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		<title><![CDATA[Kotaku: Igf]]></title>
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		<description><![CDATA[Kotaku posts tagged Igf]]></description>
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			<title><![CDATA[This May Be The Perfect Video Game for a First Date]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This May Be The Perfect Video Game for a First Date" href="http://kotaku.com/fingle/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">fingle</span></a></div -->					<div><a title="Click here to read This May Be The Perfect Video Game for a First Date" href="http://kotaku.com/5877960/this-may-be-the-perfect-video-game-for-a-first-date" class="pp_image">
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				 <!-- videoId: ff0fku1r-gU --><!-- /videoId: ff0fku1r-gU --> You're on a first date. It's going pretty well. You've had a good time talking, you're both laughing a lot. You're feeling the vibe.				<a href="http://kotaku.com/5877960/this-may-be-the-perfect-video-game-for-a-first-date" title="Click here to read more about This May Be The Perfect Video Game for a First Date">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 20 Jan 2012 17:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Kirk Hamilton]]></dc:creator>
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			<title><![CDATA[The Independent Games Festival Finalists are Outstanding]]></title>
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				The Independent Games Festival (IGF) <a href="http://igf.com/2012/01/2012_independent_games_festiva_3.html">has announced the finalists</a> for this year's IGF Awards, which will be held at the Game Developers' Conference in San Francisco in March. Some truly great games on this list. We'll have more coverage of the IGF in the coming weeks.				<a href="http://kotaku.com/5876080/the-independent-games-festival-finalists-are-outstanding" title="Click here to read more about The Independent Games Festival Finalists are Outstanding">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 13 Jan 2012 23:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Kirk Hamilton]]></dc:creator>
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			<title><![CDATA[Microsoft Teams Up With the Independent Games Festival]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Microsoft Teams Up With the Independent Games Festival" href="http://kotaku.com/microsoft/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">microsoft</span></a></div -->					<div><a title="Click here to read Microsoft Teams Up With the Independent Games Festival" href="http://kotaku.com/5865318/microsoft-teams-up-with-the-independent-games-festival" class="pp_image">
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				The Independent Games Festival has announced a multi-year partnership with Microsoft Games Studios. The partnership will involve a jury of indie game developers awarding an "XBLA Prize" (XBLA being Microsoft's Xbox Live Arcade service), which will be given out at the IGF, a festival and awards ceremony that happens each March at the Game Developers Conference in San Francisco.				<a href="http://kotaku.com/5865318/microsoft-teams-up-with-the-independent-games-festival" title="Click here to read more about Microsoft Teams Up With the Independent Games Festival">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 05 Dec 2011 18:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Kirk Hamilton]]></dc:creator>
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			<title><![CDATA[More Than 300 Tiny Indie Games in One Free Pirate Kart Bundle]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read More Than 300 Tiny Indie Games in One Free Pirate Kart Bundle" href="http://kotaku.com/indie-games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">indiegames</span></a></div -->					<div><a title="Click here to read More Than 300 Tiny Indie Games in One Free Pirate Kart Bundle" href="http://kotaku.com/5851316/more-than-300-tiny-indie-games-in-one-free-pirate-kart-bundle" class="pp_image">
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				 More than 100 independent developers gather together more than 300 games they deemed not "big" or "polished" or "real" enough to be worth the entry fee for the 2012 Independent Games Festival awards into one massive bundle, and you can download and play it for free. Everybody wins!				<a href="http://kotaku.com/5851316/more-than-300-tiny-indie-games-in-one-free-pirate-kart-bundle" title="Click here to read more about More Than 300 Tiny Indie Games in One Free Pirate Kart Bundle">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5851316/more-than-300-tiny-indie-games-in-one-free-pirate-kart-bundle]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5851316]]></guid>
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			<pubDate><![CDATA[Wed, 19 Oct 2011 16:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Now Explore the Massive Ocean World of Aquaria On the iPad]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Now Explore the Massive Ocean World of &lt;em&gt;Aquaria&lt;/em&gt; On the iPad" href="http://kotaku.com/aquaria/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">aquaria</span></a></div -->					<div><a title="Click here to read Now Explore the Massive Ocean World of &lt;em&gt;Aquaria&lt;/em&gt; On the iPad" href="http://kotaku.com/5844242/now-explore-the-massive-ocean-world-of-aquaria-on-the-ipad" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Now Explore the Massive Ocean World of &lt;em&gt;Aquaria&lt;/em&gt; On the iPad" alt="Click here to read Now Explore the Massive Ocean World of &lt;em&gt;Aquaria&lt;/em&gt; On the iPad" src="http://cache.kotaku.com/assets/images/9/2011/09/small_29644366.jpg"/>
