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		<title><![CDATA[Kotaku: High Voltage]]></title>
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			<title><![CDATA[Kotaku: High Voltage]]></title>
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		<description><![CDATA[Kotaku posts tagged High Voltage]]></description>
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			<title><![CDATA[Author of Negative Conduit 2 Review Becomes Target of Studio's Ire, His Novel Attacked on Amazon]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Author of Negative &lt;em&gt;Conduit 2&lt;/em&gt; Review Becomes Target of Studio's Ire, His Novel Attacked on Amazon" href="http://kotaku.com/retaliation/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">retaliation</span></a></div -->					<div><a title="Click here to read Author of Negative &lt;em&gt;Conduit 2&lt;/em&gt; Review Becomes Target of Studio's Ire, His Novel Attacked on Amazon" href="http://kotaku.com/5804089/author-of-negative-conduit-2-review-becomes-target-of-studios-ire-his-novel-attacked-on-amazon" class="pp_image">
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				Video game development company <a href="http://www.high-voltage.com/">High Voltage Software </a>was so chagrined by a negative review of their game, <em> The Conduit 2</em>, its creative director may have encouraged studio staff to retaliate against the author&mdash;by inundating the Amazon page for his novel with negative reviews.				<a href="http://kotaku.com/5804089/author-of-negative-conduit-2-review-becomes-target-of-studios-ire-his-novel-attacked-on-amazon" title="Click here to read more about Author of Negative Conduit 2 Review Becomes Target of Studio's Ire, His Novel Attacked on Amazon">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5804089/author-of-negative-conduit-2-review-becomes-target-of-studios-ire-his-novel-attacked-on-amazon]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5804089]]></guid>
			<category><![CDATA[retaliation]]></category>
			<category><![CDATA[Amazon]]></category>
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			<category><![CDATA[Conduit]]></category>
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			<category><![CDATA[High Voltage Software]]></category>
			<category><![CDATA[Joystiq]]></category>
			<category><![CDATA[T. Michael Murdock]]></category>
			<category><![CDATA[The Conduit]]></category>
			<category><![CDATA[The Conduit 2]]></category>
			<pubDate><![CDATA[Fri, 20 May 2011 16:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Drew Cohen]]></dc:creator>
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			<title><![CDATA[Conduit's Developer Vows They'll Bring the Game to 3DS]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Conduit's Developer Vows They'll Bring the Game to 3DS" href="http://kotaku.com/3ds/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">3ds</span></a></div -->					<div><a title="Click here to read Conduit's Developer Vows They'll Bring the Game to 3DS" href="http://kotaku.com/5751482/conduits-developer-vows-theyll-bring-the-game-to-3ds" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Conduit's Developer Vows They'll Bring the Game to 3DS" alt="Click here to read Conduit's Developer Vows They'll Bring the Game to 3DS" src="http://cache.kotaku.com/assets/images/9/2011/02/small_21791conduit2_screen1.jpg"/>
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				Conduit 2 (it dropped the "The"), the sequel to the pioneering Wii shooter, has had its release date pushed back twice. Once developer High Voltage finishes it, though, they'll begin working on an installment for the Nintendo 3DS.				<a href="http://kotaku.com/5751482/conduits-developer-vows-theyll-bring-the-game-to-3ds" title="Click here to read more about Conduit's Developer Vows They'll Bring the Game to 3DS">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5751482/conduits-developer-vows-theyll-bring-the-game-to-3ds]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5751482]]></guid>
			<category><![CDATA[3ds]]></category>
			<category><![CDATA[Conduit]]></category>
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			<category><![CDATA[Eric nofsinger]]></category>
			<category><![CDATA[high voltage]]></category>
			<category><![CDATA[High Voltage Software]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[The Conduit]]></category>
			<category><![CDATA[The Conduit 2]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Thu, 03 Feb 2011 21:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Tournament of Legends Review: Maximus Flailing]]></title>
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				<div style="width: 480px;"><!-- videoId: 63626 --><!-- /videoId: 63626 --></div>				<a href="http://kotaku.com/5581744/tournament-of-legends-review-maximus-flailing" title="Click here to read more about Tournament of Legends Review: Maximus Flailing">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5581744/tournament-of-legends-review-maximus-flailing]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5581744]]></guid>
			<category><![CDATA[Review]]></category>
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			<category><![CDATA[Top]]></category>
