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		<title><![CDATA[Kotaku: Imagine]]></title>
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			<title><![CDATA[Kotaku: Imagine]]></title>
			<link>http://kotaku.com/tag/imagine</link>
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		<link>http://kotaku.com/tag/imagine</link>
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		<description><![CDATA[Kotaku posts tagged Imagine]]></description>
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			<title><![CDATA[Let's Imagine the Ultimate Video Game Arcade]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Let's Imagine the Ultimate Video Game Arcade" href="http://kotaku.com/speak-up-on-kotaku/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">speakuponkotaku</span></a></div -->					<div><a title="Click here to read Let's Imagine the Ultimate Video Game Arcade" href="http://kotaku.com/5833562/lets-imagine-the-ultimate-video-game-arcade" class="pp_image">
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				<em>As video game arcades across the country blink out like lights on an artificial discount store Christmas tree, commenter <a href="http://kotaku.com/speakup/forum?comment=42042188">Blessrok</a> asks us to imagine the arcade of our dreams in today's short but sweet Speak Up on Kotaku. </em>				<a href="http://kotaku.com/5833562/lets-imagine-the-ultimate-video-game-arcade" title="Click here to read more about Let's Imagine the Ultimate Video Game Arcade">More&nbsp;&raquo;</a>
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			<category><![CDATA[Speak Up On Kotaku]]></category>
			<category><![CDATA[Arcade]]></category>
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			<category><![CDATA[Dream]]></category>
			<category><![CDATA[dying]]></category>
			<category><![CDATA[Imagine]]></category>
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			<category><![CDATA[speak up]]></category>
			<pubDate><![CDATA[Tue, 23 Aug 2011 11:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Sing Along With the Gamer Edition of John Lennon's &quot;Imagine&quot;]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sing Along With the Gamer Edition of John Lennon's &amp;quot;Imagine&amp;quot;" href="http://kotaku.com/speak-up-on-kotaku/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">speakuponkotaku</span></a></div -->					<div><a title="Click here to read Sing Along With the Gamer Edition of John Lennon's &amp;quot;Imagine&amp;quot;" href="http://kotaku.com/5830315/sing-along-with-the-gamer-edition-of-john-lennons-imagine" class="pp_image">
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				<em>Today in Speak Up on Kotaku we're going to put all of the arguing and hate behind us in favor of a good old-fashioned sing along, courtesy of commenter <a href="http://kotaku.com/speakup/forum?comment=41777017">JesusChrist</a>, one of the few people qualified to rewrite a John Lennon song. </em>				<a href="http://kotaku.com/5830315/sing-along-with-the-gamer-edition-of-john-lennons-imagine" title="Click here to read more about Sing Along With the Gamer Edition of John Lennon's &quot;Imagine&quot;">More&nbsp;&raquo;</a>
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			<category><![CDATA[Speak Up On Kotaku]]></category>
			<category><![CDATA[Consoles]]></category>
			<category><![CDATA[Exclusives]]></category>
			<category><![CDATA[Fanboys]]></category>
			<category><![CDATA[Imagine]]></category>
			<category><![CDATA[John Lennon]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Republished]]></category>
			<category><![CDATA[speak up]]></category>
			<pubDate><![CDATA[Fri, 12 Aug 2011 11:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Imagine Town Spearheads Ubisoft's Online Game Initiative]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Imagine Town Spearheads Ubisoft's Online Game Initiative" href="http://kotaku.com/ubisoft/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ubisoft</span></a></div -->					<div><a title="Click here to read Imagine Town Spearheads Ubisoft's Online Game Initiative" href="http://kotaku.com/5467795/imagine-town-spearheads-ubisofts-online-game-initiative" class="pp_image">
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				 Imagine Babies? Imagine Doctor? Try Imagine Town, the virtual world based on the successful game series, spearheading Ubisoft's online gaming lineup for fiscal year 2010-11, with Might & Magic Heroes Kingdoms, Trackmania 2, and two unannounced titles in the works.				<a href="http://kotaku.com/5467795/imagine-town-spearheads-ubisofts-online-game-initiative" title="Click here to read more about Imagine Town Spearheads Ubisoft's Online Game Initiative">More&nbsp;&raquo;</a>
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			<category><![CDATA[Ubisoft]]></category>
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			<category><![CDATA[Games]]></category>
			<category><![CDATA[Heroes]]></category>
			<category><![CDATA[Imagine]]></category>
			<category><![CDATA[kingdoms]]></category>
			<category><![CDATA[Magic]]></category>