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				<!-- videoId: 29644366 --><!-- /videoId: 29644366 --> It's always wonderful to see a worthy indie game slowly bud and blossom over time.				<a href="http://kotaku.com/5844242/now-explore-the-massive-ocean-world-of-aquaria-on-the-ipad" title="Click here to read more about Now Explore the Massive Ocean World of Aquaria On the iPad">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5844242/now-explore-the-massive-ocean-world-of-aquaria-on-the-ipad]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5844242]]></guid>
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			<pubDate><![CDATA[Tue, 27 Sep 2011 11:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[And the Year's Best Indie Games Are...]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read And the Year's Best Indie Games Are..." href="http://kotaku.com/igf/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">igf</span></a></div -->					<div><a title="Click here to read And the Year's Best Indie Games Are..." href="http://kotaku.com/5775036/and-the-years-best-indie-games-are" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read And the Year's Best Indie Games Are..." alt="Click here to read And the Year's Best Indie Games Are..." src="http://cache.kotaku.com/assets/images/9/2011/03/small_img_5148_01.jpg"/>
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				 Each year the Independent Games Festival awards recognize what are often the most interesting, most innovative games of the year. This year was no different.				<a href="http://kotaku.com/5775036/and-the-years-best-indie-games-are" title="Click here to read more about And the Year's Best Indie Games Are...">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 02 Mar 2011 22:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Minecraft And Amnesia Vie For Top Honors At The 2011 IGF Awards]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Minecraft And Amnesia Vie For Top Honors At The 2011 IGF Awards" href="http://kotaku.com/independent-games-festival/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">independentgamesfestival</span></a></div -->					<div><a title="Click here to read Minecraft And Amnesia Vie For Top Honors At The 2011 IGF Awards" href="http://kotaku.com/5723393/minecraft-and-amnesia-vie-for-top-honors-at-the-2011-igf-awards" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Minecraft And Amnesia Vie For Top Honors At The 2011 IGF Awards" alt="Click here to read Minecraft And Amnesia Vie For Top Honors At The 2011 IGF Awards" src="http://cache.kotaku.com/assets/images/9/2011/01/small_minecraftamnesia.jpg"/>
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				 The <a href="http://www.igf.com/">Independent Games Festival</a> has released its list of finalists for its 2011 awards, with Mojang's world-building Minecraft and Frictional's Amnesia: The Dark Descent duking it out with three other competitors for the $20,000 Seumas McNally Grand Prize.				<a href="http://kotaku.com/5723393/minecraft-and-amnesia-vie-for-top-honors-at-the-2011-igf-awards" title="Click here to read more about Minecraft And Amnesia Vie For Top Honors At The 2011 IGF Awards">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5723393/minecraft-and-amnesia-vie-for-top-honors-at-the-2011-igf-awards]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5723393]]></guid>
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			<pubDate><![CDATA[Mon, 03 Jan 2011 11:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[The Eight Unusual Video Games Up For The IGF 'Nuovo Award']]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Eight Unusual Video Games Up For The IGF 'Nuovo Award'" href="http://kotaku.com/independent-games-festival/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">independentgamesfestival</span></a></div -->					<div><a title="Click here to read The Eight Unusual Video Games Up For The IGF 'Nuovo Award'" href="http://kotaku.com/5715062/the-eight-unusual-video-games-up-for-the-nuovo-award" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Eight Unusual Video Games Up For The IGF 'Nuovo Award'" alt="Click here to read The Eight Unusual Video Games Up For The IGF 'Nuovo Award'" src="http://cache.kotaku.com/assets/images/9/2012/01/small_16a35d39d6e654a3589acebe8bd3dda4.jpg"/>
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				<!-- videoId: 16065687 --><!-- /videoId: 16065687 --> One is a zen-like game about creating a tree. One is a beautiful, abstract fencing game. Another sees its players fighting physically to win. In another of 2011's Independent Game Festival Nuovo Award nominees, you play as a dictator's cat.				<a href="http://kotaku.com/5715062/the-eight-unusual-video-games-up-for-the-nuovo-award" title="Click here to read more about The Eight Unusual Video Games Up For The IGF 'Nuovo Award'">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 20 Dec 2010 10:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Octodad Proves Raising Kids, Secretly Being An Octopus Ain't Easy]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Octodad Proves Raising Kids, Secretly Being An Octopus Ain't Easy" href="http://kotaku.com/pc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pc</span></a></div -->					<div><a title="Click here to read Octodad Proves Raising Kids, Secretly Being An Octopus Ain't Easy" href="http://kotaku.com/5687951/octodad-proves-raising-kids-secretly-being-an-octopus-aint-easy" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Octodad Proves Raising Kids, Secretly Being An Octopus Ain't Easy" alt="Click here to read Octodad Proves Raising Kids, Secretly Being An Octopus Ain't Easy" src="http://cache.kotaku.com/assets/images/9/2011/11/small_1e72e937c5cf740edfbeedeb153b7955.jpg"/>
