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		<title><![CDATA[Kotaku: Gossip]]></title>
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		<description><![CDATA[Kotaku posts tagged Gossip]]></description>
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			<title><![CDATA[Don't Blame uDraw, Blame Yourselves, Rankled Staff Tells THQ Executives]]></title>
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				Though THQ recently <a href="http://kotaku.com/5876348/thq-says-it-has-not-cancelled-its-2014-lineup?tag=thq">beat back rumors it was readying itself for sale</a>, all is not happy within its house. Earlier today the company <a href="http://kotaku.com/5879131/thq-sheds-the-kid-gloves-to-focus-on-hardcore-games?tag=thq">restated that it's done with the kidstuff</a>, blaming the commercial failure of its uDraw tablet, among other things, for its poor performance of late. The company's stock closed at 70 cents today.				<a href="http://kotaku.com/5879436/dont-blame-udraw-blame-yourselves-rankled-staff-tells-thq-executives" title="Click here to read more about Don't Blame uDraw, Blame Yourselves, Rankled Staff Tells THQ Executives">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 25 Jan 2012 20:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[The Force Unleashed Team Unleashed? [Updated]]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Force Unleashed Team Unleashed? [Updated]" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read The Force Unleashed Team Unleashed? [Updated]" href="http://kotaku.com/5020188/the-force-unleashed-team-unleashed-[updated]" class="pp_image">
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				Unconfirmed, but word has it that LucasArts <strike>just</strike> axed the team responsible for <i>Star Wars: The Force Unleashed</i>. If this true, this rumor is reminiscent of <a href="http://kotaku.com/5014426/rumor-lucasarts-to-halt-all-internal-development">rumblings we heard</a> earlier this month that once <i>The Force Unleashed</i> ships, LucasArts will pinkslip 100 employees and cease internal development. All of this comes as LucasArts recently saw <a href="http://kotaku.com/5013710/rumor-lucasarts-sees-massive-layoffs-outsources-jobs-%5Bupdated%5D">massive layouts</a>. These <strike>latest,</strike> rumored layoffs were long-time staffers who had worked on big titles like <i>X-Wing</i>, <i>Full Throttle</i> and <i>Grim Fandango</i>. If <i>The Force Unleashed</i> proves successful, LucasArts might find itself at a disadvantage if it plans on doing the game internally. 				<a href="http://kotaku.com/5020188/the-force-unleashed-team-unleashed-[updated]" title="Click here to read more about The Force Unleashed Team Unleashed? [Updated]">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 27 Jun 2008 09:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Matt Damon's So Not Interested In Gaming]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Matt Damon's So Not Interested In Gaming" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read Matt Damon's So Not Interested In Gaming" href="http://kotaku.com/386431/matt-damons-so-not-interested-in-gaming" class="pp_image">
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				 It's not that Matt Damon doesn't like the action-heavy <i>Bourne</i> game, it seems he just doesn't like video games!  Lev Chapelsky from Blindlight says they've tried to get him in games before, but Damon's not all that keen. Blindlight is responsible for helping to put Robert Downey Jr. in the <i>Iron Man</i> game and Edwart Norton into <i>The Incredible Hulk</i> game. According to Chapelsky:				<a href="http://kotaku.com/386431/matt-damons-so-not-interested-in-gaming" title="Click here to read more about Matt Damon's So Not Interested In Gaming">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 02 May 2008 04:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Jason Rubin Makes Star Magazine]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Jason Rubin Makes Star Magazine" href="http://kotaku.com/jason-rubin/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">jasonrubin</span></a></div -->					<div><a title="Click here to read Jason Rubin Makes Star Magazine" href="http://kotaku.com/373210/jason-rubin-makes-star-magazine" class="pp_image">
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				 Australian pop star turned "actress" Sophie Monk, who recently split with her fiancé, Good Charlotte guitarist Benji Madden, was spotted at the Griddle Café in West Hollywood on February 15th with a new man! <blockquote>Just three days after confirming she had split with her rocker-fiancée Benji Madden, Sophie Monk was spotted having brunch with video game designer Jason Rubin!</blockquote>Could love be in the air for the Aussie starlet and the co-founder of Naughty Dog? One eyewitness told Star Magazine, "It looked like a date." Oh my god! If I never have to write this sort of tripe again it will be too soon. Pick a side, Rubin! Glamorous gossipy Hollywood or friendly, geeky gaming. I like writing about you, but the moment I type a serious sentence that begins with, "You'll never guess who was seen with..." is the moment before I go out shopping for bulk sleeping pills. 				<a href="http://kotaku.com/373210/jason-rubin-makes-star-magazine" title="Click here to read more about Jason Rubin Makes Star Magazine">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 27 Mar 2008 21:00:06 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[A Donkey Kong Jesus Fit For Christina Aguilera Spawn]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A Donkey Kong Jesus Fit For Christina Aguilera Spawn" href="http://kotaku.com/oddities/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">oddities</span></a></div -->					<div><a title="Click here to read A Donkey Kong Jesus Fit For Christina Aguilera Spawn" href="http://kotaku.com/368956/a-donkey-kong-jesus-fit-for-christina-aguilera-spawn" class="pp_image">
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				 This isn't just some regular old Donkey-Kong-as-Jesus painting. Oh, no. It's much more. Dubbed "The Last Supper" and painted by artist Misha, the piece was originally shown at the 2006 I Am 8-Bit show. Hang on, like I said, there's more! The painting is apparently now hanging in Christina Aguilera's baby nursery. If that wasn't enough (it's not), Kotaku's Associate Editor Flynn De Marco has a Misha original tattooed on his bodice. There, all done!				<a href="http://kotaku.com/368956/a-donkey-kong-jesus-fit-for-christina-aguilera-spawn" title="Click here to read more about A Donkey Kong Jesus Fit For Christina Aguilera Spawn">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 17 Mar 2008 23:00:36 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Phil Harrison Is Joining Atari?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Phil Harrison Is Joining Atari?" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read Phil Harrison Is Joining Atari?" href="http://kotaku.com/360263/phil-harrison-is-joining-atari" class="pp_image">
