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		<title><![CDATA[Kotaku: Grasshopper]]></title>
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			<title><![CDATA[Kotaku: Grasshopper]]></title>
			<link>http://kotaku.com/tag/grasshopper</link>
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		<link>http://kotaku.com/tag/grasshopper</link>
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		<description><![CDATA[Kotaku posts tagged Grasshopper]]></description>
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			<title><![CDATA[Spoiler Alert: Let's Talk About the Ending of Shadows of the Damned]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Spoiler Alert: Let's Talk About the Ending of &lt;em&gt;Shadows of the Damned&lt;/em&gt;" href="http://kotaku.com/game-club/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gameclub</span></a></div -->					<div><a title="Click here to read Spoiler Alert: Let's Talk About the Ending of &lt;em&gt;Shadows of the Damned&lt;/em&gt;" href="http://kotaku.com/5821047/spoiler-alert-lets-talk-about-the-ending-of-shadows-of-the-damned" class="pp_image">
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				It's finally time. Welcome to the last Kotaku Game Club discussion of <em>Shadows of the Damned</em>. Today we're talking about Act 5, the game's ending and our final thoughts.				<a href="http://kotaku.com/5821047/spoiler-alert-lets-talk-about-the-ending-of-shadows-of-the-damned" title="Click here to read more about Spoiler Alert: Let's Talk About the Ending of Shadows of the Damned">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5821047/spoiler-alert-lets-talk-about-the-ending-of-shadows-of-the-damned]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5821047]]></guid>
			<category><![CDATA[game club]]></category>
			<category><![CDATA[Act 5]]></category>
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			<pubDate><![CDATA[Thu, 14 Jul 2011 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Epstein]]></dc:creator>
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			<title><![CDATA[Come Talk About the End of Shadows of the Damned Tomorrow!]]></title>
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				We're talking about <em>Shadows of the Damned</em> for the last time tomorrow. Come to Kotaku at 4pm eastern to discuss the game's ending. Also, I want to know to what game you guys think we should talk about next!				<a href="http://kotaku.com/5820954/come-talk-about-the-end-of-shadows-of-the-damned-tomorrow" title="Click here to read more about Come Talk About the End of Shadows of the Damned Tomorrow!">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5820954/come-talk-about-the-end-of-shadows-of-the-damned-tomorrow]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5820954]]></guid>
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			<pubDate><![CDATA[Wed, 13 Jul 2011 16:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Epstein]]></dc:creator>
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			<title><![CDATA[We're Talking About Act 4 of Shadows of the Damned. Right Now.]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read We're Talking About Act 4 of &lt;em&gt;Shadows of the Damned&lt;/em&gt;. Right Now." href="http://kotaku.com/game-club/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gameclub</span></a></div -->					<div><a title="Click here to read We're Talking About Act 4 of &lt;em&gt;Shadows of the Damned&lt;/em&gt;. Right Now." href="http://kotaku.com/5819032/were-talking-about-act-4-of-shadows-of-the-damned-right-now" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read We're Talking About Act 4 of &lt;em&gt;Shadows of the Damned&lt;/em&gt;. Right Now." alt="Click here to read We're Talking About Act 4 of &lt;em&gt;Shadows of the Damned&lt;/em&gt;. Right Now." src="http://cache.kotaku.com/assets/images/9/2011/07/small_act4boner.jpg"/>
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				It's that time again, folks. Welcome back to the Kotaku Game Club. Today we're going to discuss Act 4 of <em>Shadows of the Damned</em>.				<a href="http://kotaku.com/5819032/were-talking-about-act-4-of-shadows-of-the-damned-right-now" title="Click here to read more about We're Talking About Act 4 of Shadows of the Damned. Right Now.">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5819032/were-talking-about-act-4-of-shadows-of-the-damned-right-now]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5819032]]></guid>
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			<pubDate><![CDATA[Thu, 07 Jul 2011 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Epstein]]></dc:creator>
