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		<title><![CDATA[Kotaku: Hideki Kamiya]]></title>
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			<title><![CDATA[Kotaku: Hideki Kamiya]]></title>
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		<link>http://kotaku.com/tag/hideki kamiya</link>
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		<description><![CDATA[Kotaku posts tagged Hideki Kamiya]]></description>
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			<title><![CDATA[Platinum Games Says They're Not Making Metal Gear Solid Rising]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Platinum Games Says They're Not Making &lt;em&gt;Metal Gear Solid Rising&lt;/em&gt;" href="http://kotaku.com/metal-gear-solid-rising/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">metalgearsolidrising</span></a></div -->					<div><a title="Click here to read Platinum Games Says They're Not Making &lt;em&gt;Metal Gear Solid Rising&lt;/em&gt;" href="http://kotaku.com/5810537/platinum-games-says-theyre-not-making-metal-gear-solid-rising" class="pp_image">
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				Atsushi Inaba, a producer at Platinum Games, denied today that his studio is working on the next big <em>Metal Gear</em>, despite some whispers to the contrary.				<a href="http://kotaku.com/5810537/platinum-games-says-theyre-not-making-metal-gear-solid-rising" title="Click here to read more about Platinum Games Says They're Not Making Metal Gear Solid Rising">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 09 Jun 2011 21:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Watch Bayonetta, With Commentary By The Game's Creator]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Watch &lt;em&gt;Bayonetta&lt;/em&gt;, With Commentary By The Game's Creator" href="http://kotaku.com/hair/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hair</span></a></div -->					<div><a title="Click here to read Watch &lt;em&gt;Bayonetta&lt;/em&gt;, With Commentary By The Game's Creator" href="http://kotaku.com/5796051/watch-bayonetta-with-commentary-by-the-games-creator" class="pp_image">
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				Having made a start last year then seemingly forgetting all about it, <em>Bayonetta </em>creator Hideki Kamiya has dusted off the next-gen brawler and will be once again providing weekly videos where he plays through the game while telling you all about it.				<a href="http://kotaku.com/5796051/watch-bayonetta-with-commentary-by-the-games-creator" title="Click here to read more about Watch Bayonetta, With Commentary By The Game's Creator">More&nbsp;&raquo;</a>
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			<category><![CDATA[Hair]]></category>
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			<pubDate><![CDATA[Wed, 27 Apr 2011 01:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[What Is Japan's Fetish This Week? Glasses]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What Is Japan's Fetish This Week? &lt;em&gt;Glasses&lt;/em&gt;" href="http://kotaku.com/wijftw%3f/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wijftw?</span></a></div -->					<div><a title="Click here to read What Is Japan's Fetish This Week? &lt;em&gt;Glasses&lt;/em&gt;" href="http://kotaku.com/5792396/whats-japan-fetishizing-this-week-glasses" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read What Is Japan's Fetish This Week? &lt;em&gt;Glasses&lt;/em&gt;" alt="Click here to read What Is Japan's Fetish This Week? &lt;em&gt;Glasses&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/04/small_wjftw_glasses_splash_02.jpg"/>
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				In game after game, comic book after comic book, manga after manga, there they are: characters with glasses. And Japan is totally gaga for them.				<a href="http://kotaku.com/5792396/whats-japan-fetishizing-this-week-glasses" title="Click here to read more about What Is Japan's Fetish This Week? Glasses">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 21 Apr 2011 15:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Bayonetta Designer, Now Hairy And Hunky]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Bayonetta Designer, Now Hairy And Hunky" href="http://kotaku.com/hideki-kamiya/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hidekikamiya</span></a></div -->					<div><a title="Click here to read Bayonetta Designer, Now Hairy And Hunky" href="http://kotaku.com/5666379/bayonetta-designer-now-hairy-and-hunky" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Bayonetta Designer, Now Hairy And Hunky" alt="Click here to read Bayonetta Designer, Now Hairy And Hunky" src="http://cache.kotaku.com/assets/images/9/2010/10/bayonetta-has-evolved-from-devil-may-cry-says-producer-2.jpg"/>