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				 This. Is. Insane. Rumor has it Phil Harrison is leaving Sony to join, you might want to sit down, Atari. Yes, Atari. <i>That</i> Atari. 				<a href="http://kotaku.com/360263/phil-harrison-is-joining-atari" title="Click here to read more about Phil Harrison Is Joining Atari?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 25 Feb 2008 06:00:46 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Echochrome Getting Summer US Release?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Echochrome Getting Summer US Release?" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read Echochrome Getting Summer US Release?" href="http://kotaku.com/358507/echochrome-getting-summer-us-release" class="pp_image">
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				 PSN puzzle game <i>Echochrome</i> looks very intriguing and, better yet, different. The game has gotten a Japanese release date (March 19), but no official US one. Game site Siliconera asked Sony Computer Entertainment of America about its US release, writing this:				<a href="http://kotaku.com/358507/echochrome-getting-summer-us-release" title="Click here to read more about Echochrome Getting Summer US Release?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 20 Feb 2008 08:40:06 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Final Fantasy XIII Delayed to Spring 2010?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Final Fantasy XIII Delayed to Spring 2010?" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read Final Fantasy XIII Delayed to Spring 2010?" href="http://kotaku.com/358442/final-fantasy-xiii-delayed-to-spring-2010" class="pp_image">
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				 Dunno! But we do know it's sure hard to delay a game that isn't dated. Square Enix hasn't said much about the game &mdash; which is, in a way, good, because we'd rather have them working on it than talking about working on it. Last we heard, Square Enix was <a href="http://kotaku.com/350801/final-fantasy-xiii-2008-release-date-rumors-erroneous">smashing rumors</a> that the game would be out this year. No wonder people are worrying! Some Japanese industry analysts over on Japanese stock news site <a href="http://www.traders.co.jp/domestic_stocks/domestic_market/wadai.asp">Trader's Web</a> predicted that <i>Final Fantasy XIII</i> would be pushed back to March 2010. Until then, the value of Square Enix's stocks is supposed to drop.				<a href="http://kotaku.com/358442/final-fantasy-xiii-delayed-to-spring-2010" title="Click here to read more about Final Fantasy XIII Delayed to Spring 2010?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 20 Feb 2008 01:00:37 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Prince of Persia Movie's Storyline Revealed?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Prince of Persia Movie's Storyline Revealed?" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read Prince of Persia Movie's Storyline Revealed?" href="http://kotaku.com/357458/prince-of-persia-movies-storyline-revealed" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Prince of Persia Movie's Storyline Revealed?" alt="Click here to read Prince of Persia Movie's Storyline Revealed?" src="http://cache.kotaku.com/assets/images/9/2008/02/small_jerrywantsmoreblowup.jpg"/>
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				 Everyone's favorite non-gaming producer Jerry Bruckheimer is always ready to blow shit up. This time, he's ready to light that sandy fuse with his film adaptation of <i>Prince of Persia</i>. Haven't heard too much about this project &mdash; save for that <i>Four Weddings and a Funeral</i> director Mike Newell is attached. Site Collider has apparently a handful of film synopsises (synopsi?) for upcoming projects. Included is <i>Prince of Persia</i>, which goes something like this:				<a href="http://kotaku.com/357458/prince-of-persia-movies-storyline-revealed" title="Click here to read more about Prince of Persia Movie's Storyline Revealed?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 18 Feb 2008 04:00:49 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Listen to The Duke Nukem Forever Clusterfuck]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Listen to The Duke Nukem Forever Clusterfuck" href="http://kotaku.com/3d-realms/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">3drealms</span></a></div -->					<div><a title="Click here to read Listen to The Duke Nukem Forever Clusterfuck" href="http://kotaku.com/356358/listen-to-the-duke-nukem-forever-clusterfuck" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Listen to The Duke Nukem Forever Clusterfuck" alt="Click here to read Listen to The Duke Nukem Forever Clusterfuck" src="http://cache.kotaku.com/assets/images/9/2008/02/small_dnfquestionclusterfuck.jpg"/>
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				 Remember when <i>The Dallas Business Journal</i> reported that 3D Realms' honcho Scott Miller said <i>Duke Nukem Forever</i> was finally <a href="http://kotaku.com/353315/confirmed-duke-nukem-forever-coming-in-2008-3d-hitting-xbla">getting a release date</a>? This year even! But then 3D Realms' George Broussard said this was <a href="http://kotaku.com/353551/3d-realms-try-to-sweep-2008-dnf-date-under-the-rug">just "confusion"</a> about what was "off the record"? Almost as funny as <i>Duke Nukem Forever</i> finally coming out! 3D Realms honcho Scott Miller says this about <i>The Dallas Business Journal</i>:				<a href="http://kotaku.com/356358/listen-to-the-duke-nukem-forever-clusterfuck" title="Click here to read more about Listen to The Duke Nukem Forever Clusterfuck">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 14 Feb 2008 03:00:55 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Why Is There No Capcom In Super Smash Bros. Brawl?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Why Is There No Capcom In Super Smash Bros. Brawl?" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read Why Is There No Capcom In Super Smash Bros. Brawl?" href="http://kotaku.com/351377/why-is-there-no-capcom-in-super-smash-bros-brawl" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Why Is There No Capcom In Super Smash Bros. Brawl?" alt="Click here to read Why Is There No Capcom In Super Smash Bros. Brawl?" src="http://cache.kotaku.com/assets/images/9/2008/02/small_biohazard4ps2.jpg"/>
