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		<title><![CDATA[Kotaku: Hybrid]]></title>
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			<url>http://cache.kotaku.com/assets/base/img/thumbs140x140/kotaku.com.png</url>
			<title><![CDATA[Kotaku: Hybrid]]></title>
			<link>http://kotaku.com/tag/hybrid</link>
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		<link>http://kotaku.com/tag/hybrid</link>
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		<description><![CDATA[Kotaku posts tagged Hybrid]]></description>
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			<title><![CDATA[Scribblenauts Creators' Gravity-Defying Xbox Live Shooter Hybrid is Back and Better Than Ever]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Scribblenauts&lt;/em&gt; Creators' Gravity-Defying Xbox Live Shooter &lt;em&gt;Hybrid&lt;/em&gt; is Back and Better Than Ever" href="http://kotaku.com/hybrid/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hybrid</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Scribblenauts&lt;/em&gt; Creators' Gravity-Defying Xbox Live Shooter &lt;em&gt;Hybrid&lt;/em&gt; is Back and Better Than Ever" href="http://kotaku.com/5880936/scribblenauts-creators-gravity+defying-xbox-live-shooter-hybrid-is-back-and-better-than-ever" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Scribblenauts&lt;/em&gt; Creators' Gravity-Defying Xbox Live Shooter &lt;em&gt;Hybrid&lt;/em&gt; is Back and Better Than Ever" alt="Click here to read &lt;em&gt;Scribblenauts&lt;/em&gt; Creators' Gravity-Defying Xbox Live Shooter &lt;em&gt;Hybrid&lt;/em&gt; is Back and Better Than Ever" src="http://cache.kotaku.com/assets/images/9/2012/01/small_4fdeb425ed5afeded65223e33bc8bc31.jpg"/>
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				<!-- videoId: 35931446 --><!-- /videoId: 35931446 --> After <a href="http://kotaku.com/5776643/hybrid-turns-shooters-upside-down-with-a-new-way-to-deathmatch">making a big splash</a> during its first showing at the 2011 Game Developers Conference, 5th Cell's dizzying cover-centric 3D shooter <em>Hybrid</em> was dragged back behind closed doors in May in order to make sure it was the "highest quality title possible". Let's see what changed the past eight months have wrought.				<a href="http://kotaku.com/5880936/scribblenauts-creators-gravity+defying-xbox-live-shooter-hybrid-is-back-and-better-than-ever" title="Click here to read more about Scribblenauts Creators' Gravity-Defying Xbox Live Shooter Hybrid is Back and Better Than Ever">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5880936/scribblenauts-creators-gravity+defying-xbox-live-shooter-hybrid-is-back-and-better-than-ever]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5880936]]></guid>
			<category><![CDATA[Hybrid]]></category>
			<category><![CDATA[5Th cell]]></category>
			<category><![CDATA[Arcade]]></category>
			<category><![CDATA[Live]]></category>
			<category><![CDATA[Video]]></category>
			<category><![CDATA[xbla"]]></category>
			<category><![CDATA[Xbox]]></category>
			<pubDate><![CDATA[Tue, 31 Jan 2012 13:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5880936&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[5th Cell's Cover Shooter Hybrid Innovates Itself into 2012]]></title>
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				<em>Hybrid</em>, the cover-focused Xbox Live Arcade shooter from the creators of <em>Scribblenauts</em> that <a href="http://kotaku.com/5776643/hybrid-turns-shooters-upside-down-with-a-new-way-to-deathmatch">made a splash at GDC earlier this year</a>, has been pushed back into 2012, the extra time used to "create the highest				<a href="http://kotaku.com/5801310/5th-cells-cover-shooter-hybrid-innovates-itself-into-2012" title="Click here to read more about 5th Cell's Cover Shooter Hybrid Innovates Itself into 2012">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5801310/5th-cells-cover-shooter-hybrid-innovates-itself-into-2012]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5801310]]></guid>
			<category><![CDATA[Blip]]></category>
			<category><![CDATA[5Th cell]]></category>
			<category><![CDATA[delay of game]]></category>
			<category><![CDATA[Hybrid]]></category>
			<category><![CDATA[Scribblenauts]]></category>
			<category><![CDATA[Xbla]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<category><![CDATA[Xbox Live Arcade]]></category>
			<pubDate><![CDATA[Thu, 12 May 2011 14:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5801310&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Hybrid Turns Shooters Upside Down With A New Way To Deathmatch]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Hybrid&lt;/em&gt; Turns Shooters Upside Down With A New Way To Deathmatch" href="http://kotaku.com/gdc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gdc</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Hybrid&lt;/em&gt; Turns Shooters Upside Down With A New Way To Deathmatch" href="http://kotaku.com/5776643/hybrid-turns-shooters-upside-down-with-a-new-way-to-deathmatch" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Hybrid&lt;/em&gt; Turns Shooters Upside Down With A New Way To Deathmatch" alt="Click here to read &lt;em&gt;Hybrid&lt;/em&gt; Turns Shooters Upside Down With A New Way To Deathmatch" src="http://cache.kotaku.com/assets/images/9/2011/03/cyr3jdf4bxo.jpg"/>
