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		<title><![CDATA[Kotaku: Happiness]]></title>
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			<title><![CDATA[Kotaku: Happiness]]></title>
			<link>http://kotaku.com/tag/happiness</link>
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		<link>http://kotaku.com/tag/happiness</link>
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		<description><![CDATA[Kotaku posts tagged Happiness]]></description>
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			<title><![CDATA[Behold The New Diablo III Logo T-Shirt]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Behold The New Diablo III Logo T-Shirt" href="http://kotaku.com/blizzcon-2008/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">blizzcon2008</span></a></div -->					<div><a title="Click here to read Behold The New Diablo III Logo T-Shirt" href="http://kotaku.com/5062184/behold-the-new-diablo-iii-logo-t+shirt" class="pp_image">
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				 I just got out of a brief interview with Diablo III lead designer Jay Wilson, where we discussed a few things about the role of gender in video games and the new rune system in Diablo III, but the whole time I was in there I couldn't take my eyes off of his t-shirt. I've seen it around the convention, but this was my first chance to see it up close. Behold, the new logo for Diablo III. I really dig the ponies.				<a href="http://kotaku.com/5062184/behold-the-new-diablo-iii-logo-t+shirt" title="Click here to read more about Behold The New Diablo III Logo T-Shirt">More&nbsp;&raquo;</a>
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			<category><![CDATA[BlizzCon 2008]]></category>
			<category><![CDATA[diablo III]]></category>
			<category><![CDATA[Happiness]]></category>
			<category><![CDATA[Love]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Ponies]]></category>
			<category><![CDATA[Rainbows]]></category>
			<category><![CDATA[T-shirt]]></category>
			<pubDate><![CDATA[Sat, 11 Oct 2008 14:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Big Daddy Is Happy To See You]]></title>
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				<center> </center>An ambitious title like BioShock is bound to have its fair share of glitches, but Big Daddy here doesn't care about that. He's just really happy to be appearing in the game and getting a chance to meet you. Possibly NSFW, especially if you work in a nautical museum. 				<a href="http://kotaku.com/294635/big-daddy-is-happy-to-see-you" title="Click here to read more about Big Daddy Is Happy To See You">More&nbsp;&raquo;</a>
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			<category><![CDATA[bioshocked]]></category>
			<category><![CDATA[2K Games]]></category>
			<category><![CDATA[Bioshock]]></category>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[Glitches]]></category>
			<category><![CDATA[Happiness]]></category>
			<category><![CDATA[Masturbation]]></category>
			<pubDate><![CDATA[Wed, 29 Aug 2007 16:00:12 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Clip: The Amazing Hudson Train In Action]]></title>
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<a href="http://kotaku.com/gaming/hudson/the-amazing-miniature-hudson-train-249416.php">Earlier</a> we were delighted to find out that Hudson's hardware division had a miniature train that you could ride. Then we were sadden after hearing Konami's irrational decision to shutter the division with this amazing train. And now? Happy once again! Above is a clip of that feature not only the train in action, but the Hudson Honey in a Kotaku-colored dress and tights. There's a chase scene, too. Made our day &mdash; No, our week. <span class="byline">Brian Ashcraft</span> 				<a href="http://kotaku.com/249463/clip-the-amazing-hudson-train-in-action" title="Click here to read more about Clip: The Amazing Hudson Train In Action">More&nbsp;&raquo;</a>
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			<category><![CDATA[Clip]]></category>
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			<category><![CDATA[Coolness]]></category>
			<category><![CDATA[Happiness]]></category>
			<category><![CDATA[Hudson]]></category>
			<category><![CDATA[hudson honey]]></category>
			<category><![CDATA[Japan]]></category>
			<category><![CDATA[kotaku colors]]></category>
			<category><![CDATA[Retro]]></category>
			<category><![CDATA[Trains]]></category>
			<pubDate><![CDATA[Wed, 04 Apr 2007 10:00:36 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Bob Ross Game Still On, Folks]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Bob Ross Game Still On, Folks" href="http://kotaku.com/bob-ross/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">bobross</span></a></div -->					<div><a title="Click here to read Bob Ross Game Still On, Folks" href="http://kotaku.com/219920/bob-ross-game-still-on-folks" class="pp_image">
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				The dream is alive! <a href="http://www.kotaku.com/?refId=219623">Previously</a>, we reported that the Bob Ross game was peril. Happy peril, but peril nonetheless. MTV's Stephen Totilo brings word that the game is still on. While things didn't work out with the title's previous developer, AGFRAG Entertainment Group, Bob Ross Inc. hasn't thrown in the paintbrush. Says the company's media director Jane Kowalski:				<a href="http://kotaku.com/219920/bob-ross-game-still-on-folks" title="Click here to read more about Bob Ross Game Still On, Folks">More&nbsp;&raquo;</a>
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			<category><![CDATA[Bob Ross]]></category>
			<category><![CDATA[Coolness]]></category>
			<category><![CDATA[Happiness]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Thu, 07 Dec 2006 02:22:27 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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