<?xml version="1.0" encoding="utf-8"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:wfw="http://wellformedweb.org/CommentAPI/">
	<channel>
		<title><![CDATA[Kotaku: Impressions]]></title>
		<image>
			<url>http://cache.kotaku.com/assets/base/img/thumbs140x140/kotaku.com.png</url>
			<title><![CDATA[Kotaku: Impressions]]></title>
			<link>http://kotaku.com/tag/impressions</link>
		</image>
		<link>http://kotaku.com/tag/impressions</link>
		<atom:link rel="hub" href="http://gawker.superfeedr.com/" xmlns:atom="http://www.w3.org/2005/Atom" />
		<description><![CDATA[Kotaku posts tagged Impressions]]></description>
		<item>
			<title><![CDATA[Video Proof That Touch My Katamari Is, At Last, A Good Portable Katamari Damacy]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Video Proof That &lt;em&gt;Touch My Katamari&lt;/em&gt; Is, At Last, A Good Portable &lt;em&gt;Katamari Damacy&lt;/em&gt;" href="http://kotaku.com/impressions/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">impressions</span></a></div -->					<div><a title="Click here to read Video Proof That &lt;em&gt;Touch My Katamari&lt;/em&gt; Is, At Last, A Good Portable &lt;em&gt;Katamari Damacy&lt;/em&gt;" href="http://kotaku.com/5885127/video-proof-that-touch-my-katamari-is-at-last-a-good-portable-katamari-damacy" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Video Proof That &lt;em&gt;Touch My Katamari&lt;/em&gt; Is, At Last, A Good Portable &lt;em&gt;Katamari Damacy&lt;/em&gt;" alt="Click here to read Video Proof That &lt;em&gt;Touch My Katamari&lt;/em&gt; Is, At Last, A Good Portable &lt;em&gt;Katamari Damacy&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2012/02/small_acf48e98cd87bd43c1ec9d4b093adc99.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				 <!-- videoId: v/17ca1662 --><!-- /videoId: v/17ca1662 --> The name of the game is perverted, but <em>Touch My Katamari</em> is still a winner among the PlayStation Vita launch line-up. The game may have touch controls, but who needs them? The Vita has twin analog sticks, and that's what Namco's great everything-rolling game needs.				<a href="http://kotaku.com/5885127/video-proof-that-touch-my-katamari-is-at-last-a-good-portable-katamari-damacy" title="Click here to read more about Video Proof That Touch My Katamari Is, At Last, A Good Portable Katamari Damacy">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5885127/video-proof-that-touch-my-katamari-is-at-last-a-good-portable-katamari-damacy]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5885127]]></guid>
			<category><![CDATA[Impressions]]></category>
			<category><![CDATA[Fb]]></category>
			<category><![CDATA[Ps vita]]></category>
			<category><![CDATA[Touch my katamari]]></category>
			<category><![CDATA[tweet]]></category>
			<category><![CDATA[vita]]></category>
			<pubDate><![CDATA[Tue, 14 Feb 2012 16:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5885127&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[The Correct Video Card Settings Make a Marked Difference in the Razer Blade's Performance]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
									</div>
				After posting my <a href="http://kotaku.com/5882721/putting-the-razer-blade-through-its-gaming-paces">initial impressions</a> of gameplay on the Razer Blade yesterday, company reps contacted me to make sure my video card was working properly. It was not. Now it is, and my impressions <a href="http://kotaku.com/5882721/putting-the-razer-blade-through-its-gaming-paces">have been updated</a>.				<a href="http://kotaku.com/5883042/the-correct-video-card-settings-make-a-marked-difference-in-the-razer-blades-performance" title="Click here to read more about The Correct Video Card Settings Make a Marked Difference in the Razer Blade's Performance">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5883042/the-correct-video-card-settings-make-a-marked-difference-in-the-razer-blades-performance]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5883042]]></guid>
			<category><![CDATA[Blip]]></category>
			<category><![CDATA[Impressions]]></category>
			<category><![CDATA[Performance]]></category>
			<category><![CDATA[Razer blade]]></category>
			<category><![CDATA[Update]]></category>
			<pubDate><![CDATA[Tue, 07 Feb 2012 12:45:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5883042&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[MLB 2K12 Reaches Down Deep for What Might Be Its Final Pitch]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;MLB 2K12&lt;/em&gt; Reaches Down Deep for What Might Be Its Final Pitch" href="http://kotaku.com/mlb-2k12/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mlb2k12</span></a></div -->					<div><a title="Click here to read &lt;em&gt;MLB 2K12&lt;/em&gt; Reaches Down Deep for What Might Be Its Final Pitch" href="http://kotaku.com/5878072/mlb-2k12-reaches-down-deep-for-what-might-be-its-final-pitch" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;MLB 2K12&lt;/em&gt; Reaches Down Deep for What Might Be Its Final Pitch" alt="Click here to read &lt;em&gt;MLB 2K12&lt;/em&gt; Reaches Down Deep for What Might Be Its Final Pitch" src="http://cache.kotaku.com/assets/images/9/2012/01/small_bbb83393e377bd2d9df178a3db4073ea.jpg"/>
											</a></div>
									</div>
				<em>Major League Baseball 2K12</em> is widely expected to be in its walk year, the final season of a fat contract going back to 2005. Unlike a superstar in the big leagues, this is not a cause for optimism that fans will see an above-average performance. Not when the performer is the one paying the contract, and not when it has been notoriously inconsistent despite having the Xbox 360 all to itself.				<a href="http://kotaku.com/5878072/mlb-2k12-reaches-down-deep-for-what-might-be-its-final-pitch" title="Click here to read more about MLB 2K12 Reaches Down Deep for What Might Be Its Final Pitch">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5878072/mlb-2k12-reaches-down-deep-for-what-might-be-its-final-pitch]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5878072]]></guid>
			<category><![CDATA[Mlb 2k12]]></category>
			<category><![CDATA[2K Sports]]></category>
			<category><![CDATA[Baseball]]></category>
			<category><![CDATA[Fb]]></category>
			<category><![CDATA[Impressions]]></category>
			<category><![CDATA[Kotakucore]]></category>
			<category><![CDATA[Mlb 2k]]></category>
			<category><![CDATA[Preview]]></category>
			<category><![CDATA[Sports]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[tweet]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Fri, 20 Jan 2012 22:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5878072&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Alan Wake:  Now With The Sweet Horde Mode You Never Asked For]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Alan Wake:  Now With The Sweet Horde Mode You Never Asked For" href="http://kotaku.com/hands-on/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">handson</span></a></div -->					<div><a title="Click here to read Alan Wake:  Now With The Sweet Horde Mode You Never Asked For" href="http://kotaku.com/5876198/alan-wake--now-with-the-awesome-horde-mode-you-never-asked-for" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Alan Wake:  Now With The Sweet Horde Mode You Never Asked For" alt="Click here to read Alan Wake:  Now With The Sweet Horde Mode You Never Asked For" src="http://cache.kotaku.com/assets/images/9/2012/01/small_d9713cdcf5a33c00ab29c399bf087a0e.jpg"/>
											</a></div>
									</div>
				Yes, you read that right.  <em>Alan Wake</em> now has a horde mode, and a rather good one at that.  It seems that every game has one these days.  However, is this something that <em>Alan Wake</em> fans want?				<a href="http://kotaku.com/5876198/alan-wake--now-with-the-awesome-horde-mode-you-never-asked-for" title="Click here to read more about Alan Wake:  Now With The Sweet Horde Mode You Never Asked For">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5876198/alan-wake--now-with-the-awesome-horde-mode-you-never-asked-for]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5876198]]></guid>
			<category><![CDATA[Hands On]]></category>
			<category><![CDATA[Alan Wake]]></category>
			<category><![CDATA[Alan Wake's American Nightmare]]></category>
			<category><![CDATA[Impressions]]></category>
			<category><![CDATA[Remedy]]></category>
			<category><![CDATA[Xbox Live]]></category>
			<pubDate><![CDATA[Sun, 15 Jan 2012 23:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Dave Oshry]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5876198&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Square's Scarygirl is Anything But Scary, All Sorts of Fun]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Square's Scarygirl is Anything But Scary, All Sorts of Fun" href="http://kotaku.com/hands-on/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">handson</span></a></div -->					<div><a title="Click here to read Square's Scarygirl is Anything But Scary, All Sorts of Fun" href="http://kotaku.com/5876096/squares-scarygirl-is-anything-but-scary-all-sorts-of-fun" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Square's Scarygirl is Anything But Scary, All Sorts of Fun" alt="Click here to read Square's Scarygirl is Anything But Scary, All Sorts of Fun" src="http://cache.kotaku.com/assets/images/9/2012/01/small_02f05ff15b56d8730c16c662dbdd48d2.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				What if I told you Square Enix and Tik games were coming out with a game based on <a href="http://www.scarygirl.com/">the celebrated and psychedelic characters of Nathan Jurevicious</a> next week?  What if I told you I've played it and it was a ton of fun?  What if I told you it reminded me of one of my favorite PS1 platformers of all time?  Would you be as curious as I am as to why nobody has been talking about this game?  Of course you possibly might!				<a href="http://kotaku.com/5876096/squares-scarygirl-is-anything-but-scary-all-sorts-of-fun" title="Click here to read more about Square's Scarygirl is Anything But Scary, All Sorts of Fun">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5876096/squares-scarygirl-is-anything-but-scary-all-sorts-of-fun]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5876096]]></guid>
			<category><![CDATA[Hands On]]></category>
			<category><![CDATA[Ces]]></category>
			<category><![CDATA[Impressions]]></category>
			<category><![CDATA[Preview]]></category>
			<category><![CDATA[psn]]></category>
			<category><![CDATA[scarygirl]]></category>
