-love-em" class="pp_image">
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				Gamers have a "consistently positive" opinion of in-game advertising? That's what ad agency Massive, which is owned by Microsoft, found in a survey whose results it announced this morning.				<a href="http://kotaku.com/5012442/massive-in+game-ads-successful-and-gamers-love-em" title="Click here to read more about Massive: In-Game Ads Successful, And Gamers Love 'Em!">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5012442/massive-in+game-ads-successful-and-gamers-love-em]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5012442]]></guid>
			<category><![CDATA[Ad Success]]></category>
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			<pubDate><![CDATA[Tue, 03 Jun 2008 03:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Leigh Alexander]]></dc:creator>
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			<title><![CDATA[Quake Wars Gets In-Game Ads]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Quake Wars Gets In-Game Ads" href="http://kotaku.com/ads-in-range/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">adsinrange</span></a></div -->					<div><a title="Click here to read Quake Wars Gets In-Game Ads" href="http://kotaku.com/270394/quake-wars-gets-in+game-ads" class="pp_image">
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				<em>Enemy Territory: Quake Wars</em> seems like it's been in development <em>forever</em>. We're close to a public beta, but a release date? I'm sure it's another one of those "when it's done" sort of things. With an online game such as this, expect a great deal of post-release development as well.				<a href="http://kotaku.com/270394/quake-wars-gets-in+game-ads" title="Click here to read more about Quake Wars Gets In-Game Ads">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 19 Jun 2007 19:40:13 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Ad Study Looks Beyond Game Sales Numbers]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ad Study Looks Beyond Game Sales Numbers" href="http://kotaku.com/in_game-ads/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ingameads</span></a></div -->					<div><a title="Click here to read Ad Study Looks Beyond Game Sales Numbers" href="http://kotaku.com/245919/ad-study-looks-beyond-game-sales-numbers" class="pp_image">
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				Leading new media research firm Interpret has released a study that shows judging the value of a game solely by sales figures severely sells said game short. At a time when in-game advertising is spreading like wild fire, reporting the actual reach of a game is key in determining the value of the title. Interpret demonstrates with findings from their latest Gameasure report. 				<a href="http://kotaku.com/245919/ad-study-looks-beyond-game-sales-numbers" title="Click here to read more about Ad Study Looks Beyond Game Sales Numbers">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 21 Mar 2007 14:20:19 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Google Wants In On In Game Advertising]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Google Wants In On In Game Advertising" href="http://kotaku.com/google/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">google</span></a></div -->					<div><a title="Click here to read Google Wants In On In Game Advertising" href="http://kotaku.com/230249/google-wants-in-on-in-game-advertising" class="pp_image">
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      According to website CNN Money, Google Inc. is currently in negotiations to purchase Adscape Media, a San Francisco company that provides in-game advertising to many major companies. This is just another in a long line of bids by Google to buy up companies so they can stretch their advertising presence in as many types of media as they can. If the Adscape purchase goes through, it would mean that Google would be able to deliver in game ads over the internet, directly into the games. How exactly that would work, I'm not sure, but don't be surprised if you wake up one day to find a big ole' Google Billboard staring you in the face when you load up your favorite game.  <span class="byline">Flynn De Marco</span>				<a href="http://kotaku.com/230249/google-wants-in-on-in-game-advertising" title="Click here to read more about Google Wants In On In Game Advertising">More&nbsp;&raquo;</a>
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			<category><![CDATA[Cnn]]></category>
			<category><![CDATA[in game ads]]></category>
			<pubDate><![CDATA[Sun, 21 Jan 2007 13:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[fdemarco]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=230249&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Acclaim Remakes Itself]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Acclaim Remakes Itself" href="http://kotaku.com/acclaim/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">acclaim</span></a></div -->					<div><a title="Click here to read Acclaim Remakes Itself" href="http://kotaku.com/176008/acclaim-remakes-itself" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Acclaim Remakes Itself" alt="Click here to read Acclaim Remakes Itself" src="http://cache.kotaku.com/assets/images/9/2006/05/bots.jpg"/>
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      Next-Gen has an interesting interview up with the new Acclaim's CEO Howard Marks. I say the new Acclaim, because this current version of the company bears no resemblance to the one that brought us Turok and NBA Jam. This new company is all about Asian MMOs. Not only that, but Marks says they will be making most of their money off of in-game ads and virtual item sales. Sounds like a good chance we'll be reading about another Acclaim Chapter 7 in the near future. <i>&mdash;Brian Crecente</i>				<a href="http://kotaku.com/176008/acclaim-remakes-itself" title="Click here to read more about Acclaim Remakes Itself">More&nbsp;&raquo;</a>
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			<category><![CDATA[Acclaim]]></category>
			<category><![CDATA[In-game Ads]]></category>
			<category><![CDATA[Mmo]]></category>
			<category><![CDATA[Not Gonna Fly]]></category>
			<category><![CDATA[Oddities]]></category>
			<pubDate><![CDATA[Wed, 24 May 2006 18:00:20 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=176008&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Gamers Don't Totally Hate In-Game Ads]]></title>
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				A new research study (eyes glaze over) says that the majority of gamers don't mind in-game ads. And it has the figures to prove it. I'll spare you the numbers, but the vast majority of players said that in-game adverts would not impact their likelihood of playing the game says ad study site <a href="http://www.vedrashko.com/advertising/blog.htm">Brands In Games</a>. 				<a href="http://kotaku.com/175247/gamers-dont-totally-hate-in+game-ads" title="Click here to read more about Gamers Don't Totally Hate In-Game Ads">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/175247/gamers-dont-totally-hate-in+game-ads]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-175247]]></guid>
			<category><![CDATA[Ads]]></category>
			<category><![CDATA[Adverts]]></category>
			<category><![CDATA[Business]]></category>
			<category><![CDATA[Food]]></category>
			<category><![CDATA[In-game Ads]]></category>
			<pubDate><![CDATA[Mon, 22 May 2006 14:22:56 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=175247&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Inevitable Arrives: Ads in The Matrix Online]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Inevitable Arrives: Ads in The Matrix Online" href="http://kotaku.com/matrixonline/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">matrixonline</span></a></div -->					<div><a title="Click here to read Inevitable Arrives: Ads in The Matrix Online" href="http://kotaku.com/138130/inevitable-arrives-ads-in-the-matrix-online" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Inevitable Arrives: Ads in The Matrix Online" alt="Click here to read Inevitable Arrives: Ads in The Matrix Online" src="http://cache.kotaku.com/assets/images/9/2005/11/adsinthematrixonline.gif"/>
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				In a move not particularly surprising to most, GameSpot reports that Sony Online Entertainment have announced that they will be <a href="http://www.gamespot.com/6140044?part=rss&tag=gs_news&subj=6140044">running adverts</a> - served by Massive Entertainment - in <em>The Matrix Online</em>.				<a href="http://kotaku.com/138130/inevitable-arrives-ads-in-the-matrix-online" title="Click here to read more about Inevitable Arrives: Ads in The Matrix Online">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/138130/inevitable-arrives-ads-in-the-matrix-online]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-138130]]></guid>
			<category><![CDATA[Matrixonline]]></category>
			<category><![CDATA[Ingameads]]></category>
			<category><![CDATA[Soe]]></category>
			<pubDate><![CDATA[Fri, 18 Nov 2005 08:59:19 EST]]></pubDate>
			<dc:creator><![CDATA[ataylor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=138130&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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