			<category><![CDATA[Tournament of legends]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Thu, 08 Jul 2010 13:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Frankenreview: The Conduit]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Frankenreview: The Conduit" href="http://kotaku.com/round-up/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">roundup</span></a></div -->					<div><a title="Click here to read Frankenreview: The Conduit" href="http://kotaku.com/5306510/frankenreview-the-conduit" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Frankenreview: The Conduit" alt="Click here to read Frankenreview: The Conduit" src="http://cache.kotaku.com/assets/images/9/2012/01/small_c896ccfcec59c794f977ae45420a12ed.png"/>
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				High Voltage an Sega seek to take on the mantle of the Nintendo Wii's signature first-person shooter with The Conduit. Have they succeeded?				<a href="http://kotaku.com/5306510/frankenreview-the-conduit" title="Click here to read more about Frankenreview: The Conduit">More&nbsp;&raquo;</a>
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			<category><![CDATA[Round Up]]></category>
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			<category><![CDATA[Original]]></category>
			<category><![CDATA[Sega]]></category>
			<category><![CDATA[The Conduit]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Thu, 02 Jul 2009 16:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5306510&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[High Voltage's Gladiator A.D. First Impressions]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read High Voltage's Gladiator A.D. First Impressions" href="http://kotaku.com/e3-2009/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">e32009</span></a></div -->					<div><a title="Click here to read High Voltage's Gladiator A.D. First Impressions" href="http://kotaku.com/5283336/high-voltages-gladiator-ad-first-impressions" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read High Voltage's Gladiator A.D. First Impressions" alt="Click here to read High Voltage's Gladiator A.D. First Impressions" src="http://cache.kotaku.com/assets/images/9/2009/06/gladiator.jpg"/>
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				 The Conduit developer <a class="autolink" title="Click here to read more posts tagged HIGH VOLTAGE" title="Click here to read more posts tagged HIGH VOLTAGE" href="http://kotaku.com/tag/high-voltage/">High Voltage</a> is bringing the original arena sport to the Wii with <a class="autolink" title="Click here to read more posts tagged GLADIATOR A.D." title="Click here to read more posts tagged GLADIATOR A.D." href="http://kotaku.com/tag/gladiator-a%27d%27/">Gladiator A.D.</a>, part fighting game, part roleplaying game.				<a href="http://kotaku.com/5283336/high-voltages-gladiator-ad-first-impressions" title="Click here to read more about High Voltage's Gladiator A.D. First Impressions">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5283336/high-voltages-gladiator-ad-first-impressions]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5283336]]></guid>
			<category><![CDATA[E3 2009]]></category>
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			<category><![CDATA[Gladiator A.D.]]></category>
			<category><![CDATA[high voltage]]></category>
			<category><![CDATA[Impressions]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Mon, 08 Jun 2009 16:10:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5283336&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Gladiator Looks Like A Bloody Mess]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Gladiator Looks Like A Bloody Mess" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read Gladiator Looks Like A Bloody Mess" href="http://kotaku.com/5271712/gladiator-looks-like-a-bloody-mess" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Gladiator Looks Like A Bloody Mess" alt="Click here to read Gladiator Looks Like A Bloody Mess" src="http://cache.kotaku.com/assets/images/9/2009/05/gladiator.jpg"/>
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				Here's the first footage of <a class="autolink" title="Click here to read more posts tagged GLADIATOR AD" title="Click here to read more posts tagged GLADIATOR AD" href="http://kotaku.com/tag/gladiator-ad/">Gladiator AD</a>, <a class="autolink" title="Click here to read more posts tagged HIGH VOLTAGE" title="Click here to read more posts tagged HIGH VOLTAGE" href="http://kotaku.com/tag/high-voltage/">High Voltage</a>'s new fighting game for the Wii. Bloody! Let's just hope the MotionPlus-compatible gameplay is better than their grasp on history in that opening dialogue.				<a href="http://kotaku.com/5271712/gladiator-looks-like-a-bloody-mess" title="Click here to read more about Gladiator Looks Like A Bloody Mess">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5271712/gladiator-looks-like-a-bloody-mess]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5271712]]></guid>
