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		<title><![CDATA[Kotaku: God Of War 3]]></title>
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			<title><![CDATA[Kotaku: God Of War 3]]></title>
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		<description><![CDATA[Kotaku posts tagged God Of War 3]]></description>
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			<title><![CDATA[Are Foreign Games Losing Their Stigma in Japan?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Are Foreign Games Losing Their Stigma in Japan?" href="http://kotaku.com/japanese-only/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">japaneseonly</span></a></div -->					<div><a title="Click here to read Are Foreign Games Losing Their Stigma in Japan?" href="http://kotaku.com/5801177/are-foreign-games-losing-their-stigma-in-japan" class="pp_image">
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				 For <em>decades</em>, the term "youge" (洋ゲー) or "Western game" was pejorative. In Japanese, "you" (洋) is used to denote Western things, whether that be "Western music" (洋楽) or "Western clothes" (洋服). These words are not pejorative&mdash;not like youge has been.				<a href="http://kotaku.com/5801177/are-foreign-games-losing-their-stigma-in-japan" title="Click here to read more about Are Foreign Games Losing Their Stigma in Japan?">More&nbsp;&raquo;</a>
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			<category><![CDATA[Japanese only]]></category>
			<category><![CDATA[Fallout 3]]></category>
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			<category><![CDATA[Japan]]></category>
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			<category><![CDATA[Red dead redemption]]></category>
			<pubDate><![CDATA[Thu, 12 May 2011 08:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Lonely? Give Us a Call and Chat with Jaffe and Campbell Now!]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Lonely? Give Us a Call and Chat with Jaffe and Campbell Now!" href="http://kotaku.com/podcast/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">podcast</span></a></div -->					<div><a title="Click here to read Lonely? Give Us a Call and Chat with Jaffe and Campbell Now!" href="http://kotaku.com/5479085/lonely-give-us-a-call-and-chat-with-jaffe-and-campbell-now" class="pp_image">
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				Join us live today on CBS Radio for our latest episode of Kotaku Talk Radio. We'll have Eat Sleep Play co-founders David Jaffe and Scott Campbell.				<a href="http://kotaku.com/5479085/lonely-give-us-a-call-and-chat-with-jaffe-and-campbell-now" title="Click here to read more about Lonely? Give Us a Call and Chat with Jaffe and Campbell Now!">More&nbsp;&raquo;</a>
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			<category><![CDATA[god of war 3]]></category>
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			<category><![CDATA[Original]]></category>
			<category><![CDATA[Scott Campbell]]></category>
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			<category><![CDATA[twisted metal]]></category>
			<pubDate><![CDATA[Wed, 24 Feb 2010 13:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[God of War III Frame Rate Revealed]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read God of War III Frame Rate Revealed" href="http://kotaku.com/gdc09/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gdc09</span></a></div -->					<div><a title="Click here to read God of War III Frame Rate Revealed" href="http://kotaku.com/5184552/god-of-war-iii-frame-rate-revealed" class="pp_image">
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				<a class="autolink" title="Click here to read more posts tagged GOD OF WAR III" title="Click here to read more posts tagged GOD OF WAR III" href="http://kotaku.com/tag/god-of-war-iii/">God of War III</a> has a max sustained frame rate of 60 frames per second – but some scenes in the game might have to run at as low as 30 per second.				<a href="http://kotaku.com/5184552/god-of-war-iii-frame-rate-revealed" title="Click here to read more about God of War III Frame Rate Revealed">More&nbsp;&raquo;</a>
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			<category><![CDATA[Game developers conference 2009]]></category>
			<category><![CDATA[god of war 3]]></category>
			<category><![CDATA[god of war III]]></category>
			<pubDate><![CDATA[Thu, 26 Mar 2009 12:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[AJ Glasser]]></dc:creator>
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			<title><![CDATA[God of War 3 Will Have Four Times The Texture Resolution]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read God of War 3 Will Have Four Times The Texture Resolution" href="http://kotaku.com/god-of-war-3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">godofwar3</span></a></div -->					<div><a title="Click here to read God of War 3 Will Have Four Times The Texture Resolution" href="http://kotaku.com/5109985/god-of-war-3-will-have-four-times-the-texture-resolution" class="pp_image">
