<?xml version="1.0" encoding="utf-8"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:wfw="http://wellformedweb.org/CommentAPI/">
	<channel>
		<title><![CDATA[Kotaku: Guerilla Games]]></title>
		<image>
			<url>http://cache.kotaku.com/assets/base/img/thumbs140x140/kotaku.com.png</url>
			<title><![CDATA[Kotaku: Guerilla Games]]></title>
			<link>http://kotaku.com/tag/guerilla games</link>
		</image>
		<link>http://kotaku.com/tag/guerilla games</link>
		<atom:link rel="hub" href="http://gawker.superfeedr.com/" xmlns:atom="http://www.w3.org/2005/Atom" />
		<description><![CDATA[Kotaku posts tagged Guerilla Games]]></description>
		<item>
			<title><![CDATA[The Towering, Mechanical Art of Killzone 3]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Towering, Mechanical Art of &lt;em&gt;Killzone 3&lt;/em&gt;" href="http://kotaku.com/fine-art/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">fineart</span></a></div -->					<div><a title="Click here to read The Towering, Mechanical Art of &lt;em&gt;Killzone 3&lt;/em&gt;" href="http://kotaku.com/5814734/the-towering-mechanical-art-of-killzone-3/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Towering, Mechanical Art of &lt;em&gt;Killzone 3&lt;/em&gt;" alt="Click here to read The Towering, Mechanical Art of &lt;em&gt;Killzone 3&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/06/small_kzhead2.jpg"/>
											</a></div>
									</div>
				The <em>Killzone </em>series may be mired in darkness and a convoluted storyline, but one thing that always keeps me coming back to the games is their industrial design.				<a href="http://kotaku.com/5814734/the-towering-mechanical-art-of-killzone-3/gallery/" title="Click here to read more about The Towering, Mechanical Art of Killzone 3">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5814734/the-towering-mechanical-art-of-killzone-3/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5814734]]></guid>
			<category><![CDATA[Fine Art]]></category>
			<category><![CDATA[Art]]></category>
			<category><![CDATA[Fb]]></category>
			<category><![CDATA[Guerilla Games]]></category>
			<category><![CDATA[Killzone 3]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Thu, 23 Jun 2011 05:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5814734&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Killzone Has Never Looked Prettier Than In This Killzone 3 Art]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Killzone&lt;/em&gt; Has Never Looked Prettier Than In This &lt;em&gt;Killzone 3&lt;/em&gt; Art" href="http://kotaku.com/art/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">art</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Killzone&lt;/em&gt; Has Never Looked Prettier Than In This &lt;em&gt;Killzone 3&lt;/em&gt; Art" href="http://kotaku.com/5783895/killzone-has-never-looked-prettier-than-in-this-killzone-3-art/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Killzone&lt;/em&gt; Has Never Looked Prettier Than In This &lt;em&gt;Killzone 3&lt;/em&gt; Art" alt="Click here to read &lt;em&gt;Killzone&lt;/em&gt; Has Never Looked Prettier Than In This &lt;em&gt;Killzone 3&lt;/em&gt; Art" src="http://cache.kotaku.com/assets/images/9/2011/03/small_killzone-3-nuked-pyrrhus.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				Killzone and Killzone 2 were drab, bleak affairs. Killzone 3, on the other hand, dared to add a little colour to the series, a decision that paid off in the end.				<a href="http://kotaku.com/5783895/killzone-has-never-looked-prettier-than-in-this-killzone-3-art/gallery/" title="Click here to read more about Killzone Has Never Looked Prettier Than In This Killzone 3 Art">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5783895/killzone-has-never-looked-prettier-than-in-this-killzone-3-art/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5783895]]></guid>
			<category><![CDATA[Art]]></category>
			<category><![CDATA[Guerilla Games]]></category>
			<category><![CDATA[Killzone]]></category>
			<category><![CDATA[Killzone 3]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Sony]]></category>
			<pubDate><![CDATA[Mon, 21 Mar 2011 06:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5783895&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Killzone 3 Is A Movie With A Game Attached]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
									</div>
				Hope you like your cinematic sequences, Killzone fans, because the third game in the PlayStation shooter series will have <a href="http://www.bbfc.co.uk/website/Classified.nsf/ClassifiedWorks/F8D2E5FA67A5488C8025781600745784">over <em>70 minutes</em> of cutscenes</a>.				<a href="http://kotaku.com/5732341/killzone-3-is-a-movie-with-a-game-attached" title="Click here to read more about Killzone 3 Is A Movie With A Game Attached">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5732341/killzone-3-is-a-movie-with-a-game-attached]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5732341]]></guid>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Guerilla Games]]></category>
			<category><![CDATA[Killzone]]></category>
			<category><![CDATA[Killzone 3]]></category>