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				 Hideki Kamiya has designed a handful of games like Viewtiful Joe, Okami and Bayonetta. In Bayonetta, the heroine sports a body suit made from her own hair. Kamiya, however, is short on hair. He's bald!				<a href="http://kotaku.com/5666379/bayonetta-designer-now-hairy-and-hunky" title="Click here to read more about Bayonetta Designer, Now Hairy And Hunky">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 18 Oct 2010 03:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[What Does Devil May Cry's Creator Think Of The Series' New Look?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What Does Devil May Cry's Creator Think Of The Series' New Look?" href="http://kotaku.com/tgs/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tgs</span></a></div -->					<div><a title="Click here to read What Does Devil May Cry's Creator Think Of The Series' New Look?" href="http://kotaku.com/5640496/what-does-devil-may-crys-creator-think-of-the-series-new-look" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read What Does Devil May Cry's Creator Think Of The Series' New Look?" alt="Click here to read What Does Devil May Cry's Creator Think Of The Series' New Look?" src="http://cache.kotaku.com/assets/images/9/2011/11/small_fcb4f4ce81b1b99c486d8d54a0cfe9d6.jpg"/>
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				Hideki Kamiya created Devil May Cry. So what does he have to say about Ninja Theory's <a href="http://kotaku.com/5638588/new-devil-may-crys-debut-trailer">new, controversial take</a> on the game's protagonist Dante?				<a href="http://kotaku.com/5640496/what-does-devil-may-crys-creator-think-of-the-series-new-look" title="Click here to read more about What Does Devil May Cry's Creator Think Of The Series' New Look?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 17 Sep 2010 03:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Bayonetta Creator Not Thrilled With Erotic Bayonetta Send-Ups]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Bayonetta Creator Not Thrilled With Erotic Bayonetta Send-Ups" href="http://kotaku.com/nsfw/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nsfw</span></a></div -->					<div><a title="Click here to read Bayonetta Creator Not Thrilled With Erotic Bayonetta Send-Ups" href="http://kotaku.com/5538030/bayonetta-creator-not-thrilled-with-erotic-bayonetta-send+ups" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Bayonetta Creator Not Thrilled With Erotic Bayonetta Send-Ups" alt="Click here to read Bayonetta Creator Not Thrilled With Erotic Bayonetta Send-Ups" src="http://cache.kotaku.com/assets/images/9/2011/11/small_29017307db474be8aa4f78762ee3b74f.jpg"/>
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				 Bayonetta is one sexy game. The main character, Bayonetta, is encased in a full-body suit made of human hair and struts around in high heels outfitted with pistols. See? That's hot. And is fertile ground for porn parody fan art.				<a href="http://kotaku.com/5538030/bayonetta-creator-not-thrilled-with-erotic-bayonetta-send+ups" title="Click here to read more about Bayonetta Creator Not Thrilled With Erotic Bayonetta Send-Ups">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 13 May 2010 08:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[No Star Fox? Nintendo, You Have A Volunteer]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read No Star Fox? Nintendo, You Have A Volunteer" href="http://kotaku.com/hideki-kamiya/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hidekikamiya</span></a></div -->					<div><a title="Click here to read No Star Fox? Nintendo, You Have A Volunteer" href="http://kotaku.com/5520109/no-star-fox-nintendo-you-have-a-volunteer" class="pp_image">
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				 There has not been a new Star Fox game, recently. The sci-fi adventure series debuted in 1993 and saw a Nintendo DS title in 2006. It's now 2010, and where's a new Star Fox game?				<a href="http://kotaku.com/5520109/no-star-fox-nintendo-you-have-a-volunteer" title="Click here to read more about No Star Fox? Nintendo, You Have A Volunteer">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 19 Apr 2010 07:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Bayonetta In 3D]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Bayonetta In 3D" href="http://kotaku.com/sega/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sega</span></a></div -->					<div><a title="Click here to read Bayonetta In 3D" href="http://kotaku.com/5513223/bayonetta-in-3d" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Bayonetta In 3D" alt="Click here to read Bayonetta In 3D" src="http://cache.kotaku.com/assets/images/9/2010/04/image130.png"/>