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				<!-- videoId: lVoSYDWX2Ig --><!-- /videoId: lVoSYDWX2Ig --> Loving husband. Caring father. Secret octopus. This is the tagline for Octodad, an adventure game in which players struggle to raise a family, maintain a secret octopus identity and somehow walk upright on tentacles.				<a href="http://kotaku.com/5687951/octodad-proves-raising-kids-secretly-being-an-octopus-aint-easy" title="Click here to read more about Octodad Proves Raising Kids, Secretly Being An Octopus Ain't Easy">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 11 Nov 2010 21:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Minecraft Is Just One Of The 391 Indie Game Festival Entrants You Should Know]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Minecraft Is Just One Of The 391 Indie Game Festival Entrants You Should Know" href="http://kotaku.com/indie-games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">indiegames</span></a></div -->					<div><a title="Click here to read Minecraft Is Just One Of The 391 Indie Game Festival Entrants You Should Know" href="http://kotaku.com/5670216/minecraft-is-just-one-of-the-391-indie-game-festival-entrants-you-should-know" class="pp_image">
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				The 13th annual Independent Games Festival has named the nearly 400 entrants vying for awards in this year's competition, an impressive list that includes surprise hit <a href="http://kotaku.com/tag/minecraft">Minecraft</a>, <a href="http://kotaku.com/5501878/cave-story-micro+review-so-this-is-what-the-excitement-was-about">Cave Story</a>, <a href="http://kotaku.com/5642746/its-just-like-lemonade-but-with-explosions">Explosionade</a> and hundreds more. And you can preview every single one.				<a href="http://kotaku.com/5670216/minecraft-is-just-one-of-the-391-indie-game-festival-entrants-you-should-know" title="Click here to read more about Minecraft Is Just One Of The 391 Indie Game Festival Entrants You Should Know">More&nbsp;&raquo;</a>
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			<category><![CDATA[Indie Games]]></category>
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			<category><![CDATA[independent games festival]]></category>
			<category><![CDATA[Minecraft]]></category>
			<pubDate><![CDATA[Thu, 21 Oct 2010 21:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[LIVE: The Independent Game Festival Awards *Explosion Sound*]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read LIVE: The Independent Game Festival Awards *Explosion Sound*" href="http://kotaku.com/gdc10/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gdc10</span></a></div -->					<div><a title="Click here to read LIVE: The Independent Game Festival Awards *Explosion Sound*" href="http://kotaku.com/5491574/live-the-independent-game-festival-awards-explosion-sound" class="pp_image">
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				Yes! The IGF Awards are happening right now at this year's Game Developers Conference, a chance for indie developers to be handed awards under bright lights and for those indie developers to give short, awkward speeches. Let's do this!!!				<a href="http://kotaku.com/5491574/live-the-independent-game-festival-awards-explosion-sound" title="Click here to read more about LIVE: The Independent Game Festival Awards *Explosion Sound*">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5491574/live-the-independent-game-festival-awards-explosion-sound]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5491574]]></guid>
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			<category><![CDATA[IGF Awards]]></category>
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			<pubDate><![CDATA[Thu, 11 Mar 2010 21:30:08 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Limbo: It's Black And White And Headed To Xbox Live Arcade]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Limbo: It's Black And White And Headed To Xbox Live Arcade" href="http://kotaku.com/xbox-live-arcade/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">xboxlivearcade</span></a></div -->					<div><a title="Click here to read Limbo: It's Black And White And Headed To Xbox Live Arcade" href="http://kotaku.com/5484714/limbo-its-black-and-white-and-headed-to-xbox-live-arcade/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Limbo: It's Black And White And Headed To Xbox Live Arcade" alt="Click here to read Limbo: It's Black And White And Headed To Xbox Live Arcade" src="http://cache.kotaku.com/assets/images/9/2010/03/limbo_screenshot_1.jpg"/>
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				Nominated for awards in Art and Technical Excellence for obvious reasons in the 12th Annual Independent Games Festival, Playdead's stunning black and white puzzle platformer Limbo is heading to Xbox Live Arcade this summer.				<a href="http://kotaku.com/5484714/limbo-its-black-and-white-and-headed-to-xbox-live-arcade/gallery/" title="Click here to read more about Limbo: It's Black And White And Headed To Xbox Live Arcade">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5484714/limbo-its-black-and-white-and-headed-to-xbox-live-arcade/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5484714]]></guid>
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			<category><![CDATA[Platformer]]></category>