			<pubDate><![CDATA[Thu, 13 Jan 2011 01:15:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5732341&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[New Killzone Trailer Shows Grand Spectacle, Desperate Struggle Of Sci-Fi War]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read New Killzone Trailer Shows Grand Spectacle, Desperate Struggle Of Sci-Fi War" href="http://kotaku.com/killzone-3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">killzone3</span></a></div -->					<div><a title="Click here to read New Killzone Trailer Shows Grand Spectacle, Desperate Struggle Of Sci-Fi War" href="http://kotaku.com/5726656/new-killzone-trailer-shows-grand-spectacle-desperate-struggle-of-sci+fi-war" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read New Killzone Trailer Shows Grand Spectacle, Desperate Struggle Of Sci-Fi War" alt="Click here to read New Killzone Trailer Shows Grand Spectacle, Desperate Struggle Of Sci-Fi War" src="http://cache.kotaku.com/assets/images/9/2012/01/small_544e98a071b499ba207aba7e60bc5eb2.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				Killzone 3 looks like an impressive first-person shooter, but I sense some apathy out there. FPS games... there are so many of them. This trailer helps.				<a href="http://kotaku.com/5726656/new-killzone-trailer-shows-grand-spectacle-desperate-struggle-of-sci+fi-war" title="Click here to read more about New Killzone Trailer Shows Grand Spectacle, Desperate Struggle Of Sci-Fi War">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5726656/new-killzone-trailer-shows-grand-spectacle-desperate-struggle-of-sci+fi-war]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5726656]]></guid>
			<category><![CDATA[Killzone 3]]></category>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[Guerilla Games]]></category>
			<category><![CDATA[PS3]]></category>
			<pubDate><![CDATA[Thu, 06 Jan 2011 12:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5726656&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Killzone 3's Singleplayer Footage Is Worth Taking Cover For]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Killzone 3's Singleplayer Footage Is Worth Taking Cover For" href="http://kotaku.com/spoilers/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">spoilers</span></a></div -->					<div><a title="Click here to read Killzone 3's Singleplayer Footage Is Worth Taking Cover For" href="http://kotaku.com/5706969/killzone-3s-singleplayer-footage-is-worth-taking-cover-for" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Killzone 3's Singleplayer Footage Is Worth Taking Cover For" alt="Click here to read Killzone 3's Singleplayer Footage Is Worth Taking Cover For" src="http://cache.kotaku.com/assets/images/9/2012/01/small_38893b02cfaf4530872a40ff4c2dfedd.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				I've been playing, and enjoying, Killzone 3's multiplayer beta for a few weeks now. But singleplayer? Hadn't seen so much. Until this video showed up!				<a href="http://kotaku.com/5706969/killzone-3s-singleplayer-footage-is-worth-taking-cover-for" title="Click here to read more about Killzone 3's Singleplayer Footage Is Worth Taking Cover For">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5706969/killzone-3s-singleplayer-footage-is-worth-taking-cover-for]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5706969]]></guid>
			<category><![CDATA[Spoilers]]></category>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[Guerilla Games]]></category>
			<category><![CDATA[Killzone 3]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[PS3]]></category>
			<pubDate><![CDATA[Mon, 06 Dec 2010 07:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5706969&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Killzone 3 Looks Great, Plays Different, Sort Of Adds Yoshi]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Killzone 3 Looks Great, Plays Different, Sort Of Adds Yoshi" href="http://kotaku.com/preview/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">preview</span></a></div -->					<div><a title="Click here to read Killzone 3 Looks Great, Plays Different, Sort Of Adds Yoshi" href="http://kotaku.com/5593728/killzone-3-looks-great-plays-different-sort-of-adds-yoshi" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Killzone 3 Looks Great, Plays Different, Sort Of Adds Yoshi" alt="Click here to read Killzone 3 Looks Great, Plays Different, Sort Of Adds Yoshi" src="http://cache.kotaku.com/assets/images/9/2012/01/small_8abdffd18d778979eb93b2c86fcc36e3.jpg"/>
											</a></div>
									</div>
				I got my first hands-on with the PlayStation 3's Killzone 3 this week. Fantastic graphics are a franchise given. I liked how this one plays and how it made me think of Mario's dino.				<a href="http://kotaku.com/5593728/killzone-3-looks-great-plays-different-sort-of-adds-yoshi" title="Click here to read more about Killzone 3 Looks Great, Plays Different, Sort Of Adds Yoshi">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5593728/killzone-3-looks-great-plays-different-sort-of-adds-yoshi]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5593728]]></guid>
