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		<title><![CDATA[Kotaku: Grimm]]></title>
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			<title><![CDATA[Kotaku: Grimm]]></title>
			<link>http://kotaku.com/tag/grimm</link>
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		<link>http://kotaku.com/tag/grimm</link>
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		<description><![CDATA[Kotaku posts tagged Grimm]]></description>
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			<title><![CDATA[Super Mario Bros. By Way Of Edward Gorey, On An iPhone]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Super Mario Bros. By Way Of Edward Gorey, On An iPhone" href="http://kotaku.com/igame-of-the-day/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">igameoftheday</span></a></div -->					<div><a title="Click here to read Super Mario Bros. By Way Of Edward Gorey, On An iPhone" href="http://kotaku.com/5727716/super-mario-bros-by-way-of-edward-gorey-on-an-iphone" class="pp_image">
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				Grimm is a new iPhone game that has me wondering why I've never played a video game rendered in the aesthetic of the great, spooky aesthetic of <a href="http://www.google.com/images?q=edward+gorey&oe=utf-8&rls=org.mozilla:en-US:official&client=firefox-a&um=1&ie=UTF-8&source=univ&ei=P64nTfyjBcT48Aan0OyWAQ&sa=X&oi=image_result_group&ct=title&resnum=1&ved=0CDQQsAQwAA&biw=1120&bih=688">legendary illustrator Edward Gorey</a> before. Thank goodness I finally did, for one dollar.				<a href="http://kotaku.com/5727716/super-mario-bros-by-way-of-edward-gorey-on-an-iphone" title="Click here to read more about Super Mario Bros. By Way Of Edward Gorey, On An iPhone">More&nbsp;&raquo;</a>
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			<category><![CDATA[Igame of the day]]></category>
			<category><![CDATA[Apple]]></category>
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			<category><![CDATA[Grimm]]></category>
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			<pubDate><![CDATA[Fri, 07 Jan 2011 19:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[This Week In Video Game Comics]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This Week In Video Game Comics" href="http://kotaku.com/comics/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">comics</span></a></div -->					<div><a title="Click here to read This Week In Video Game Comics" href="http://kotaku.com/5417508/this-week-in-video-game-comics/gallery/" class="pp_image">
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				Lots of video game comics hit comics shops in the U.S. this week. That includes an adaptation of one of the least-discussed Zelda games ever made: The Minish Cap. Plus, Sonic is back. Yes, Sonic comics!				<a href="http://kotaku.com/5417508/this-week-in-video-game-comics/gallery/" title="Click here to read more about This Week In Video Game Comics">More&nbsp;&raquo;</a>
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			<category><![CDATA[Zelda]]></category>
			<pubDate><![CDATA[Wed, 02 Dec 2009 18:40:58 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[This Week In Video Game Comics]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This Week In Video Game Comics" href="http://kotaku.com/comics/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">comics</span></a></div -->					<div><a title="Click here to read This Week In Video Game Comics" href="http://kotaku.com/5371486/this-week-in-video-game-comics/gallery/" class="pp_image">
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				This week, Kotaku brings you not only the current week's worth of new gaming-based comics hitting shops... but last week's too. Double the comics for no extra price.				<a href="http://kotaku.com/5371486/this-week-in-video-game-comics/gallery/" title="Click here to read more about This Week In Video Game Comics">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 30 Sep 2009 18:00:45 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[American McGee Gives Gamers Free Grimm]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read American McGee Gives Gamers Free Grimm" href="http://kotaku.com/american-mcgee.s-grimm/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">americanmcgeesgrimm</span></a></div -->					<div><a title="Click here to read American McGee Gives Gamers Free Grimm" href="http://kotaku.com/5021525/american-mcgee-gives-gamers-free-grimm" class="pp_image">
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				 Once Upon A Time, American McGee decided to create an episodic game based on fairy tales like Little Red Riding Hood, Cinderella, Jack and the Beanstalk and Beauty and the Beast with a dark twist.				<a href="http://kotaku.com/5021525/american-mcgee-gives-gamers-free-grimm" title="Click here to read more about American McGee Gives Gamers Free Grimm">More&nbsp;&raquo;</a>
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			<category><![CDATA[American McGee's Grimm]]></category>
			<category><![CDATA[(Not so) grimm tidings]]></category>
			<category><![CDATA[Gametap]]></category>
			<category><![CDATA[Grimm]]></category>
			<category><![CDATA[News]]></category>
			<pubDate><![CDATA[Wed, 02 Jul 2008 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Hands On with Grimm]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Hands On with Grimm" href="http://kotaku.com/grimm/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">grimm</span></a></div -->					<div><a title="Click here to read Hands On with Grimm" href="http://kotaku.com/5020944/hands-on-with-grimm" class="pp_image">
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				American McGee’s Grimm has been somewhat of a mystery to me since it was announced. The concept sounded good, I mean anything based on Grimm’s fairy tales always catches my interest. I had been anxious to see exactly what it was going to be like and today I got my chance. It was certainly different than what I expected it might be and way more as well.				<a href="http://kotaku.com/5020944/hands-on-with-grimm" title="Click here to read more about Hands On with Grimm">More&nbsp;&raquo;</a>
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			<category><![CDATA[Grimm]]></category>
			<category><![CDATA[american mcgee]]></category>
			<category><![CDATA[dark]]></category>
			<category><![CDATA[fairy tale]]></category>
			<category><![CDATA[Gametap]]></category>
			<category><![CDATA[Sick]]></category>
			<category><![CDATA[twisted]]></category>
			<pubDate><![CDATA[Tue, 01 Jul 2008 01:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Flynn De Marco]]></dc:creator>
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