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		<title><![CDATA[Kotaku: God Games]]></title>
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			<title><![CDATA[Kotaku: God Games]]></title>
			<link>http://kotaku.com/tag/god games</link>
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		<link>http://kotaku.com/tag/god games</link>
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		<description><![CDATA[Kotaku posts tagged God Games]]></description>
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			<title><![CDATA[God Plays Ball In From Dust]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read God Plays Ball In From Dust" href="http://kotaku.com/gamescom2010/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gamescom2010</span></a></div -->					<div><a title="Click here to read God Plays Ball In From Dust" href="http://kotaku.com/5617588/god-plays-ball-in-from-dust" class="pp_image">
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				 A cursor spins lazily over a primitive ocean. A button is pressed, and water is gathered in a great ball, hovering in the air. The cursor moves, the water drops, and lakes are formed. This is From Dust.				<a href="http://kotaku.com/5617588/god-plays-ball-in-from-dust" title="Click here to read more about God Plays Ball In From Dust">More&nbsp;&raquo;</a>
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			<category><![CDATA[Gamescom2010]]></category>
			<category><![CDATA[Eric Chahi]]></category>
			<category><![CDATA[From dust]]></category>
			<category><![CDATA[Gamescom]]></category>
			<category><![CDATA[god games]]></category>
			<category><![CDATA[Killerspiele]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[psn]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[Ubisoft]]></category>
			<category><![CDATA[Xbla]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Fri, 20 Aug 2010 10:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Playing With Ants, the Original God Game]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Playing With Ants, the Original God Game" href="http://kotaku.com/god-games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">godgames</span></a></div -->					<div><a title="Click here to read Playing With Ants, the Original God Game" href="http://kotaku.com/5068979/playing-with-ants-the-original-god-game" class="pp_image">
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				 The latest issue of the <i>Escapist</i> deals with god games, most of which are quite grand in scale.  John Carr, however, looks at the micro god game &mdash; in this case, <i>SimAnt</i>, Will Wright's first foray into games decidedly small in scale &mdash; and declares its inspiration (childhood games of playing god with hapless insect) the 'original god game.'  <i>SimAnt</i> is certainly one of the weirder little titles in Wright's repertoire, but certainly an important title when looking at later games:				<a href="http://kotaku.com/5068979/playing-with-ants-the-original-god-game" title="Click here to read more about Playing With Ants, the Original God Game">More&nbsp;&raquo;</a>
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			<category><![CDATA[God games]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[Game Design]]></category>
			<category><![CDATA[Maxis]]></category>
			<category><![CDATA[Simant]]></category>
			<category><![CDATA[Sims]]></category>
			<category><![CDATA[Will Wright]]></category>
			<pubDate><![CDATA[Sun, 26 Oct 2008 17:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[Gathering of Developers Rises from the Ashes]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Gathering of Developers Rises from the Ashes" href="http://kotaku.com/god-games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">godgames</span></a></div -->					<div><a title="Click here to read Gathering of Developers Rises from the Ashes" href="http://kotaku.com/235720/gathering-of-developers-rises-from-the-ashes" class="pp_image">
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				Mike Wilson, former CEO of GOD, and Harry Miller, former GOD president, have teamed up once more to form independent game publisher Gamecock Media Group.				<a href="http://kotaku.com/235720/gathering-of-developers-rises-from-the-ashes" title="Click here to read more about Gathering of Developers Rises from the Ashes">More&nbsp;&raquo;</a>
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			<category><![CDATA[god games]]></category>
			<category><![CDATA[Breaking]]></category>
			<category><![CDATA[Developer]]></category>
			<category><![CDATA[Gamecock]]></category>
			<category><![CDATA[Industry]]></category>
			<category><![CDATA[mark wilson]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Mon, 12 Feb 2007 09:43:52 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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