			<category><![CDATA[Square Enix]]></category>
			<category><![CDATA[Xbox Live]]></category>
			<pubDate><![CDATA[Sun, 15 Jan 2012 16:00:17 EST]]></pubDate>
			<dc:creator><![CDATA[Dave Oshry]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5876096&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Microsoft Flight Is the Flight Simulator for the Masses]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Microsoft Flight&lt;/em&gt; Is the Flight Simulator for the Masses" href="http://kotaku.com/microsoft-flight/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">microsoftflight</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Microsoft Flight&lt;/em&gt; Is the Flight Simulator for the Masses" href="http://kotaku.com/5875153/microsoft-flight-is-the-flight-simulator-for-the-masses" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Microsoft Flight&lt;/em&gt; Is the Flight Simulator for the Masses" alt="Click here to read &lt;em&gt;Microsoft Flight&lt;/em&gt; Is the Flight Simulator for the Masses" src="http://cache.kotaku.com/assets/images/9/2012/01/small_253f48634ede9a6f4c8e8a03f67ec932.jpg"/>
											</a></div>
									</div>
				Microsoft's<em> Flight Simulator</em> has for years been the most successful and prominent flight simulator worldwide. <em><a href="http://kotaku.com/5872926/the-rebirth-of-microsoft-flight-simulator-will-be-free-on-pcs-this-spring">Microsoft Flight</a></em> is a completely different take on the franchise, so much so that it isn't part of the franchise whatsoever.				<a href="http://kotaku.com/5875153/microsoft-flight-is-the-flight-simulator-for-the-masses" title="Click here to read more about Microsoft Flight Is the Flight Simulator for the Masses">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5875153/microsoft-flight-is-the-flight-simulator-for-the-masses]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5875153]]></guid>
			<category><![CDATA[Microsoft Flight]]></category>
			<category><![CDATA[Fb]]></category>
			<category><![CDATA[Flight Simulator]]></category>
			<category><![CDATA[Hands-On]]></category>
			<category><![CDATA[Impressions]]></category>
			<category><![CDATA[Kotaku Core]]></category>
			<category><![CDATA[MS Flight]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[tweet]]></category>
			<pubDate><![CDATA[Wed, 11 Jan 2012 12:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[James Pikover]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5875153&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[NFL Blitz Returns to Set Up Us Da Bomb]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;NFL Blitz&lt;/em&gt; Returns to Set Up Us Da Bomb" href="http://kotaku.com/nfl-blitz/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nflblitz</span></a></div -->					<div><a title="Click here to read &lt;em&gt;NFL Blitz&lt;/em&gt; Returns to Set Up Us Da Bomb" href="http://kotaku.com/5873180/nfl-blitz-returns-to-set-up-us-da-bomb" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;NFL Blitz&lt;/em&gt; Returns to Set Up Us Da Bomb" alt="Click here to read &lt;em&gt;NFL Blitz&lt;/em&gt; Returns to Set Up Us Da Bomb" src="http://cache.kotaku.com/assets/images/9/2012/01/small_76f79e0885bd642d8d578652e19bc1b2.jpg"/>
											</a></div>
									</div>
				A long-forgotten truth of <em>NFL Blitz</em> revealed itself to me as I looked to salt away my first victory: You don't salt away any victories in <em>NFL Blitz</em>. You want a time-consuming play? Unload a deep pass route, like the fondly remembered "Da Bomb."				<a href="http://kotaku.com/5873180/nfl-blitz-returns-to-set-up-us-da-bomb" title="Click here to read more about NFL Blitz Returns to Set Up Us Da Bomb">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5873180/nfl-blitz-returns-to-set-up-us-da-bomb]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5873180]]></guid>
			<category><![CDATA[Nfl blitz]]></category>
			<category><![CDATA[EA Sports]]></category>
			<category><![CDATA[Impressions]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Sports]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Wed, 04 Jan 2012 21:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5873180&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Here’s How Sorcery Lets You Make Magic with the PS3's Move Controller]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Here’s How &lt;em&gt;Sorcery&lt;/em&gt; Lets You Make Magic with the PS3's Move Controller" href="http://kotaku.com/sorcery/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sorcery</span></a></div -->					<div><a title="Click here to read Here’s How &lt;em&gt;Sorcery&lt;/em&gt; Lets You Make Magic with the PS3's Move Controller" href="http://kotaku.com/5868056/heres-how-sorcery-lets-you-make-magic-with-the-ps3s-move-controller" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Here’s How &lt;em&gt;Sorcery&lt;/em&gt; Lets You Make Magic with the PS3's Move Controller" alt="Click here to read Here’s How &lt;em&gt;Sorcery&lt;/em&gt; Lets You Make Magic with the PS3's Move Controller" src="http://cache.kotaku.com/assets/images/9/2011/12/small_e22043b6826c8f9f513da464e2df70a1.png"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				 <!-- videoId: explore/kotaku/videos/2340 --><!-- /videoId: explore/kotaku/videos/2340 --> Once upon a time, there was a PS3 exclusive called <em>Sorcery</em>. <a href="http://kotaku.com/5571975/why-sonys-sorcery-moved-us">It looked like the kind of high-definition motion-control game that would pull in gamers skeptical of what Sony's Move controller could do</a>. It even got nominated as one of the best games Kotaku saw at last year's E3. Yet, it suddenly and mysteriously disappeared. Just as mysteriously, it blinked back into existence last week, at press demos held by Sony in New York City. So how does the second coming of <em>Sorcery</em> feel? Pretty damned good. <!-- %JUMP:More &raquo;% -->				<a href="http://kotaku.com/5868056/heres-how-sorcery-lets-you-make-magic-with-the-ps3s-move-controller" title="Click here to read more about Here’s How Sorcery Lets You Make Magic with the PS3's Move Controller">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5868056/heres-how-sorcery-lets-you-make-magic-with-the-ps3s-move-controller]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5868056]]></guid>
			<category><![CDATA[Sorcery]]></category>
			<category><![CDATA[Fb]]></category>
			<category><![CDATA[Hands-On]]></category>
			<category><![CDATA[Impressions]]></category>
			<category><![CDATA[move]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[tweet]]></category>
			<pubDate><![CDATA[Wed, 14 Dec 2011 12:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5868056&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[All I Need Are Waves of Hexagonal Enemies and Some Electronica to Shoot Them By]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read All I Need Are &lt;em&gt;Waves&lt;/em&gt; of Hexagonal Enemies and Some Electronica to Shoot Them By" href="http://kotaku.com/waves/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">waves</span></a></div -->					<div><a title="Click here to read All I Need Are &lt;em&gt;Waves&lt;/em&gt; of Hexagonal Enemies and Some Electronica to Shoot Them By" href="http://kotaku.com/5860873/all-i-need-are-waves-of-hexagonal-enemies-and-some-electronica-to-shoot-them-by" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read All I Need Are &lt;em&gt;Waves&lt;/em&gt; of Hexagonal Enemies and Some Electronica to Shoot Them By" alt="Click here to read All I Need Are &lt;em&gt;Waves&lt;/em&gt; of Hexagonal Enemies and Some Electronica to Shoot Them By" src="http://cache.kotaku.com/assets/images/9/2011/11/small_01ada0bd5fbf68f257b85446d3a94496.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				<!-- videoId: explore/kotaku/videos/2254 --><!-- /videoId: explore/kotaku/videos/2254 --> I don't know if it's the bite-sized gameplay, the escalating challenge, the flashing lights, or the pulsing soundtrack from electronica artist Smiletron, but <em>Waves </em> is the most addictive little twin-stick shooter I've played since <em>Geometry Wars</em>.				<a href="http://kotaku.com/5860873/all-i-need-are-waves-of-hexagonal-enemies-and-some-electronica-to-shoot-them-by" title="Click here to read more about All I Need Are Waves of Hexagonal Enemies and Some Electronica to Shoot Them By">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5860873/all-i-need-are-waves-of-hexagonal-enemies-and-some-electronica-to-shoot-them-by]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5860873]]></guid>
			<category><![CDATA[Waves]]></category>
			<category><![CDATA[Impressions]]></category>
			<category><![CDATA[Indie]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[Robert Hale]]></category>
			<category><![CDATA[Smiletron]]></category>
			<category><![CDATA[Steam]]></category>
			<category><![CDATA[Twin-Stick Shooter]]></category>
			<category><![CDATA[Video]]></category>
			<pubDate><![CDATA[Fri, 18 Nov 2011 14:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5860873&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[When Your World is a Sheer Vertical Wall, All You Can Do is Climb]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read When Your World is a Sheer Vertical Wall, All You Can Do is Climb" href="http://kotaku.com/against-the-wall/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">againstthewall</span></a></div -->					<div><a title="Click here to read When Your World is a Sheer Vertical Wall, All You Can Do is Climb" href="http://kotaku.com/5854054/when-your-world-is-a-sheer-vertical-wall-all-you-can-do-is-climb" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read When Your World is a Sheer Vertical Wall, All You Can Do is Climb" alt="Click here to read When Your World is a Sheer Vertical Wall, All You Can Do is Climb" src="http://cache.kotaku.com/assets/images/9/2011/10/small_againstthewall.jpg"/>
											</a></div>
									</div>
				When I first loaded up Michael P. Consoli's <em>Against the Wall </em>I felt the early onset of panic. In front of me, stretching out in all four directions was a vertical wall made of blocks of varying sizes.				<a href="http://kotaku.com/5854054/when-your-world-is-a-sheer-vertical-wall-all-you-can-do-is-climb" title="Click here to read more about When Your World is a Sheer Vertical Wall, All You Can Do is Climb">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5854054/when-your-world-is-a-sheer-vertical-wall-all-you-can-do-is-climb]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5854054]]></guid>