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			<title><![CDATA[We're Talking About Act 3 of Shadows of the Damned Right Here]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read We're Talking About Act 3 of &lt;em&gt;Shadows of the Damned&lt;/em&gt; Right Here" href="http://kotaku.com/game-club/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gameclub</span></a></div -->					<div><a title="Click here to read We're Talking About Act 3 of &lt;em&gt;Shadows of the Damned&lt;/em&gt; Right Here" href="http://kotaku.com/5817108/were-talking-about-act-3-of-shadows-of-the-damned-right-here" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read We're Talking About Act 3 of &lt;em&gt;Shadows of the Damned&lt;/em&gt; Right Here" alt="Click here to read We're Talking About Act 3 of &lt;em&gt;Shadows of the Damned&lt;/em&gt; Right Here" src="http://cache.kotaku.com/assets/images/9/2011/06/small_act3imagefinal.jpg"/>
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				Welcome back, Game Clubbers! Today, we're moving forward to Act 3 of <em>Shadows of the Damned</em>.				<a href="http://kotaku.com/5817108/were-talking-about-act-3-of-shadows-of-the-damned-right-here" title="Click here to read more about We're Talking About Act 3 of Shadows of the Damned Right Here">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5817108/were-talking-about-act-3-of-shadows-of-the-damned-right-here]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5817108]]></guid>
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			<category><![CDATA[Shadows of the damned]]></category>
			<pubDate><![CDATA[Thu, 30 Jun 2011 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Epstein]]></dc:creator>
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			<title><![CDATA[Grasshopper Raised US$80,000 for Japanese Earthquake Release]]></title>
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				According to an official statement, Grasshopper Manufacture, the studio behind <em>No More Heroes</em>, raised $80,000 for quake relief via a fundraising event, a <a href="http://kotaku.com/5789783/you-need-to-catch-frog-minutes">charity app</a> and auctions.				<a href="http://kotaku.com/5803883/grasshopper-raised-us80000-for-japanese-earthquake-release" title="Click here to read more about Grasshopper Raised US$80,000 for Japanese Earthquake Release">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 20 May 2011 08:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[&quot;Nobody's running around like a chicken with their heads off&quot; In Japan]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &amp;quot;Nobody's running around like a chicken with their heads off&amp;quot; In Japan" href="http://kotaku.com/japan/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">japan</span></a></div -->					<div><a title="Click here to read &amp;quot;Nobody's running around like a chicken with their heads off&amp;quot; In Japan" href="http://kotaku.com/5781601/game-developers-still-feeling-the-aftershocks-of-japans-earthquake" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &amp;quot;Nobody's running around like a chicken with their heads off&amp;quot; In Japan" alt="Click here to read &amp;quot;Nobody's running around like a chicken with their heads off&amp;quot; In Japan" src="http://cache.kotaku.com/assets/images/9/2011/03/small_talkingstock.jpg"/>
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				 Last Friday afternoon, an earthquake with a magnitude of 9.0 rocked north-east Japan. Minutes later, the coastline was hit with a tsunami, leaving death and destruction in its wake.				<a href="http://kotaku.com/5781601/game-developers-still-feeling-the-aftershocks-of-japans-earthquake" title="Click here to read more about &quot;Nobody's running around like a chicken with their heads off&quot; In Japan">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 14 Mar 2011 05:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Kinect Gets Its First Weird Grasshopper Manufacture Game, 'Codename D']]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Kinect Gets Its First Weird Grasshopper Manufacture Game, 'Codename D'" href="http://kotaku.com/tgs/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tgs</span></a></div -->					<div><a title="Click here to read Kinect Gets Its First Weird Grasshopper Manufacture Game, 'Codename D'" href="http://kotaku.com/5639328/suda-51-building-360+exclusive-action-game/gallery/" class="pp_image">
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				Japanese games impresario Goichi Suda, creator of No More Heroes and Shadows of the Damned, and his studio Grasshopper Manufacture will bring an all-new title exclusively to the Xbox 360, titled "Codename D." (Skittles? Is that you?)				<a href="http://kotaku.com/5639328/suda-51-building-360+exclusive-action-game/gallery/" title="Click here to read more about Kinect Gets Its First Weird Grasshopper Manufacture Game, 'Codename D'">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 15 Sep 2010 22:32:58 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Shadows Of The Damned's First Trailer]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Shadows Of The Damned's First Trailer" href="http://kotaku.com/ea/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ea</span></a></div -->					<div><a title="Click here to read Shadows Of The Damned's First Trailer" href="http://kotaku.com/5638467/shadows-of-the-damneds-first-trailer" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Shadows Of The Damned's First Trailer" alt="Click here to read Shadows Of The Damned's First Trailer" src="http://cache.kotaku.com/assets/images/9/2012/01/small_e088deadce72c64b3d7b3cb4325d98e9.jpg"/>
