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		<title><![CDATA[Kotaku: Griefing]]></title>
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			<title><![CDATA[Kotaku: Griefing]]></title>
			<link>http://kotaku.com/tag/griefing</link>
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		<link>http://kotaku.com/tag/griefing</link>
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		<description><![CDATA[Kotaku posts tagged Griefing]]></description>
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			<title><![CDATA[The Nine Circles of Xbox Live Hell]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Nine Circles of Xbox Live Hell" href="http://kotaku.com/speak-up-on-kotaku/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">speakuponkotaku</span></a></div -->					<div><a title="Click here to read The Nine Circles of Xbox Live Hell" href="http://kotaku.com/5876419/the-nine-circles-of-xbox-live-hell" class="pp_image">
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				 <em>Commenter <a href="http://kotaku.com/speakup/forum?comment=46018207">Firescorpio</a> takes us on a (somewhat misspelled) journey through the nine circles of Xbox Live hell, a path that transforms an innocent online gamer into a foaming, frothing, enjoyment-destroying fuckwit in today's infographic-tastic edition of Speak-Up on Kotaku.</em>				<a href="http://kotaku.com/5876419/the-nine-circles-of-xbox-live-hell" title="Click here to read more about The Nine Circles of Xbox Live Hell">More&nbsp;&raquo;</a>
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			<category><![CDATA[Speak Up On Kotaku]]></category>
			<category><![CDATA[Anger]]></category>
			<category><![CDATA[Fraud]]></category>
			<category><![CDATA[griefing]]></category>
			<category><![CDATA[Hell]]></category>
			<category><![CDATA[infographic]]></category>
			<category><![CDATA[speak up]]></category>
			<category><![CDATA[Xbox Live]]></category>
			<pubDate><![CDATA[Mon, 16 Jan 2012 11:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[&quot;Swatting,&quot; the Hip New Griefing Trend, Sends the Cops to Xbox Live Mod's House]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &amp;quot;Swatting,&amp;quot; the Hip New Griefing Trend, Sends the Cops to Xbox Live Mod's House" href="http://kotaku.com/ruh-roh/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ruhroh</span></a></div -->					<div><a title="Click here to read &amp;quot;Swatting,&amp;quot; the Hip New Griefing Trend, Sends the Cops to Xbox Live Mod's House" href="http://kotaku.com/5838927/swatting-the-hip-new-griefing-trend-sends-the-cops-to-xbox-live-mods-house" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &amp;quot;Swatting,&amp;quot; the Hip New Griefing Trend, Sends the Cops to Xbox Live Mod's House" alt="Click here to read &amp;quot;Swatting,&amp;quot; the Hip New Griefing Trend, Sends the Cops to Xbox Live Mod's House" src="http://cache.kotaku.com/assets/images/9/2011/09/small_hacker-02.jpg"/>
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				Cops in Sammamish, Wash. are super pissed after being sent to a home here by a 911 call claiming someone inside had claymore mines and hostages. The caller turns out to be a prick seeking revenge on an Xbox Live moderator.				<a href="http://kotaku.com/5838927/swatting-the-hip-new-griefing-trend-sends-the-cops-to-xbox-live-mods-house" title="Click here to read more about &quot;Swatting,&quot; the Hip New Griefing Trend, Sends the Cops to Xbox Live Mod's House">More&nbsp;&raquo;</a>
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			<category><![CDATA[Ruh Roh]]></category>
			<category><![CDATA[Crime]]></category>
			<category><![CDATA[griefers]]></category>
			<category><![CDATA[griefing]]></category>
			<category><![CDATA[Hackers]]></category>
			<category><![CDATA[Microsoft]]></category>
			<category><![CDATA[Swat]]></category>
			<category><![CDATA[Swatting]]></category>
			<category><![CDATA[Washington]]></category>
			<category><![CDATA[Xbox Live]]></category>
			<pubDate><![CDATA[Sat, 10 Sep 2011 12:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Second Time's the Charm, or at Least a Trend, in Xbox Live SWAT Griefing]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Second Time's the Charm, or at Least a Trend, in Xbox Live SWAT Griefing" href="http://kotaku.com/ruh-roh/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ruhroh</span></a></div -->					<div><a title="Click here to read Second Time's the Charm, or at Least a Trend, in Xbox Live SWAT Griefing" href="http://kotaku.com/5817279/second-times-the-charm-or-at-least-a-trend-in-xbox-live-swat-griefing" class="pp_image">
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				Instead of bogus pizza deliveries, sending a SWAT team to your door appears to be the hip new griefing trend in online gaming. Earlier this month we told you about a gamer in Eugene, Ore. who <a href="http://kotaku.com/5807534/when-online-gaming-goes-wrong-you-dont-need-to-get-swat-involved">answered the doorbell to a police raid</a>, thanks to some douchebag he met in <em>FortressCraft</em>. Now it's happened to someone in Florida.				<a href="http://kotaku.com/5817279/second-times-the-charm-or-at-least-a-trend-in-xbox-live-swat-griefing" title="Click here to read more about Second Time's the Charm, or at Least a Trend, in Xbox Live SWAT Griefing">More&nbsp;&raquo;</a>
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			<category><![CDATA[Ruh Roh]]></category>
			<category><![CDATA[Cops]]></category>
			<category><![CDATA[Crime]]></category>
			<category><![CDATA[Florida]]></category>
			<category><![CDATA[Griefer]]></category>
			<category><![CDATA[griefing]]></category>