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			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Wed, 03 Mar 2010 11:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[The IGF Mobile Finalists Get Front Page iTuning]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The IGF Mobile Finalists Get Front Page iTuning" href="http://kotaku.com/igf-mobile/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">igfmobile</span></a></div -->					<div><a title="Click here to read The IGF Mobile Finalists Get Front Page iTuning" href="http://kotaku.com/5484599/the-igf-mobile-finalists-get-front-page-ituning" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The IGF Mobile Finalists Get Front Page iTuning" alt="Click here to read The IGF Mobile Finalists Get Front Page iTuning" src="http://cache.kotaku.com/assets/images/9/2010/03/image_01.jpg"/>
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				We've spent the past month or so talking about the<a href="http://kotaku.com/tag/theroadtotheigf/"> Independent Games Festival finalists</a>, but we haven't really touched on the mobile category.				<a href="http://kotaku.com/5484599/the-igf-mobile-finalists-get-front-page-ituning" title="Click here to read more about The IGF Mobile Finalists Get Front Page iTuning">More&nbsp;&raquo;</a>
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			<category><![CDATA[Igf mobile]]></category>
			<category><![CDATA[Apple]]></category>
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			<category><![CDATA[independent games festival]]></category>
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			<pubDate><![CDATA[Wed, 03 Mar 2010 11:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Mile Marker 15: Cogs]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Mile Marker 15: Cogs" href="http://kotaku.com/the-road-to-the-igf/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">theroadtotheigf</span></a></div -->					<div><a title="Click here to read Mile Marker 15: Cogs" href="http://kotaku.com/5479518/mile-marker-15-cogs" class="pp_image">
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				<!-- videoId: lZzWVkJ5fZk --><!-- /videoId: lZzWVkJ5fZk --> Tired of stodgy corporate games made by The Man and his minions? We're playing the 31 best indie games for a change of pace &mdash;- and so we can judge them. Today, Cogs.				<a href="http://kotaku.com/5479518/mile-marker-15-cogs" title="Click here to read more about Mile Marker 15: Cogs">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 24 Feb 2010 21:00:58 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[2010 Independent Games Festival Finalists Announced]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read 2010 Independent Games Festival Finalists Announced" href="http://kotaku.com/indie/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">indie</span></a></div -->					<div><a title="Click here to read 2010 Independent Games Festival Finalists Announced" href="http://kotaku.com/5439363/2010-independent-games-festival-finalists-announced" class="pp_image">
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				With submissions <a href="http://kotaku.com/5310988/indie-games-fest-looking-for-a-few-good-games">having been open since July</a>, the twenty finalists for the 12th annual Independent Games Festival have been announced.				<a href="http://kotaku.com/5439363/2010-independent-games-festival-finalists-announced" title="Click here to read more about 2010 Independent Games Festival Finalists Announced">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5439363/2010-independent-games-festival-finalists-announced]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5439363]]></guid>
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			<pubDate><![CDATA[Mon, 04 Jan 2010 06:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Notebook Dump: 2010 Games, 17 For The IGF, And Where 1943 Leads EA]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Notebook Dump: 2010 Games, 17 For The IGF, And Where 1943 Leads EA" href="http://kotaku.com/extras/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">extras</span></a></div -->					<div><a title="Click here to read Notebook Dump: 2010 Games, 17 For The IGF, And Where 1943 Leads EA" href="http://kotaku.com/5424618/notebook-dump-2010-games-17-for-the-igf-and-where-1943-leads-ea" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Notebook Dump: 2010 Games, 17 For The IGF, And Where 1943 Leads EA" alt="Click here to read Notebook Dump: 2010 Games, 17 For The IGF, And Where 1943 Leads EA" src="http://cache.kotaku.com/assets/images/9/2009/12/hellokittyds.jpg"/>
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				There comes a time in the week to reflect on what got into my reporter's notebook but didn't turn into Kotaku blog posts. Shall we?				<a href="http://kotaku.com/5424618/notebook-dump-2010-games-17-for-the-igf-and-where-1943-leads-ea" title="Click here to read more about Notebook Dump: 2010 Games, 17 For The IGF, And Where 1943 Leads EA">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5424618/notebook-dump-2010-games-17-for-the-igf-and-where-1943-leads-ea]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5424618]]></guid>
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			<category><![CDATA[Original]]></category>
			<pubDate><![CDATA[Fri, 11 Dec 2009 18:40:46 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Indie Games Fest Looking For a Few Good Games]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Indie Games Fest Looking For a Few Good Games" href="http://kotaku.com/igf/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">igf</span></a></div -->					<div><a title="Click here to read Indie Games Fest Looking For a Few Good Games" href="http://kotaku.com/5310988/indie-games-fest-looking-for-a-few-good-games" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Indie Games Fest Looking For a Few Good Games" alt="Click here to read Indie Games Fest Looking For a Few Good Games" src="http://cache.kotaku.com/assets/images/9/2009/07/custom_1247156263075_IGF09center_main_NEW.jpg"/>