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				<a href="http://kotaku.com/5638296/resident-evil-creators-new-horror-game-is-called">This is Shadows of the Damned</a>, a new game from No More Heroes' Goichi Suda and former Capcom mastermind Shinji Mikami. It's rock n' roll meets Resident Evil.				<a href="http://kotaku.com/5638467/shadows-of-the-damneds-first-trailer" title="Click here to read more about Shadows Of The Damned's First Trailer">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 15 Sep 2010 05:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[No More Heroes, But Yes More Cherries And Mangos]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read No More Heroes, But Yes More Cherries And Mangos" href="http://kotaku.com/suda51/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">suda51</span></a></div -->					<div><a title="Click here to read No More Heroes, But Yes More Cherries And Mangos" href="http://kotaku.com/5464867/no-more-heroes-but-yes-more-cherries-and-mangos" class="pp_image">
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				 These "erotic portraits" of Sylvia Christel are part of a Japanese pre-order bonus for upcoming title No More Heroes: Paradise.				<a href="http://kotaku.com/5464867/no-more-heroes-but-yes-more-cherries-and-mangos" title="Click here to read more about No More Heroes, But Yes More Cherries And Mangos">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 05 Feb 2010 06:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[A Second Glance At No More Heroes 2]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A Second Glance At No More Heroes 2" href="http://kotaku.com/e3-2009/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">e32009</span></a></div -->					<div><a title="Click here to read A Second Glance At No More Heroes 2" href="http://kotaku.com/5273026/a-second-glance-at-no-more-heroes-2" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read A Second Glance At No More Heroes 2" alt="Click here to read A Second Glance At No More Heroes 2" src="http://cache.kotaku.com/assets/images/9/2009/05/KNdJpJtSjzk.jpg"/>
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				 What's this then? Another glimpse of <a class="autolink" title="Click here to read more posts tagged NO MORE HEROES 2: DESPERATE STRUGGLE" title="Click here to read more posts tagged NO MORE HEROES 2: DESPERATE STRUGGLE" href="http://kotaku.com/tag/no-more-heroes-2%7c-desperate-struggle/">No More Heroes 2: Desperate Struggle</a>? And right before E3? Does that mean we're about to learn much more about the game?				<a href="http://kotaku.com/5273026/a-second-glance-at-no-more-heroes-2" title="Click here to read more about A Second Glance At No More Heroes 2">More&nbsp;&raquo;</a>
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			<category><![CDATA[E3 2009]]></category>
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			<category><![CDATA[No More Heroes 2: Desperate Struggle]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Sat, 30 May 2009 01:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[EA Partners: DeMartini on the 'Renaissance']]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read EA Partners: DeMartini on the 'Renaissance'" href="http://kotaku.com/ea/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ea</span></a></div -->					<div><a title="Click here to read EA Partners: DeMartini on the 'Renaissance'" href="http://kotaku.com/5041070/ea-partners-demartini-on-the-renaissance" class="pp_image">
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				  Gamasutra has a nice five page interview up with David DeMartini of EA Partners, the Electronic Arts division that has released games like <i>Rock Band</i>, <i>Crysis</i>, <i>The Orange Box</i>, and, uh, <i>Hellgate: London</i> in the past year.  It's a pretty wide ranging chat, from discussions of the challenges the come with working with Japanese studios, to acquiring new titles, to the relative disaster of <i>Hellgate</i>:				<a href="http://kotaku.com/5041070/ea-partners-demartini-on-the-renaissance" title="Click here to read more about EA Partners: DeMartini on the 'Renaissance'">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 24 Aug 2008 16:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[Yes, Have A Look Or Two At Fatal Frame IV]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Yes, Have A Look Or Two At Fatal Frame IV" href="http://kotaku.com/famitsu/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">famitsu</span></a></div -->					<div><a title="Click here to read Yes, Have A Look Or Two At Fatal Frame IV" href="http://kotaku.com/5011293/yes-have-a-look-or-two-at-fatal-frame-iv" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Yes, Have A Look Or Two At Fatal Frame IV" alt="Click here to read Yes, Have A Look Or Two At Fatal Frame IV" src="http://cache.kotaku.com/assets/images/9/2008/05/41/72/small_4172d1c7896ce37b0365bf58132044f7.jpg"/>