			<category><![CDATA[Hunter gelinas]]></category>
			<category><![CDATA[Swat]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<category><![CDATA[Xbox Live]]></category>
			<pubDate><![CDATA[Thu, 30 Jun 2011 20:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[When Online Gaming Relationships Go Bad]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read When Online Gaming Relationships Go Bad" href="http://kotaku.com/speak_up-on-kotaku/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">speakuponkotaku</span></a></div -->					<div><a title="Click here to read When Online Gaming Relationships Go Bad" href="http://kotaku.com/5768254/when-online-gaming-relationships-go-bad" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read When Online Gaming Relationships Go Bad" alt="Click here to read When Online Gaming Relationships Go Bad" src="http://cache.kotaku.com/assets/images/9/2011/02/small_grief.jpg"/>
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				 <em>Commenter <a href="http://kotaku.com/#!speakup/forum?comment=37213017:37213017">WittyUserName</a> thought he found a lasting online gaming friend in Battlefield: Bad Company 2, until the griefing started. Read about his gaming relationship gone sour in today's Speak-Up on Kotaku. </em>				<a href="http://kotaku.com/5768254/when-online-gaming-relationships-go-bad" title="Click here to read more about When Online Gaming Relationships Go Bad">More&nbsp;&raquo;</a>
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			<category><![CDATA[Battlefield: bad company 2]]></category>
			<category><![CDATA[Comments]]></category>
			<category><![CDATA[Friends]]></category>
			<category><![CDATA[Friends List]]></category>
			<category><![CDATA[griefing]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Republished]]></category>
			<category><![CDATA[Xbox Live]]></category>
			<pubDate><![CDATA[Wed, 23 Feb 2011 11:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Rockstar Has Low-Down Dirty Red Dead Redemption Cheaters In Its Sights]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Rockstar Has Low-Down Dirty Red Dead Redemption Cheaters In Its Sights" href="http://kotaku.com/cheating/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">cheating</span></a></div -->					<div><a title="Click here to read Rockstar Has Low-Down Dirty Red Dead Redemption Cheaters In Its Sights" href="http://kotaku.com/5592977/rockstar-has-low+down-dirty-red-dead-redemption-cheaters-in-its-sights" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Rockstar Has Low-Down Dirty Red Dead Redemption Cheaters In Its Sights" alt="Click here to read Rockstar Has Low-Down Dirty Red Dead Redemption Cheaters In Its Sights" src="http://cache.kotaku.com/assets/images/9/2011/11/small_d4eb901a48082df668c1de36da3e4863.jpg"/>
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				 Just because the Old West was full of no-good cheatin' scoundrels doesn't mean Red Dead Redemption's online multiplayer has to be. Rockstar plans to roll out a title update that will end cheating and griefing once and for all.				<a href="http://kotaku.com/5592977/rockstar-has-low+down-dirty-red-dead-redemption-cheaters-in-its-sights" title="Click here to read more about Rockstar Has Low-Down Dirty Red Dead Redemption Cheaters In Its Sights">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5592977/rockstar-has-low+down-dirty-red-dead-redemption-cheaters-in-its-sights]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5592977]]></guid>
			<category><![CDATA[Cheating]]></category>
			<category><![CDATA[griefing]]></category>
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			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Red dead redemption]]></category>
			<category><![CDATA[Rockstar]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Wed, 21 Jul 2010 16:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Lara Croft Is Supposed To Screw You Over]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Lara Croft Is Supposed To Screw You Over" href="http://kotaku.com/griefing/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">griefing</span></a></div -->					<div><a title="Click here to read Lara Croft Is Supposed To Screw You Over" href="http://kotaku.com/5574437/lara-croft-is-supposed-to-screw-you-over" class="pp_image">
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				You're Lara Croft. I'm not. You have a grappling hook. I don't. I'm some guy called Totec. I jump, needing you to catch me with the hook so I don't fall to my death. You let me fall.				<a href="http://kotaku.com/5574437/lara-croft-is-supposed-to-screw-you-over" title="Click here to read more about Lara Croft Is Supposed To Screw You Over">More&nbsp;&raquo;</a>
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			<category><![CDATA[griefing]]></category>
			<category><![CDATA[Lara Croft and the Guardian of Light]]></category>
			<pubDate><![CDATA[Mon, 28 Jun 2010 10:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Team Fortress 2 and Its Less Juvenile Environment]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Team Fortress 2 and Its Less Juvenile Environment" href="http://kotaku.com/team-fortress-2/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">teamfortress2</span></a></div -->					<div><a title="Click here to read Team Fortress 2 and Its Less Juvenile Environment" href="http://kotaku.com/5018642/team-fortress-2-and-its-less-juvenile-environment" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Team Fortress 2 and Its Less Juvenile Environment" alt="Click here to read Team Fortress 2 and Its Less Juvenile Environment" src="http://cache.kotaku.com/assets/images/9/2008/06/12/9b/small_129bfd36739151b84188669837d7625b.jpg"/>