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				 With all the characters in <i>Super Smash Bros. Brawl</i>, there are a few that are missing. Where's Mega-Man? That character certainly wouldn't be out of place. Or what about Chun-Li or Ryu? The SNES controller was designed to suit the <i>Street Fighter II</i> port! Likewise, those characters would be right at home with the Smash Bros. Want to know why? Several insiders tell us that Nintendo was apparently still upset about GameCube exclusive <i>Resident Evil 4</i> going multi-platform, and thus, decided not to include Capcom characters in <i>Super Smash Bros. Brawl</i> during development. However, with Capcom making a valiant effort at third part Wii developing with <i>Zack & Wiki</i>, do expect better relations between the two companies. Old wounds do heal &mdash; even when you are Nintendo! Heck, we wouldn't be surprised if Capcom and Nintendo were ironing out a deal for the developer to make more Wii titles. 				<a href="http://kotaku.com/351377/why-is-there-no-capcom-in-super-smash-bros-brawl" title="Click here to read more about Why Is There No Capcom In Super Smash Bros. Brawl?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 01 Feb 2008 02:00:23 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Insider Dishes on Cobalt Blue DS Lite]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Insider Dishes on Cobalt Blue DS Lite" href="http://kotaku.com/gossip/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gossip</span></a></div -->					<div><a title="Click here to read Insider Dishes on Cobalt Blue DS Lite" href="http://kotaku.com/350000/insider-dishes-on-cobalt-blue-ds-lite" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Insider Dishes on Cobalt Blue DS Lite" alt="Click here to read Insider Dishes on Cobalt Blue DS Lite" src="http://cache.kotaku.com/assets/images/9/2008/01/small_ds_lite_cobaltconfirmation.jpg"/>
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				 Here's some confirmation for that <a href="http://kotaku.com/349419/cobalt-blue-and-black-ds-lite-on-the-way">Cobalt Blue DS Lite rumor</a>. According to a Nintendo insider, warehouse workers just began putting the Cobalt Blue clamshells on within the last day or so. The insider described the color as a "purplish blue" and added that they look "awesome." The unit is the same as the red and black DS Lite (and it does have a power switch!). Our insider didn't have an exact release date, but pointed out that once the packing begins, it's usually somewhere between two weeks and a month before the product hits store shelves. Guess that means mid to late February for the Cobalt Blue DS Lites. 				<a href="http://kotaku.com/350000/insider-dishes-on-cobalt-blue-ds-lite" title="Click here to read more about Insider Dishes on Cobalt Blue DS Lite">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 29 Jan 2008 08:40:59 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Super Smash Bros. Brawl Bug Confirmed?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Super Smash Bros. Brawl Bug Confirmed?" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read Super Smash Bros. Brawl Bug Confirmed?" href="http://kotaku.com/349900/super-smash-bros-brawl-bug-confirmed" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Super Smash Bros. Brawl Bug Confirmed?" alt="Click here to read Super Smash Bros. Brawl Bug Confirmed?" src="http://cache.kotaku.com/assets/images/9/2008/01/small_10045988053.jpg"/>
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				 Earlier, we brought news of a minor <a href="http://kotaku.com/349494/ssbb-shipping-with-showstopper-bug"><i>Super Smash Bros. Brawl</i> bug</a>. The screen goes black and displays an error message that the game cannot be booted. However, the bug doesn't actually effect the game and can be ignored. Another retail-minded site Game no Urabanashi confirms this rumor, point out that the error message occurs when the game is first started up on consoles that haven't been updated since last summer. Game no Urabanashi doesn't see the bug as a huge problem as it can be corrected, but does point out that it could be an issue if not all customers are aware of it. The Nintendo flier that stores will apparently be giving out has popped up online. This looks like pretty good confirmation, but we're still going to call this a rumor until we're able to verify for ourselves when <i>SSBB</i> drops this Thursday in Japan. For a game that's been delayed repeatedly, this seems, well, pretty shitty. If this is true, why is Nintendo, known for its impeccable quality, willing to ship its biggest title with a bug? Then again, <i>Paper Mario</i> had a bug and the DS Lite had hinge cracks, so. One thing you can bet, Nintendo would've <i>never</i> shipped <i>Wii Fit</i> with a bug. No way in hell. 				<a href="http://kotaku.com/349900/super-smash-bros-brawl-bug-confirmed" title="Click here to read more about Super Smash Bros. Brawl Bug Confirmed?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 28 Jan 2008 23:00:30 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[SSBB Shipping With Showstopper Bug?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read SSBB Shipping With Showstopper Bug?" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read SSBB Shipping With Showstopper Bug?" href="http://kotaku.com/349494/ssbb-shipping-with-showstopper-bug" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read SSBB Shipping With Showstopper Bug?" alt="Click here to read SSBB Shipping With Showstopper Bug?" src="http://cache.kotaku.com/assets/images/9/2008/01/small_ssbb_qanda_840486.jpg"/>
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				 Japanese game site ORE-N0-WEB 3rd floats the rumor that <i>Super Smash Bros. Brawl</i> is shipping with a showstopping bug. Before we dive in, a bit about that site: It's run by someone who claims to be a gaming insider (perhaps a game shop owner). The site mentions that Japanese retailers are getting notices that <i>SSBB</i> is shipping with a minor bug that displays an error message that the game cannot be booted. This bug is triggered by a <i>SSBB</i> software update. This bug doesn't actually affect the game, which can still be played normally if the bug is ignored. ORE-NO-WEB 3rd stated that such a bug might frighten many customers &mdash; even if they are given notice regarding it. This bug wasn't mentioned on the <a href="http://namidame.2ch.net/test/read.cgi/ghard/1201175536/">2ch game store clerk's thread</a>, so it could very well be bogus. Stay tuned!				<a href="http://kotaku.com/349494/ssbb-shipping-with-showstopper-bug" title="Click here to read more about SSBB Shipping With Showstopper Bug?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 28 Jan 2008 08:00:14 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Three New SSBB Characters Accidently Leaked?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Three New SSBB Characters Accidently Leaked?" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read Three New SSBB Characters Accidently Leaked?" href="http://kotaku.com/347048/three-new-ssbb-characters-accidently-leaked" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Three New SSBB Characters Accidently Leaked?" alt="Click here to read Three New SSBB Characters Accidently Leaked?" src="http://cache.kotaku.com/assets/images/9/2012/01/d88ee1f4b9c664ca1744c2c1cf82e98e.jpg"/>