			<category><![CDATA[Preview]]></category>
			<category><![CDATA[Guerilla Games]]></category>
			<category><![CDATA[Killzone 3]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Fri, 23 Jul 2010 11:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5593728&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Killzone 3 Box Art Does Battle With Snow, Logos]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Killzone 3 Box Art Does Battle With Snow, Logos" href="http://kotaku.com/cover-story/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">coverstory</span></a></div -->					<div><a title="Click here to read Killzone 3 Box Art Does Battle With Snow, Logos" href="http://kotaku.com/5564640/killzone-3-box-art-does-battle-with-snow-logos" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Killzone 3 Box Art Does Battle With Snow, Logos" alt="Click here to read Killzone 3 Box Art Does Battle With Snow, Logos" src="http://cache.kotaku.com/assets/images/9/2011/02/small_killzone_3_boxart.jpg"/>
											</a></div>
									</div>
				<em>Killzone 3's box art made flesh. It's nice, but between this <a href="http://kotaku.com/5563570/kinect-games-have-their-own-special-boxes">and the Kinect covers</a> I'm getting a little sick of this logo overkill.</em>				<a href="http://kotaku.com/5564640/killzone-3-box-art-does-battle-with-snow-logos" title="Click here to read more about Killzone 3 Box Art Does Battle With Snow, Logos">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5564640/killzone-3-box-art-does-battle-with-snow-logos]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5564640]]></guid>
			<category><![CDATA[Cover Story]]></category>
			<category><![CDATA[Guerilla Games]]></category>
			<category><![CDATA[Killzone 3]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Sony]]></category>
			<pubDate><![CDATA[Wed, 16 Jun 2010 04:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5564640&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Killzone 3 Trailer Heavy On Jetpacks (And Gameplay!)]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Killzone 3 Trailer Heavy On Jetpacks (And Gameplay!)" href="http://kotaku.com/killzone/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">killzone</span></a></div -->					<div><a title="Click here to read Killzone 3 Trailer Heavy On Jetpacks (And Gameplay!)" href="http://kotaku.com/5561705/killzone-3-trailer-heavy-on-jetpacks-and-gameplay" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Killzone 3 Trailer Heavy On Jetpacks (And Gameplay!)" alt="Click here to read Killzone 3 Trailer Heavy On Jetpacks (And Gameplay!)" src="http://cache.kotaku.com/assets/images/9/2012/02/small_0deb74f4cc59fd8daafea94ee45a94bf.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				It's nice to see a Killzone game where ruined cityscapes aren't the dominant environment. It's also nice to see that it's yet another 2010 game featuring jetpacks. Why? Because jetpacks are great.				<a href="http://kotaku.com/5561705/killzone-3-trailer-heavy-on-jetpacks-and-gameplay" title="Click here to read more about Killzone 3 Trailer Heavy On Jetpacks (And Gameplay!)">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5561705/killzone-3-trailer-heavy-on-jetpacks-and-gameplay]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5561705]]></guid>
			<category><![CDATA[Killzone]]></category>
			<category><![CDATA[E3]]></category>
			<category><![CDATA[E32010]]></category>
			<category><![CDATA[Guerilla Games]]></category>
			<category><![CDATA[Killzone 3]]></category>
			<category><![CDATA[PS3]]></category>
			<pubDate><![CDATA[Sat, 12 Jun 2010 05:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5561705&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Killzone 3 Footage: Breaking Necks In A Snowy Strip Club]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Killzone 3 Footage: Breaking Necks In A Snowy Strip Club" href="http://kotaku.com/killzone/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">killzone</span></a></div -->					<div><a title="Click here to read Killzone 3 Footage: Breaking Necks In A Snowy Strip Club" href="http://kotaku.com/5549880/killzone-3-footage-breaking-necks-in-a-snowy-strip-club" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Killzone 3 Footage: Breaking Necks In A Snowy Strip Club" alt="Click here to read Killzone 3 Footage: Breaking Necks In A Snowy Strip Club" src="http://cache.kotaku.com/assets/images/9/2010/05/-qj5e5kj3ze.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				<!-- videoId: -Qj5E5kJ3ZE --><!-- /videoId: -Qj5E5kJ3ZE --> Here's your first look at Killzone 3 in action! Sorry it's not in 3D. And sorry there's no sound. And sorry it looks like it was shot in a strip club.				<a href="http://kotaku.com/5549880/killzone-3-footage-breaking-necks-in-a-snowy-strip-club" title="Click here to read more about Killzone 3 Footage: Breaking Necks In A Snowy Strip Club">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5549880/killzone-3-footage-breaking-necks-in-a-snowy-strip-club]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5549880]]></guid>