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				 But you can't play it. Sorry!				<a href="http://kotaku.com/5513223/bayonetta-in-3d" title="Click here to read more about Bayonetta In 3D">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 09 Apr 2010 07:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Bayonetta Designer Mentions Bayonetta Spin-Off]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Bayonetta Designer Mentions Bayonetta Spin-Off" href="http://kotaku.com/bayonetta/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">bayonetta</span></a></div -->					<div><a title="Click here to read Bayonetta Designer Mentions Bayonetta Spin-Off" href="http://kotaku.com/5454554/bayonetta-designer-mentions-bayonetta-spin+off" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Bayonetta Designer Mentions Bayonetta Spin-Off" alt="Click here to read Bayonetta Designer Mentions Bayonetta Spin-Off" src="http://cache.kotaku.com/assets/images/9/2010/01/bayonetta.jpg"/>
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				 Bayonetta, the "climax" action game, features a gun-heel wearing, pistol-slinging heroine names Bayonetta. The game has gotten good reviews in both the West and Japan. So, let's kick off the sequel talk.				<a href="http://kotaku.com/5454554/bayonetta-designer-mentions-bayonetta-spin+off" title="Click here to read more about Bayonetta Designer Mentions Bayonetta Spin-Off">More&nbsp;&raquo;</a>
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			<category><![CDATA[bayonetta]]></category>
			<category><![CDATA[hideki kamiya]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[Platinum Games]]></category>
			<category><![CDATA[Sega]]></category>
			<pubDate><![CDATA[Fri, 22 Jan 2010 09:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Viewtiful Joe Designer Would Like To Make More Viewtiful Joe]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Viewtiful Joe Designer Would Like To Make More Viewtiful Joe" href="http://kotaku.com/capcom/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">capcom</span></a></div -->					<div><a title="Click here to read Viewtiful Joe Designer Would Like To Make More Viewtiful Joe" href="http://kotaku.com/5421111/viewtiful-joe-designer-would-like-to-make-more-viewtiful-joe" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Viewtiful Joe Designer Would Like To Make More Viewtiful Joe" alt="Click here to read Viewtiful Joe Designer Would Like To Make More Viewtiful Joe" src="http://cache.kotaku.com/assets/images/9/2009/12/viewtifuljoe.jpg"/>
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				 Once upon a time, game designer <a class="autolink" title="Click here to read more posts tagged #hidekikamiya" title="Click here to read more posts tagged #hidekikamiya" href="http://kotaku.com/tag/hidekikamiya/">Hideki Kamiya</a> worked at Capcom and made games like <a class="autolink" title="Click here to read more posts tagged #viewtifuljoe" title="Click here to read more posts tagged #viewtifuljoe" href="http://kotaku.com/tag/viewtifuljoe/">Viewtiful Joe</a> and Okami. Now he works at new start-up Platinum Games and makes games like Bayonetta.				<a href="http://kotaku.com/5421111/viewtiful-joe-designer-would-like-to-make-more-viewtiful-joe" title="Click here to read more about Viewtiful Joe Designer Would Like To Make More Viewtiful Joe">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5421111/viewtiful-joe-designer-would-like-to-make-more-viewtiful-joe]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5421111]]></guid>
			<category><![CDATA[Capcom]]></category>
			<category><![CDATA[hideki kamiya]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[Viewtiful Joe]]></category>
			<pubDate><![CDATA[Tue, 08 Dec 2009 00:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[The First Test Run Of Okami Was "Incredibly Boring"]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The First Test Run Of Okami Was &quot;Incredibly Boring&quot;" href="http://kotaku.com/hideki-kamiya/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hidekikamiya</span></a></div -->					<div><a title="Click here to read The First Test Run Of Okami Was &quot;Incredibly Boring&quot;" href="http://kotaku.com/5397498/the-first-test-run-of-okami-was-incredibly-boring" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The First Test Run Of Okami Was &quot;Incredibly Boring&quot;" alt="Click here to read The First Test Run Of Okami Was &quot;Incredibly Boring&quot;" src="http://cache.kotaku.com/assets/images/9/2009/11/Okami_boxart.jpg"/>