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			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Thu, 28 May 2009 06:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5271712&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Conduit Developers Announce ANOTHER New Game]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Conduit Developers Announce ANOTHER New Game" href="http://kotaku.com/wii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wii</span></a></div -->					<div><a title="Click here to read Conduit Developers Announce ANOTHER New Game" href="http://kotaku.com/5271084/conduit-developers-announce-another-new-game" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Conduit Developers Announce ANOTHER New Game" alt="Click here to read Conduit Developers Announce ANOTHER New Game" src="http://cache.kotaku.com/assets/images/9/2009/05/thegrinder.jpg"/>
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				<a class="autolink" title="Click here to read more posts tagged HIGH VOLTAGE" title="Click here to read more posts tagged HIGH VOLTAGE" href="http://kotaku.com/tag/high-voltage/">High Voltage</a> are working on The Conduit. And Gladiator AD. And now they've just revealed a <em>third </em>game, only <a href="http://kotaku.com/5269446/conduit-developers-unveil-new-roman-fighting-game">a day after revealing Gladiator</a>. Slow down, guys!				<a href="http://kotaku.com/5271084/conduit-developers-announce-another-new-game" title="Click here to read more about Conduit Developers Announce ANOTHER New Game">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5271084/conduit-developers-announce-another-new-game]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5271084]]></guid>
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			<category><![CDATA[The Grinder]]></category>
			<pubDate><![CDATA[Wed, 27 May 2009 03:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Conduit Developers Unveil New Roman Fighting Game]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Conduit Developers Unveil New Roman Fighting Game" href="http://kotaku.com/wii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wii</span></a></div -->					<div><a title="Click here to read Conduit Developers Unveil New Roman Fighting Game" href="http://kotaku.com/5269446/conduit-developers-unveil-new-roman-fighting-game" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Conduit Developers Unveil New Roman Fighting Game" alt="Click here to read Conduit Developers Unveil New Roman Fighting Game" src="http://cache.kotaku.com/assets/images/9/2009/05/gladiator.jpg"/>
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				Conduit developers <a class="autolink" title="Click here to read more posts tagged HIGH VOLTAGE" title="Click here to read more posts tagged HIGH VOLTAGE" href="http://kotaku.com/tag/high-voltage/">High Voltage</a> mustn't have got the memo. E3 is next week, not this week. Regardless, they've chosen today to announce their latest project, <a class="autolink" title="Click here to read more posts tagged GLADIATOR AD" title="Click here to read more posts tagged GLADIATOR AD" href="http://kotaku.com/tag/gladiator-ad/">Gladiator AD</a>.				<a href="http://kotaku.com/5269446/conduit-developers-unveil-new-roman-fighting-game" title="Click here to read more about Conduit Developers Unveil New Roman Fighting Game">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5269446/conduit-developers-unveil-new-roman-fighting-game]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5269446]]></guid>
			<category><![CDATA[Wii]]></category>
			<category><![CDATA[Gladiator AD]]></category>
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			<category><![CDATA[News]]></category>
			<category><![CDATA[Nintendo]]></category>
			<pubDate><![CDATA[Mon, 25 May 2009 22:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5269446&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[High Voltage: The Conduit Different From Other Core Sega Wii Titles]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read High Voltage: The Conduit Different From Other Core Sega Wii Titles" href="http://kotaku.com/high-voltage/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">highvoltage</span></a></div -->					<div><a title="Click here to read High Voltage: The Conduit Different From Other Core Sega Wii Titles" href="http://kotaku.com/5262671/high-voltage-the-conduit-different-from-other-core-sega-wii-titles" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read High Voltage: The Conduit Different From Other Core Sega Wii Titles" alt="Click here to read High Voltage: The Conduit Different From Other Core Sega Wii Titles" src="http://cache.kotaku.com/assets/images/9/2009/05/conduitbox.jpg"/>
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				 <a class="autolink" title="Click here to read more posts tagged HIGH VOLTAGE" title="Click here to read more posts tagged HIGH VOLTAGE" href="http://kotaku.com/tag/high-voltage/">High Voltage</a> chief creative officer Eric Nofsinger explains why <a class="autolink" title="Click here to read more posts tagged THE CONDUIT" title="Click here to read more posts tagged THE CONDUIT" href="http://kotaku.com/tag/the-conduit/">The Conduit</a> won't suffer the same poor sales as Sega's other core Wii titles, MadWorld and The House of the Dead: Overkill.				<a href="http://kotaku.com/5262671/high-voltage-the-conduit-different-from-other-core-sega-wii-titles" title="Click here to read more about High Voltage: The Conduit Different From Other Core Sega Wii Titles">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5262671/high-voltage-the-conduit-different-from-other-core-sega-wii-titles]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5262671]]></guid>