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				 The annual <a class="autolink" title="Click here to read more posts tagged INDEPENDENT GAMES FESTIVAL" title="Click here to read more posts tagged INDEPENDENT GAMES FESTIVAL" href="http://kotaku.com/tag/independent-games-festival/">Independent Games Festival</a> is now taking submissions for the 12th annual festival which takes place duing the 2010 Game Developers Conference.				<a href="http://kotaku.com/5310988/indie-games-fest-looking-for-a-few-good-games" title="Click here to read more about Indie Games Fest Looking For a Few Good Games">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5310988/indie-games-fest-looking-for-a-few-good-games]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5310988]]></guid>
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			<category><![CDATA[independent games festival]]></category>
			<pubDate><![CDATA[Thu, 09 Jul 2009 13:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[IGF Awards Semi-liveblog Challenge]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read IGF Awards Semi-liveblog Challenge" href="http://kotaku.com/gdc09/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gdc09</span></a></div -->					<div><a title="Click here to read IGF Awards Semi-liveblog Challenge" href="http://kotaku.com/5184627/igf-awards-semi+liveblog-challenge" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read IGF Awards Semi-liveblog Challenge" alt="Click here to read IGF Awards Semi-liveblog Challenge" src="http://cache.kotaku.com/assets/images/9/2009/03/igf2009str.jpg"/>
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				The <a class="autolink" title="Click here to read more posts tagged INDEPENDENT GAMES FESTIVAL" title="Click here to read more posts tagged INDEPENDENT GAMES FESTIVAL" href="http://kotaku.com/tag/independent-games-festival/">Independent Games Festival</a> is underway, giving the indie game developers of the world a chance to accept awards in t-shirts, possibly recently washed. Let's list the winners!				<a href="http://kotaku.com/5184627/igf-awards-semi+liveblog-challenge" title="Click here to read more about IGF Awards Semi-liveblog Challenge">More&nbsp;&raquo;</a>
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			<category><![CDATA[Game developers conference 2009]]></category>
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			<category><![CDATA[independent games festival]]></category>
			<pubDate><![CDATA[Wed, 25 Mar 2009 21:30:16 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Get Your Free Copy of the World of Goo Soundtrack]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Get Your Free Copy of the World of Goo Soundtrack" href="http://kotaku.com/world-of-goo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">worldofgoo</span></a></div -->					<div><a title="Click here to read Get Your Free Copy of the World of Goo Soundtrack" href="http://kotaku.com/5136081/get-your-free-copy-of-the-world-of-goo-soundtrack" class="pp_image">
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				 Kyle Gabler, likely riding high on all of the <a href="http://kotaku.com/5122222/kotakus-2008-games-of-the-year-awards">gamer </a>and <a href="http://kotaku.com/5135955/peter-moore-thinks-world-of-goo-devs-can-teach-ea-stuff-like-leave-ea">developer </a>kudos that have been rolling in for World of Goo, is giving away the soundtrack to his game.				<a href="http://kotaku.com/5136081/get-your-free-copy-of-the-world-of-goo-soundtrack" title="Click here to read more about Get Your Free Copy of the World of Goo Soundtrack">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 21 Jan 2009 12:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Mightier Will Intrigue You With Its Extensive Use Of Real-World Stuff]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Mightier Will Intrigue You With Its Extensive Use Of Real-World Stuff" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read Mightier Will Intrigue You With Its Extensive Use Of Real-World Stuff" href="http://kotaku.com/5113907/mightier-will-intrigue-you-with-its-extensive-use-of-real+world-stuff" class="pp_image">
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				This game's callied Mightier. It's an entrant in this year's Independent Games Festival. You design stuff and solve puzzles in the <em>real world</em>, then scan them into the game world.				<a href="http://kotaku.com/5113907/mightier-will-intrigue-you-with-its-extensive-use-of-real+world-stuff" title="Click here to read more about Mightier Will Intrigue You With Its Extensive Use Of Real-World Stuff">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 20 Dec 2008 00:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Crayon Physics Pre-Orders Come To Life]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Crayon Physics Pre-Orders Come To Life" href="http://kotaku.com/crayon-physics-deluxe/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">crayonphysicsdeluxe</span></a></div -->					<div><a title="Click here to read Crayon Physics Pre-Orders Come To Life" href="http://kotaku.com/5083118/crayon-physics-pre+orders-come-to-life" class="pp_image">