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				 New challengers! Accidentally! Apparently!! In one of the Smash Bros. DOJO!! updates last week, it was announced that <a href="http://www.smashbros.com/en_us/gamemode/modea/modea12.html">stickers could power-up</a> characters during Adventure Mode. In the Japanese preview clip, a couple new characters have been apparently revealed via in-game stickers. What looks like Pok&eacute;mon Jigglypuff and Lucario seem to be visible. Lucario is really popular in Japan right now with 4, 5 and 6 year olds. So his inclusion makes sense! Also, Ness from the <i>Earthbound</i> series is visible as well in another frame. (To see that frame, click <a href="http://img341.imageshack.us/my.php?image=iup542612bd3.jpg">here</a>.) The original clip that appeared on Nintendo's site, which we've posted after the jump, contained these in-game stickers at about four minutes, twenty seconds in. The <a href="http://wii.com/jp/movies/smashbros-movie1/">"corrected" clip</a> doesn't. But, who knows? Confirmation should come soon enough thanks to the DOJO!! publicity machine.				<a href="http://kotaku.com/347048/three-new-ssbb-characters-accidently-leaked" title="Click here to read more about Three New SSBB Characters Accidently Leaked?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 21 Jan 2008 06:00:22 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Disney Want Magic Kingdom DS Maps?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Disney Want Magic Kingdom DS Maps?" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read Disney Want Magic Kingdom DS Maps?" href="http://kotaku.com/344094/disney-want-magic-kingdom-ds-maps" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Disney Want Magic Kingdom DS Maps?" alt="Click here to read Disney Want Magic Kingdom DS Maps?" src="http://cache.kotaku.com/assets/images/9/2008/01/small_200609041635000.jpg"/>
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				 Rumor has it that Disney is considering using the DS as a platform to run park maps. So, the DS would be an interactive map and guests could click on certain areas of the park, check wait times, etc. A limited trial is expected in the next few months. This isn't the first time Disney has brought DSes into the park: Back in summer 2007, guests could access customized content from the Magic Kingdom's Pirates of the Caribbean. If this is true, we're sure this will go over big in Japan, where <i>everyone</i> has a DS and <i>everyone</i> likes Disney. Well, not everyone. 				<a href="http://kotaku.com/344094/disney-want-magic-kingdom-ds-maps" title="Click here to read more about Disney Want Magic Kingdom DS Maps?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 12 Jan 2008 00:00:52 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Don't Expect Wii-mote Lightsaber Peripheral]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Don't Expect Wii-mote Lightsaber Peripheral" href="http://kotaku.com/nintendo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nintendo</span></a></div -->					<div><a title="Click here to read Don't Expect Wii-mote Lightsaber Peripheral" href="http://kotaku.com/343659/dont-expect-wii+mote-lightsaber-peripheral" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Don't Expect Wii-mote Lightsaber Peripheral" alt="Click here to read Don't Expect Wii-mote Lightsaber Peripheral" src="http://cache.kotaku.com/assets/images/9/2008/01/small_lukenohandtoy.jpg"/>
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				 When the Wii-mote was first announced, immediately everyone thought of one thing: the lightsaber. Apparently, Nintendo wouldn't even let Lucas Arts release its own "bat like attachments" (think lightsaber add-ons) for its talked about Wii game. The reason? Nintendo is worried about safety issues. Perhaps if there was some sort of training course on how to use such attachment, Nintendo's mind could be persuaded? We're sure. 				<a href="http://kotaku.com/343659/dont-expect-wii+mote-lightsaber-peripheral" title="Click here to read more about Don't Expect Wii-mote Lightsaber Peripheral">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 11 Jan 2008 06:00:58 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[No New Vib Ribbon?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read No New Vib Ribbon?" href="http://kotaku.com/gossip/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gossip</span></a></div -->					<div><a title="Click here to read No New Vib Ribbon?" href="http://kotaku.com/343550/no-new-vib-ribbon" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read No New Vib Ribbon?" alt="Click here to read No New Vib Ribbon?" src="http://cache.kotaku.com/assets/images/9/2008/01/small_videogames2vib.gif"/>
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				 Back in 2007, game designer Masaya Matsuura mentioned that he was in talks with Sony for a PSN downloadable version of PS1 cult classic <i>Vib Ribbon</i>. The original game loaded into the PS1's RAM and let players use their own music CDs to play off. The game would generate unique levels based on the music. So when a <i>Vib Ribbon</i> appeared on the PEGI (Pan European Game Information) homepage, the remake seemed all systems go. Not so fast! Says a Sony spokesperson:				<a href="http://kotaku.com/343550/no-new-vib-ribbon" title="Click here to read more about No New Vib Ribbon?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 11 Jan 2008 00:00:48 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Sony on New Aibo Rumors? "No Plans to Revive"]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sony on New Aibo Rumors? &quot;No Plans to Revive&quot;" href="http://kotaku.com/ps3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ps3</span></a></div -->					<div><a title="Click here to read Sony on New Aibo Rumors? &quot;No Plans to Revive&quot;" href="http://kotaku.com/343161/sony-on-new-aibo-rumors-no-plans-to-revive" class="pp_image">