			<category><![CDATA[Against the Wall]]></category>
			<category><![CDATA[Climbing]]></category>
			<category><![CDATA[Impressions]]></category>
			<category><![CDATA[Indie]]></category>
			<category><![CDATA[Indie Games]]></category>
			<category><![CDATA[Michael P Consoli]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[Player"]]></category>
			<category><![CDATA[unity]]></category>
			<category><![CDATA[Web]]></category>
			<pubDate><![CDATA[Thu, 27 Oct 2011 17:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5854054&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[My Favorite 3DS Game Involves Dancing and Dressing Up a Little Girl in Cute Outfits]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read My Favorite 3DS Game Involves Dancing and Dressing Up a Little Girl in Cute Outfits" href="http://kotaku.com/gabrielle.s-ghostly-groove/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gabriellesghostlygroove</span></a></div -->					<div><a title="Click here to read My Favorite 3DS Game Involves Dancing and Dressing Up a Little Girl in Cute Outfits" href="http://kotaku.com/5853641/my-favorite-3ds-game-involves-dancing-and-dressing-up-a-little-girl-in-cute-outfits" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read My Favorite 3DS Game Involves Dancing and Dressing Up a Little Girl in Cute Outfits" alt="Click here to read My Favorite 3DS Game Involves Dancing and Dressing Up a Little Girl in Cute Outfits" src="http://cache.kotaku.com/assets/images/9/2011/10/small_littledeadgirl.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				<!-- videoId: 2QdH0YW3hog --><!-- /videoId: 2QdH0YW3hog --> I don't particularly want to admit that Natsume's <em>Gabrielle's Ghostly Groove 3D</em> is my favorite game on the 3DS, but when I play a game every chance I can get for two weeks straight I feel I should mention it. Be gentle.				<a href="http://kotaku.com/5853641/my-favorite-3ds-game-involves-dancing-and-dressing-up-a-little-girl-in-cute-outfits" title="Click here to read more about My Favorite 3DS Game Involves Dancing and Dressing Up a Little Girl in Cute Outfits">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5853641/my-favorite-3ds-game-involves-dancing-and-dressing-up-a-little-girl-in-cute-outfits]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5853641]]></guid>
			<category><![CDATA[Gabrielle's Ghostly Groove]]></category>
			<category><![CDATA[3D]]></category>
			<category><![CDATA[3ds]]></category>
			<category><![CDATA[Impressions]]></category>
			<category><![CDATA[Natsume]]></category>
			<category><![CDATA[tweet]]></category>
			<category><![CDATA[Video]]></category>
			<pubDate><![CDATA[Wed, 26 Oct 2011 16:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5853641&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[One Hour in the Paws of a World of Warcraft Pandaren Monk]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read One Hour in the Paws of a &lt;em&gt;World of Warcraft&lt;/em&gt; Pandaren Monk" href="http://kotaku.com/world-of-warcraft/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">worldofwarcraft</span></a></div -->					<div><a title="Click here to read One Hour in the Paws of a &lt;em&gt;World of Warcraft&lt;/em&gt; Pandaren Monk" href="http://kotaku.com/5852427/one-hour-in-the-paws-of-a-world-of-warcraft-pandaren-monk" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read One Hour in the Paws of a &lt;em&gt;World of Warcraft&lt;/em&gt; Pandaren Monk" alt="Click here to read One Hour in the Paws of a &lt;em&gt;World of Warcraft&lt;/em&gt; Pandaren Monk" src="http://cache.kotaku.com/assets/images/9/2011/10/small_monkgo.jpg"/>
											</a></div>
									</div>
				 Join me as I go on a mystical journey on the back of a giant turtle, learning the ways of the new Monk class, the ways of the Pandaren race, and how strange it is to play a melee character in <em>World of Warcraft</em> without an auto attack.				<a href="http://kotaku.com/5852427/one-hour-in-the-paws-of-a-world-of-warcraft-pandaren-monk" title="Click here to read more about One Hour in the Paws of a World of Warcraft Pandaren Monk">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5852427/one-hour-in-the-paws-of-a-world-of-warcraft-pandaren-monk]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5852427]]></guid>
			<category><![CDATA[World of Warcraft]]></category>
			<category><![CDATA[Blizzcon 2011]]></category>
			<category><![CDATA[Fb]]></category>
			<category><![CDATA[Impressions]]></category>
			<category><![CDATA[Mists of Pandaria]]></category>
			<category><![CDATA[monk]]></category>
			<category><![CDATA[Panda]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[tweet]]></category>
			<pubDate><![CDATA[Sat, 22 Oct 2011 15:51:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5852427&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Ugly, Brutal, and Strangely Satisfying, The Cursed Crusade Hits Me Where It Hurts]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ugly, Brutal, and Strangely Satisfying, &lt;em&gt;The Cursed Crusade&lt;/em&gt; Hits Me Where It Hurts" href="http://kotaku.com/the-cursed-crusade/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">thecursedcrusade</span></a></div -->					<div><a title="Click here to read Ugly, Brutal, and Strangely Satisfying, &lt;em&gt;The Cursed Crusade&lt;/em&gt; Hits Me Where It Hurts" href="http://kotaku.com/5848779/ugly-brutal-and-strangely-satisfying-the-cursed-crusade-hits-me-where-it-hurts" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Ugly, Brutal, and Strangely Satisfying, &lt;em&gt;The Cursed Crusade&lt;/em&gt; Hits Me Where It Hurts" alt="Click here to read Ugly, Brutal, and Strangely Satisfying, &lt;em&gt;The Cursed Crusade&lt;/em&gt; Hits Me Where It Hurts" src="http://cache.kotaku.com/assets/images/9/2011/10/small_roughness.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				Necessary roughness <!-- videoId: GLKdv9b0Ego --><!-- /videoId: GLKdv9b0Ego --> A little-known title from an unproven developer being released at the budget price of $39.99, <em>The Cursed Crusade</em> doesn't seem to have a lot going for it, but in the ringing of an iron mace against an enemy's plate-covered head, I found promise.				<a href="http://kotaku.com/5848779/ugly-brutal-and-strangely-satisfying-the-cursed-crusade-hits-me-where-it-hurts" title="Click here to read more about Ugly, Brutal, and Strangely Satisfying, The Cursed Crusade Hits Me Where It Hurts">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5848779/ugly-brutal-and-strangely-satisfying-the-cursed-crusade-hits-me-where-it-hurts]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5848779]]></guid>
			<category><![CDATA[The cursed crusade]]></category>
			<category><![CDATA[Atlus]]></category>
			<category><![CDATA[Fb]]></category>
			<category><![CDATA[Impressions]]></category>
			<category><![CDATA[Playstation]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[tweet]]></category>
			<category><![CDATA[Video]]></category>
			<category><![CDATA[Xbox]]></category>
			<pubDate><![CDATA[Wed, 12 Oct 2011 15:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5848779&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[It Takes Two to Make NBA Jam Go Right]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read It Takes Two to Make &lt;em&gt;NBA Jam&lt;/em&gt; Go Right" href="http://kotaku.com/nba-jam/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nbajam</span></a></div -->					<div><a title="Click here to read It Takes Two to Make &lt;em&gt;NBA Jam&lt;/em&gt; Go Right" href="http://kotaku.com/5848129/it-takes-two-to-make-nba-jam-go-right" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read It Takes Two to Make &lt;em&gt;NBA Jam&lt;/em&gt; Go Right" alt="Click here to read It Takes Two to Make &lt;em&gt;NBA Jam&lt;/em&gt; Go Right" src="http://cache.kotaku.com/assets/images/9/2011/10/small_jamsplashimps1009.jpg"/>
											</a></div>
									</div>
				The inability to switch off between players was one of the few drawbacks of an otherwise rollicking <em>NBA Jam</em> revival last year. It required some clunky manipulation of your starting lineup and defense, for those who actually played it, often left a man open as you instinctively swarmed to the guy your CPU partner was guarding.				<a href="http://kotaku.com/5848129/it-takes-two-to-make-nba-jam-go-right" title="Click here to read more about It Takes Two to Make NBA Jam Go Right">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5848129/it-takes-two-to-make-nba-jam-go-right]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5848129]]></guid>
			<category><![CDATA[NBA Jam]]></category>
			<category><![CDATA[Basketball]]></category>
			<category><![CDATA[Big Games 2011]]></category>
			<category><![CDATA[EA Sports]]></category>
			<category><![CDATA[Impressions]]></category>
			<category><![CDATA[Nba]]></category>
			<category><![CDATA[Nba jam: on fire edition]]></category>
			<category><![CDATA[Sports]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Sun, 09 Oct 2011 23:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5848129&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Every Night is Basketball Appreciation Night in NBA 2K12]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Every Night is Basketball Appreciation Night in &lt;em&gt;NBA 2K12&lt;/em&gt;" href="http://kotaku.com/nba-2k/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nba2k</span></a></div -->					<div><a title="Click here to read Every Night is Basketball Appreciation Night in &lt;em&gt;NBA 2K12&lt;/em&gt;" href="http://kotaku.com/5846634/every-night-is-basketball-appreciation-night-in-nba-2k12" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Every Night is Basketball Appreciation Night in &lt;em&gt;NBA 2K12&lt;/em&gt;" alt="Click here to read Every Night is Basketball Appreciation Night in &lt;em&gt;NBA 2K12&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/10/small_nba2k12_isiahthomas.jpg"/>
											</a></div>
									</div>
				It is 2 a.m. and I'm going to score 60 points with Dell Curry. Having unlocked the 1992-1993 Charlotte Hornets&mdash;you had better believe it was the first thing I did in <em>NBA 2K12</em>&mdash;I've started Dell in place of Kendall Gill and he is, well, he's beating his son. Stephen Curry's Golden State Warriors have no answer for Mister Hornet. A graphic pops up: DELL CURRY: 24 points. REST OF TEAM: 2. It's the second quarter.				<a href="http://kotaku.com/5846634/every-night-is-basketball-appreciation-night-in-nba-2k12" title="Click here to read more about Every Night is Basketball Appreciation Night in NBA 2K12">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5846634/every-night-is-basketball-appreciation-night-in-nba-2k12]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5846634]]></guid>