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				 Crayon Physics Deluxe, the 2008 Independent Games Festival Grand Prize Winner, is getting dangerously close to release, and to prepare for the waxy buildup that is sure to ensue, creator Petri Purho has launched a brand new website for the game and is now actively accepting pre-orders.  What does a pre-order of Crayon Physics get you? How about $5 off the already ridiculously low price of $20, plus a guaranteed spot in the Crayon Physics Deluxe beta? I declare it not too shabby indeed.				<a href="http://kotaku.com/5083118/crayon-physics-pre+orders-come-to-life" title="Click here to read more about Crayon Physics Pre-Orders Come To Life">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 11 Nov 2008 11:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Indies Bringing A Sense Of Wonder To TGS]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Indies Bringing A Sense Of Wonder To TGS" href="http://kotaku.com/indie/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">indie</span></a></div -->					<div><a title="Click here to read Indies Bringing A Sense Of Wonder To TGS" href="http://kotaku.com/5019927/indies-bringing-a-sense-of-wonder-to-tgs" class="pp_image">
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				The Independent Games Festival has proven itself a breeding ground for innovative new ideas, some of which end up changing the paradigm for the larger commercial industry. Now it looks like the Tokyo Game Show is getting its own version of the IGF, called the Sense of Wonder Night 2008, to be held on October 10th.				<a href="http://kotaku.com/5019927/indies-bringing-a-sense-of-wonder-to-tgs" title="Click here to read more about Indies Bringing A Sense Of Wonder To TGS">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 26 Jun 2008 17:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Leigh Alexander]]></dc:creator>
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			<title><![CDATA[You Just Won IGF! That Means...?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read You Just Won IGF! That Means...?" href="http://kotaku.com/feature/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">feature</span></a></div -->					<div><a title="Click here to read You Just Won IGF! That Means...?" href="http://kotaku.com/374064/you-just-won-igf-that-means" class="pp_image">
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				 It's the Sundance of gaming. Or is it? That was bandied about (and overheard) a lot at this year's Independent Games Festival. Sure, the festival has been around for ten years, but this year, things were different. What, with the PlayStation Network, Xbox LIVE Arcade and WiiWare providing very real outlets for indie games, these games suddenly have a market with publishers are looking for the next <i>Everyday Shooter</i>. 				<a href="http://kotaku.com/374064/you-just-won-igf-that-means" title="Click here to read more about You Just Won IGF! That Means...?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 31 Mar 2008 13:00:39 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Mega64's Independent Games Festival Clips Are Hilarious]]></title>
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				During the course of the handing out of awards at last week's Independent Games Festival, audiences were treated to exclusive Mega64 produced videos between acceptance speeches. They weren't the typical game parodies played out in real life, but clips that spoke to the audience on hand. The production above, shown after the intro after the jump, was my personal favorite.				<a href="http://kotaku.com/360629/mega64s-independent-games-festival-clips-are-hilarious" title="Click here to read more about Mega64's Independent Games Festival Clips Are Hilarious">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 25 Feb 2008 20:20:42 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Hot Flashes: Tri-achnid]]></title>
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				 I ended up doing a nearly all-nighter earlier this week so I could play through the finalists for the Independent Games Festival. There are, as always, a number of fantastic games in the mix. Most of them, unfortunately, can't be played by the public. What can be played are the finalists for best Web game. My personal choice for the best of the lot? Tri-Achnid.				<a href="http://kotaku.com/348998/hot-flashes-tri+achnid" title="Click here to read more about Hot Flashes: Tri-achnid">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 25 Jan 2008 11:59:58 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Making Video Games With 5th Graders]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Making Video Games With 5th Graders" href="http://kotaku.com/education/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">education</span></a></div -->					<div><a title="Click here to read Making Video Games With 5th Graders" href="http://kotaku.com/341246/making-video-games-with-5th-graders" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Making Video Games With 5th Graders" alt="Click here to read Making Video Games With 5th Graders" src="http://cache.kotaku.com/assets/images/9/2008/01/small_homeworkmonster-thumb.jpg"/>
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				<a href="http://kotaku.com/assets/resources/2008/01/homeworkmonster.jpg"></a>  Giancarlos Alvarado is an elementary school teacher in Trenton, NJ and he let us know that he's written a piece on the unique approach he's been taking in his fifth grade classroom - designing a video game called <i>Earthquake Terror: After Shock</i> with his students.  There's been a lot of attention given to the use of games in an educational setting, and it's great to read about the success of one teacher-designed plan of action - kids love it and parents and other teachers are equally as enthusiastic.  But Alvarado is also honest with the problems and limitations of implementing such a program:				<a href="http://kotaku.com/341246/making-video-games-with-5th-graders" title="Click here to read more about Making Video Games With 5th Graders">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 06 Jan 2008 16:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[IGF Focus: World of Goo]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read IGF Focus: World of Goo" href="http://kotaku.com/igf/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">igf</span></a></div -->					<div><a title="Click here to read IGF Focus: World of Goo" href="http://kotaku.com/339012/igf-focus-world-of-goo" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read IGF Focus: World of Goo" alt="Click here to read IGF Focus: World of Goo" src="http://cache.kotaku.com/assets/images/9/2007/12/small_wog_t3.jpg"/>
