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		<title><![CDATA[Kotaku: Igarashi]]></title>
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			<title><![CDATA[Kotaku: Igarashi]]></title>
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		<description><![CDATA[Kotaku posts tagged Igarashi]]></description>
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			<title><![CDATA[Igarashi: Wii Ware Could Keep The 2D Dream Alive]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Igarashi: Wii Ware Could Keep The 2D Dream Alive" href="http://kotaku.com/wii-ware/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wiiware</span></a></div -->					<div><a title="Click here to read Igarashi: Wii Ware Could Keep The 2D Dream Alive" href="http://kotaku.com/5028782/igarashi-wii-ware-could-keep-the-2d-dream-alive" class="pp_image">
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Despite <i>Castlevania</i>'s periodic forays into 3D games (many of which incite fanboy rage), series creator Koji Igarashi is long-known as a staunch supporter of the 2D aesthetic. 				<a href="http://kotaku.com/5028782/igarashi-wii-ware-could-keep-the-2d-dream-alive" title="Click here to read more about Igarashi: Wii Ware Could Keep The 2D Dream Alive">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 24 Jul 2008 19:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Leigh Alexander]]></dc:creator>
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			<title><![CDATA[Why A Castlevania Fighting Game? Ask Iga!]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Why A Castlevania Fighting Game? Ask Iga!" href="http://kotaku.com/interview/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">interview</span></a></div -->					<div><a title="Click here to read Why A Castlevania Fighting Game? Ask Iga!" href="http://kotaku.com/5025584/why-a-castlevania-fighting-game-ask-iga" class="pp_image">
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				 Ever since it was revealed that the new Castlevania game for the Nintendo Wii, Castlevania Judgment, would be a fighting game, one question has been on fans' minds. Is that really Fahey standing next to Castlevania creator Koji Igarashi, and why does he look so rough? I am hunching down to try not to tower over Iga out of respect, as he just spent several minutes answering my questions via translator. Questions like, "Why a fighting game?"				<a href="http://kotaku.com/5025584/why-a-castlevania-fighting-game-ask-iga" title="Click here to read more about Why A Castlevania Fighting Game? Ask Iga!">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 15 Jul 2008 18:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[2D-Loving Igarashi Promises To Grow Castlevania]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read 2D-Loving Igarashi Promises To Grow Castlevania" href="http://kotaku.com/castlevania/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">castlevania</span></a></div -->					<div><a title="Click here to read 2D-Loving Igarashi Promises To Grow Castlevania" href="http://kotaku.com/5017314/2d+loving-igarashi-promises-to-grow-castlevania" class="pp_image">
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				<i>Castlevania</i> Papa Koji Igarashi has recently been chatting to Gamasutra about something near and dear to his heart: The 2D action genre. In a recent interview, he said he thinks 2D is still alive and kicking, and it makes him happy.				<a href="http://kotaku.com/5017314/2d+loving-igarashi-promises-to-grow-castlevania" title="Click here to read more about 2D-Loving Igarashi Promises To Grow Castlevania">More&nbsp;&raquo;</a>
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			<category><![CDATA[Order of ecclesia]]></category>
			<pubDate><![CDATA[Tue, 17 Jun 2008 18:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Leigh Alexander]]></dc:creator>
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			<title><![CDATA[Hob Nob With Castlevania Producer Koji Igarashi]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Hob Nob With Castlevania Producer Koji Igarashi" href="http://kotaku.com/meet-n.-greet/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">meetngreet</span></a></div -->					<div><a title="Click here to read Hob Nob With Castlevania Producer Koji Igarashi" href="http://kotaku.com/297795/hob-nob-with-castlevania-producer-koji-igarashi" class="pp_image">