			<category><![CDATA[Nba 2k]]></category>
			<category><![CDATA[2K Sports]]></category>
			<category><![CDATA[Basketball]]></category>
			<category><![CDATA[Impressions]]></category>
			<category><![CDATA[Nba]]></category>
			<category><![CDATA[Nba 2k12]]></category>
			<category><![CDATA[Sports]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Tue, 04 Oct 2011 17:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5846634&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Dark Souls: My First 24 Hours in Hell]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Dark Souls&lt;/em&gt;: My First 24 Hours in Hell" href="http://kotaku.com/dark-souls/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">darksouls</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Dark Souls&lt;/em&gt;: My First 24 Hours in Hell" href="http://kotaku.com/5842968/dark-souls-my-first-24-hours-in-hell" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Dark Souls&lt;/em&gt;: My First 24 Hours in Hell" alt="Click here to read &lt;em&gt;Dark Souls&lt;/em&gt;: My First 24 Hours in Hell" src="http://cache.kotaku.com/assets/images/9/2011/09/small_dark_souls_asylum_demon.jpg"/>
											</a></div>
									</div>
				I'm now 24 hours into <em><a href="http://kotaku.com/darksouls">Dark Souls</a></em>, the successor to 2009's brilliant and challenging role-playing game <em><a href="http://kotaku.com/demonssouls">Demon's Souls</a></em>. I have, of course, died many times in my struggle to become un-undead. I have killed a half-dozen of its major demons, explored deeply its open world, but have just barely begun to scratch its hard surface.				<a href="http://kotaku.com/5842968/dark-souls-my-first-24-hours-in-hell" title="Click here to read more about Dark Souls: My First 24 Hours in Hell">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5842968/dark-souls-my-first-24-hours-in-hell]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5842968]]></guid>
			<category><![CDATA[Dark souls]]></category>
			<category><![CDATA[Demon's souls]]></category>
			<category><![CDATA[Fb]]></category>
			<category><![CDATA[from software]]></category>
			<category><![CDATA[Impressions]]></category>
			<category><![CDATA[Namco Bandai]]></category>
			<category><![CDATA[Preview]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[tweet]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Thu, 22 Sep 2011 22:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5842968&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[This Game Knocked My Socks Off at the Tokyo Game Show]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This Game Knocked My Socks Off at the Tokyo Game Show" href="http://kotaku.com/sumioni/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sumioni</span></a></div -->					<div><a title="Click here to read This Game Knocked My Socks Off at the Tokyo Game Show" href="http://kotaku.com/5841607/this-game-knocked-my-socks-off-at-the-tokyo-game-show" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read This Game Knocked My Socks Off at the Tokyo Game Show" alt="Click here to read This Game Knocked My Socks Off at the Tokyo Game Show" src="http://cache.kotaku.com/assets/images/9/2011/09/small_ghyl1lu_hjo.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				<!-- videoId: ghYl1Lu_hjo --><!-- /videoId: ghYl1Lu_hjo --> <em>Sumioni</em>, aka "Ink Demon", is a stunner. Looks can be deceiving, and looks aren't everything. Thankfully, <em>Sumioni</em>'s beauty is more than skin deep.				<a href="http://kotaku.com/5841607/this-game-knocked-my-socks-off-at-the-tokyo-game-show" title="Click here to read more about This Game Knocked My Socks Off at the Tokyo Game Show">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5841607/this-game-knocked-my-socks-off-at-the-tokyo-game-show]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5841607]]></guid>
			<category><![CDATA[Sumioni]]></category>
			<category><![CDATA[acquire]]></category>
			<category><![CDATA[Impressions]]></category>
			<category><![CDATA[Ps vita]]></category>
			<category><![CDATA[Tgs]]></category>
			<category><![CDATA[Tgs2011]]></category>
			<category><![CDATA[vita]]></category>
			<pubDate><![CDATA[Mon, 19 Sep 2011 08:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5841607&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Tell Us About the Official Wireless PlayStation 3 Headset, PoweredByHentai]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Tell Us About the Official Wireless PlayStation 3 Headset, PoweredByHentai" href="http://kotaku.com/speak-up-on-kotaku/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">speakuponkotaku</span></a></div -->					<div><a title="Click here to read Tell Us About the Official Wireless PlayStation 3 Headset, PoweredByHentai" href="http://kotaku.com/5839220/tell-us-about-the-official-wireless-playstation-3-headset-poweredbyhentai" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Tell Us About the Official Wireless PlayStation 3 Headset, PoweredByHentai" alt="Click here to read Tell Us About the Official Wireless PlayStation 3 Headset, PoweredByHentai" src="http://cache.kotaku.com/assets/images/9/2011/09/small_sonmywireless.jpg"/>
											</a></div>
									</div>
				<em>Warning: Today's Speak Up on Kotaku might send you to your local video game retailer with $100 in hand, as commenter <a href="http://kotaku.com/speakup/forum?comment=42580415">PoweredByHentai</a> goes hands-on with Sony's recently-released wireless PlayStation 3 headset. </em>				<a href="http://kotaku.com/5839220/tell-us-about-the-official-wireless-playstation-3-headset-poweredbyhentai" title="Click here to read more about Tell Us About the Official Wireless PlayStation 3 Headset, PoweredByHentai">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5839220/tell-us-about-the-official-wireless-playstation-3-headset-poweredbyhentai]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5839220]]></guid>
			<category><![CDATA[Speak Up On Kotaku]]></category>
			<category><![CDATA[Impressions]]></category>
			<category><![CDATA[Official]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Republished]]></category>
			<category><![CDATA[Review]]></category>
			<category><![CDATA[Sony]]></category>
			<category><![CDATA[speak up]]></category>
			<category><![CDATA[Wireless Headset]]></category>
			<pubDate><![CDATA[Mon, 12 Sep 2011 11:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5839220&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Multiplayer Steals the Show in Madden NFL 12]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Multiplayer Steals the Show in &lt;em&gt;Madden NFL 12&lt;/em&gt;" href="http://kotaku.com/madden/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">madden</span></a></div -->					<div><a title="Click here to read Multiplayer Steals the Show in &lt;em&gt;Madden NFL 12&lt;/em&gt;" href="http://kotaku.com/5836833/multiplayer-steals-the-show-in-madden-nfl-12" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Multiplayer Steals the Show in &lt;em&gt;Madden NFL 12&lt;/em&gt;" alt="Click here to read Multiplayer Steals the Show in &lt;em&gt;Madden NFL 12&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/09/small_ea-image107_bmp_jpgcopy.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				In the online multiplayer era of sports gaming, <a href="http://kotaku.com/5492685/overcoming-a-new-fear-of-old-failures&mdash;and-vice-versa?tag=stickjockey">I have been a Grinch-like hermit</a>, rarely venturing forth into it except to ragequit and rant that none of what they do reflects reality, and to get off my lawn. <em>Madden</em>, which has a culture of elite play spanning about a decade, television shows celebrating it, and a cottage industry of strategy advisors supporting it, is one of the more intimidating environments for a newcomer. Brutal experiences early on can kill not only fun, but a desire to return.				<a href="http://kotaku.com/5836833/multiplayer-steals-the-show-in-madden-nfl-12" title="Click here to read more about Multiplayer Steals the Show in Madden NFL 12">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5836833/multiplayer-steals-the-show-in-madden-nfl-12]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5836833]]></guid>
			<category><![CDATA[Madden]]></category>
			<category><![CDATA[EA Sports]]></category>
			<category><![CDATA[Football]]></category>
			<category><![CDATA[Impressions]]></category>
			<category><![CDATA[Madden nfl 12]]></category>
			<category><![CDATA[Multiplayer]]></category>
			<category><![CDATA[Nfl]]></category>
			<category><![CDATA[Sports]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Fri, 02 Sep 2011 18:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5836833&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[A Franchise Star Anchors the Newest Madden]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A Franchise Star Anchors the Newest &lt;em&gt;Madden&lt;/em&gt;" href="http://kotaku.com/madden/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">madden</span></a></div -->					<div><a title="Click here to read A Franchise Star Anchors the Newest &lt;em&gt;Madden&lt;/em&gt;" href="http://kotaku.com/5836412/a-franchise-star-anchors-the-newest-madden" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read A Franchise Star Anchors the Newest &lt;em&gt;Madden&lt;/em&gt;" alt="Click here to read A Franchise Star Anchors the Newest &lt;em&gt;Madden&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/08/small_mcfadchiefs.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				Previewed this spring, the list of <em>Madden NFL 12</em>'s improvements to its Franchise campaign read like a letter to Santa written by the hardcore football fan. Wished-for features like draft-pick trades, custom playbooks and training camp cut days join new concepts like a fast-paced free agency period under the hood of <em>Madden's</em> most popular mode. But do they assemble into an engine, or are they a collection of useful parts?<!-- %JUMP:More &raquo;% -->				<a href="http://kotaku.com/5836412/a-franchise-star-anchors-the-newest-madden" title="Click here to read more about A Franchise Star Anchors the Newest Madden">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5836412/a-franchise-star-anchors-the-newest-madden]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5836412]]></guid>