			<category><![CDATA[Killzone]]></category>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[Guerilla Games]]></category>
			<category><![CDATA[Killzone 3]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Sony]]></category>
			<pubDate><![CDATA[Fri, 28 May 2010 02:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5549880&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Uncharted Developers Working On Killzone 3]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Uncharted Developers Working On Killzone 3" href="http://kotaku.com/killzone/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">killzone</span></a></div -->					<div><a title="Click here to read Uncharted Developers Working On Killzone 3" href="http://kotaku.com/5546949/uncharted-developers-working-on-killzone-3" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Uncharted Developers Working On Killzone 3" alt="Click here to read Uncharted Developers Working On Killzone 3" src="http://cache.kotaku.com/assets/images/9/2010/05/heldrake.jpg"/>
											</a></div>
									</div>
				Naughty Dog, the studio responsible for the Uncharted series, doesn't just do Nathan Drake and sexy ladies. Some of its staff are also lending a helping hand on <a href="http://kotaku.com/5546499/first-killzone-3-screens-official-details">upcoming shooter Killzone 3</a>.				<a href="http://kotaku.com/5546949/uncharted-developers-working-on-killzone-3" title="Click here to read more about Uncharted Developers Working On Killzone 3">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5546949/uncharted-developers-working-on-killzone-3]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5546949]]></guid>
			<category><![CDATA[Killzone]]></category>
			<category><![CDATA[Guerilla Games]]></category>
			<category><![CDATA[Killzone 3]]></category>
			<category><![CDATA[Naughty Dog]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[uncharted]]></category>
			<pubDate><![CDATA[Tue, 25 May 2010 07:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5546949&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Two New Maps, Two New Weapons For Killzone 2]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Two New Maps, Two New Weapons For Killzone 2" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read Two New Maps, Two New Weapons For Killzone 2" href="http://kotaku.com/5311440/two-new-maps-two-new-weapons-for-killzone-2" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Two New Maps, Two New Weapons For Killzone 2" alt="Click here to read Two New Maps, Two New Weapons For Killzone 2" src="http://cache.kotaku.com/assets/images/9/2009/07/kz2trophies.jpg"/>
											</a></div>
									</div>
				Sure, the game's not burning up the PS3 scene like it was probably hoped it would, but Guerilla are still banging away on updates for <a class="autolink" title="Click here to read more posts tagged KILLZONE 2" title="Click here to read more posts tagged KILLZONE 2" href="http://kotaku.com/tag/killzone-2/">Killzone 2</a>, the latest of which appears to take the form of some new DLC.				<a href="http://kotaku.com/5311440/two-new-maps-two-new-weapons-for-killzone-2" title="Click here to read more about Two New Maps, Two New Weapons For Killzone 2">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5311440/two-new-maps-two-new-weapons-for-killzone-2]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5311440]]></guid>
			<category><![CDATA[Rumor]]></category>
			<category><![CDATA[Guerilla Games]]></category>
			<category><![CDATA[killzone 2]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Sony]]></category>
			<pubDate><![CDATA[Thu, 09 Jul 2009 23:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5311440&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[How Killzone 2's Patch Can Change Your Controls]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read How Killzone 2's Patch Can Change Your Controls" href="http://kotaku.com/ps3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ps3</span></a></div -->					<div><a title="Click here to read How Killzone 2's Patch Can Change Your Controls" href="http://kotaku.com/5271701/how-killzone-2s-patch-can-change-your-controls" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read How Killzone 2's Patch Can Change Your Controls" alt="Click here to read How Killzone 2's Patch Can Change Your Controls" src="http://cache.kotaku.com/assets/images/9/2012/02/small_d8cf3162835e6ca672a8cdde5ce7ae96.jpg"/>
											</a></div>
									</div>
				While Killzone 2 made most PS3 owners happy, it couldn't please <em>everyone</em>. Some people, for example, hated the game's sluggish, "heavy" controls.				<a href="http://kotaku.com/5271701/how-killzone-2s-patch-can-change-your-controls" title="Click here to read more about How Killzone 2's Patch Can Change Your Controls">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5271701/how-killzone-2s-patch-can-change-your-controls]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5271701]]></guid>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Guerilla Games]]></category>
			<category><![CDATA[Killzone]]></category>
			<category><![CDATA[killzone 2]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[psn]]></category>