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				 This week's <i>Famitsu</i> has a look at the Nintendo published surivival horror <i>Zero ~Tsukihami no Kamen~</i> AKA <i>Fatal Frame IV</i>. The Wii game is being directed by Tecmo's Makoto Shibata and Grasshopper's Goichi Suda. While Shibata worked on the previous <i>Fatal Frame</i> games, Suda was roped in to work on <i>Fatal Frame IV</i>. Hit the jump for another look at the game. 				<a href="http://kotaku.com/5011293/yes-have-a-look-or-two-at-fatal-frame-iv" title="Click here to read more about Yes, Have A Look Or Two At Fatal Frame IV">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 28 May 2008 04:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[No More Heroes Does OK In America (Probably Better In Europe)]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read No More Heroes Does OK In America (Probably Better In Europe)" href="http://kotaku.com/no-more-heroes/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nomoreheroes</span></a></div -->					<div><a title="Click here to read No More Heroes Does OK In America (Probably Better In Europe)" href="http://kotaku.com/356877/no-more-heroes-does-ok-in-america-probably-better-in-europe" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read No More Heroes Does OK In America (Probably Better In Europe)" alt="Click here to read No More Heroes Does OK In America (Probably Better In Europe)" src="http://cache.kotaku.com/assets/images/9/2008/02/small_happy.jpg"/>
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				 Marvellous Interactive have published some worldwide shipping/sales figures for Suda's <em>No More Heroes</em>. In Japan, homeland of all parties involved? It's done <em>terribly</em>. Only 40,000 copies have shipped since launch. Ouch. How about America, then? Little better: they've shipped around 200,000 copies, and have sold just over 100,000 since launch. Not bad! Finally, however, they announce some European numbers. And while the game's not even out there yet (it's shipping late Feb/early March across all PAL territories), they're expecting to sell 160,000 units across the continent at launch. Could something <em>finally </em>be coming up roses for Suda? Let's hope so!				<a href="http://kotaku.com/356877/no-more-heroes-does-ok-in-america-probably-better-in-europe" title="Click here to read more about No More Heroes Does OK In America (Probably Better In Europe)">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 15 Feb 2008 08:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Suda Wants To Make Mario With Guns]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Suda Wants To Make Mario With Guns" href="http://kotaku.com/no-more-marios/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nomoremarios</span></a></div -->					<div><a title="Click here to read Suda Wants To Make Mario With Guns" href="http://kotaku.com/356009/suda-wants-to-make-mario-with-guns" class="pp_image">
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				Grasshopper's Goichi Suda (51) is pretty comfortable making violent games, like bloody light saber fest<a href="http://kotaku.com/348326/frankenreview-+-no-more-heroes-wii"> No More Heroes</a> (a slap in the face to most fiction/reality when burns tend to <em>cauterize</em> wounds, but we digress). So he was recently asked by Nintendo Official Magazine UK if he'd consider making titles for a younger crowd. And that's when his eyes turned red and pupils the darkest black of night...				<a href="http://kotaku.com/356009/suda-wants-to-make-mario-with-guns" title="Click here to read more about Suda Wants To Make Mario With Guns">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 13 Feb 2008 14:00:45 EST]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Suda Wants to Make Xbox 360 Games For Your American Love]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Suda Wants to Make Xbox 360 Games For Your American Love" href="http://kotaku.com/xbox-360/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">xbox360</span></a></div -->					<div><a title="Click here to read Suda Wants to Make Xbox 360 Games For Your American Love" href="http://kotaku.com/353146/suda-wants-to-make-xbox-360-games-for-your-american-love" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Suda Wants to Make Xbox 360 Games For Your American Love" alt="Click here to read Suda Wants to Make Xbox 360 Games For Your American Love" src="http://cache.kotaku.com/assets/images/9/2008/02/small_cap001-s.jpg"/>
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				 Goichi Suda is known for his quirky, cel shaded games like <i>Killer 7</i> and <i>No More Heroes</i> &mdash; both appearing on Japanese hardware. But Suda's ready to expand his game developer wings and try something different. Says Suda:				<a href="http://kotaku.com/353146/suda-wants-to-make-xbox-360-games-for-your-american-love" title="Click here to read more about Suda Wants to Make Xbox 360 Games For Your American Love">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/353146/suda-wants-to-make-xbox-360-games-for-your-american-love]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-353146]]></guid>