			<category><![CDATA[high voltage]]></category>
			<category><![CDATA[Madworld]]></category>
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			<category><![CDATA[The Conduit]]></category>
			<category><![CDATA[the House fo the Dead: Overkill]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Wed, 20 May 2009 11:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[D3 Does Astro Boy]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read D3 Does Astro Boy" href="http://kotaku.com/game-announce/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gameannounce</span></a></div -->					<div><a title="Click here to read D3 Does Astro Boy" href="http://kotaku.com/5244124/d3-does-astro-boy" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read D3 Does Astro Boy" alt="Click here to read D3 Does Astro Boy" src="http://cache.kotaku.com/assets/images/9/2009/05/astroboy.jpg"/>
											</a></div>
									</div>
				 Only one robotic child stands between Metro City and the evil President Stone's robot army in <a class="autolink" title="Click here to read more posts tagged ASTRO BOY: THE VIDEO GAME" title="Click here to read more posts tagged ASTRO BOY: THE VIDEO GAME" href="http://kotaku.com/tag/astro-boy%7c-the-video-game/">Astro Boy: The Video Game</a>, coming this October from <a class="autolink" title="Click here to read more posts tagged D3 PUBLISHER" title="Click here to read more posts tagged D3 PUBLISHER" href="http://kotaku.com/tag/d3-publisher/">D3 Publisher</a>.				<a href="http://kotaku.com/5244124/d3-does-astro-boy" title="Click here to read more about D3 Does Astro Boy">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5244124/d3-does-astro-boy]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5244124]]></guid>
			<category><![CDATA[Game Announce]]></category>
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			<category><![CDATA[Ps2]]></category>
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			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Thu, 07 May 2009 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5244124&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[High Voltage: New Wii Exclusives Can Handle ... Tens of On-Screen Enemies]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read High Voltage: New Wii Exclusives Can Handle ... Tens of On-Screen Enemies" href="http://kotaku.com/one-million-dollars/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">onemilliondollars</span></a></div -->					<div><a title="Click here to read High Voltage: New Wii Exclusives Can Handle ... Tens of On-Screen Enemies" href="http://kotaku.com/5237030/high-voltage-new-wii-exclusives-can-handle--tens-of-on+screen-enemies" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read High Voltage: New Wii Exclusives Can Handle ... Tens of On-Screen Enemies" alt="Click here to read High Voltage: New Wii Exclusives Can Handle ... Tens of On-Screen Enemies" src="http://cache.kotaku.com/assets/images/9/2009/05/custom_1241276998626_dr_evil_one_million_dollars.jpg"/>
											</a></div>
									</div>
				<a class="autolink" title="Click here to read more posts tagged HIGH VOLTAGE" title="Click here to read more posts tagged HIGH VOLTAGE" href="http://kotaku.com/tag/high-voltage/">High Voltage</a>, the studio behind the (latest) bacon-saver for Wii core gamers, The Conduit, says his house will show off two more Wii exclusives at E3, capable of five dozen onscreen foes, minimum.				<a href="http://kotaku.com/5237030/high-voltage-new-wii-exclusives-can-handle--tens-of-on+screen-enemies" title="Click here to read more about High Voltage: New Wii Exclusives Can Handle ... Tens of On-Screen Enemies">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5237030/high-voltage-new-wii-exclusives-can-handle--tens-of-on+screen-enemies]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5237030]]></guid>
			<category><![CDATA[One Million Dollars]]></category>
			<category><![CDATA[Conduit]]></category>
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			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Sat, 02 May 2009 13:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5237030&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The Story Behind The Conduit]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Story Behind The Conduit" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read The Story Behind The Conduit" href="http://kotaku.com/5233224/the-story-behind-the-conduit" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Story Behind The Conduit" alt="Click here to read The Story Behind The Conduit" src="http://cache.kotaku.com/assets/images/9/2009/04/48629.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				 "How can mankind fight a war that the enemy has already won?" asks the latest trailer for Sega's first-person shooter <a class="autolink" title="Click here to read more posts tagged THE CONDUIT" title="Click here to read more posts tagged THE CONDUIT" href="http://kotaku.com/tag/the-conduit/">The Conduit</a>.				<a href="http://kotaku.com/5233224/the-story-behind-the-conduit" title="Click here to read more about The Story Behind The Conduit">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5233224/the-story-behind-the-conduit]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5233224]]></guid>