			<pubDate><![CDATA[Wed, 27 May 2009 22:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5271701&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Cheat At Killzone 2, Lose Your PSN ID]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Cheat At Killzone 2, Lose Your PSN ID" href="http://kotaku.com/killzone/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">killzone</span></a></div -->					<div><a title="Click here to read Cheat At Killzone 2, Lose Your PSN ID" href="http://kotaku.com/5187779/cheat-at-killzone-2-lose-your-psn-id" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Cheat At Killzone 2, Lose Your PSN ID" alt="Click here to read Cheat At Killzone 2, Lose Your PSN ID" src="http://cache.kotaku.com/assets/images/9/2009/03/kzbfg.jpg"/>
											</a></div>
									</div>
				Like any other popular online shooter, <a class="autolink" title="Click here to read more posts tagged KILLZONE 2" title="Click here to read more posts tagged KILLZONE 2" href="http://kotaku.com/tag/killzone-2/">Killzone 2</a> has its share of cheaters. And, like many other popular online shooters, the developers are prepared to take drastic steps to stop said cheating.				<a href="http://kotaku.com/5187779/cheat-at-killzone-2-lose-your-psn-id" title="Click here to read more about Cheat At Killzone 2, Lose Your PSN ID">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5187779/cheat-at-killzone-2-lose-your-psn-id]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5187779]]></guid>
			<category><![CDATA[Killzone]]></category>
			<category><![CDATA[Cheating]]></category>
			<category><![CDATA[Guerilla Games]]></category>
			<category><![CDATA[killzone 2]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[psn]]></category>
			<category><![CDATA[Sony]]></category>
			<pubDate><![CDATA[Fri, 27 Mar 2009 23:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5187779&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Making Killzone 2 Proved Too Much For Amsterdam's Power Supply]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Making Killzone 2 Proved Too Much For Amsterdam's Power Supply" href="http://kotaku.com/ps3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ps3</span></a></div -->					<div><a title="Click here to read Making Killzone 2 Proved Too Much For Amsterdam's Power Supply" href="http://kotaku.com/5159137/making-killzone-2-proved-too-much-for-amsterdams-power-supply" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Making Killzone 2 Proved Too Much For Amsterdam's Power Supply" alt="Click here to read Making Killzone 2 Proved Too Much For Amsterdam's Power Supply" src="http://cache.kotaku.com/assets/images/9/2011/11/small_9b49e41151fc7c65aefbed1e875b78b7.jpg"/>
											</a></div>
									</div>
				Killzone 2 looks set to be the biggest, loudest thing to yet land on the PS3. But did you know it's <em>so </em>big, and <em>so </em>loud, that Amsterdam's power supply couldn't cope with its development?				<a href="http://kotaku.com/5159137/making-killzone-2-proved-too-much-for-amsterdams-power-supply" title="Click here to read more about Making Killzone 2 Proved Too Much For Amsterdam's Power Supply">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5159137/making-killzone-2-proved-too-much-for-amsterdams-power-supply]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5159137]]></guid>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Guerilla Games]]></category>
			<category><![CDATA[killzone 2]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[Sony]]></category>
			<pubDate><![CDATA[Tue, 24 Feb 2009 04:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5159137&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Killzone 2 Review Party Crashed By Edge Bullies]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Killzone 2 Review Party Crashed By Edge Bullies" href="http://kotaku.com/playstation-3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">playstation3</span></a></div -->					<div><a title="Click here to read Killzone 2 Review Party Crashed By Edge Bullies" href="http://kotaku.com/5149929/killzone-2-review-party-crashed-by-edge-bullies" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Killzone 2 Review Party Crashed By Edge Bullies" alt="Click here to read Killzone 2 Review Party Crashed By Edge Bullies" src="http://cache.kotaku.com/assets/images/9/2012/01/small_527b5d7d59b57c67db7214697c3db164.jpg"/>
											</a></div>
									</div>
				Things seem to have been going smashingly on the <em>Killzone 2</em> review front. Outlet after outlet has bestowed its highest honors upon the highly anticipated PlayStation 3 shooter. And then there was Edge.				<a href="http://kotaku.com/5149929/killzone-2-review-party-crashed-by-edge-bullies" title="Click here to read more about Killzone 2 Review Party Crashed By Edge Bullies">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5149929/killzone-2-review-party-crashed-by-edge-bullies]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5149929]]></guid>
			<category><![CDATA[Playstation 3]]></category>
			<category><![CDATA[Edge]]></category>