			<category><![CDATA[Madden]]></category>
			<category><![CDATA[EA Sports]]></category>
			<category><![CDATA[Football]]></category>
			<category><![CDATA[Impressions]]></category>
			<category><![CDATA[Madden NFL]]></category>
			<category><![CDATA[Madden nfl 12]]></category>
			<category><![CDATA[Nfl]]></category>
			<category><![CDATA[Sports]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Wed, 31 Aug 2011 21:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5836412&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Madden's Low-Magnitude &quot;Superstar&quot; Isn't Much to Gaze At]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Madden&lt;/em&gt;'s Low-Magnitude &amp;quot;Superstar&amp;quot; Isn't Much to Gaze At" href="http://kotaku.com/madden/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">madden</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Madden&lt;/em&gt;'s Low-Magnitude &amp;quot;Superstar&amp;quot; Isn't Much to Gaze At" href="http://kotaku.com/5835327/maddens-low+magnitude-superstar-isnt-much-to-gaze-at" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Madden&lt;/em&gt;'s Low-Magnitude &amp;quot;Superstar&amp;quot; Isn't Much to Gaze At" alt="Click here to read &lt;em&gt;Madden&lt;/em&gt;'s Low-Magnitude &amp;quot;Superstar&amp;quot; Isn't Much to Gaze At" src="http://cache.kotaku.com/assets/images/9/2011/08/small_shamwow.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				Simulation-quality sports video games all now ship with some kind of solo career mode, in which you create or control one player throughout his entire career. By far, this fantasy experience is most underserved by the football games. <em>NCAA Football 12</em> made a substantial effort to upgrade its career this year, and although <em>Madden NFL 12</em> does add some new features with "Superstar," it remains inexcusably neglected next to the rest of the product.<!-- %JUMP:More &raquo;% -->				<a href="http://kotaku.com/5835327/maddens-low+magnitude-superstar-isnt-much-to-gaze-at" title="Click here to read more about Madden's Low-Magnitude &quot;Superstar&quot; Isn't Much to Gaze At">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5835327/maddens-low+magnitude-superstar-isnt-much-to-gaze-at]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5835327]]></guid>
			<category><![CDATA[Madden]]></category>
			<category><![CDATA[EA Sports]]></category>
			<category><![CDATA[Football]]></category>
			<category><![CDATA[Impressions]]></category>
			<category><![CDATA[Madden NFL]]></category>
			<category><![CDATA[Madden nfl 12]]></category>
			<category><![CDATA[Nfl]]></category>
			<category><![CDATA[Review]]></category>
			<category><![CDATA[Sports]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Mon, 29 Aug 2011 20:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5835327&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Trying Not to Swoon on My First Date With NBA 2K12]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Trying Not to Swoon on My First Date With &lt;em&gt;NBA 2K12&lt;/em&gt;" href="http://kotaku.com/nba-2k12/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nba2k12</span></a></div -->					<div><a title="Click here to read Trying Not to Swoon on My First Date With &lt;em&gt;NBA 2K12&lt;/em&gt;" href="http://kotaku.com/5834188/trying-not-to-swoon-on-my-first-date-with-nba-2k12" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Trying Not to Swoon on My First Date With &lt;em&gt;NBA 2K12&lt;/em&gt;" alt="Click here to read Trying Not to Swoon on My First Date With &lt;em&gt;NBA 2K12&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/08/small_nba2k12_trevorariza.jpg"/>
											</a></div>
									</div>
				Basketball is the sport that always unmasks me as a panicky klutz, whether that is in a video game or in real life. I don't see things very well, don't have great anticipation, and overreact to most everything. On defense, it takes nothing to get me in the air, although such a statement implies there is actual daylight between my feet and the hardwood.				<a href="http://kotaku.com/5834188/trying-not-to-swoon-on-my-first-date-with-nba-2k12" title="Click here to read more about Trying Not to Swoon on My First Date With NBA 2K12">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5834188/trying-not-to-swoon-on-my-first-date-with-nba-2k12]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5834188]]></guid>
			<category><![CDATA[Nba 2k12]]></category>
			<category><![CDATA[2K Sports]]></category>
			<category><![CDATA[Basketball]]></category>
			<category><![CDATA[Fb]]></category>
			<category><![CDATA[Hands-On]]></category>
			<category><![CDATA[Impressions]]></category>
			<category><![CDATA[Nba]]></category>
			<category><![CDATA[Nba 2k]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Preview]]></category>
			<category><![CDATA[Sports]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[twitter]]></category>
			<pubDate><![CDATA[Wed, 24 Aug 2011 20:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5834188&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Part Brawler, Part Fighter, Anarchy Reigns Shows Promise and Flaws]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Part Brawler, Part Fighter, &lt;em&gt;Anarchy Reigns&lt;/em&gt; Shows Promise and Flaws" href="http://kotaku.com/anarchy-reigns/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">anarchyreigns</span></a></div -->					<div><a title="Click here to read Part Brawler, Part Fighter, &lt;em&gt;Anarchy Reigns&lt;/em&gt; Shows Promise and Flaws" href="http://kotaku.com/5832468/part-brawler-part-fighter-anarchy-reigns-shows-promise-and-flaws/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Part Brawler, Part Fighter, &lt;em&gt;Anarchy Reigns&lt;/em&gt; Shows Promise and Flaws" alt="Click here to read Part Brawler, Part Fighter, &lt;em&gt;Anarchy Reigns&lt;/em&gt; Shows Promise and Flaws" src="http://cache.kotaku.com/assets/images/9/2011/08/small_23701ar_gamescom_003.jpg"/>
											</a></div>
									</div>
				 It's a little bit <em>Virtua Fighter</em>, a little bit <em>Madworld</em>.				<a href="http://kotaku.com/5832468/part-brawler-part-fighter-anarchy-reigns-shows-promise-and-flaws/gallery/" title="Click here to read more about Part Brawler, Part Fighter, Anarchy Reigns Shows Promise and Flaws">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5832468/part-brawler-part-fighter-anarchy-reigns-shows-promise-and-flaws/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5832468]]></guid>
			<category><![CDATA[Anarchy reigns]]></category>
			<category><![CDATA[Gallery]]></category>
			<category><![CDATA[Gamescom]]></category>
			<category><![CDATA[Gamescom 2011]]></category>
			<category><![CDATA[Hands-On]]></category>
			<category><![CDATA[Impressions]]></category>
			<category><![CDATA[Platinum Games]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Sega]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Fri, 19 Aug 2011 05:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5832468&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Eyes-On with Lollipop Chainsaw and Juliet the Overly Chipper Zombie Slayer]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Eyes-On with &lt;em&gt;Lollipop Chainsaw&lt;/em&gt; and Juliet the Overly Chipper Zombie Slayer" href="http://kotaku.com/lollipop-chainsaw/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">lollipopchainsaw</span></a></div -->					<div><a title="Click here to read Eyes-On with &lt;em&gt;Lollipop Chainsaw&lt;/em&gt; and Juliet the Overly Chipper Zombie Slayer" href="http://kotaku.com/5832104/eyes+on-with-lollipop-chainsaw-and-juliet-the-overly-chipper-zombie-slayer" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Eyes-On with &lt;em&gt;Lollipop Chainsaw&lt;/em&gt; and Juliet the Overly Chipper Zombie Slayer" alt="Click here to read Eyes-On with &lt;em&gt;Lollipop Chainsaw&lt;/em&gt; and Juliet the Overly Chipper Zombie Slayer" src="http://cache.kotaku.com/assets/images/9/2011/08/small_lollipop_chainsaw_gamescom.jpg"/>
											</a></div>
									</div>
				Juliet Starling is a dangerous high school girl in trouble. She's the star of <em>Lollipop Chainsaw</em>, the rainbow-bright zombie game and maybe the first to employ foul language as a physical weapon.				<a href="http://kotaku.com/5832104/eyes+on-with-lollipop-chainsaw-and-juliet-the-overly-chipper-zombie-slayer" title="Click here to read more about Eyes-On with Lollipop Chainsaw and Juliet the Overly Chipper Zombie Slayer">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5832104/eyes+on-with-lollipop-chainsaw-and-juliet-the-overly-chipper-zombie-slayer]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5832104]]></guid>
			<category><![CDATA[Lollipop chainsaw]]></category>
			<category><![CDATA[Gamescom]]></category>
			<category><![CDATA[Gamescom 2011]]></category>
			<category><![CDATA[grasshopper manufacture]]></category>
			<category><![CDATA[Impressions]]></category>
			<category><![CDATA[James Gunn]]></category>
			<category><![CDATA[Kadokawa games]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Preview]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Suda 51]]></category>
			<category><![CDATA[Warner Bros.]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Thu, 18 Aug 2011 15:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5832104&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[A Dark Souls Prison Break, Straight Out of Gamescom]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A &lt;em&gt;Dark Souls&lt;/em&gt; Prison Break, Straight Out of Gamescom" href="http://kotaku.com/dark-souls/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">darksouls</span></a></div -->					<div><a title="Click here to read A &lt;em&gt;Dark Souls&lt;/em&gt; Prison Break, Straight Out of Gamescom" href="http://kotaku.com/5832121/a-dark-souls-prison-break-straight-out-of-gamescom" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read A &lt;em&gt;Dark Souls&lt;/em&gt; Prison Break, Straight Out of Gamescom" alt="Click here to read A &lt;em&gt;Dark Souls&lt;/em&gt; Prison Break, Straight Out of Gamescom" src="http://cache.kotaku.com/assets/images/9/2011/08/small_dark_souls_gamescom.jpg"/>
											</a></div>
									</div>