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				 God of War 3 will use a custom game engine that delivers four times the texture resolution of its predecessor, Sony Computer Entertainment said in a release today.				<a href="http://kotaku.com/5109985/god-of-war-3-will-have-four-times-the-texture-resolution" title="Click here to read more about God of War 3 Will Have Four Times The Texture Resolution">More&nbsp;&raquo;</a>
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			<category><![CDATA[god of war 3]]></category>
			<category><![CDATA[2008 Video game awards]]></category>
			<category><![CDATA[Spike TV]]></category>
			<pubDate><![CDATA[Mon, 15 Dec 2008 09:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[David Jaffe: GOW3 Promises To Be Best In Series]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read David Jaffe: GOW3 Promises To Be Best In Series" href="http://kotaku.com/blog/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">blog</span></a></div -->					<div><a title="Click here to read David Jaffe: GOW3 Promises To Be Best In Series" href="http://kotaku.com/320777/david-jaffe-gow3-promises-to-be-best-in-series" class="pp_image">
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				<a href="http://kotaku.com/assets/resources/2007/11/kotaku_jaffe_airport.jpg"></a>David Jaffe was stuck in the San Francisco Airport yesterday so what did he do?  Read Kotaku of course.  And even better, he took a photo of Kotaku on his MacBook. (But one of my posts isn't featured in the photo....it's ok Jaffe, I get the hint). But he does say Kotaku "never lets [him] down with the goods."  Well Jaffe you never let us down either. Yesterday he also posted an entry about the departure of Cory Barlog from the God of War team. His take?  It's a good move for Cory and he thinks God of War 3 "promises to be the best game in the series."  Read more over at <a href="http://www.davidjaffe.biz">Jaffe's blog</a>.				<a href="http://kotaku.com/320777/david-jaffe-gow3-promises-to-be-best-in-series" title="Click here to read more about David Jaffe: GOW3 Promises To Be Best In Series">More&nbsp;&raquo;</a>
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			<category><![CDATA[Blog]]></category>
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			<category><![CDATA[god of war 3]]></category>
			<category><![CDATA[Playstation]]></category>
			<category><![CDATA[Sony]]></category>
			<pubDate><![CDATA[Fri, 09 Nov 2007 12:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[geoff]]></dc:creator>
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			<title><![CDATA[Jaffe Fine With PBoy Mansion Interview]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Jaffe Fine With PBoy Mansion Interview" href="http://kotaku.com/kratos/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">kratos</span></a></div -->					<div><a title="Click here to read Jaffe Fine With PBoy Mansion Interview" href="http://kotaku.com/219174/jaffe-fine-with-pboy-mansion-interview" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Jaffe Fine With PBoy Mansion Interview" alt="Click here to read Jaffe Fine With PBoy Mansion Interview" src="http://cache.kotaku.com/assets/images/9/2006/12/small_kratosbq0.jpg"/>
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      David Jaffe is quite quickly becoming, for me, the game developer's Everyman. He's neurotic, gets drunks and spouts off and seemingly spends a disproportionate amount of time worrying over what other people think of him. And by other people I don't mean his bosses or his equals, no I mean you, the gamer.				<a href="http://kotaku.com/219174/jaffe-fine-with-pboy-mansion-interview" title="Click here to read more about Jaffe Fine With PBoy Mansion Interview">More&nbsp;&raquo;</a>
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			<category><![CDATA[Kratos]]></category>
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			<category><![CDATA[God Of War 2]]></category>
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			<pubDate><![CDATA[Mon, 04 Dec 2006 18:20:26 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Jaffe: Gets Drunk, Talks GOW3]]></title>
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					    David Jaffe is my new hero.				<a href="http://kotaku.com/218897/jaffe-gets-drunk-talks-gow3" title="Click here to read more about Jaffe: Gets Drunk, Talks GOW3">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 03 Dec 2006 01:28:26 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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