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				 Previously, we floated a <a href="http://kotaku.com/gaming/rumor/new-aibo-ps3-psp-compatible-331652.php">rumor</a> from magazine <i>Stuff</i> that Sony was creating a PSP/PS3-connected Aibo. According to the piece, the Sony Aibo, as it's dubbed, was being resurrected to "bolster the PS3's arsenal." Apparently, the Aibo PS will have its own Home avatar and react in the real world like he does in Home's virtual one. Other tidbits: You can download new personalities for the dog via PSN, and the dog is controllable via PSP. Website Digital World Tokyo contacted Koji Kurata at Sony Japan's Electronics Department about this rumor. Kurata was crystal clear, saying:				<a href="http://kotaku.com/343161/sony-on-new-aibo-rumors-no-plans-to-revive" title="Click here to read more about Sony on New Aibo Rumors? "No Plans to Revive"">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 10 Jan 2008 04:00:45 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[What is NCsoft Up To?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What is NCsoft Up To?" href="http://kotaku.com/pc-gaming/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pcgaming</span></a></div -->					<div><a title="Click here to read What is NCsoft Up To?" href="http://kotaku.com/342075/what-is-ncsoft-up-to" class="pp_image">
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				 <i>Lineage</i>, <i>City of Heroes</i> and <i>Guild Wars</i> publisher is staying hush hush about its upcoming project. Rumors started circulating last week when it was noticed that NCsoft Europe <a href="http://www.ncestudio.co.uk/en/games/concept_art">was hiring</a> and had put a buncha concept art on its website. As MMO site <a href="http://www.massively.com/2008/01/04/whats-ncsoft-europe-working-on/">Massively</a> points out, the concept art has a mystical-meet-militaristic vibe to it. NCsoft Europe is looking for a bunch of new recruits, so this could be part of the company's Sony deal to bring online games to the PS3 and the PSP. When asked what it was up to, NCsoft Europe replied, "No comment." Figures. 				<a href="http://kotaku.com/342075/what-is-ncsoft-up-to" title="Click here to read more about What is NCsoft Up To?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 08 Jan 2008 09:00:34 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Peeing Next to Bill Gates]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Peeing Next to Bill Gates" href="http://kotaku.com/kotaku-stalku/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">kotakustalku</span></a></div -->					<div><a title="Click here to read Peeing Next to Bill Gates" href="http://kotaku.com/341893/peeing-next-to-bill-gates" class="pp_image">
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				 So Bill Gates gave his last keynote. End of an era! But what about the man? Some of you would like to know <i>more</i>. We've run loads of creepy KotakuStalku posts, but this has to be one of the creepier. (Oh goodie!) France's most famous blogger Loic Le Meur dishes to Shiny Shiny's Kat about the time he took a whiz next to Microsoft honcho Bill Gates at another conference. Le Meur says:				<a href="http://kotaku.com/341893/peeing-next-to-bill-gates" title="Click here to read more about Peeing Next to Bill Gates">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 08 Jan 2008 00:00:05 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Mini-Skirt Or Not, No More Customers]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Mini-Skirt Or Not, No More Customers" href="http://kotaku.com/suda51/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">suda51</span></a></div -->					<div><a title="Click here to read Mini-Skirt Or Not, No More Customers" href="http://kotaku.com/331771/mini+skirt-or-not-no-more-customers" class="pp_image">
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				 Face it: Japanese Wii owners buy <i>Wii Sports</i>, <i>Wii Fit</i> and maybe <i>Super Mario Galaxy</i>. That's about it, really! So, when a third party company releases something that, well, isn't any of those three, what happens? Not much. That's <i>No More Heroes</i> executive producer and <i>Harvest Moon</i> creator Yasuhiro Wada and <i>No More Heroes</i> and <i>Killer 7</i> creator Goichi Suda <i>hoping</i> to give out toilet paper and <i>hoping</i> to sign copies of <i>NMH</i>. Thing is, after twenty minutes of Suda and Wada standing in front of Akihabara's Sofmap, nobody bought the game. Keep in mind, that not only two well-known game creators were giving out toilet paper, but there was also a woman in a mini-skirt (that, after the jump). Talk about a tough crowd!				<a href="http://kotaku.com/331771/mini+skirt-or-not-no-more-customers" title="Click here to read more about Mini-Skirt Or Not, No More Customers">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 10 Dec 2007 05:00:16 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[List of Early 2008 Titles Doesn't Include SSBB]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read List of Early 2008 Titles Doesn't Include SSBB" href="http://kotaku.com/gossip/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gossip</span></a></div -->					<div><a title="Click here to read List of Early 2008 Titles Doesn't Include SSBB" href="http://kotaku.com/330645/list-of-early-2008-titles-doesnt-include-ssbb" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read List of Early 2008 Titles Doesn't Include SSBB" alt="Click here to read List of Early 2008 Titles Doesn't Include SSBB" src="http://cache.kotaku.com/assets/images/9/2007/12/small_fe752c4388abe3cfe5602204e4ff9c70.jpg"/>
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				 Ready to see what's instead early next year Nintendo-wise? Game site CVG has apparently confirmed a big list of Wii and DS titles. Doesn't seem to include <i>Super Smash Bros. Brawl</i>, but there other games which certainly won't make up for its absence. On to the list!				<a href="http://kotaku.com/330645/list-of-early-2008-titles-doesnt-include-ssbb" title="Click here to read more about List of Early 2008 Titles Doesn't Include SSBB">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 06 Dec 2007 09:00:38 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Celebs Gaming Demands]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Celebs Gaming Demands" href="http://kotaku.com/gossip/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gossip</span></a></div -->					<div><a title="Click here to read Celebs Gaming Demands" href="http://kotaku.com/329528/celebs-gaming-demands" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Celebs Gaming Demands" alt="Click here to read Celebs Gaming Demands" src="http://cache.kotaku.com/assets/images/9/2007/12/small_justin-timberlakenuts.jpg"/>