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			<category><![CDATA[The Conduit]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Wed, 29 Apr 2009 17:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5233224&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The Conduit Preview: Calling Do-Overs]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Conduit Preview: Calling Do-Overs" href="http://kotaku.com/previews/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">previews</span></a></div -->					<div><a title="Click here to read The Conduit Preview: Calling Do-Overs" href="http://kotaku.com/5213564/the-conduit-preview-calling-do+overs" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Conduit Preview: Calling Do-Overs" alt="Click here to read The Conduit Preview: Calling Do-Overs" src="http://cache.kotaku.com/assets/images/9/2009/04/eye.jpg"/>
											</a></div>
									</div>
				Last night's <a class="autolink" title="Click here to read more posts tagged THE CONDUIT" title="Click here to read more posts tagged THE CONDUIT" href="http://kotaku.com/tag/the-conduit/">The Conduit</a> multiplayer event was plagued by major server issues, leaving developer <a class="autolink" title="Click here to read more posts tagged HIGH VOLTAGE" title="Click here to read more posts tagged HIGH VOLTAGE" href="http://kotaku.com/tag/high-voltage/">High Voltage</a> Software no choice but to call do-overs.				<a href="http://kotaku.com/5213564/the-conduit-preview-calling-do+overs" title="Click here to read more about The Conduit Preview: Calling Do-Overs">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5213564/the-conduit-preview-calling-do+overs]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5213564]]></guid>
			<category><![CDATA[Previews]]></category>
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			<category><![CDATA[The Conduit]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Wed, 15 Apr 2009 16:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[AJ Glasser]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5213564&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The Conduit Multiplayer In Action]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Conduit Multiplayer In Action" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read The Conduit Multiplayer In Action" href="http://kotaku.com/5212993/the-conduit-multiplayer-in-action" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Conduit Multiplayer In Action" alt="Click here to read The Conduit Multiplayer In Action" src="http://cache.kotaku.com/assets/images/9/2009/04/"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				<br clear="all" /> The latest trailer for <a class="autolink" title="Click here to read more posts tagged HIGH VOLTAGE" title="Click here to read more posts tagged HIGH VOLTAGE" href="http://kotaku.com/tag/high-voltage/">High Voltage</a> Software's Wii shooter <a class="autolink" title="Click here to read more posts tagged THE CONDUIT" title="Click here to read more posts tagged THE CONDUIT" href="http://kotaku.com/tag/the-conduit/">The Conduit</a> gives a glimpse at the game's robust online multiplayer gameplay.				<a href="http://kotaku.com/5212993/the-conduit-multiplayer-in-action" title="Click here to read more about The Conduit Multiplayer In Action">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5212993/the-conduit-multiplayer-in-action]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5212993]]></guid>
			<category><![CDATA[Clips]]></category>
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			<category><![CDATA[Screens]]></category>
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			<category><![CDATA[The Conduit]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Wed, 15 Apr 2009 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5212993&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The Conduit's All Seeing Eye]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Conduit's All Seeing Eye" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read The Conduit's All Seeing Eye" href="http://kotaku.com/5203703/the-conduits-all-seeing-eye" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Conduit's All Seeing Eye" alt="Click here to read The Conduit's All Seeing Eye" src="http://cache.kotaku.com/assets/images/9/2009/04/1971536.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				<br clear="all" /> Sega has dropped a new trailer and screens featuring the All Seeing Eye, Michael Ford's key to unraveling the mysteries pervading Washington D.C. in <a class="autolink" title="Click here to read more posts tagged THE CONDUIT" title="Click here to read more posts tagged THE CONDUIT" href="http://kotaku.com/tag/the-conduit/">The Conduit</a>.				<a href="http://kotaku.com/5203703/the-conduits-all-seeing-eye" title="Click here to read more about The Conduit's All Seeing Eye">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5203703/the-conduits-all-seeing-eye]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5203703]]></guid>