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				 Anthropology isn't my thing, but I like the idea of a "game anthropologist"; the <a href="http://www.gamesetwatch.com/column_the_game_anthropologist/">column</a> at GameSetWatch with that exact title is young yet, but had an interesting look at <i>Team Fortress 2</i> this week.  What exactly makes the environment seem so much more mature than other FPS?  The older user base?  The official taunts and animations that render inelegant cursing obsolete?  Because team playing really is built into the game?  Mike Walbridge isn't exactly sure, but has some ideas:				<a href="http://kotaku.com/5018642/team-fortress-2-and-its-less-juvenile-environment" title="Click here to read more about Team Fortress 2 and Its Less Juvenile Environment">More&nbsp;&raquo;</a>
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			<category><![CDATA[Team Fortress 2]]></category>
			<category><![CDATA[Steam]]></category>
			<category><![CDATA[Culture]]></category>
			<category><![CDATA[Fps]]></category>
			<category><![CDATA[griefing]]></category>
			<category><![CDATA[orange box]]></category>
			<category><![CDATA[Valve]]></category>
			<pubDate><![CDATA[Sun, 22 Jun 2008 13:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[Update on the Conan PvP Fiasco]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Update on the Conan PvP Fiasco" href="http://kotaku.com/griefal-profiling/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">griefalprofiling</span></a></div -->					<div><a title="Click here to read Update on the Conan PvP Fiasco" href="http://kotaku.com/5012111/update-on-the-conan-pvp-fiasco" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Update on the Conan PvP Fiasco" alt="Click here to read Update on the Conan PvP Fiasco" src="http://cache.kotaku.com/assets/images/9/2008/06/d7/3f/small_308bc9672eb1c61d83373ed8b9267802.jpg"/>
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				I was gonna try to get this up yesterday but then we had our site meltdown. However, I know all of you are interested in the online civil rights of Something Awful MMO guild members, and Funcom has stepped in to assure they will not be griefally profiled now or in the future on Age of Conan.				<a href="http://kotaku.com/5012111/update-on-the-conan-pvp-fiasco" title="Click here to read more about Update on the Conan PvP Fiasco">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5012111/update-on-the-conan-pvp-fiasco]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5012111]]></guid>
			<category><![CDATA[Griefal profiling]]></category>
			<category><![CDATA[Age Of Conan]]></category>
			<category><![CDATA[Funcom]]></category>
			<category><![CDATA[griefing]]></category>
			<category><![CDATA[Mmo]]></category>
			<category><![CDATA[News]]></category>
			<pubDate><![CDATA[Sun, 01 Jun 2008 15:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5012111&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Second Life Flying Wang Attack Goes IRL]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Second Life Flying Wang Attack Goes IRL" href="http://kotaku.com/nsfw/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nsfw</span></a></div -->					<div><a title="Click here to read Second Life Flying Wang Attack Goes IRL" href="http://kotaku.com/5009821/second-life-flying-wang-attack-goes-irl" class="pp_image">
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				Remember when Room 101 griefers issued a <a href="http://kotaku.com/gaming/second-life/second-life-interview-wanged-223542.php">flying penis attack</a> on <em>Second Life</em> "real estate" "mogul" "Anshe Chung" during a virtual interview? How could you not? It's just about the only interesting thing to ever happen in <em>Second Life</em>. Now, it has happened in the real world, only on a much smaller, much briefer scale.				<a href="http://kotaku.com/5009821/second-life-flying-wang-attack-goes-irl" title="Click here to read more about Second Life Flying Wang Attack Goes IRL">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5009821/second-life-flying-wang-attack-goes-irl]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5009821]]></guid>
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			<category><![CDATA[Second Life]]></category>
			<pubDate><![CDATA[Mon, 19 May 2008 20:30:27 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA["Terrorist Attack" Hits Second Life]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &quot;Terrorist Attack&quot; Hits Second Life" href="http://kotaku.com/terrorism/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">terrorism</span></a></div -->					<div><a title="Click here to read &quot;Terrorist Attack&quot; Hits Second Life" href="http://kotaku.com/205506/terrorist-attack-hits-second-life" class="pp_image">
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      Neither man, nor woman, nor furries, nor Wagner James Au is safe from terrorism, even when digitally ensconced in the Metaverse, as wild-eyed Warren Ellis describes a terrorist attack that took place in <em>Second Life</em>.				<a href="http://kotaku.com/205506/terrorist-attack-hits-second-life" title="Click here to read more about "Terrorist Attack" Hits Second Life">More&nbsp;&raquo;</a>
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			<category><![CDATA[Terrorism]]></category>
			<category><![CDATA[griefing]]></category>
			<category><![CDATA[Mmog]]></category>
			<category><![CDATA[Second Life]]></category>
			<pubDate><![CDATA[Thu, 05 Oct 2006 14:40:09 EDT]]></pubDate>
			<dc:creator><![CDATA[kotaku.com]]></dc:creator>
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