			<category><![CDATA[Guerilla Games]]></category>
			<category><![CDATA[killzone 2]]></category>
			<category><![CDATA[Magazine]]></category>
			<category><![CDATA[PS3]]></category>
			<pubDate><![CDATA[Mon, 09 Feb 2009 22:30:18 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5149929&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Sony Expects Metal Gear Solid 4 Type Sales From Killzone 2]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sony Expects Metal Gear Solid 4 Type Sales From Killzone 2" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read Sony Expects Metal Gear Solid 4 Type Sales From Killzone 2" href="http://kotaku.com/5125964/sony-expects-metal-gear-solid-4-type-sales-from-killzone-2" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Sony Expects Metal Gear Solid 4 Type Sales From Killzone 2" alt="Click here to read Sony Expects Metal Gear Solid 4 Type Sales From Killzone 2" src="http://cache.kotaku.com/assets/images/9/2009/01/killzone_mgs4.jpg"/>
											</a></div>
									</div>
				Worldwide, <i>Metal Gear Solid 4</i> racked up big sales numbers &mdash; 4.3 million copies, actually. Sony, apparently, expects the same or better from <i>Killzone 2</i>. What about you?				<a href="http://kotaku.com/5125964/sony-expects-metal-gear-solid-4-type-sales-from-killzone-2" title="Click here to read more about Sony Expects Metal Gear Solid 4 Type Sales From Killzone 2">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5125964/sony-expects-metal-gear-solid-4-type-sales-from-killzone-2]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5125964]]></guid>
			<category><![CDATA[Rumor]]></category>
			<category><![CDATA[Guerilla Games]]></category>
			<category><![CDATA[killzone 2]]></category>
			<category><![CDATA[Metal Gear Solid 4]]></category>
			<category><![CDATA[PS3]]></category>
			<pubDate><![CDATA[Thu, 08 Jan 2009 01:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5125964&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Killzone 2 Box Art Revealed]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Killzone 2 Box Art Revealed" href="http://kotaku.com/killzone-2/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">killzone2</span></a></div -->					<div><a title="Click here to read Killzone 2 Box Art Revealed" href="http://kotaku.com/5118007/killzone-2-box-art-revealed" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Killzone 2 Box Art Revealed" alt="Click here to read Killzone 2 Box Art Revealed" src="http://cache.kotaku.com/assets/images/9/2011/11/small_fde8945f2dca7e2a9af2c102a08b5642.jpg"/>
											</a></div>
									</div>
				Christmas came a little early at the Guerilla Games office it seems as they revealed the Killzone 2 box art for North America. They also left us a few stocking stuffers, too.				<a href="http://kotaku.com/5118007/killzone-2-box-art-revealed" title="Click here to read more about Killzone 2 Box Art Revealed">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5118007/killzone-2-box-art-revealed]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5118007]]></guid>
			<category><![CDATA[killzone 2]]></category>
			<category><![CDATA[Boxart]]></category>
			<category><![CDATA[Guerilla Games]]></category>
			<pubDate><![CDATA[Wed, 24 Dec 2008 23:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Jim Reilly]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5118007&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Killzone 2 Single-Player Impression]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Killzone 2 Single-Player Impression" href="http://kotaku.com/killzone-2/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">killzone2</span></a></div -->					<div><a title="Click here to read Killzone 2 Single-Player Impression" href="http://kotaku.com/5109990/killzone-2-single+player-impression" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Killzone 2 Single-Player Impression" alt="Click here to read Killzone 2 Single-Player Impression" src="http://cache.kotaku.com/assets/images/9/2012/02/small_65593a33f8b56ac09573f0d3e1019ae5.jpg"/>
											</a></div>
									</div>
				After three long years, the wait is finally over! I got a chance to check out some of the single-player levels in <em>Killzone 2</em> last week. Should you get excited?				<a href="http://kotaku.com/5109990/killzone-2-single+player-impression" title="Click here to read more about Killzone 2 Single-Player Impression">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5109990/killzone-2-single+player-impression]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5109990]]></guid>
			<category><![CDATA[killzone 2]]></category>
			<category><![CDATA[Guerilla Games]]></category>