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				 Trying to keep up with all the <a href="http://www.igf.com">Independent Games Festival</a> nominees is quite a chore, much less trying to actually play them. But, every once in a while, one really sticks out and really makes you want to play it. Such is the case with Kyle Gabler and Ron Carmel's gorgeous and quirky World of Goo. Under the name <a href="http://2Dboy.com">2D Boy</a>, gabler and Carmel have created a captivating game experience that has netted them three award nominations in this year's IGF: the Design Innovation Award, Technical Excellence Award and the highly coveted Seumas McNally Grand Prize.				<a href="http://kotaku.com/339012/igf-focus-world-of-goo" title="Click here to read more about IGF Focus: World of Goo">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 30 Dec 2007 15:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[fdemarco]]></dc:creator>
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			<title><![CDATA[IGF Student Showcase Finalists Named]]></title>
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				The Independent Games Festival today announced the dozen finalists for the Student Showcase. The 12 finalists will all receive a $500 travel stipend to help them get to GDC 2008 in San Francisco and the winner of the IGF Best Student Game Award will receive a $2,500 cash prize.				<a href="http://kotaku.com/336867/igf-student-showcase-finalists-named" title="Click here to read more about IGF Student Showcase Finalists Named">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 21 Dec 2007 19:00:59 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[IGF Award Winner Aquaria Released Today]]></title>
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				<center></center>I first got a glimpse of Bit Blot's PC game Aquaria at last year's Independent Games Festival Awards at GDC, where creator Derek Yu hopped on stage to accept the $20,000 Seumas McNally Grand Prize. From just the tiny clips they showed during the reading of the nominees I was completely charmed by the concept and the art style of the game. Now 9 months later their baby is coming out. For the past six days they've been teasing us at the <a href="http://www.bit-blot.com/index.php">Bit Blot blog</a> with concept art, selections from the game's soundtrack, and stories about the development of Aquaria. Yesterday they released the final teaser, seen above, and soon the game will be available for purchase and demo. This game is truly a testament to what independent developers can accomplish - a true work of art. You owe it to yourself to check it out. 

				<a href="http://kotaku.com/331215/igf-award-winner-aquaria-released-today" title="Click here to read more about IGF Award Winner Aquaria Released Today">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 07 Dec 2007 10:40:56 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[IGF Student Showcase: Entries Now Up]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read IGF Student Showcase: Entries Now Up" href="http://kotaku.com/igf/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">igf</span></a></div -->					<div><a title="Click here to read IGF Student Showcase: Entries Now Up" href="http://kotaku.com/315846/igf-student-showcase-entries-now-up" class="pp_image">
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				<a href="http://kotaku.com/assets/resources/2007/10/synchronicity.png"></a>  In case you've had a hard time keeping up with all the hubbub of the Independent Games Festival '08, the 125 entries for the student category of the competition are up.  Just like the big IGF competition, there look to be a wide variety of games: good games, bad games, weird games, standard games (no red fish or blue fish, sadly).  It's a truly international competition, with entries from all over the place - and some of the games appear to be quite polished and relatively sophisticated, which makes me wonder why they aren't in the 'big boy' competition instead.  You can check out all the entries over at the <a href="http://www.igf.com/php-bin/entries2008_student.php">IGF Student Competition website</a>.				<a href="http://kotaku.com/315846/igf-student-showcase-entries-now-up" title="Click here to read more about IGF Student Showcase: Entries Now Up">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 27 Oct 2007 14:30:03 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[IGF Student Showcase: Entries Close Monday]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read IGF Student Showcase: Entries Close Monday" href="http://kotaku.com/igf/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">igf</span></a></div -->					<div><a title="Click here to read IGF Student Showcase: Entries Close Monday" href="http://kotaku.com/310645/igf-student-showcase-entries-close-monday" class="pp_image">