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				 <a class="autolink" title="Click here to read more posts tagged #hidekikamiya" title="Click here to read more posts tagged #hidekikamiya" href="http://kotaku.com/tag/hidekikamiya/">Hideki Kamiya</a>, designer of Bayonetta, created Okami back when he worked at Capcom's Clover. In the recent issue of Famitsu (translated by 1Up), Kamiya looks back at making Okami.				<a href="http://kotaku.com/5397498/the-first-test-run-of-okami-was-incredibly-boring" title="Click here to read more about The First Test Run Of Okami Was "Incredibly Boring"">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5397498/the-first-test-run-of-okami-was-incredibly-boring]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5397498]]></guid>
			<category><![CDATA[hideki kamiya]]></category>
			<category><![CDATA[Capcom]]></category>
			<category><![CDATA[Clover]]></category>
			<category><![CDATA[Okami]]></category>
			<category><![CDATA[Platinum Games]]></category>
			<pubDate><![CDATA[Thu, 05 Nov 2009 01:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[What Game Does Bayonetta Creator Hideki Kamiya Want Sega To Make?]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What Game Does Bayonetta Creator Hideki Kamiya Want Sega To Make?" href="http://kotaku.com/sega/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sega</span></a></div -->					<div><a title="Click here to read What Game Does Bayonetta Creator Hideki Kamiya Want Sega To Make?" href="http://kotaku.com/5387157/what-game-does-bayonetta-creator-hideki-kamiya-want-sega-to-make" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read What Game Does Bayonetta Creator Hideki Kamiya Want Sega To Make?" alt="Click here to read What Game Does Bayonetta Creator Hideki Kamiya Want Sega To Make?" src="http://cache.kotaku.com/assets/images/9/2009/10/afterburner_climax.jpg"/>
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				Every Sega fan has at some point foolishly hoped for a sequel to a forgotten franchise from the publisher, whether it be Shenmue III, Phantasy Star V or something with Jet Set Radio in the title. What about <a class="autolink" title="Click here to read more posts tagged #hidekikamiya" title="Click here to read more posts tagged #hidekikamiya" href="http://kotaku.com/tag/hidekikamiya/">Hideki Kamiya</a>?				<a href="http://kotaku.com/5387157/what-game-does-bayonetta-creator-hideki-kamiya-want-sega-to-make" title="Click here to read more about What Game Does Bayonetta Creator Hideki Kamiya Want Sega To Make?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5387157/what-game-does-bayonetta-creator-hideki-kamiya-want-sega-to-make]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5387157]]></guid>
			<category><![CDATA[Sega]]></category>
			<category><![CDATA[After burner climax]]></category>
			<category><![CDATA[bayonetta]]></category>
			<category><![CDATA[hideki kamiya]]></category>
			<pubDate><![CDATA[Wed, 21 Oct 2009 20:20:01 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Bayonetta Designer Concedes He Is Bald, But Not Gay (Squabbles With Itagaki?!)]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Bayonetta Designer Concedes He Is Bald, But Not Gay (Squabbles With Itagaki?!)" href="http://kotaku.com/smack-talk/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">smacktalk</span></a></div -->					<div><a title="Click here to read Bayonetta Designer Concedes He Is Bald, But Not Gay (Squabbles With Itagaki?!)" href="http://kotaku.com/5379284/bayonetta-designer-concedes-he-is-bald-but-not-gay-squabbles-with-itagaki" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Bayonetta Designer Concedes He Is Bald, But Not Gay (Squabbles With Itagaki?!)" alt="Click here to read Bayonetta Designer Concedes He Is Bald, But Not Gay (Squabbles With Itagaki?!)" src="http://cache.kotaku.com/assets/images/9/2009/10/3600478564_54271851b5_o.jpg"/>
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				 M'kay... We're not sure why it matters how much hair covers his head and where he dips his candlestick, but Bayonetta designer <a class="autolink" title="Click here to read more posts tagged HIDEKI KAMIYA" title="Click here to read more posts tagged HIDEKI KAMIYA" href="http://kotaku.com/tag/hideki-kamiya/">Hideki Kamiya</a> brought his hairless noggin and heterosexuality into a recent interview &mdash; among other things.				<a href="http://kotaku.com/5379284/bayonetta-designer-concedes-he-is-bald-but-not-gay-squabbles-with-itagaki" title="Click here to read more about Bayonetta Designer Concedes He Is Bald, But Not Gay (Squabbles With Itagaki?!)">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5379284/bayonetta-designer-concedes-he-is-bald-but-not-gay-squabbles-with-itagaki]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5379284]]></guid>
			<category><![CDATA[Smack Talk]]></category>
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			<category><![CDATA[hideki kamiya]]></category>