				The people showcasing From Software's role-playing game <em>Dark Souls</em>&mdash;which you've likely heard is something of a challenge&mdash;were prone to frequent deaths during a brand-new demonstration of the game. At least its prison break was a breeze and we learned a few new things about the <em>Demon's Souls</em> spiritual sequel.				<a href="http://kotaku.com/5832121/a-dark-souls-prison-break-straight-out-of-gamescom" title="Click here to read more about A Dark Souls Prison Break, Straight Out of Gamescom">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5832121/a-dark-souls-prison-break-straight-out-of-gamescom]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5832121]]></guid>
			<category><![CDATA[Dark souls]]></category>
			<category><![CDATA[Demon's souls]]></category>
			<category><![CDATA[from software]]></category>
			<category><![CDATA[Gamescom]]></category>
			<category><![CDATA[Gamescom 2011]]></category>
			<category><![CDATA[Impressions]]></category>
			<category><![CDATA[Namco Bandai]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Preview]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Thu, 18 Aug 2011 11:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5832121&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Why You Need to Play Age of Empires Online... And Believe My Lies]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Why You Need to Play &lt;em&gt;Age of Empires Online&lt;/em&gt;... And Believe My Lies" href="http://kotaku.com/age-of-empires/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ageofempires</span></a></div -->					<div><a title="Click here to read Why You Need to Play &lt;em&gt;Age of Empires Online&lt;/em&gt;... And Believe My Lies" href="http://kotaku.com/5830262/why-you-need-to-play-age-of-empires-online-and-believe-my-lies" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Why You Need to Play &lt;em&gt;Age of Empires Online&lt;/em&gt;... And Believe My Lies" alt="Click here to read Why You Need to Play &lt;em&gt;Age of Empires Online&lt;/em&gt;... And Believe My Lies" src="http://cache.kotaku.com/assets/images/9/2011/08/small_wonder_2.jpg"/>
											</a></div>
									</div>
				 Be warned: I am a strident fan of classic computer real-time strategy series <em>Age of Empires</em> and when finally given the opportunity to play a new take on the game I will go to great lengths to make sure it sticks around.				<a href="http://kotaku.com/5830262/why-you-need-to-play-age-of-empires-online-and-believe-my-lies" title="Click here to read more about Why You Need to Play Age of Empires Online... And Believe My Lies">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5830262/why-you-need-to-play-age-of-empires-online-and-believe-my-lies]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5830262]]></guid>
			<category><![CDATA[Age of Empires]]></category>
			<category><![CDATA[Age of empires online]]></category>
			<category><![CDATA[Fb]]></category>
			<category><![CDATA[games for windows]]></category>
			<category><![CDATA[games for windows live]]></category>
			<category><![CDATA[Impressions]]></category>
			<category><![CDATA[Live]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Fri, 12 Aug 2011 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5830262&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Five Disappointing Things About My First Hours on Dead Island]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Five Disappointing Things About My First Hours on &lt;em&gt;Dead Island&lt;/em&gt;" href="http://kotaku.com/dead-island/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">deadisland</span></a></div -->					<div><a title="Click here to read Five Disappointing Things About My First Hours on &lt;em&gt;Dead Island&lt;/em&gt;" href="http://kotaku.com/5829491/five-disappointing-things-about-my-first-few-hours-on-dead-island" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Five Disappointing Things About My First Hours on &lt;em&gt;Dead Island&lt;/em&gt;" alt="Click here to read Five Disappointing Things About My First Hours on &lt;em&gt;Dead Island&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/08/small_omping_01.jpg"/>
											</a></div>
									</div>
				From its bittersweet debut trailer to its brutally gore-ified combat, <em>Dead Island</em> has captured the attention of zombie gamer around the globe. Earlier this week it captured my attention for several hours, and I wasn't entirely pleased.				<a href="http://kotaku.com/5829491/five-disappointing-things-about-my-first-few-hours-on-dead-island" title="Click here to read more about Five Disappointing Things About My First Hours on Dead Island">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5829491/five-disappointing-things-about-my-first-few-hours-on-dead-island]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5829491]]></guid>
			<category><![CDATA[Dead island]]></category>
			<category><![CDATA[Deep Silver]]></category>
			<category><![CDATA[Hands-On]]></category>
			<category><![CDATA[Impressions]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[techland]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Wed, 10 Aug 2011 14:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5829491&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[An Hour with Skyrim. It's Amazing.]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read An Hour with &lt;em&gt;Skyrim&lt;/em&gt;. It's Amazing." href="http://kotaku.com/the-elder-scrolls/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">theelderscrolls</span></a></div -->					<div><a title="Click here to read An Hour with &lt;em&gt;Skyrim&lt;/em&gt;. It's Amazing." href="http://kotaku.com/5828687/an-hour-with-skyrim-its-amazing" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read An Hour with &lt;em&gt;Skyrim&lt;/em&gt;. It's Amazing." alt="Click here to read An Hour with &lt;em&gt;Skyrim&lt;/em&gt;. It's Amazing." src="http://cache.kotaku.com/assets/images/9/2011/08/small_skyrim_splash_01.jpg"/>
											</a></div>
									</div>
				I mean no disrespect when I say this: I couldn't give a dragon's ass about the story in <em>Skyrim</em>. It may well be wonderful, but as the fifth installment in <em>The Elder Scrolls</em> series&mdash;none of which I've played for more than an hour or two at most&mdash;I've never had any opportunity to understand, let alone grow to love, the story.				<a href="http://kotaku.com/5828687/an-hour-with-skyrim-its-amazing" title="Click here to read more about An Hour with Skyrim. It's Amazing.">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5828687/an-hour-with-skyrim-its-amazing]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5828687]]></guid>
			<category><![CDATA[The Elder Scrolls]]></category>
			<category><![CDATA[360]]></category>
			<category><![CDATA[Bethesda]]></category>
			<category><![CDATA[Elder Scrolls]]></category>
			<category><![CDATA[Fb]]></category>
			<category><![CDATA[Hands On]]></category>
			<category><![CDATA[Impressions]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Quakecon]]></category>
			<category><![CDATA[Rpg]]></category>
			<category><![CDATA[Skyrim]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Mon, 08 Aug 2011 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Joel Johnson]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5828687&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Hard Reset is a Sexy Cyberpunk Shooter That Took Me By Surprise]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Hard Reset&lt;/em&gt; is a Sexy Cyberpunk Shooter That Took Me By Surprise" href="http://kotaku.com/hard-reset/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hardreset</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Hard Reset&lt;/em&gt; is a Sexy Cyberpunk Shooter That Took Me By Surprise" href="http://kotaku.com/5827700/hard-reset-is-a-sexy-cyberpunk-shooter-that-took-me-by-surprise" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Hard Reset&lt;/em&gt; is a Sexy Cyberpunk Shooter That Took Me By Surprise" alt="Click here to read &lt;em&gt;Hard Reset&lt;/em&gt; is a Sexy Cyberpunk Shooter That Took Me By Surprise" src="http://cache.kotaku.com/assets/images/9/2011/08/small_surprise.jpg"/>
											</a></div>
									</div>
				 It's okay if you've never heard of <em>Hard Reset</em>, the new single-player cyberpunk first-person shooter coming next month from Polish developer Flying Wild Hog. Up until a couple of weeks ago, no one had. It happens. It just doesn't happen often with a game this good being released this soon.				<a href="http://kotaku.com/5827700/hard-reset-is-a-sexy-cyberpunk-shooter-that-took-me-by-surprise" title="Click here to read more about Hard Reset is a Sexy Cyberpunk Shooter That Took Me By Surprise">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5827700/hard-reset-is-a-sexy-cyberpunk-shooter-that-took-me-by-surprise]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5827700]]></guid>
			<category><![CDATA[Hard reset]]></category>
			<category><![CDATA[Fb]]></category>
			<category><![CDATA[first-person shooter]]></category>
			<category><![CDATA[Flying Wild Hog]]></category>
			<category><![CDATA[Fps]]></category>
			<category><![CDATA[Impressions]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Thu, 04 Aug 2011 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5827700&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[The Hidden is the Strange Lovechild of Face Raiders and Ghostbusters, Living in Foursquare's Foster Home]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;The Hidden&lt;/em&gt; is the Strange Lovechild of &lt;em&gt;Face Raiders&lt;/em&gt; and &lt;em&gt;Ghostbusters&lt;/em&gt;, Living in Foursquare's Foster Home" href="http://kotaku.com/3ds/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">3ds</span></a></div -->					<div><a title="Click here to read &lt;em&gt;The Hidden&lt;/em&gt; is the Strange Lovechild of &lt;em&gt;Face Raiders&lt;/em&gt; and &lt;em&gt;Ghostbusters&lt;/em&gt;, Living in Foursquare's Foster Home" href="http://kotaku.com/5827387/the-hidden-is-the-strange-lovechild-of-face-raiders-and-ghostbusters-living-in-foursquares-foster-home" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;The Hidden&lt;/em&gt; is the Strange Lovechild of &lt;em&gt;Face Raiders&lt;/em&gt; and &lt;em&gt;Ghostbusters&lt;/em&gt;, Living in Foursquare's Foster Home" alt="Click here to read &lt;em&gt;The Hidden&lt;/em&gt; is the Strange Lovechild of &lt;em&gt;Face Raiders&lt;/em&gt; and &lt;em&gt;Ghostbusters&lt;/em&gt;, Living in Foursquare's Foster Home" src="http://cache.kotaku.com/assets/images/9/2011/08/small_explore_kotaku_videos_1743.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				<!-- videoId: explore/Kotaku/videos/1743 --><!-- /videoId: explore/Kotaku/videos/1743 --> At first glance, <em>The Hidden</em> looks an awful lot like <em>Face Raiders</em>, one of the free augmented reality games pre-installed on every 3DS. Like <em>Face Raiders</em>, <em>The Hidden</em>is a shooter that uses the 3DS' camera to superimpose things for you to shoot in your real world environment, turning whatever room you're in into a shooting gallery with ghosts coming in from all directions.				<a href="http://kotaku.com/5827387/the-hidden-is-the-strange-lovechild-of-face-raiders-and-ghostbusters-living-in-foursquares-foster-home" title="Click here to read more about The Hidden is the Strange Lovechild of Face Raiders and Ghostbusters, Living in Foursquare's Foster Home">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5827387/the-hidden-is-the-strange-lovechild-of-face-raiders-and-ghostbusters-living-in-foursquares-foster-home]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5827387]]></guid>