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			<pubDate><![CDATA[Wed, 06 Feb 2008 08:40:53 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Frankenreview - No More Heroes (Wii)]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Frankenreview - No More Heroes (Wii)" href="http://kotaku.com/reviews/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">reviews</span></a></div -->					<div><a title="Click here to read Frankenreview - No More Heroes (Wii)" href="http://kotaku.com/348326/frankenreview-+-no-more-heroes-wii" class="pp_image">
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				There's no doubt about it&mdash;the Wii is in dire need of some decent third party titles. That's why we find director SUDA-51's/Grasshopper Manufacture's No More Heroes so intriguing. A sort of Grand Theft Auto meets Killer7 meets light sabers, the game promised to bring action, humor and style to the Wii...without Mario or his friends.				<a href="http://kotaku.com/348326/frankenreview-+-no-more-heroes-wii" title="Click here to read more about Frankenreview - No More Heroes (Wii)">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 24 Jan 2008 14:00:40 EST]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA["Third Party Wii Games Aren't Selling"]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &quot;Third Party Wii Games Aren't Selling&quot;" href="http://kotaku.com/goichi-suda/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">goichisuda</span></a></div -->					<div><a title="Click here to read &quot;Third Party Wii Games Aren't Selling&quot;" href="http://kotaku.com/345855/third-party-wii-games-arent-selling" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &quot;Third Party Wii Games Aren't Selling&quot;" alt="Click here to read &quot;Third Party Wii Games Aren't Selling&quot;" src="http://cache.kotaku.com/assets/images/9/2008/01/small_thumb463x_2007-12-07-411tp.jpg"/>
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				 <i>No More Heroes</i> creator Goichi Suda says third party Wii games aren't selling. He should know! Even though it faired well critically, <a href="http://kotaku.com/gaming/suda51/mini+skirt-or-not-no-more-customers-331771.php">nobody</a> in Japan bought his game. (Well, not <i>nobody</i>.) What does Suda think of developing for the Wii? This:				<a href="http://kotaku.com/345855/third-party-wii-games-arent-selling" title="Click here to read more about "Third Party Wii Games Aren't Selling"">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 17 Jan 2008 00:00:22 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[No More Heroes Manual Looks Better Than Some Games]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read No More Heroes Manual Looks Better Than Some Games" href="http://kotaku.com/instructions/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">instructions</span></a></div -->					<div><a title="Click here to read No More Heroes Manual Looks Better Than Some Games" href="http://kotaku.com/336760/no-more-heroes-manual-looks-better-than-some-games" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read No More Heroes Manual Looks Better Than Some Games" alt="Click here to read No More Heroes Manual Looks Better Than Some Games" src="http://cache.kotaku.com/assets/images/9/2007/12/small_nmhm3.jpg"/>
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				Who out there reads instruction manuals? Show of hands. None? That's what we thought. Video game manuals are generally:				<a href="http://kotaku.com/336760/no-more-heroes-manual-looks-better-than-some-games" title="Click here to read more about No More Heroes Manual Looks Better Than Some Games">More&nbsp;&raquo;</a>
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			<category><![CDATA[Suda]]></category>
			<category><![CDATA[Suda51]]></category>
			<pubDate><![CDATA[Fri, 21 Dec 2007 14:00:54 EST]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[No More Heroes Censorship Explained...Kinda]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read No More Heroes Censorship Explained...Kinda" href="http://kotaku.com/blood/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">blood</span></a></div -->					<div><a title="Click here to read No More Heroes Censorship Explained...Kinda" href="http://kotaku.com/333041/no-more-heroes-censorship-explainedkinda" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read No More Heroes Censorship Explained...Kinda" alt="Click here to read No More Heroes Censorship Explained...Kinda" src="http://cache.kotaku.com/assets/images/9/2007/12/small_nmhcensored2.jpg"/>