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				 Celebrities are sure wacko! Well, we think they're wacko. A list of outrageous celeb demands for when they stay in hotels and whatnot shows just how cuckoo they apparently are. Cuckoo for gaming! Let's dive in:				<a href="http://kotaku.com/329528/celebs-gaming-demands" title="Click here to read more about Celebs Gaming Demands">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 04 Dec 2007 06:00:49 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[And The Dragon Ball Z Movie News Continues!]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read And The Dragon Ball Z Movie News Continues!" href="http://kotaku.com/gossip/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gossip</span></a></div -->					<div><a title="Click here to read And The Dragon Ball Z Movie News Continues!" href="http://kotaku.com/325243/and-the-dragon-ball-z-movie-news-continues" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read And The Dragon Ball Z Movie News Continues!" alt="Click here to read And The Dragon Ball Z Movie News Continues!" src="http://cache.kotaku.com/assets/images/9/2012/01/7cee28ea16dc1f4f9a08d1affa9262a7.jpg"/>
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				 So <a href="http://kotaku.com/gaming/hollywood/dragon-ball-z-movie-gets-director-star-release-date-322944.php">Hollywood is making</a> a <i>Dragon Ball Z</i> movie, which will probably suck to varying degrees. Goku will be played by Justin Chatwin, Tom Cruise's son in <i>War of the Worlds</i>. Rumor has it that Mexican actress Camila Sodi auditioned for the role of Bulma, which makes sense as the movie is being shot in Mexico. If true, she might be a good choice. Aqua hair aside, she at least looks like her anime counterpart. Now whether she can act or not...<br   />				<a href="http://kotaku.com/325243/and-the-dragon-ball-z-movie-news-continues" title="Click here to read more about And The Dragon Ball Z Movie News Continues!">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 21 Nov 2007 03:00:24 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[40 Percent of 40GB PS3s Are Defective?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read 40 Percent of 40GB PS3s Are Defective?" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read 40 Percent of 40GB PS3s Are Defective?" href="http://kotaku.com/320265/40-percent-of-40gb-ps3s-are-defective" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read 40 Percent of 40GB PS3s Are Defective?" alt="Click here to read 40 Percent of 40GB PS3s Are Defective?" src="http://cache.kotaku.com/assets/images/9/2007/11/small_40gbps3probs.jpg"/>
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				 See that tag right up there? That says "rumor," so we don't know how true this is. We've had no problems with our 60GB PLAYSTATION 3s, but apparently Belgian game retailer Games Mania claims that 40 percent of the new 40GB models have been returned because of hardware defects that result in the machine not being able to read discs. Forty percent? That's a lot. Like we said, our 60GB models have been super solid, so we're slightly hesitant to go jumping to conclusions. Anyone out there have problems with the new models? Hit us up in the comments section. That's what it's for. 				<a href="http://kotaku.com/320265/40-percent-of-40gb-ps3s-are-defective" title="Click here to read more about 40 Percent of 40GB PS3s Are Defective?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 08 Nov 2007 05:00:43 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Jade In Green And White Striped Bikini]]></title>
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				 <b>The Rumor</b>: martin85 over at <a href="http://forums.gametrailers.com/showthread.php?t=199116">GameTrailers.com Forums</a> writes, "so my friend is working as an intern editor at maxim and he says that jade will grace the cover of december's issue which will feature "girls of gaming"! she will also have her own spread showing her in a green an white striped bikini in an exotic local (montreal). it will also feature other hot women in the gaming industry as well as competitive gaming. man i can't fricken wait! i haven't jacked to still images since 1999!"				<a href="http://kotaku.com/320260/jade-in-green-and-white-striped-bikini" title="Click here to read more about Jade In Green And White Striped Bikini">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 08 Nov 2007 01:00:19 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Sony Computer Entertainment Lost Chief Tech Officer?]]></title>
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				 According to an insider, Sony Computer Entertainment platform development head Izumi Kawanishi has been shuffled out of the division. Before we start, a bit about Kawanishi: He was key in the hardware development for the PS2, the PSP and the PS3, and he was the head of SCEI's Network System Development Section and R&D Division. He was Sony Computer Entertainment's Chief Technical Officer. Kawanishi previously worked closely with PlayStation father Ken Kutaragi and was an important member of the PlayStation team. We wrote "was," because apparently he's been moved out of Sony Computer Entertainment, Inc. and is now working at Sony Corporation. According to our insider:				<a href="http://kotaku.com/318074/sony-computer-entertainment-lost-chief-tech-officer" title="Click here to read more about Sony Computer Entertainment Lost Chief Tech Officer?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 02 Nov 2007 04:00:26 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[That's Haiti in Your Resident Evil 5]]></title>
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				 Remember that <i>Resident Evil 5</i>-is-racist <a href="http://kotaku.com/gaming/social/black-looks-on-re-5-racism-284725.php">brouhaha</a>? The E3 trailer showed large numbers of black zombies getting killed, which set off a firestorm of controversy. Killing black zombies? Masked racism, critics say. According to our well-placed insider, there is a reason for that: <i>Resident Evil 5</i> takes place in Haiti, zombism's spiritual home. Speculation was that it took place in either Africa or Carribean. And yes, according to our insider, the setting is apparently Haiti. Makes sense!				<a href="http://kotaku.com/301785/thats-haiti-in-your-resident-evil-5" title="Click here to read more about That's Haiti in Your Resident Evil 5">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 20 Sep 2007 15:00:05 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[SNK's Unfulfilled Home Hardware Plans]]></title>