			<category><![CDATA[3ds]]></category>
			<category><![CDATA[Augmented Reality]]></category>
			<category><![CDATA[face raiders]]></category>
			<category><![CDATA[Hands-On]]></category>
			<category><![CDATA[Impressions]]></category>
			<category><![CDATA[Majesco]]></category>
			<category><![CDATA[Nintendo 3ds]]></category>
			<category><![CDATA[Preview]]></category>
			<category><![CDATA[The hidden]]></category>
			<pubDate><![CDATA[Wed, 03 Aug 2011 18:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Joshua Rivera]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5827387&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Rage is the id Software Comeback I've Been Waiting For]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Rage&lt;/em&gt; is the id Software Comeback I've Been Waiting For" href="http://kotaku.com/rage/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rage</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Rage&lt;/em&gt; is the id Software Comeback I've Been Waiting For" href="http://kotaku.com/5826646/rage-is-the-id-software-comeback-ive-been-waiting-for" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Rage&lt;/em&gt; is the id Software Comeback I've Been Waiting For" alt="Click here to read &lt;em&gt;Rage&lt;/em&gt; is the id Software Comeback I've Been Waiting For" src="http://cache.kotaku.com/assets/images/9/2011/08/small_rage_3hours_splash_02.jpg"/>
											</a></div>
									</div>
				<em>Rage</em> opens with a glimpse of a fictional future once considered possible.				<a href="http://kotaku.com/5826646/rage-is-the-id-software-comeback-ive-been-waiting-for" title="Click here to read more about Rage is the id Software Comeback I've Been Waiting For">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5826646/rage-is-the-id-software-comeback-ive-been-waiting-for]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5826646]]></guid>
			<category><![CDATA[Rage]]></category>
			<category><![CDATA[Bethesda Softworks]]></category>
			<category><![CDATA[Fb]]></category>
			<category><![CDATA[Hands-On]]></category>
			<category><![CDATA[Id Software]]></category>
			<category><![CDATA[Impressions]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Tue, 02 Aug 2011 12:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5826646&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Finding an Even Better Brawl in Batman's City]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Finding an Even Better Brawl in Batman's &lt;em&gt;City&lt;/em&gt;" href="http://kotaku.com/batman%7c-arkham-city/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">batmanarkhamcity</span></a></div -->					<div><a title="Click here to read Finding an Even Better Brawl in Batman's &lt;em&gt;City&lt;/em&gt;" href="http://kotaku.com/5825426/finding-an-even-better-brawl-in-batmans-city" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Finding an Even Better Brawl in Batman's &lt;em&gt;City&lt;/em&gt;" alt="Click here to read Finding an Even Better Brawl in Batman's &lt;em&gt;City&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/07/small_batman-arkham-city-7.jpg"/>
											</a></div>
									</div>
				It wasn't until 72 hours later, when I flew home and resumed an old save file in <em>Batman: Arkham Asylum</em> that I truly appreciated the innate quality of brawling I experienced in <em>Batman: Arkham City</em>, a game I missed at E3 but, at long last, got my paws on at Comic-Con 2011.<!-- %JUMP:More &raquo;% -->				<a href="http://kotaku.com/5825426/finding-an-even-better-brawl-in-batmans-city" title="Click here to read more about Finding an Even Better Brawl in Batman's City">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5825426/finding-an-even-better-brawl-in-batmans-city]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5825426]]></guid>
			<category><![CDATA[Batman: arkham city]]></category>
			<category><![CDATA[Batman]]></category>
			<category><![CDATA[Batman: Arkham Asylum]]></category>
			<category><![CDATA[Comic Con]]></category>
			<category><![CDATA[Comic-con 2011]]></category>
			<category><![CDATA[Impressions]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[ROcksteady Studios]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[Warner bros interactive entertainment]]></category>
			<category><![CDATA[WBIE]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Wed, 27 Jul 2011 21:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5825426&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[A Look at One of 2012's Most Promising Shooters]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A Look at One of 2012's Most Promising Shooters" href="http://kotaku.com/starhawk/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">starhawk</span></a></div -->					<div><a title="Click here to read A Look at One of 2012's Most Promising Shooters" href="http://kotaku.com/5824745/a-look-at-one-of-2012s-most-promising-shooter/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read A Look at One of 2012's Most Promising Shooters" alt="Click here to read A Look at One of 2012's Most Promising Shooters" src="http://cache.kotaku.com/assets/images/9/2011/07/small_scoutingariftclaim.jpg"/>
											</a></div>
									</div>
				<em>Plants Vs. Zombies</em>, <em>PixelJunk Monsters</em>, <em>Command & Conquer</em>: A lot of video games come to mind when you first play <em>Starhawk</em>, none of them are shooters. But really, that's what this game is.				<a href="http://kotaku.com/5824745/a-look-at-one-of-2012s-most-promising-shooter/gallery/" title="Click here to read more about A Look at One of 2012's Most Promising Shooters">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5824745/a-look-at-one-of-2012s-most-promising-shooter/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5824745]]></guid>
			<category><![CDATA[Starhawk]]></category>
			<category><![CDATA[dylan jobe]]></category>
			<category><![CDATA[Gallery]]></category>
			<category><![CDATA[Impressions]]></category>
			<category><![CDATA[Lightbox interactive]]></category>
			<category><![CDATA[Playstation 3]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[Warhawk]]></category>
			<pubDate><![CDATA[Tue, 26 Jul 2011 10:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5824745&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Take Some Friends With You to Insanely Twisted Shadow Planet]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Take Some Friends With You to &lt;em&gt;Insanely Twisted Shadow Planet&lt;/em&gt;" href="http://kotaku.com/comic_con-2011/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">comiccon2011</span></a></div -->					<div><a title="Click here to read Take Some Friends With You to &lt;em&gt;Insanely Twisted Shadow Planet&lt;/em&gt;" href="http://kotaku.com/5823916/take-some-friends-with-you-to-insanely-twisted-shadow-planet" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Take Some Friends With You to &lt;em&gt;Insanely Twisted Shadow Planet&lt;/em&gt;" alt="Click here to read Take Some Friends With You to &lt;em&gt;Insanely Twisted Shadow Planet&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/07/small_itsp_sdcc.jpg"/>
											</a></div>
									</div>
				Beautiful adventure game <em><a href="http://kotaku.com/insanelytwistedshadowplanet">Insanely Twisted Shadow Planet</a></em> comes to Xbox Live Arcade next week. It is a mysterious, quiet game&mdash;Dimmu Borgir music notwithstanding&mdash;that is <em>Metroid</em>-like, full of exploration, power ups and re-exploration, at least on the single-player side.				<a href="http://kotaku.com/5823916/take-some-friends-with-you-to-insanely-twisted-shadow-planet" title="Click here to read more about Take Some Friends With You to Insanely Twisted Shadow Planet">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5823916/take-some-friends-with-you-to-insanely-twisted-shadow-planet]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5823916]]></guid>
			<category><![CDATA[Comic-con 2011]]></category>
			<category><![CDATA[fuelcell]]></category>
			<category><![CDATA[Impressions]]></category>
			<category><![CDATA[Insanely Twisted Shadow Planet]]></category>
			<category><![CDATA[Preview]]></category>
			<category><![CDATA[Xbla]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<category><![CDATA[Xbox Live Arcade]]></category>
			<pubDate><![CDATA[Mon, 25 Jul 2011 21:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5823916&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Activision had Plans for High-Definition GoldenEye All Along]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Activision had Plans for High-Definition &lt;em&gt;GoldenEye&lt;/em&gt; All Along" href="http://kotaku.com/comic_con-2011/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">comiccon2011</span></a></div -->					<div><a title="Click here to read Activision had Plans for High-Definition &lt;em&gt;GoldenEye&lt;/em&gt; All Along" href="http://kotaku.com/5824281/activision-had-plans-for-high+definition-goldeneye-all-along" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Activision had Plans for High-Definition &lt;em&gt;GoldenEye&lt;/em&gt; All Along" alt="Click here to read Activision had Plans for High-Definition &lt;em&gt;GoldenEye&lt;/em&gt; All Along" src="http://cache.kotaku.com/assets/images/9/2011/07/small_goldeneye_007_reloaded_-_dam_fps_reload.jpg"/>
											</a></div>
									</div>