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				<!-- videoId: cyR3Jdf4bXo --><!-- /videoId: cyR3Jdf4bXo --> The next great innovation in shooting video game bad guys  is focused not on our virtual guns, but on our virtual feet.				<a href="http://kotaku.com/5776643/hybrid-turns-shooters-upside-down-with-a-new-way-to-deathmatch" title="Click here to read more about Hybrid Turns Shooters Upside Down With A New Way To Deathmatch">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5776643/hybrid-turns-shooters-upside-down-with-a-new-way-to-deathmatch]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5776643]]></guid>
			<category><![CDATA[Gdc]]></category>
			<category><![CDATA[5Th cell]]></category>
			<category><![CDATA[Gdc 2011]]></category>
			<category><![CDATA[Hybrid]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Scribblenauts]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Fri, 04 Mar 2011 13:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5776643&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[What In The World Is 'Combat Focused Movement'?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What In The World Is 'Combat Focused Movement'?" href="http://kotaku.com/hybrid/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hybrid</span></a></div -->					<div><a title="Click here to read What In The World Is 'Combat Focused Movement'?" href="http://kotaku.com/5744105/what-in-the-world-is-combat-focused-movement" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read What In The World Is 'Combat Focused Movement'?" alt="Click here to read What In The World Is 'Combat Focused Movement'?" src="http://cache.kotaku.com/assets/images/9/2011/01/small_hybrid1.jpg"/>
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				The people who made the  Scribblenauts and Drawn To Life are getting a little closer to explaining how their next game &mdash; <a href="http://kotaku.com/5697191/why-the-scribblenauts-people-are-making-a-shooter">a shooter, of all things</a> &mdash; is unique.				<a href="http://kotaku.com/5744105/what-in-the-world-is-combat-focused-movement" title="Click here to read more about What In The World Is 'Combat Focused Movement'?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5744105/what-in-the-world-is-combat-focused-movement]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5744105]]></guid>
			<category><![CDATA[Hybrid]]></category>
			<category><![CDATA[5Th cell]]></category>
			<category><![CDATA[Gdc2011]]></category>
			<category><![CDATA[Xbox Live Arcade]]></category>
			<pubDate><![CDATA[Wed, 26 Jan 2011 15:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5744105&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Why The Scribblenauts People Are Making A Shooter]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Why The Scribblenauts People Are Making A Shooter" href="http://kotaku.com/hybrid/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hybrid</span></a></div -->					<div><a title="Click here to read Why The Scribblenauts People Are Making A Shooter" href="http://kotaku.com/5697191/why-the-scribblenauts-people-are-making-a-shooter" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Why The Scribblenauts People Are Making A Shooter" alt="Click here to read Why The Scribblenauts People Are Making A Shooter" src="http://cache.kotaku.com/assets/images/9/2010/11/small_mh-qbl734ii.jpg"/>
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				<!-- videoId: mh-qbL734II --><!-- /videoId: mh-qbL734II --> If you know a little something about which people make which video games, the trailer for a game called Hybrid released late last month seemed strange.				<a href="http://kotaku.com/5697191/why-the-scribblenauts-people-are-making-a-shooter" title="Click here to read more about Why The Scribblenauts People Are Making A Shooter">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5697191/why-the-scribblenauts-people-are-making-a-shooter]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5697191]]></guid>
			<category><![CDATA[Hybrid]]></category>
			<category><![CDATA[5Th cell]]></category>
			<category><![CDATA[Drawn To Life]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Scribblenauts]]></category>
			<category><![CDATA[Super scirbblenauts]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Tue, 23 Nov 2010 13:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5697191&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Scribblenauts Developer Shoots Out New Game]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Scribblenauts Developer Shoots Out New Game" href="http://kotaku.com/hybrid/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hybrid</span></a></div -->					<div><a title="Click here to read Scribblenauts Developer Shoots Out New Game" href="http://kotaku.com/5676252/scribblenauts-developer-shoots-out-new-game" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Scribblenauts Developer Shoots Out New Game" alt="Click here to read Scribblenauts Developer Shoots Out New Game" src="http://cache.kotaku.com/assets/images/9/2011/11/small_hybrid.jpg"/>