			<category><![CDATA[tomonobu itagaki]]></category>
			<pubDate><![CDATA[Mon, 12 Oct 2009 03:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Itagaki Bayonetta Creator Hate May Provide Game Clues]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Itagaki Bayonetta Creator Hate May Provide Game Clues" href="http://kotaku.com/smack-talk/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">smacktalk</span></a></div -->					<div><a title="Click here to read Itagaki Bayonetta Creator Hate May Provide Game Clues" href="http://kotaku.com/5282784/itagaki-bayonetta-creator-hate-may-provide-game-clues" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Itagaki Bayonetta Creator Hate May Provide Game Clues" alt="Click here to read Itagaki Bayonetta Creator Hate May Provide Game Clues" src="http://cache.kotaku.com/assets/images/9/2011/11/small_1adea317498baec8c541493c33fd47d8.jpg"/>
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				<i>Dead or Alive</i> creator Tomonobu Itagaki has left Tecmo's Team Ninja. He's been away, but has returned with a new start-up, unofficially dubbed the Tokyo Vikings.				<a href="http://kotaku.com/5282784/itagaki-bayonetta-creator-hate-may-provide-game-clues" title="Click here to read more about Itagaki Bayonetta Creator Hate May Provide Game Clues">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5282784/itagaki-bayonetta-creator-hate-may-provide-game-clues]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5282784]]></guid>
			<category><![CDATA[Smack Talk]]></category>
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			<category><![CDATA[Dead Or Alive]]></category>
			<category><![CDATA[hideki kamiya]]></category>
			<category><![CDATA[Team Ninja]]></category>
			<category><![CDATA[Tecmo]]></category>
			<category><![CDATA[Tokyo vikings]]></category>
			<category><![CDATA[tomonobu itagaki]]></category>
			<pubDate><![CDATA[Mon, 08 Jun 2009 08:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Bayonetta Foreplay At E3: Megatons & Gigatons]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Bayonetta Foreplay At E3: Megatons &amp; Gigatons" href="http://kotaku.com/e3-2009/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">e32009</span></a></div -->					<div><a title="Click here to read Bayonetta Foreplay At E3: Megatons &amp; Gigatons" href="http://kotaku.com/5279487/bayonetta-foreplay-at-e3-megatons--gigatons" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Bayonetta Foreplay At E3: Megatons &amp; Gigatons" alt="Click here to read Bayonetta Foreplay At E3: Megatons &amp; Gigatons" src="http://cache.kotaku.com/assets/images/9/2009/06/bayonetta_e3_hands_on.jpg"/>
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				PlatinumGames' <em>Bayonetta</em> is packed with megatons. The action game from <em>Devil May Cry</em> creator <a class="autolink" title="Click here to read more posts tagged HIDEKI KAMIYA" title="Click here to read more posts tagged HIDEKI KAMIYA" href="http://kotaku.com/tag/hideki-kamiya/">Hideki Kamiya</a> starring titular witch Bayonetta was playable at E3 this week and we got to unleash some of those megatons.				<a href="http://kotaku.com/5279487/bayonetta-foreplay-at-e3-megatons--gigatons" title="Click here to read more about Bayonetta Foreplay At E3: Megatons & Gigatons">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5279487/bayonetta-foreplay-at-e3-megatons--gigatons]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5279487]]></guid>
			<category><![CDATA[E3 2009]]></category>
			<category><![CDATA[bayonetta]]></category>
			<category><![CDATA[E3]]></category>
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			<category><![CDATA[hideki kamiya]]></category>
			<category><![CDATA[platinumgames]]></category>
			<category><![CDATA[Sega]]></category>
			<pubDate><![CDATA[Fri, 05 Jun 2009 16:00:10 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Bayonetta's First Climax As Explained By Hideki Kamiya]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Bayonetta's First Climax As Explained By Hideki Kamiya" href="http://kotaku.com/platinum-games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">platinumgames</span></a></div -->					<div><a title="Click here to read Bayonetta's First Climax As Explained By Hideki Kamiya" href="http://kotaku.com/5252384/bayonettas-first-climax-as-explained-by-hideki-kamiya" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Bayonetta's First Climax As Explained By Hideki Kamiya" alt="Click here to read Bayonetta's First Climax As Explained By Hideki Kamiya" src="http://cache.kotaku.com/assets/images/9/2011/11/small_81bd55de58a8aed3bd19806758b71c4c.jpg"/>
											</a></div>