			<category><![CDATA[Clips]]></category>
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			<category><![CDATA[They Live]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Wed, 08 Apr 2009 13:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5203703&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The Conduit Control Customization]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Conduit Control Customization" href="http://kotaku.com/gdc09/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gdc09</span></a></div -->					<div><a title="Click here to read The Conduit Control Customization" href="http://kotaku.com/5187469/the-conduit-control-customization" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Conduit Control Customization" alt="Click here to read The Conduit Control Customization" src="http://cache.kotaku.com/assets/images/9/2009/04/custom_1238638332429_The-Conduit.jpg"/>
											</a></div>
									</div>
				 There are plenty of things to talk about when it comes to Wii shooter <a class="autolink" title="Click here to read more posts tagged THE CONDUIT" title="Click here to read more posts tagged THE CONDUIT" href="http://kotaku.com/tag/the-conduit/">The Conduit</a>, but none are more important then the controls and the absurd number of ways you can customize them.				<a href="http://kotaku.com/5187469/the-conduit-control-customization" title="Click here to read more about The Conduit Control Customization">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5187469/the-conduit-control-customization]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5187469]]></guid>
			<category><![CDATA[Gdc09]]></category>
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			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Thu, 02 Apr 2009 12:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5187469&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The Conduit Channels Hardcore Gaming To the Wii: Hands-On]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Conduit Channels Hardcore Gaming To the Wii: Hands-On" href="http://kotaku.com/the-conduit/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">theconduit</span></a></div -->					<div><a title="Click here to read The Conduit Channels Hardcore Gaming To the Wii: Hands-On" href="http://kotaku.com/5142661/the-conduit-channels-hardcore-gaming-to-the-wii-hands+on" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Conduit Channels Hardcore Gaming To the Wii: Hands-On" alt="Click here to read The Conduit Channels Hardcore Gaming To the Wii: Hands-On" src="http://img.gawkerassets.com/img/17ivpnte4h5i3jpg/original.jpg"/>
											</a></div>
									</div>
				 It's clear that High Voltage Software are excited about the ability of The Conduit, their upcoming first-person shooter geared for hardcore gamers, to ratchet the Wii's technology several notches past what it's previously pulled off.				<a href="http://kotaku.com/5142661/the-conduit-channels-hardcore-gaming-to-the-wii-hands+on" title="Click here to read more about The Conduit Channels Hardcore Gaming To the Wii: Hands-On">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5142661/the-conduit-channels-hardcore-gaming-to-the-wii-hands+on]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5142661]]></guid>
			<category><![CDATA[The Conduit]]></category>
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			<category><![CDATA[Original]]></category>
			<category><![CDATA[Sega]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Fri, 30 Jan 2009 11:00:00 EST]]></pubDate>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5142661&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The Conduit Then and Now]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Conduit Then and Now" href="http://kotaku.com/video/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">video</span></a></div -->					<div><a title="Click here to read The Conduit Then and Now" href="http://kotaku.com/5135405/the-conduit-then-and-now" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Conduit Then and Now" alt="Click here to read The Conduit Then and Now" src="http://cache.kotaku.com/assets/images/9/2009/01/44529_01.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				 To say that The Conduit has improved with age would be a bit of an understatement. It has, at least graphically, metamorphosed into something I am actually interesting in watching.				<a href="http://kotaku.com/5135405/the-conduit-then-and-now" title="Click here to read more about The Conduit Then and Now">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5135405/the-conduit-then-and-now]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5135405]]></guid>
			<category><![CDATA[Video]]></category>
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			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Sega]]></category>
			<category><![CDATA[The Conduit]]></category>