			<category><![CDATA[Might]]></category>
			<category><![CDATA[Online]]></category>
			<category><![CDATA[Original top]]></category>
			<category><![CDATA[town]]></category>
			<category><![CDATA[trackmania]]></category>
			<category><![CDATA[UbiWorld]]></category>
			<pubDate><![CDATA[Tue, 09 Feb 2010 13:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Ubisoft Remains Unsure of iPhone Gaming]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ubisoft Remains Unsure of iPhone Gaming" href="http://kotaku.com/ubisoft/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ubisoft</span></a></div -->					<div><a title="Click here to read Ubisoft Remains Unsure of iPhone Gaming" href="http://kotaku.com/5467835/ubisoft-remains-unsure-of-iphone-gaming" class="pp_image">
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				 While Ubisoft has <a href="http://kotaku.com/5467787/silent-hunter-5-anno-headed-to-iphone">three relatively big-name games</a> on or making their way to the iPhone by March, the company still remains on the fence about the potential of the iPhone market.				<a href="http://kotaku.com/5467835/ubisoft-remains-unsure-of-iphone-gaming" title="Click here to read more about Ubisoft Remains Unsure of iPhone Gaming">More&nbsp;&raquo;</a>
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			<category><![CDATA[Ubisoft]]></category>
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			<pubDate><![CDATA[Tue, 09 Feb 2010 13:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Ubisoft Made Less Money Last Year, Had Some Huge Franchises]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ubisoft Made Less Money Last Year, Had Some Huge Franchises" href="http://kotaku.com/ubisoft/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ubisoft</span></a></div -->					<div><a title="Click here to read Ubisoft Made Less Money Last Year, Had Some Huge Franchises" href="http://kotaku.com/5271443/ubisoft-made-less-money-last-year-had-some-huge-franchises" class="pp_image">
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				Profits were up, income was down and the Imagine games sold tons in the last 12 months, according to year-end financial results released by Ubisoft today.				<a href="http://kotaku.com/5271443/ubisoft-made-less-money-last-year-had-some-huge-franchises" title="Click here to read more about Ubisoft Made Less Money Last Year, Had Some Huge Franchises">More&nbsp;&raquo;</a>
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			<category><![CDATA[Shaun White]]></category>
			<pubDate><![CDATA[Wed, 27 May 2009 14:40:39 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Imagine: 1 Million Imagine Sales]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Imagine: 1 Million Imagine Sales" href="http://kotaku.com/the-horror/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">thehorror</span></a></div -->					<div><a title="Click here to read Imagine: 1 Million Imagine Sales" href="http://kotaku.com/5152063/imagine-1-million-imagine-sales" class="pp_image">
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				It stings a little to report on this, but sometimes, we must bite our lips and bring the bad news, as well as the good: Ubisoft's Imagine series has passed 1 million in sales.				<a href="http://kotaku.com/5152063/imagine-1-million-imagine-sales" title="Click here to read more about Imagine: 1 Million Imagine Sales">More&nbsp;&raquo;</a>
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			<category><![CDATA[The Horror]]></category>
			<category><![CDATA[Imagine]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[Ubisoft]]></category>
			<pubDate><![CDATA[Thu, 12 Feb 2009 05:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Ubisoft Announcez $224 Million In Q2 Salez]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ubisoft Announcez $224 Million In Q2 Salez" href="http://kotaku.com/business/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">business</span></a></div -->					<div><a title="Click here to read Ubisoft Announcez $224 Million In Q2 Salez" href="http://kotaku.com/5067975/ubisoft-announcez-224-million-in-q2-salez" class="pp_image">
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				French video game publisher Ubisoft announced its quarterly results today, which are up over 37%, resulting in a second quarter take of about $224 million (€175 million). The company attributes its better than expected results to <em>Brothers in Arms: Hell's Highway</em> and <em>Soulcalibur IV</em> for the Xbox 360 and PlayStation 3. But you know where the real money is coming from &mdash; the <em>Petz</em>, <em>Imagine</em> and <em>ENER-G</em> series.				<a href="http://kotaku.com/5067975/ubisoft-announcez-224-million-in-q2-salez" title="Click here to read more about Ubisoft Announcez $224 Million In Q2 Salez">More&nbsp;&raquo;</a>
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			<category><![CDATA[Ubisoft]]></category>
			<pubDate><![CDATA[Thu, 23 Oct 2008 21:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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