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				No More Heroes was <a href="http://kotaku.com/gaming/tgs07/no-more-heroes-violence-toned-down-for-japanese-market-302724.php">supposed to be</a> a gorefest in Europe and the US. But to every Australian Kotaku writer's surprise, the game will have the <a href="http://kotaku.com/gaming/no-more-herores/no-more-heroes-censored-for-europe-331787.php">blood censored </a>for its Europe release. In the theme of pretending we care about markets outside the US, we thought that we should let you know that Grasshopper CEO 'Suda 51' and Marvelous's Yashiro Wada made a joint statement today on the matter that should clear things up a bit:<blockquote>First, let me say how honoured I am that everyone in Europe is expecting No More Heroes....The sales point of this game is action. Both I and Wada san have concentrated on making the best possible action game for the Nintendo Wii. We have chosen to release in Europe the same version as has shipped in Japan considering the broadly growing Wii market.</blockquote>In other words, everyone thinks this will be a more lucrative plan. I prefer the subtlety of ash fountains to spurting blood anyway. 				<a href="http://kotaku.com/333041/no-more-heroes-censorship-explainedkinda" title="Click here to read more about No More Heroes Censorship Explained...Kinda">More&nbsp;&raquo;</a>
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			<category><![CDATA[Blood]]></category>
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			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Wed, 12 Dec 2007 14:00:44 EST]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[No More Heroes' Sinister Villain Gets...Sinister]]></title>
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					 	    "I just need you to look the other way for a second." 				<a href="http://kotaku.com/329883/no-more-heroes-sinister-villain-getssinister" title="Click here to read more about No More Heroes' Sinister Villain Gets...Sinister">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 04 Dec 2007 15:20:28 EST]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Kojima Hints At New Snatcher Plans, Miz Talks Next Project]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Kojima Hints At New Snatcher Plans, Miz Talks Next Project" href="http://kotaku.com/snatcher/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">snatcher</span></a></div -->					<div><a title="Click here to read Kojima Hints At New Snatcher Plans, Miz Talks Next Project" href="http://kotaku.com/252719/kojima-hints-at-new-snatcher-plans-miz-talks-next-project" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Kojima Hints At New Snatcher Plans, Miz Talks Next Project" alt="Click here to read Kojima Hints At New Snatcher Plans, Miz Talks Next Project" src="http://cache.kotaku.com/assets/images/9/2007/04/small_snatcher_look.jpg"/>
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				This weekend saw the game developer Grasshopper Manufacture hold an event in Tokyo called Snake vs Zombie Vol. 2 which was host to a series of music performances and conversations from famous game developers. Appearing at the event were Resident Evil director Shinji Mikami, Rez director Tetsuya Mizuguchi, and Metal Gear Solid director Hideo Kojima among others.				<a href="http://kotaku.com/252719/kojima-hints-at-new-snatcher-plans-miz-talks-next-project" title="Click here to read more about Kojima Hints At New Snatcher Plans, Miz Talks Next Project">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/252719/kojima-hints-at-new-snatcher-plans-miz-talks-next-project]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-252719]]></guid>
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			<category><![CDATA[Shinji Mikami]]></category>
			<category><![CDATA[Suda 51]]></category>
			<category><![CDATA[Tetsuya Mizuguchi]]></category>
			<pubDate><![CDATA[Mon, 16 Apr 2007 19:40:40 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Kotaku Magu: No More Heroes Images]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Kotaku Magu: No More Heroes Images" href="http://kotaku.com/kotaku-magu/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">kotakumagu</span></a></div -->					<div><a title="Click here to read Kotaku Magu: No More Heroes Images" href="http://kotaku.com/219260/kotaku-magu-no-more-heroes-images" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Kotaku Magu: No More Heroes Images" alt="Click here to read Kotaku Magu: No More Heroes Images" src="http://cache.kotaku.com/assets/images/9/2006/12/small_nomoreheroestshirt.jpg"/>
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				As previously <a href="http://www.kotaku.com/gaming/heroes/heroes-gone-so-no-more-heroes-k-218205.php">mentioned</a>, the title is being whipped up by Suda 51 (<i>Killer 7</i>) and should be out next year. Here's a couple screenie scans from <i>Famitsu</i>. The game looks 31 flavors of sweet. And those in-game T-shirts we talked about? Gnarly. If there is one man who understands exactly what I want in a video game, that man is Suda 51. 				<a href="http://kotaku.com/219260/kotaku-magu-no-more-heroes-images" title="Click here to read more about Kotaku Magu: No More Heroes Images">More&nbsp;&raquo;</a>