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			<pubDate><![CDATA[Tue, 20 Jan 2009 13:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[High Voltage: Wii Could Use an RPG]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read High Voltage: Wii Could Use an RPG" href="http://kotaku.com/wii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wii</span></a></div -->					<div><a title="Click here to read High Voltage: Wii Could Use an RPG" href="http://kotaku.com/5074074/high-voltage-wii-could-use-an-rpg" class="pp_image">
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				Fresh off getting Sega to be the publisher for its Wii FPS, The Conduit, High Voltage apparently is looking to deliver titles with a more traditional appeal to gamers.				<a href="http://kotaku.com/5074074/high-voltage-wii-could-use-an-rpg" title="Click here to read more about High Voltage: Wii Could Use an RPG">More&nbsp;&raquo;</a>
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			<category><![CDATA[The Conduit]]></category>
			<pubDate><![CDATA[Sun, 02 Nov 2008 13:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Sega Confirmed As Conduit For The Conduit]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sega Confirmed As Conduit For The Conduit" href="http://kotaku.com/the-conduit/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">theconduit</span></a></div -->					<div><a title="Click here to read Sega Confirmed As Conduit For The Conduit" href="http://kotaku.com/5070399/sega-confirmed-as-conduit-for-the-conduit/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Sega Confirmed As Conduit For The Conduit" alt="Click here to read Sega Confirmed As Conduit For The Conduit" src="http://cache.kotaku.com/assets/images/9/2008/10/conduitsega.jpg"/>
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				 As is often the case with rumors, confirmation one way is generally just over the horizon. Take<a href="http://kotaku.com/5070007/rumor-sega-channels-the-conduit-to-wii"> yesterday's rumor</a> that Sega was taking High Voltage Software's The Conduit for the Nintendo Wii under it's loving, publishing wing. Today Sega has issued an official press release announcing themselves as the game's publisher for North America and Europe, and Sega of America President Simon Jeffery tells us why.				<a href="http://kotaku.com/5070399/sega-confirmed-as-conduit-for-the-conduit/gallery/" title="Click here to read more about Sega Confirmed As Conduit For The Conduit">More&nbsp;&raquo;</a>
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			<category><![CDATA[Shooter]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Wed, 29 Oct 2008 12:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[The Conduit Snags Two Sheppards And A Sorbo]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Conduit Snags Two Sheppards And A Sorbo" href="http://kotaku.com/the-conduit/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">theconduit</span></a></div -->					<div><a title="Click here to read The Conduit Snags Two Sheppards And A Sorbo" href="http://kotaku.com/5063251/the-conduit-snags-two-sheppards-and-a-sorbo" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Conduit Snags Two Sheppards And A Sorbo" alt="Click here to read The Conduit Snags Two Sheppards And A Sorbo" src="http://cache.kotaku.com/assets/images/9/2008/10/sheppardsorbo.jpg"/>
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				 What would a futuristic first-person shooter be without top-notch Hollywood voice talent? Why it would be High Voltage Software's The Conduit for the Nintendo Wii, which dipped a few notches below top in their search to find the voice to match the characters in their upcoming game. Not that the actors they snagged aren't talented and entertaining. Mark A. Sheppard, the voice of the game's main character Mr. Ford, was Badger in Firefly for crying out loud. The man oozes quality. William Morgan Sheppard, the voice of John Adams, played Captain Witwicky in the Transformers movie and was the voice of Limburger in Biker Mice from Mars! 				<a href="http://kotaku.com/5063251/the-conduit-snags-two-sheppards-and-a-sorbo" title="Click here to read more about The Conduit Snags Two Sheppards And A Sorbo">More&nbsp;&raquo;</a>
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			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Tue, 14 Oct 2008 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[High Voltage Announces WiiWare Racer]]></title>
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Still not having a publisher for <em>The Conduit</em> doesn't mean High Voltage can't work on other things, such as the above <em>High Voltage Hot Rod Show</em> a WiiWare title due out sometime before the end of the year. Crazy action, don't-give-a-shit physics and a Dukes of Hazzard air horn make this look good for a few laughs among friends. You can have up to four races simultaneous in split-screen mode. Let's see Mr. 36-Man Warcraft dude take on that.				<a href="http://kotaku.com/5062348/high-voltage-announces-wiiware-racer" title="Click here to read more about High Voltage Announces WiiWare Racer">More&nbsp;&raquo;</a>
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			<category><![CDATA[Racing]]></category>