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				The <a href="http://kotaku.com/5206664/new-bayonetta-trailer-is-completely-insane">most recent trailer</a> for PlatinumGames <em>Bayonetta</em> comes and goes in a mere 90-seconds, an attention-stealing high speed montage of gameplay and cut scenes. Hardly enough time to appreciate its subtly and secrets.				<a href="http://kotaku.com/5252384/bayonettas-first-climax-as-explained-by-hideki-kamiya" title="Click here to read more about Bayonetta's First Climax As Explained By Hideki Kamiya">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5252384/bayonettas-first-climax-as-explained-by-hideki-kamiya]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5252384]]></guid>
			<category><![CDATA[Platinum Games]]></category>
			<category><![CDATA[bayonetta]]></category>
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			<category><![CDATA[Sega]]></category>
			<category><![CDATA[Trailer]]></category>
			<pubDate><![CDATA[Wed, 13 May 2009 15:40:04 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5252384&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Bayonetta Out Fall 2009 Worldwide]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Bayonetta Out Fall 2009 Worldwide" href="http://kotaku.com/sega/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sega</span></a></div -->					<div><a title="Click here to read Bayonetta Out Fall 2009 Worldwide" href="http://kotaku.com/5211048/bayonetta-out-fall-2009-worldwide" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Bayonetta Out Fall 2009 Worldwide" alt="Click here to read Bayonetta Out Fall 2009 Worldwide" src="http://cache.kotaku.com/assets/images/9/2011/11/small_9cf74dc67bcd2e5b835ebb333c1f0879.jpg"/>
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				Today in Tokyo, SEGA announced multi-platform title <i>Bayonetta</i> will be ready to magical giant boot kick you in the face this fall.				<a href="http://kotaku.com/5211048/bayonetta-out-fall-2009-worldwide" title="Click here to read more about Bayonetta Out Fall 2009 Worldwide">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5211048/bayonetta-out-fall-2009-worldwide]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5211048]]></guid>
			<category><![CDATA[Sega]]></category>
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			<category><![CDATA[Original]]></category>
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			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Tue, 14 Apr 2009 04:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[DMC, Okami Creator So Not Interested in Ninja Gaiden]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read DMC, Okami Creator So Not Interested in Ninja Gaiden" href="http://kotaku.com/hideki-kamiya/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hidekikamiya</span></a></div -->					<div><a title="Click here to read DMC, Okami Creator So Not Interested in Ninja Gaiden" href="http://kotaku.com/5045728/dmc-okami-creator-so-not-interested-in-ninja-gaiden" class="pp_image">
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				Ex-Team Ninja boss Tomonobu Itagaki drinks. And never sees sunlight. Which explains the vitriol, because when he's not taking <a href="http://kotaku.com/gaming/from-the-mouth-of-babes/itagaki-+-tekken-sucks-285305.php">swings at Tekken</a>, he's <a href="http://www.1up.com/do/feature?cId=3169608">taking swings at</a> Devil May Cry and Okami creator Hideki Kamiya. The Tekken things, that's just a spirited expression of personal taste, but the Kamiya thing...dude may have a point, because he was only responding to these comments by the ex-Capcom man:				<a href="http://kotaku.com/5045728/dmc-okami-creator-so-not-interested-in-ninja-gaiden" title="Click here to read more about DMC, Okami Creator So Not Interested in Ninja Gaiden">More&nbsp;&raquo;</a>
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			<category><![CDATA[tomonobu itagaki]]></category>
			<pubDate><![CDATA[Fri, 05 Sep 2008 07:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Tomonobu Itagaki Mehs Okami, Respects Kutaragi]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Tomonobu Itagaki Mehs Okami, Respects Kutaragi" href="http://kotaku.com/japan/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">japan</span></a></div -->					<div><a title="Click here to read Tomonobu Itagaki Mehs Okami, Respects Kutaragi" href="http://kotaku.com/5031803/tomonobu-itagaki-mehs-okami-respects-kutaragi" class="pp_image">