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				<a href="http://kotaku.com/assets/resources/2007/10/IGF08logo.jpg"></a> In another bit of Independent Games Festival, a reminder that entries for the IGF Student Showcase close this Monday (15 October).  If you're 13 or older and were a full or part-time high school or college student as of the Spring '07 semester, you're eligible to enter - and they're even accepting entries of game mods.  There's more information at the <a href="http://www.igf.com/index.html">IGF site</a>, but the basic rules and regs are after the jump:				<a href="http://kotaku.com/310645/igf-student-showcase-entries-close-monday" title="Click here to read more about IGF Student Showcase: Entries Close Monday">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 14 Oct 2007 15:30:01 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[IGF Competition Games Revealed]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read IGF Competition Games Revealed" href="http://kotaku.com/indie/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">indie</span></a></div -->					<div><a title="Click here to read IGF Competition Games Revealed" href="http://kotaku.com/308849/igf-competition-games-revealed" class="pp_image">
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				<a href="http://kotaku.com/assets/resources/2007/10/screenshot.jpg"></a>More than 173 games are competing in next year's Independent Games Festival, the 10th annual, and the full list just hit the web. GDC 08 will see $50,000 in prizes handed out to indie game developers, many of whom will end up landing publishing deals. It's all very exciting.				<a href="http://kotaku.com/308849/igf-competition-games-revealed" title="Click here to read more about IGF Competition Games Revealed">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 09 Oct 2007 16:00:50 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Independent Games Festival Opens For Submissions]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Independent Games Festival Opens For Submissions" href="http://kotaku.com/igf/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">igf</span></a></div -->					<div><a title="Click here to read Independent Games Festival Opens For Submissions" href="http://kotaku.com/269566/independent-games-festival-opens-for-submissions" class="pp_image">
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				<a href="http://kotaku.com/assets/resources/2007/06/10thigf.gif"></a>The 10th annual Independent Games Festival, to be judged at the 2008 Game Development Conference (February 20-23), is open for submissions in both the 'main' and 'student' categories.  The mod contest will not be taking place at the 2008 GDC , though they've included in the student category.				<a href="http://kotaku.com/269566/independent-games-festival-opens-for-submissions" title="Click here to read more about Independent Games Festival Opens For Submissions">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 17 Jun 2007 12:30:55 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[Samarost 2 Named Best Webby Online Game]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Samarost 2 Named Best Webby Online Game" href="http://kotaku.com/samorost-2/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">samorost2</span></a></div -->					<div><a title="Click here to read Samarost 2 Named Best Webby Online Game" href="http://kotaku.com/257533/samarost-2-named-best-webby-online-game" class="pp_image">
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				GameZebo has news that web game, and personal flash heart-throb, Samorost 2 was just named the best webby online game of the year.				<a href="http://kotaku.com/257533/samarost-2-named-best-webby-online-game" title="Click here to read more about Samarost 2 Named Best Webby Online Game">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 03 May 2007 20:00:27 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[GDC07: Liveblogging the GDCAwards]]></title>
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								<a href="http://kotaku.com/242496/gdc07-liveblogging-the-gdcawards" title="Click here to read more about GDC07: Liveblogging the GDCAwards">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 07 Mar 2007 23:55:04 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Indie Joy]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Indie Joy" href="http://kotaku.com/samorost-2/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">samorost2</span></a></div -->					<div><a title="Click here to read Indie Joy" href="http://kotaku.com/225297/indie-joy" class="pp_image">
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				<a href="http://www.kotaku.com/assets/resources/2007/01/samorost.jpg"></a>I've been frontal lobe deep in the wonderful assortment of indie games that make up this year's list of Independent Games Festival finalists these past weeks as I help pick the winners for the awards and it has been mostly a joy.				<a href="http://kotaku.com/225297/indie-joy" title="Click here to read more about Indie Joy">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 02 Jan 2007 10:00:06 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Check Out an IGF Finalist Today]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Check Out an IGF Finalist Today" href="http://kotaku.com/igf/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">igf</span></a></div -->					<div><a title="Click here to read Check Out an IGF Finalist Today" href="http://kotaku.com/221085/check-out-an-igf-finalist-today" class="pp_image">
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				<a href="http://www.kotaku.com/assets/resources/2006/12/roboblitz.jpg"></a>Over the weekend we posted the full list for the 2007 Independent Games Festival finalists.				<a href="http://kotaku.com/221085/check-out-an-igf-finalist-today" title="Click here to read more about Check Out an IGF Finalist Today">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 12 Dec 2006 18:00:02 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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