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			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Tue, 05 Dec 2006 09:22:54 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Heroes Gone, So No More Heroes, K?]]></title>
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				<center></center>

Upcoming Wii game <i>Heroes</i> has been retitled to <i>No More Heroes</i>. The irony is divine. The game was developed by Suda 51, who also brought us the stylized <i>Killer 7</i> and sounds intriguing. The plot? You're geeky Travis Touchdown, who wins a Light Saber-type weapon called a Beam Katana and kicks off a new career as a professional killer. It takes place in a fictional city in the Western United States. There's a French chick. It's a sandbox-type game. And the game's hero wears otaku-type shirts which were created by Okama, the character designer behind TV hit <i>Densha Otoko</i>'s opening scene (above). Cool t-shirts and Light Sabers, can Suda 51 read minds or what?! <span class="byline">Brian Ashcraft</span>				<a href="http://kotaku.com/218205/heroes-gone-so-no-more-heroes-k" title="Click here to read more about Heroes Gone, So No More Heroes, K?">More&nbsp;&raquo;</a>
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			<category><![CDATA[Heroes]]></category>
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			<category><![CDATA[Killer 7]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[no more heroes]]></category>
			<category><![CDATA[Otaku]]></category>
			<category><![CDATA[Suda 51]]></category>
			<category><![CDATA[train man]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Thu, 30 Nov 2006 08:22:41 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=218205&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[From Wrestling to Dead People, The Making of Suda 51]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read From Wrestling to Dead People, The Making of Suda 51" href="http://kotaku.com/wrestling/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wrestling</span></a></div -->					<div><a title="Click here to read From Wrestling to Dead People, The Making of Suda 51" href="http://kotaku.com/209653/from-wrestling-to-dead-people-the-making-of-suda-51" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read From Wrestling to Dead People, The Making of Suda 51" alt="Click here to read From Wrestling to Dead People, The Making of Suda 51" src="http://cache.kotaku.com/assets/images/9/2006/10/small_luchalibredudes.jpg"/>
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        <div class="FloatHack"></div>
    

      
      <i>Killer 7</i> in one word: Cool. The game's designer Suda 51? Anyone who turns up at a promotional events for his games wearing a lucha libre mask is, likewise, cool. Currently at work on a new title for the Wii,  Suda, who previously worked as an undertaker and a woman's hand bag salesman, also <i>Game Informer</i> how he broke into the industry:				<a href="http://kotaku.com/209653/from-wrestling-to-dead-people-the-making-of-suda-51" title="Click here to read more about From Wrestling to Dead People, The Making of Suda 51">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/209653/from-wrestling-to-dead-people-the-making-of-suda-51]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-209653]]></guid>
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			<category><![CDATA[Oddities]]></category>
			<category><![CDATA[Suda 51]]></category>
			<pubDate><![CDATA[Tue, 24 Oct 2006 07:22:16 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Make Contact... In English]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Make Contact... In English" href="http://kotaku.com/atlus/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">atlus</span></a></div -->					<div><a title="Click here to read Make Contact... In English" href="http://kotaku.com/189623/make-contact-in-english" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Make Contact... In English" alt="Click here to read Make Contact... In English" src="http://cache.kotaku.com/assets/images/9/2006/07/small_contactart.jpg"/>
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				<i>Earthbound</i>-like RPG <i>Contact</i> for the DS is odd. It should be. The game is courtesy crazy Japanese game studio <a href="http://gamasutra.com/features/20060601/sheffield_01.shtml">Grasshopper Manufacture</a>, who also brought us <i>Killer7</i>. The game is getting English localization thanks to publisher Atlus. Game site Siliconera talked with Tomm Hulett, the game's localization director:				<a href="http://kotaku.com/189623/make-contact-in-english" title="Click here to read more about Make Contact... In English">More&nbsp;&raquo;</a>
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			<category><![CDATA[Atlus]]></category>