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				<a href="http://kotaku.com/5031393/devil-may-cry-the-harlot-and-bayonettas-flesh-flashing-hair-attacks">Earlier</a>, <i>Devil May Cry</i> creator Hideki Kamiya didn't exactly have kind words for <i>Ninja Gaiden</i>. They weren't mean per se, they just weren't kind. Kamiya said he's "not interested" in <i>NG</i> so perhaps you could say he is <i>indifferent</i>. In the same issue of <a href="http://www.1up.com/do/pubs?did=2"><i>EGM</i></a>, former Team Ninja lead ninja Tomonobu Itagaki has this to say about Kamiya and his game <i>Okami</i>:				<a href="http://kotaku.com/5031803/tomonobu-itagaki-mehs-okami-respects-kutaragi" title="Click here to read more about Tomonobu Itagaki Mehs Okami, Respects Kutaragi">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 31 Jul 2008 23:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Devil May Cry The Harlot And Bayonetta's Flesh Flashing Hair Attacks!]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Devil May Cry The Harlot And Bayonetta's Flesh Flashing Hair Attacks!" href="http://kotaku.com/hideki-kamiya/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hidekikamiya</span></a></div -->					<div><a title="Click here to read Devil May Cry The Harlot And Bayonetta's Flesh Flashing Hair Attacks!" href="http://kotaku.com/5031393/devil-may-cry-the-harlot-and-bayonettas-flesh-flashing-hair-attacks" class="pp_image">
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				Hideki Kamiya is best known for two things: Creating <i>Devil May Cry</i> and being enthralled by American supermarkets. While he never did any of the <i>DMC</i> sequels, he has gone on to head up Osaka-based Platinum Games and create the upcoming "stylish action game" <i>Bayonetta</i>. In the latest <a href="http://www.1up.com/do/pubs?did=2"><i>EGM</i></a>, Kamiya does have loads to say about his <i>DMC</i> past:				<a href="http://kotaku.com/5031393/devil-may-cry-the-harlot-and-bayonettas-flesh-flashing-hair-attacks" title="Click here to read more about Devil May Cry The Harlot And Bayonetta's Flesh Flashing Hair Attacks!">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 31 Jul 2008 08:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Itagaki Not Impressed With Devil May Cry]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Itagaki Not Impressed With Devil May Cry" href="http://kotaku.com/tecmo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tecmo</span></a></div -->					<div><a title="Click here to read Itagaki Not Impressed With Devil May Cry" href="http://kotaku.com/5010815/itagaki-not-impressed-with-devil-may-cry" class="pp_image">
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				 Team Ninja's top ninja Tomonobu Itagaki sure has opinions! <i>Lots</i> of them. Previously, he praised Rockstar's work on <i>GTA IV</i> and then crapped on his company's <i>Ninja Gaiden Sigma</i>. And now? Now, he offers his opinion on <i>Devil May Cry</i> and the franchise's creator Hideki Kamiya:				<a href="http://kotaku.com/5010815/itagaki-not-impressed-with-devil-may-cry" title="Click here to read more about Itagaki Not Impressed With Devil May Cry">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 23 May 2008 23:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Platinum Games Blowout!]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Platinum Games Blowout!" href="http://kotaku.com/famitsu/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">famitsu</span></a></div -->					<div><a title="Click here to read Platinum Games Blowout!" href="http://kotaku.com/390585/platinum-games-blowout/gallery/" class="pp_image">
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				 Looks like those <a href="http://www.platinumgames.co.jp/">Platinum Games</a> <a href="http://kotaku.com/5008698/sega-and-platinum-games-join-forces">rumors</a> are true. Things like a mulit-page article in this week's <i>Famitsu</i> magazine tend to confirm things like that. There's 3D action title <i>Bayonetta</i> for the PS3 and the Xbox 360>. The angel-battling game features a protagonist with gun-feet. The game is being directed by Hideki Kamiya, the creator of <i>Devil May Cry</i> and director of <i>Okami</i>. The other game <i>Famitsu</i> mentions is <i>Infinite Line</i>, which is apparently being co-developed with <a href="http://www.nudemaker.jp/">Nude Maker</a>. The game is being directed by Nude Maker's Hifumi Kouno. The DS game allows players to customize their spaceship and features the appearance of over 200 characters! The last game mentioned is monochrome and crimson Wii title <i>MADWORLD</i>. The ultra violent title will feature comical mayhem. And blood. Lots and lots of blood. Platinum Games is working on a fourth title as well. No idea about title or platform or publisher &mdash; all that's known is that <i>Resident Evil</i> creator Shinji Mikami is at the helm. That will suffice for now!				<a href="http://kotaku.com/390585/platinum-games-blowout/gallery/" title="Click here to read more about Platinum Games Blowout!">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 15 May 2008 00:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Capcom Fuck Clover's Sad Panda Corpse [Updated]]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Capcom Fuck Clover's Sad Panda Corpse [Updated]" href="http://kotaku.com/okami/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">okami</span></a></div -->					<div><a title="Click here to read Capcom Fuck Clover's Sad Panda Corpse [Updated]" href="http://kotaku.com/386008/capcom-fuck-clovers-sad-panda-corpse-[updated]" class="pp_image">