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If you live in the Los Angleles area and are fan of the Castlevania series, there is golden opportunity for you to spend some quality time with Castlevania producer Koji Igarashi. To promote the launch of Castlevania X, on the PSP, Mr. Igarashi will be appearing at the Universal City Walk EB Games on Wednesday, Sept. 12, 2007 from 6:00-8:00 P.M. He will be signing autographs and posing for photographs with fans and hopefully he'll be wearing the jaunty hat shown in the photo. 				<a href="http://kotaku.com/297795/hob-nob-with-castlevania-producer-koji-igarashi" title="Click here to read more about Hob Nob With Castlevania Producer Koji Igarashi">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 08 Sep 2007 12:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[fdemarco]]></dc:creator>
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			<title><![CDATA[IGA on Wii-mote: "Gimmicky"]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read IGA on Wii-mote: &quot;Gimmicky&quot;" href="http://kotaku.com/iga/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">iga</span></a></div -->					<div><a title="Click here to read IGA on Wii-mote: &quot;Gimmicky&quot;" href="http://kotaku.com/216836/iga-on-wii+mote-gimmicky" class="pp_image">
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      Make up your mind! First Konami's official <i>Castlevania</i> dude Koji "Iga" Igarashi said "meh" to the Wii-mote. Then, he <a href="http://www.kotaku.com/gaming/wii/castlevanias-iga-now-sorta-likes-wii-198970.php">warmed</a> up to controller, and now he's back to blowing raspberries at it. In a recent interview with <i>Nintendo Power</i>, Iga says:				<a href="http://kotaku.com/216836/iga-on-wii+mote-gimmicky" title="Click here to read more about IGA on Wii-mote: "Gimmicky"">More&nbsp;&raquo;</a>
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			<category><![CDATA[Wii-mote]]></category>
			<pubDate><![CDATA[Fri, 24 Nov 2006 02:22:09 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Iga on Next-Gen War: "I'm Confused"]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Iga on Next-Gen War: &quot;I'm Confused&quot;" href="http://kotaku.com/iga/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">iga</span></a></div -->					<div><a title="Click here to read Iga on Next-Gen War: &quot;I'm Confused&quot;" href="http://kotaku.com/183230/iga-on-next+gen-war-im-confused" class="pp_image">
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				<i>Castlevania</i> maven Koji "Iga" Igarashi talked about where he stands on the console war. And it's gaming equivalent of a mid-life crisis. While Iga is currently bringing yet another <i>Castlevania</i> to the DS, he seems miffed by next-gen: 				<a href="http://kotaku.com/183230/iga-on-next+gen-war-im-confused" title="Click here to read more about Iga on Next-Gen War: "I'm Confused"">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 26 Jun 2006 08:21:32 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Castlevania Is Now Fugly]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Castlevania Is Now Fugly" href="http://kotaku.com/castlevania/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">castlevania</span></a></div -->					<div><a title="Click here to read Castlevania Is Now Fugly" href="http://kotaku.com/177672/castlevania-is-now-fugly" class="pp_image">
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      Costume-crazy blogger Walter Maruyama riffs on the fuglization of the <i>Castlevania</i> series. Maruyama points out the decline in a series of pics. We'll cut to the chase. Above is the "before" artwork. Gothic, moody, perfect. That is, until some Konami goons put the game's look under the knife, giving <i>Castlevania</i> a back-alley face-lift. The sad, sad Michael Jackson "after" shots after the jump. 				<a href="http://kotaku.com/177672/castlevania-is-now-fugly" title="Click here to read more about Castlevania Is Now Fugly">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 02 Jun 2006 08:20:41 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Igarashi on the Possibility of 3D Castlevania]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Igarashi on the Possibility of 3D Castlevania" href="http://kotaku.com/castlevania/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">castlevania</span></a></div -->					<div><a title="Click here to read Igarashi on the Possibility of 3D Castlevania" href="http://kotaku.com/173135/igarashi-on-the-possibility-of-3d-castlevania" class="pp_image">
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				Next Generation has posted up some musings by <em>Castlevania</em> creator Koji Igarashi about the possibility of the series going 3D sometime in the near future.				<a href="http://kotaku.com/173135/igarashi-on-the-possibility-of-3d-castlevania" title="Click here to read more about Igarashi on the Possibility of 3D Castlevania">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 11 May 2006 17:40:52 EDT]]></pubDate>
			<dc:creator><![CDATA[brownlee]]></dc:creator>
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