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			<category><![CDATA[wiiware]]></category>
			<pubDate><![CDATA[Sun, 12 Oct 2008 17:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[The Conduit – Still Going Strong]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Conduit – Still Going Strong" href="http://kotaku.com/impressions/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">impressions</span></a></div -->					<div><a title="Click here to read The Conduit – Still Going Strong" href="http://kotaku.com/5059734/the-conduit--still-going-strong/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Conduit – Still Going Strong" alt="Click here to read The Conduit – Still Going Strong" src="http://cache.kotaku.com/assets/images/9/2008/10/custom_1223338611471_screenshot_087_01.jpg"/>
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				<a href="http://kotaku.com/5044031/pax-hands+on-the-conduit">Last time</a> we checked in with High Voltage at PAX, they had only just gotten their hands on Wii MotionPlus. So I wasn’t too surprised to see that there really wasn’t much being done with it at the Nintendo Media Summit – but my proverbial socks were knocked off when I saw how much they’d done with the graphics in that short amount of time.				<a href="http://kotaku.com/5059734/the-conduit--still-going-strong/gallery/" title="Click here to read more about The Conduit – Still Going Strong">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 06 Oct 2008 21:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[AJ Glasser]]></dc:creator>
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			<title><![CDATA[Getting a Look at The Conduit's Visuals]]></title>
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This 90 second clip highlights the effort put into <em>The Conduit</em>'s visual detail, no mean feat considering it's working on a Wii and that's not exactly a PS3. My visual palate is about like my wine palate, I pretty much like everything, and it's gotta be offensively wrong for me to pan it. That said, you guys are more sophisticated judges of a game's graphical chops, so I'm interested in what you have to say. Does The Conduit</a> earn core-game bonafides with things like bump-mapping, the projected texture lights and depth of field focus changes?				<a href="http://kotaku.com/5059191/getting-a-look-at-the-conduits-visuals" title="Click here to read more about Getting a Look at The Conduit's Visuals">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 05 Oct 2008 18:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[The Conduit Already has MotionPlus, WiiSpeak, Sequel]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Conduit Already has MotionPlus, WiiSpeak, Sequel" href="http://kotaku.com/the-conduit/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">theconduit</span></a></div -->					<div><a title="Click here to read The Conduit Already has MotionPlus, WiiSpeak, Sequel" href="http://kotaku.com/5059019/the-conduit-already-has-motionplus-wiispeak-sequel" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Conduit Already has MotionPlus, WiiSpeak, Sequel" alt="Click here to read The Conduit Already has MotionPlus, WiiSpeak, Sequel" src="http://cache.kotaku.com/assets/images/9/2008/10/custom_1223133376783_conduit-2.jpg"/>
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				High Voltage chief operating officer Eric Nofsinger told MTV Multiplayer that <em>The Conduit</em>, due out March 2009, will support MotionPlus and WiiSpeak, and alludes to an already-planned sequel that will make greater use of those capabilities.				<a href="http://kotaku.com/5059019/the-conduit-already-has-motionplus-wiispeak-sequel" title="Click here to read more about The Conduit Already has MotionPlus, WiiSpeak, Sequel">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 04 Oct 2008 13:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Conduit Devs: Wii Worth Better Games Than It's Getting]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Conduit Devs: Wii Worth Better Games Than It's Getting" href="http://kotaku.com/wii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wii</span></a></div -->					<div><a title="Click here to read Conduit Devs: Wii Worth Better Games Than It's Getting" href="http://kotaku.com/5026583/conduit-devs-wii-worth-better-games-than-its-getting" class="pp_image">
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				High Voltage's Conduit is already looking like it'll be one of, if not <em>the</em>, best-looking Wii game around. And it's a standard FPS to boot! No party games, no plastic add-ons, nothing but shooting in the first-person. Seems an awfully "core" game to be releasing exclusively on the Wii, so why'd they bother? Creative director Matt Corso <a href="http://www.gamasutra.com/php-bin/news_index.php?story=19439">has the answer</a>:				<a href="http://kotaku.com/5026583/conduit-devs-wii-worth-better-games-than-its-getting" title="Click here to read more about Conduit Devs: Wii Worth Better Games Than It's Getting">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 18 Jul 2008 05:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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