			<category><![CDATA[Impressions]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Sony]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Mon, 15 Dec 2008 11:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Jim Reilly]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5109990&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Killzone 2 Officially Dated For February]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Killzone 2 Officially Dated For February" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read Killzone 2 Officially Dated For February" href="http://kotaku.com/5102212/killzone-2-officially-dated-for-february" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Killzone 2 Officially Dated For February" alt="Click here to read Killzone 2 Officially Dated For February" src="http://cache.kotaku.com/assets/images/9/2008/12/killzone_2_date.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				The next big PlayStation 3 exclusive will be hitting North America early next year, as <em><a href="http://kotaku.com/tag/killzone-2">Killzone 2</a></em> has been officially dated for February 27, 2009. Sony announced the launch date on today's episode of X-Play.				<a href="http://kotaku.com/5102212/killzone-2-officially-dated-for-february" title="Click here to read more about Killzone 2 Officially Dated For February">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5102212/killzone-2-officially-dated-for-february]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5102212]]></guid>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[Playstation 3]]></category>
			<category><![CDATA[G4]]></category>
			<category><![CDATA[Guerilla Games]]></category>
			<category><![CDATA[killzone 2]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Thu, 04 Dec 2008 21:00:56 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5102212&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Sony Deploys New Killzone 2 Trailer To Marketing Front]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sony Deploys New Killzone 2 Trailer To Marketing Front" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read Sony Deploys New Killzone 2 Trailer To Marketing Front" href="http://kotaku.com/5069570/sony-deploys-new-killzone-2-trailer-to-marketing-front" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Sony Deploys New Killzone 2 Trailer To Marketing Front" alt="Click here to read Sony Deploys New Killzone 2 Trailer To Marketing Front" src="http://cache.kotaku.com/assets/images/9/2008/10/helghast_lord.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				Sony Computer Entertainment Europe has released a brand spankin' new trailer for Guerrilla Games much-hyped shooter <em>Killzone 2</em>. The PlayStation 3 game isn't due to ship until early 2009, but the marketing machine is ready to beta test as of right now. The new look at <em>KZ2</em>, dubbed simply "Helghan," has everything you'd want from a trailer: guns, explosions, glowing eyes, ominous voiceover and space Nazis. Damn their luminous orange eyes!				<a href="http://kotaku.com/5069570/sony-deploys-new-killzone-2-trailer-to-marketing-front" title="Click here to read more about Sony Deploys New Killzone 2 Trailer To Marketing Front">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5069570/sony-deploys-new-killzone-2-trailer-to-marketing-front]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5069570]]></guid>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[Guerilla Games]]></category>
			<category><![CDATA[killzone 2]]></category>
			<category><![CDATA[Media]]></category>
			<category><![CDATA[Playstation 3]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Trailer]]></category>
			<pubDate><![CDATA[Mon, 27 Oct 2008 20:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5069570&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Killzone 2 Online Multiplayer: 'Fast Action! Lots of Explosions!']]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Killzone 2 Online Multiplayer: 'Fast Action! Lots of Explosions!'" href="http://kotaku.com/killzone-2/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">killzone2</span></a></div -->					<div><a title="Click here to read Killzone 2 Online Multiplayer: 'Fast Action! Lots of Explosions!'" href="http://kotaku.com/5026284/killzone-2-online-multiplayer-fast-action-lots-of-explosions" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Killzone 2 Online Multiplayer: 'Fast Action! Lots of Explosions!'" alt="Click here to read Killzone 2 Online Multiplayer: 'Fast Action! Lots of Explosions!'" src="http://cache.kotaku.com/assets/images/9/2008/07/killzone2onlinethumb.jpg"/>
											</a></div>
									</div>
				After a slight delay due to internet issues in the prior presentation, a pack of media people shuffled into a little room to hear all about <i>Killzone 2</i>.  Guerilla Games' managing director, Hermen Hulst, looked slightly horrified that the horde of journalists had left the two women in the room to sit on the floor ('Someone please get her a chair!'), but Kotaku writers getting stuck on the floor be damned, the show will go on!  Eric Boltjes &mdash; senior online game developer &mdash; launched into a presentation and explanation of <i>Killzone 2</i> online multiplayer's unique features and mechanics.  After, of course, a nice video showing ... fast action, and lots of explosions!  Boltjes underscored the fact that everything we watched was shot in real time on the PS3, and everything still looked nice even with 32 players in a game.  We got a long laundry list of features and mechanics, which all seemed to come back to one word, 'customized.'  For more from the presentation, hit the jump.				<a href="http://kotaku.com/5026284/killzone-2-online-multiplayer-fast-action-lots-of-explosions" title="Click here to read more about Killzone 2 Online Multiplayer: 'Fast Action! Lots of Explosions!'">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5026284/killzone-2-online-multiplayer-fast-action-lots-of-explosions]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5026284]]></guid>
