The young girl in Second Quest will seem familiar to most video game lovers. Azalea explores ruins, collects artifacts and tries to uncover the mysterious hidden history of her floating fantasy homeland. But, halfway through the story, she throws away the ocarina, boomerang and slingshot she’s found. She needs to save her world but gets told that it needs to happen without the adventuring her souls calls out for. It’s heartbreaking.
Successfully crowdfunded in 2012, Second Quest is a new graphic novel out from games critic Tevis Thompson and artist David Hellman. Its existence comes, in part, from a dissatisfaction with the way that The Legend of Zelda series has changed but the hardcover carves out its own niche away from the famous NIntendo series while invoking familiar Zelda elements.