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				5th Cell, the developer behind innovative titles like Drawn to Life and Scribblenauts, revealed its upcoming title. The game is called Hybrid, and it's a post-apocalyptic third-person shooter.				<a href="http://kotaku.com/5676252/scribblenauts-developer-shoots-out-new-game" title="Click here to read more about Scribblenauts Developer Shoots Out New Game">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5676252/scribblenauts-developer-shoots-out-new-game]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5676252]]></guid>
			<category><![CDATA[Hybrid]]></category>
			<category><![CDATA[Drawn To Life]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Press play]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[Xbla]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Fri, 29 Oct 2010 02:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5676252&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Atari Founder Returns To Development With Battleswarm]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Atari Founder Returns To Development With Battleswarm" href="http://kotaku.com/nolan-bushnell/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nolanbushnell</span></a></div -->					<div><a title="Click here to read Atari Founder Returns To Development With Battleswarm" href="http://kotaku.com/5326494/atari-founder-returns-to-development-with-battleswarm" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Atari Founder Returns To Development With Battleswarm" alt="Click here to read Atari Founder Returns To Development With Battleswarm" src="http://cache.kotaku.com/assets/images/9/2009/07/battleswarm_01.jpg"/>
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				 <a class="autolink" title="Click here to read more posts tagged NOLAN BUSHNELL" title="Click here to read more posts tagged NOLAN BUSHNELL" href="http://kotaku.com/tag/nolan-bushnell/">Nolan Bushnell</a>, creator of Pong and founder of Atari, returns to game development with <a class="autolink" title="Click here to read more posts tagged BATTLESWARM: FIELD OF HONOR" title="Click here to read more posts tagged BATTLESWARM: FIELD OF HONOR" href="http://kotaku.com/tag/battleswarm%7c-field-of-honor/">Battleswarm: Field of Honor</a>, a real-time strategy / first-person shooter hybrid he describes as "a mash-up between StarCraft and Starship Troopers."				<a href="http://kotaku.com/5326494/atari-founder-returns-to-development-with-battleswarm" title="Click here to read more about Atari Founder Returns To Development With Battleswarm">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5326494/atari-founder-returns-to-development-with-battleswarm]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5326494]]></guid>
			<category><![CDATA[Nolan Bushnell]]></category>
			<category><![CDATA[Atari]]></category>
			<category><![CDATA[Battleswarm: Field of Honor]]></category>
			<category><![CDATA[Fps]]></category>
			<category><![CDATA[Hybrid]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[Pong]]></category>
			<category><![CDATA[Rts]]></category>
			<pubDate><![CDATA[Thu, 30 Jul 2009 13:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5326494&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Puzzle Quest and the 'Best of Both Worlds']]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Puzzle Quest and the 'Best of Both Worlds'" href="http://kotaku.com/hybrid/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hybrid</span></a></div -->					<div><a title="Click here to read Puzzle Quest and the 'Best of Both Worlds'" href="http://kotaku.com/5103536/puzzle-quest-and-the-best-of-both-worlds" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Puzzle Quest and the 'Best of Both Worlds'" alt="Click here to read Puzzle Quest and the 'Best of Both Worlds'" src="http://cache.kotaku.com/assets/images/9/2008/12/puzzle_questthumb.jpg"/>
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				 GameSetWatch has a nice essay up from Gregory Weir, who takes a look at why <i>Puzzle Quest</i> was so damn successful at creating a satisfying hybrid.				<a href="http://kotaku.com/5103536/puzzle-quest-and-the-best-of-both-worlds" title="Click here to read more about Puzzle Quest and the 'Best of Both Worlds'">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5103536/puzzle-quest-and-the-best-of-both-worlds]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5103536]]></guid>
			<category><![CDATA[Hybrid]]></category>
			<category><![CDATA[Puzzle quest]]></category>
			<category><![CDATA[Game Design]]></category>
			<category><![CDATA[Industry]]></category>
			<pubDate><![CDATA[Sat, 06 Dec 2008 17:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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