			<category><![CDATA[killzone 2]]></category>
			<category><![CDATA[E308]]></category>
			<category><![CDATA[Fps]]></category>
			<category><![CDATA[Guerilla Games]]></category>
			<category><![CDATA[Multiplayer]]></category>
			<category><![CDATA[Online]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Sony]]></category>
			<pubDate><![CDATA[Thu, 17 Jul 2008 13:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5026284&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Killzone Sequel Information Incoming]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;cite&gt;Killzone&lt;/cite&gt; Sequel Information Incoming" href="http://kotaku.com/killzone/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">killzone</span></a></div -->					<div><a title="Click here to read &lt;cite&gt;Killzone&lt;/cite&gt; Sequel Information Incoming" href="http://kotaku.com/149342/killzone-sequel-information-incoming" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;cite&gt;Killzone&lt;/cite&gt; Sequel Information Incoming" alt="Click here to read &lt;cite&gt;Killzone&lt;/cite&gt; Sequel Information Incoming" src="http://cache.kotaku.com/assets/images/9/2006/01/killzone-2-thumb.jpg"/>
											</a></div>
									</div>
				<a href="http://www.kotaku.com/gaming/killzone-2.jpg"></a>Rendered or Real-time? The fanboys and girls have gone back and forth in the months since <cite>Killzone</cite>'s showing at E3 with little no information from <cite>Killzone</cite> developer Guerilla Games. <a href="http://1up.com/do/newsStory?cId=3147121">1UP</a> reports that a post made on the official PlayStation forums by lead tester Seb Downie indicates that new <cite>Killzone</cite> news is on its way. Downie, to the chagrin of angry forum trolls, then returned to hiding behind his NDA. 				<a href="http://kotaku.com/149342/killzone-sequel-information-incoming" title="Click here to read more about Killzone Sequel Information Incoming">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/149342/killzone-sequel-information-incoming]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-149342]]></guid>
			<category><![CDATA[Killzone]]></category>
			<category><![CDATA[Guerilla Games]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Sony]]></category>
			<pubDate><![CDATA[Wed, 18 Jan 2006 15:40:29 EST]]></pubDate>
			<dc:creator><![CDATA[lsmith]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=149342&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Sony Nabs Guerilla Games, Killzone Included]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sony Nabs Guerilla Games, &lt;i&gt;Killzone&lt;/i&gt; Included" href="http://kotaku.com/sony/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sony</span></a></div -->					<div><a title="Click here to read Sony Nabs Guerilla Games, &lt;i&gt;Killzone&lt;/i&gt; Included" href="http://kotaku.com/141616/sony-nabs-guerilla-games-killzone-included" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Sony Nabs Guerilla Games, &lt;i&gt;Killzone&lt;/i&gt; Included" alt="Click here to read Sony Nabs Guerilla Games, &lt;i&gt;Killzone&lt;/i&gt; Included" src="http://cache.kotaku.com/assets/images/9/2005/12/killzoneimage-thumb.jpg"/>
											</a></div>
									</div>
				<a href="http://www.kotaku.com/gaming/killzoneimage.jpg"></a><a href="http://www.gaming-age.com/news/2005/12/7-16">Gaming-Age</a> reports that Sony acquired Guerilla Games in an effort to strengthen its  development core. Guerilla made <i>Killzone</i>, which should be best remembered for being called a <i>Halo</i>-killer, rather than actually being one. Additionally, Guerilla is hard at work making the <i>Killzone</i> sequel for the PS3 and developing a <i>Killzone</i> title for the PSP. I'm sure that excites somebody, right?				<a href="http://kotaku.com/141616/sony-nabs-guerilla-games-killzone-included" title="Click here to read more about Sony Nabs Guerilla Games, Killzone Included">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/141616/sony-nabs-guerilla-games-killzone-included]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-141616]]></guid>
			<category><![CDATA[Sony]]></category>
			<category><![CDATA[Business]]></category>
			<category><![CDATA[Guerilla Games]]></category>
			<category><![CDATA[Killzone]]></category>
			<category><![CDATA[Ps2]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[PSP]]></category>
			<pubDate><![CDATA[Wed, 07 Dec 2005 14:41:40 EST]]></pubDate>
			<dc:creator><![CDATA[lsmith]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=141616&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
	</channel>
</rss>