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				 Back before SNK was bought by a pachinko company (SNK is now once again independent), the company announced it was working on new hardware. What kind of hardware? Most assumed that meant a new Neo Geo portable. A former employee tells Insert Credit's Brandon Sheffield that SNK that wasn't quite true. Apparently, SNK sunk a chunk of cash into a new chip that was going to be used for next-gen arcade hardware <i>and</i> a new home console. SNK's cash flow got tight, and the new chip started to look "a bit silly" when compared to other consoles that were on the market between 1999~2000. The chip was small enough to fit in a portable device, and that could've been another option. So, how did it look? "Much better than Neo Geo 64," the insider tells Sheffield. Good to know!				<a href="http://kotaku.com/297933/snks-unfulfilled-home-hardware-plans" title="Click here to read more about SNK's Unfulfilled Home Hardware Plans">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 10 Sep 2007 03:00:26 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Spielberg Game Has Character From Far-Assed Future]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Spielberg Game Has Character From Far-Assed Future" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read Spielberg Game Has Character From Far-Assed Future" href="http://kotaku.com/295879/spielberg-game-has-character-from-far+assed-future" class="pp_image">
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				 Director Steven Spielberg is making <a href="http://sfgate.com/cgi-bin/blogs/sfgate/detail?blogid=19&entry_id=18416">three games</a> for Electronic Arts. One of them is a block-puzzle game (ungh) for the Wii, and it was a result of meeting Nintendo's resident genius Shigeru Miyamoto at E3 2006. The second game is an epic adventure title for the Xbox 360, PS3 and the PC. According to EA, the game "focuses on a touching and ever-changing relationship between you and a mysterious female character who holds the key to many futures." The third game is a secret.				<a href="http://kotaku.com/295879/spielberg-game-has-character-from-far+assed-future" title="Click here to read more about Spielberg Game Has Character From Far-Assed Future">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 03 Sep 2007 16:00:55 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Toyota Yaris Advergame Coming to Xbox 360]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Toyota Yaris Advergame Coming to Xbox 360" href="http://kotaku.com/close-to-confirmed/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">closetoconfirmed</span></a></div -->					<div><a title="Click here to read Toyota Yaris Advergame Coming to Xbox 360" href="http://kotaku.com/294528/toyota-yaris-advergame-coming-to-xbox-360" class="pp_image">
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				 Consider this confirmation of sorts. There have been rumors that Toyota was involved with an Xbox 360 advergame for the Yaris, and an ESRB rating for a title by developer Backbone Emeryville fueled that speculative fire. Via game blog Siliconera, comes this Flickr find that shows the Toyota Yaris game is very real. Kinda hard to see what's going on on that monitor, but we imagine something with the Toyota Yaris. Think this is going to be free? I'd totally play it if the advergame's gratis. That, and if doesn't suck. 				<a href="http://kotaku.com/294528/toyota-yaris-advergame-coming-to-xbox-360" title="Click here to read more about Toyota Yaris Advergame Coming to Xbox 360">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 29 Aug 2007 09:10:52 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Are 60GB PS3s Extinct Yet?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Are 60GB PS3s Extinct Yet?" href="http://kotaku.com/here-today/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">heretoday</span></a></div -->					<div><a title="Click here to read Are 60GB PS3s Extinct Yet?" href="http://kotaku.com/294529/are-60gb-ps3s-extinct-yet" class="pp_image">
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				 60GB PS3s are on their way out. The US online store <a href="http://www.sonystyle.com/webapp/wcs/stores/servlet/CategoryDisplay?storeId=10151&catalogId=10551&langId=-1&categoryId=6148914691233368166">SonyStyle.com</a> has run plum out of the 60GB consoles, leading to speculation that only retail units remain. The US $499.99 machine is listed as "Back Order," while the $599.99 80GB PS3 is readily available. According to a Sony rep:				<a href="http://kotaku.com/294529/are-60gb-ps3s-extinct-yet" title="Click here to read more about Are 60GB PS3s Extinct Yet?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 29 Aug 2007 08:40:25 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[EA Ditching E For All?]]></title>
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				　<a href="http://kotaku.com/gaming/ea-4-all/ea-signs-on-with-e-for-all-291878.php">Last week</a>, the inaugural E For All Expo (Oct. 18-19 snared Electronic Arts as an exhibitor. And this week? E For All has apparently lost EA. Game site FiringSquad reports that there's doubt as to the publisher's participation as the previous EA exhibitor announcement has been removed from the E For All blog. What's more, the <a href="http://www.eforallexpo.com/about">Flash-based</a> revolving logo list no longer shows EA. To do a quick recount of companies that dropped out: Sony, Capcom, Sega and Microsoft. Namco and THQ still are sticking around, even though the rot has set in. And guess what! Konami has just confirmed it would be an E For All exhibitor. Well, at least this week. 				<a href="http://kotaku.com/294518/ea-ditching-e-for-all" title="Click here to read more about EA Ditching E For All?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 29 Aug 2007 06:00:09 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Insider Spills Home Beans]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Insider Spills Home Beans" href="http://kotaku.com/welcome-home/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">welcomehome</span></a></div -->					<div><a title="Click here to read Insider Spills Home Beans" href="http://kotaku.com/294458/insider-spills-home-beans" class="pp_image">