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				 How does <em>Okami</em> director Hideki Kamiya feel about the Wii port? He's pretty bummed out! The Wii version has cut the staff end credits from the game, which was released in North America earlier this month. The original game was developed by now dissolved Capcom subsidiary Clover and ported by Daxter developer Ready at Dawn. According to Kamiya:				<a href="http://kotaku.com/386008/capcom-fuck-clovers-sad-panda-corpse-[updated]" title="Click here to read more about Capcom Fuck Clover's Sad Panda Corpse [Updated]">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 01 May 2008 07:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[PlatinumGames' Craptastic Name Explained!]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read PlatinumGames' Craptastic Name Explained!" href="http://kotaku.com/seeded/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">seeded</span></a></div -->					<div><a title="Click here to read PlatinumGames' Craptastic Name Explained!" href="http://kotaku.com/305875/platinumgames-craptastic-name-explained" class="pp_image">
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				 Ack! Well, lame-named Platinum Games (formerly the awesomely named "<a href="http://kotaku.com/gaming/horrible/seeds-gets-craptastic-new-name-304227.php">SEEDS</a>") has posted its new homepage today. The start-up company is actually named PlatinumGames and <i>not</i> Platinum Games. The company seems to be in full hiring phase, and the website is wall-to-wall recruitment. Specially, the company is looking for planners, programmers, designers, sound designers and web designers. PlatinumGames is even looking for foreigners who can speak Japanese. There are messages from PlatinumGames' bigwigs Shinji Mikami (<i>Resident Evil</i> creator), Hideki Kamiya (<i>Devil May Cry</i> creator) and Atsushi Inaba (<i>Okami</i> producer) in which they talk about why they entered the industry and whatnot. In the "About Us" section, PlatinumGames president and former Capcom 3rd Production Studio member Tatsuya Minami explains why the ho-hum name "PlatinumGames" was chosen: 				<a href="http://kotaku.com/305875/platinumgames-craptastic-name-explained" title="Click here to read more about PlatinumGames' Craptastic Name Explained!">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 02 Oct 2007 01:30:31 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Okami Creator Itching for Sequel]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Okami Creator Itching for Sequel" href="http://kotaku.com/gossip/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gossip</span></a></div -->					<div><a title="Click here to read Okami Creator Itching for Sequel" href="http://kotaku.com/282133/okami-creator-itching-for-sequel" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Okami Creator Itching for Sequel" alt="Click here to read Okami Creator Itching for Sequel" src="http://cache.kotaku.com/assets/images/9/2007/07/small_20060419org00m300117000p_size6.jpg"/>
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				 <a href="http://kotaku.com/gaming/4%7C3-is-for-suckers/inafune-on-okami-for-wii-282073.php">Wii port</a> or not, before I start, know: At the moment, Capcom has no concrete plans to make <i>Okami 2</i>, and nothing has been greenlit. However! Insiders tell us that <i>Devil May Cry</i> creator and <i>Okami</i> designer <a href="http://en.wikipedia.org/wiki/Hideki_Kamiya">Hideki Kamiya</a> really would like to make <i>Okami 2</i>. The Union Jack lovin' game creator is very interested in doing a sequel and has voiced this desire. Unfortunately, since the game is a Capcom/Clover title, it's not his decision to make. It's just something that he'd really like to do. What's more, Kamiya tells our insider that the dissolution of Clover had nothing to do with poor <i>Okami</i> sales. Rather, producer Atsushi Inaba had an argument with Capcom  management. 				<a href="http://kotaku.com/282133/okami-creator-itching-for-sequel" title="Click here to read more about Okami Creator Itching for Sequel">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 25 Jul 2007 03:00:29 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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