				Depending upon the consoles you own, the bad news about <em>GoldenEye: Reloaded</strong> may still be the good news. It is most definitely a high-definition remastering of last year's title reboot on the Wii. But given the much larger shooter constituency on the PS3 and 360, and online multiplayer's vastly greater viability on those consoles, that may be all the game needs.</em>				<a href="http://kotaku.com/5824281/activision-had-plans-for-high+definition-goldeneye-all-along" title="Click here to read more about Activision had Plans for High-Definition GoldenEye All Along">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5824281/activision-had-plans-for-high+definition-goldeneye-all-along]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5824281]]></guid>
			<category><![CDATA[Comic-con 2011]]></category>
			<category><![CDATA[Activision]]></category>
			<category><![CDATA[Eurocom]]></category>
			<category><![CDATA[Goldeneye]]></category>
			<category><![CDATA[goldeneye 007]]></category>
			<category><![CDATA[Goldeneye: reloaded]]></category>
			<category><![CDATA[Impressions]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Sun, 24 Jul 2011 19:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5824281&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[X-Men: Destiny Takes a Voice of Protest to the City by the Bay]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;X-Men: Destiny&lt;/em&gt; Takes a Voice of Protest to the City by the Bay" href="http://kotaku.com/impressions/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">impressions</span></a></div -->					<div><a title="Click here to read &lt;em&gt;X-Men: Destiny&lt;/em&gt; Takes a Voice of Protest to the City by the Bay" href="http://kotaku.com/5823580/x+men-destiny-takes-a-voice-of-protest-to-the-city-by-the-bay" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;X-Men: Destiny&lt;/em&gt; Takes a Voice of Protest to the City by the Bay" alt="Click here to read &lt;em&gt;X-Men: Destiny&lt;/em&gt; Takes a Voice of Protest to the City by the Bay" src="http://cache.kotaku.com/assets/images/9/2011/07/small_x-men_destiny_-_aimi__ice_man__emma_frost_04.jpg"/>
											</a></div>
									</div>
				San Francisco is a city long associated with rights movements, idealism, and rallies for peace, making it a useful backdrop for <em>X-Men: Destiny</em>. But Silicon Knights isn't planning on a Summer of Love in when the game arrives this fall.				<a href="http://kotaku.com/5823580/x+men-destiny-takes-a-voice-of-protest-to-the-city-by-the-bay" title="Click here to read more about X-Men: Destiny Takes a Voice of Protest to the City by the Bay">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5823580/x+men-destiny-takes-a-voice-of-protest-to-the-city-by-the-bay]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5823580]]></guid>
			<category><![CDATA[Impressions]]></category>
			<category><![CDATA[Activision]]></category>
			<category><![CDATA[Comic Con]]></category>
			<category><![CDATA[Comic con 2011]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Silicon Knights]]></category>
			<category><![CDATA[X-men]]></category>
			<category><![CDATA[X-men destiny]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Thu, 21 Jul 2011 20:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5823580&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Is This What A Belgian Super Mario Bros. Would Look Like?]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Is This What A Belgian &lt;em&gt;Super Mario Bros.&lt;/em&gt; Would Look Like?" href="http://kotaku.com/tintin/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tintin</span></a></div -->					<div><a title="Click here to read Is This What A Belgian &lt;em&gt;Super Mario Bros.&lt;/em&gt; Would Look Like?" href="http://kotaku.com/5822549/is-this-what-a-belgian-super-mario-bros-would-look-like/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Is This What A Belgian &lt;em&gt;Super Mario Bros.&lt;/em&gt; Would Look Like?" alt="Click here to read Is This What A Belgian &lt;em&gt;Super Mario Bros.&lt;/em&gt; Would Look Like?" src="http://cache.kotaku.com/assets/images/9/2011/07/small_tconcept1.jpg"/>
											</a></div>
									</div>
				The video game version of <em>The Adventures of Tintin</em> isn't always a platformer, but when it is it feels a lot like a richer, more complex version of the old <em>Super Mario</em> games I love to play.				<a href="http://kotaku.com/5822549/is-this-what-a-belgian-super-mario-bros-would-look-like/gallery/" title="Click here to read more about Is This What A Belgian Super Mario Bros. Would Look Like?">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5822549/is-this-what-a-belgian-super-mario-bros-would-look-like/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5822549]]></guid>
			<category><![CDATA[Tintin]]></category>
			<category><![CDATA[3ds]]></category>
			<category><![CDATA[Ds]]></category>
			<category><![CDATA[Gallery]]></category>
			<category><![CDATA[Georges remi]]></category>
			<category><![CDATA[Impressions]]></category>
			<category><![CDATA[Ligne-clair]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[The adventures of tintin: the game]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[Ubisoft]]></category>
			<category><![CDATA[Ubisoft Montpellier]]></category>
			<category><![CDATA[Wii]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Thu, 21 Jul 2011 12:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5822549&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Resistance 3: Shoots and Ladders]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Resistance 3&lt;/em&gt;: Shoots and Ladders" href="http://kotaku.com/impressions/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">impressions</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Resistance 3&lt;/em&gt;: Shoots and Ladders" href="http://kotaku.com/5820848/resistance-3-shoots-and-ladders/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Resistance 3&lt;/em&gt;: Shoots and Ladders" alt="Click here to read &lt;em&gt;Resistance 3&lt;/em&gt;: Shoots and Ladders" src="http://cache.kotaku.com/assets/images/9/2011/07/small_qcwuvhguwa0.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				<!-- videoId: QCWUvhguWA0 --><!-- /videoId: QCWUvhguWA0 --> The nondescript opening scenes of <em>Resistance 3</em> seemed to me to fit the game: Everything is brown, bland, boring. But as I fight my way from Oklahoma to St. Louis my take on the game changes, drastically.				<a href="http://kotaku.com/5820848/resistance-3-shoots-and-ladders/gallery/" title="Click here to read more about Resistance 3: Shoots and Ladders">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5820848/resistance-3-shoots-and-ladders/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5820848]]></guid>
			<category><![CDATA[Impressions]]></category>
			<category><![CDATA[Gallery]]></category>
			<category><![CDATA[Insomniac Games]]></category>
			<category><![CDATA[Playstation 3]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Resistance 3]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[Video]]></category>
			<pubDate><![CDATA[Wed, 13 Jul 2011 13:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5820848&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Dark Souls Is Only Kind To Be Cruel]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Dark Souls&lt;/em&gt; Is Only Kind To Be Cruel" href="http://kotaku.com/hands-on/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">handson</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Dark Souls&lt;/em&gt; Is Only Kind To Be Cruel" href="http://kotaku.com/5820760/dark-souls-is-only-kind-to-be-cruel/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Dark Souls&lt;/em&gt; Is Only Kind To Be Cruel" alt="Click here to read &lt;em&gt;Dark Souls&lt;/em&gt; Is Only Kind To Be Cruel" src="http://cache.kotaku.com/assets/images/9/2011/07/small_ds4.jpg"/>
											</a></div>
									</div>
				For a guy who can't seem to survive two minutes in the foreboding, swords-and-dungeons world of <em>Dark Souls</em>, I must seem unnecessarily worried about how difficult the game will be.				<a href="http://kotaku.com/5820760/dark-souls-is-only-kind-to-be-cruel/gallery/" title="Click here to read more about Dark Souls Is Only Kind To Be Cruel">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5820760/dark-souls-is-only-kind-to-be-cruel/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5820760]]></guid>
			<category><![CDATA[Hands On]]></category>
			<category><![CDATA[Dark souls]]></category>
			<category><![CDATA[Fb]]></category>
			<category><![CDATA[from software]]></category>
			<category><![CDATA[Gallery]]></category>
			<category><![CDATA[Impressions]]></category>
			<category><![CDATA[Interview]]></category>
			<category><![CDATA[Namco]]></category>
			<category><![CDATA[Namco Bandai]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Wed, 13 Jul 2011 10:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5820760&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[The New Zelda Didn't Make Me Angry, Not a Bit]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The New &lt;em&gt;Zelda&lt;/em&gt; Didn't Make Me Angry, Not a Bit" href="http://kotaku.com/impressions/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">impressions</span></a></div -->					<div><a title="Click here to read The New &lt;em&gt;Zelda&lt;/em&gt; Didn't Make Me Angry, Not a Bit" href="http://kotaku.com/5820516/the-new-zelda-didnt-make-me-angry-not-a-bit" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The New &lt;em&gt;Zelda&lt;/em&gt; Didn't Make Me Angry, Not a Bit" alt="Click here to read The New &lt;em&gt;Zelda&lt;/em&gt; Didn't Make Me Angry, Not a Bit" src="http://cache.kotaku.com/assets/images/9/2011/07/small_zeldasstest.jpg"/>
											</a></div>
									</div>
				It has come to my attention that people get angry about <em>Zelda</em> video games.				<a href="http://kotaku.com/5820516/the-new-zelda-didnt-make-me-angry-not-a-bit" title="Click here to read more about The New Zelda Didn't Make Me Angry, Not a Bit">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5820516/the-new-zelda-didnt-make-me-angry-not-a-bit]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5820516]]></guid>
			<category><![CDATA[Impressions]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[the legend of zelda skyward sword]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[Wii]]></category>
			<category><![CDATA[Zelda]]></category>
			<pubDate><![CDATA[Tue, 12 Jul 2011 15:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5820516&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
	</channel>
</rss>