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				 Excited about Home? It's the PS3's answer to Xbox Live's Achievements/GamerCard and lets players create a virtual avatar to wander about a virtual world. There is currently a private beta, <strike>but no public one</strike>. An insider in the private beta has told game site IGN loads of details. The status report after the jump:				<a href="http://kotaku.com/294458/insider-spills-home-beans" title="Click here to read more about Insider Spills Home Beans">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 28 Aug 2007 23:00:58 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Tom Morello Rages Against Guitar Hero III Machine?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Tom Morello Rages Against Guitar Hero III Machine?" href="http://kotaku.com/unconfirmed/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">unconfirmed</span></a></div -->					<div><a title="Click here to read Tom Morello Rages Against Guitar Hero III Machine?" href="http://kotaku.com/294023/tom-morello-rages-against-guitar-hero-iii-machine" class="pp_image">
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				 <i>Rage Against the Machine</i> guitarist Tom Morello's name has popped up in a German Activision brochure as a boss for the upcoming <i>Guitar Hero III</i>. No word if Morello will be penning an original tune or playing something from his back catalogue. The game already features Slash and Poison's Bret Michaels. (Fear not, Michaels won't be playing the guitar, but singing along with your shredding.) And as we previously mentioned, the game also features the Stone Roses' "She Bangs the Drums." With all the <i>Rock Band</i> hype, <i>Guitar Hero III</i> might feel all second fiddle-like. But know, I'm excited &mdash; even if it features Tom Morello.  				<a href="http://kotaku.com/294023/tom-morello-rages-against-guitar-hero-iii-machine" title="Click here to read more about Tom Morello Rages Against Guitar Hero III Machine?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 28 Aug 2007 03:00:47 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Was Square Enix Terrified of Own Original IP?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Was Square Enix Terrified of Own Original IP?" href="http://kotaku.com/speculation/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">speculation</span></a></div -->					<div><a title="Click here to read Was Square Enix Terrified of Own Original IP?" href="http://kotaku.com/293387/was-square-enix-terrified-of-own-original-ip" class="pp_image">
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				 Back at the Square Enix Party (a delightful time), I got a look at Square Enix's <i>Subarashiki Kono Sekai</i> (AKA "It's a Wonderful World"). The game was developed by Kyoto's Jupiter Corporation, which also brought us <i>Picross DS</i>. The game is a totally original IP, based on <i>Final Fantasy</i> character designer Tetsuya Nomura's creations. Though, the characters don't look all that <i>FF</i>, but rather, have an urban edge. The game itself is interesting and difficult as players must concentrate on both screens (sometimes at the same time!) during play. In short, the game is somewhat risky for the conservative Square Enix &mdash; but a commendable risk. Oddly enough, the game wasn't reviewed in <i>Famitsu</i> when it was released last July. Next-Gen's Tim Rogers has a theory about that:				<a href="http://kotaku.com/293387/was-square-enix-terrified-of-own-original-ip" title="Click here to read more about Was Square Enix Terrified of Own Original IP?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 25 Aug 2007 01:00:12 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA["Console Manufacturer" Working on 3D Blu-ray Gaming]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &quot;Console Manufacturer&quot; Working on 3D Blu-ray Gaming" href="http://kotaku.com/teh-future/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tehfuture</span></a></div -->					<div><a title="Click here to read &quot;Console Manufacturer&quot; Working on 3D Blu-ray Gaming" href="http://kotaku.com/293006/console-manufacturer-working-on-3d-blu+ray-gaming" class="pp_image">
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				 Forget 4D, we'll settle with 3D. At a recent U.S. press event, Mitsubishi demoed its fancy 3D googles (above). The tech works with DLP TVs and projectors, but not with plasma and LCD displays. The company is even developing a Blu-ray player that can convert 2D movies into 3D on the fly, which *might* be available as early as next year. The kicker? According to CNET's Crave:				<a href="http://kotaku.com/293006/console-manufacturer-working-on-3d-blu+ray-gaming" title="Click here to read more about "Console Manufacturer" Working on 3D Blu-ray Gaming">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 24 Aug 2007 07:00:06 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Xbox 360 Falcon Chips Are Coming This Year]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Xbox 360 Falcon Chips Are Coming This Year" href="http://kotaku.com/confirmed/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">confirmed</span></a></div -->					<div><a title="Click here to read Xbox 360 Falcon Chips Are Coming This Year" href="http://kotaku.com/292934/xbox-360-falcon-chips-are-coming-this-year" class="pp_image">
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				 It's coming. Obviously. Later this year, Xbox 360s outfitted with 65-nm chips should be hitting store shelves according to <i>The Xbox 360 Uncloaked</i> author Dean Takahashi. Dubbed "Falcon," these chips are smaller than the current 90-nm processors and should use less energy. And that *should* lead to fewer Red Rings of Death. Well, theoretically! We won't know until these consoles are out in the wild, performing under real world conditions. However, Takahashi has confirmed that the chips are in the first batch of consoles currently being made, meaning that they could be there by fall. But Microsoft isn't going to disclose to customers which consoles have what. Takahashi points out:				<a href="http://kotaku.com/292934/xbox-360-falcon-chips-are-coming-this-year" title="Click here to read more about Xbox 360 Falcon Chips Are Coming This Year">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 23 Aug 2007 21:00:33 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Leaked Halo 3 Manual?]]></title>
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				Real or fake? A sample of <i>Halo 3</i> manual images has surfaced. The manual doesn't the Covenant's Needler as a weapon that can also be wielded by Master Chief. Odd, because it's been dual-wieldable since the last <i>Halo</i>. Stuff like that and the fact only a sample of pages are floating about makes me think these are scans from an early proof copy or totally and utterly bogus. We'll find out when the game's released this September. Hey, that's soon! 				<a href="http://kotaku.com/291097/leaked-halo-3-manual" title="Click here to read more about Leaked Halo 3 Manual?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 20 Aug 2007 03:00:06 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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