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			<pubDate><![CDATA[Tue, 25 Jul 2006 16:22:07 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=189623&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Wii Can Be Heroes]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Wii Can Be Heroes" href="http://kotaku.com/wii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wii</span></a></div -->					<div><a title="Click here to read Wii Can Be Heroes" href="http://kotaku.com/189185/wii-can-be-heroes" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Wii Can Be Heroes" alt="Click here to read Wii Can Be Heroes" src="http://cache.kotaku.com/assets/images/9/2006/07/small_heroes_trailer_travis.jpg"/>
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				Wii fan site The Wiire has the never-before-seen E3 trailer that Grasshopper Manufacture, creator of mega-sales hit <em>Killer 7</em> and the forthcoming DS RPG <em>Contact</em>, readied for their Wii title <em>Heroes</em>. Employing the same visual style exec producer Goichi Suda and company used for the artsy <em>Killer 7</em>, the trailer sees bad-ass Travis Touchdown (seriously!) take on heroin chic tough guy Helter Skelter and introduces classy sexpot Sylvia Christel.				<a href="http://kotaku.com/189185/wii-can-be-heroes" title="Click here to read more about Wii Can Be Heroes">More&nbsp;&raquo;</a>
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			<category><![CDATA[Wii]]></category>
			<category><![CDATA[Grasshopper]]></category>
			<category><![CDATA[Heroes]]></category>
			<category><![CDATA[Killer 7]]></category>
			<category><![CDATA[Suda 51]]></category>
			<category><![CDATA[Video]]></category>
			<pubDate><![CDATA[Sat, 22 Jul 2006 16:56:52 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Suda51 Explains the Meaning of Crazy]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Suda51 Explains the Meaning of Crazy" href="http://kotaku.com/crazy/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">crazy</span></a></div -->					<div><a title="Click here to read Suda51 Explains the Meaning of Crazy" href="http://kotaku.com/177837/suda51-explains-the-meaning-of-crazy" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Suda51 Explains the Meaning of Crazy" alt="Click here to read Suda51 Explains the Meaning of Crazy" src="http://cache.kotaku.com/assets/images/9/2006/06/small_puginmask.jpg"/>
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				Goichi Suda, aka <a href="http://www.kotaku.com/gaming/suda51/suda51-wii-game-in-the-pipeline-173322.php">Suda51</a>, sat down with Gamasutra's Brandon Sheffield and a buncha journos to talk about his company's latest release: <i>Contact</i>. Best known for designing <a href="http://www.killer7.com/"><i>Killer 7</i></a>, Suda took a producer role for the RPG <i>Contact</i>. Tomm Hulette described the game as "a rare breed of quirky RPG that attracts a rabid fanbase with its whacked-out story, setting, and characters." The game also includes animal-training, item-collecting, monster-hunting and mini-games. 				<a href="http://kotaku.com/177837/suda51-explains-the-meaning-of-crazy" title="Click here to read more about Suda51 Explains the Meaning of Crazy">More&nbsp;&raquo;</a>
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			<category><![CDATA[Crazy]]></category>
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			<pubDate><![CDATA[Thu, 01 Jun 2006 21:21:28 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Grasshopper Announces Kuriyama For PS3]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Grasshopper Announces Kuriyama For PS3" href="http://kotaku.com/grasshopper/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">grasshopper</span></a></div -->					<div><a title="Click here to read Grasshopper Announces Kuriyama For PS3" href="http://kotaku.com/168998/grasshopper-announces-kuriyama-for-ps3" class="pp_image">
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				The team responsible for Killer 7 is putting their pretentious caps back on for their first next-gen title, <em>Kuriyama</em> for the PlayStation 3. New games journalists everywhere will be praising the team's efforts to make something "Kafkaesque", a term they've been <em>dying</em> to use. JeuxFrance has a bunch of artwork for the game posted, no screenshots, but it's been hinted that the game will follow the artwork style closely. Also, the game appears to have a light versus dark mechanic, with the protagonist sporting only torches and flashlights.				<a href="http://kotaku.com/168998/grasshopper-announces-kuriyama-for-ps3" title="Click here to read more about Grasshopper Announces Kuriyama For PS3">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/168998/grasshopper-announces-kuriyama-for-ps3]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-168998]]></guid>
			<category><![CDATA[Grasshopper]]></category>
			<category><![CDATA[Killer 7]]></category>
			<category><![CDATA[Kuriyama]]></category>
			<category><![CDATA[PS3]]></category>
			<pubDate><![CDATA[Sat, 22 Apr 2006 21:08:20 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=168998&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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