<?xml version="1.0" encoding="utf-8"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:wfw="http://wellformedweb.org/CommentAPI/">
	<channel>
		<title><![CDATA[Kotaku: Glitches]]></title>
		<image>
			<url>http://cache.kotaku.com/assets/base/img/thumbs140x140/kotaku.com.png</url>
			<title><![CDATA[Kotaku: Glitches]]></title>
			<link>http://kotaku.com/tag/glitches</link>
		</image>
		<link>http://kotaku.com/tag/glitches</link>
		<atom:link rel="hub" href="http://gawker.superfeedr.com/" xmlns:atom="http://www.w3.org/2005/Atom" />
		<description><![CDATA[Kotaku posts tagged Glitches]]></description>
		<item>
			<title><![CDATA[Are We Too Forgiving of Video Game Developers?]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Are We Too Forgiving of Video Game Developers?" href="http://kotaku.com/speak-up-on-kotaku/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">speakuponkotaku</span></a></div -->					<div><a title="Click here to read Are We Too Forgiving of Video Game Developers?" href="http://kotaku.com/5878424/are-we-too-forgiving-of-video-game-developers" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Are We Too Forgiving of Video Game Developers?" alt="Click here to read Are We Too Forgiving of Video Game Developers?" src="http://cache.kotaku.com/assets/images/9/2012/01/small_db7efbca0fb61e45398a601d9102815c.jpg"/>
											</a></div>
									</div>
				 <em>We've gotten used to giving game developers a certain amount of leeway when it comes to glitches and bugs. In today's Speak Up on Kotaku commenter <a href="http://kotaku.com/speakup/forum?comment=46255000">Eatplaysleepmore</a> wonders if we've taken this forgiveness too far.</em>				<a href="http://kotaku.com/5878424/are-we-too-forgiving-of-video-game-developers" title="Click here to read more about Are We Too Forgiving of Video Game Developers?">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5878424/are-we-too-forgiving-of-video-game-developers]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5878424]]></guid>
			<category><![CDATA[Speak Up On Kotaku]]></category>
			<category><![CDATA[Bethesda]]></category>
			<category><![CDATA[Bugs]]></category>
			<category><![CDATA[Dead island]]></category>
			<category><![CDATA[Forgiveness]]></category>
			<category><![CDATA[Glitches]]></category>
			<category><![CDATA[Playstation]]></category>
			<category><![CDATA[Skyrim]]></category>
			<category><![CDATA[speak up]]></category>
			<category><![CDATA[The Elder Scrolls]]></category>
			<pubDate><![CDATA[Mon, 23 Jan 2012 11:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5878424&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Skyward Sword's Fall-Through-The-Floor Glitch Disappoints]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Skyward Sword&lt;/em&gt;'s Fall-Through-The-Floor Glitch Disappoints" href="http://kotaku.com/zelda/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">zelda</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Skyward Sword&lt;/em&gt;'s Fall-Through-The-Floor Glitch Disappoints" href="http://kotaku.com/5863471/skyward-swords-fall+through+the+floor-glitch-disappoints/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Skyward Sword&lt;/em&gt;'s Fall-Through-The-Floor Glitch Disappoints" alt="Click here to read &lt;em&gt;Skyward Sword&lt;/em&gt;'s Fall-Through-The-Floor Glitch Disappoints" src="http://cache.kotaku.com/assets/images/9/2011/11/small_8d4d621b875b3970a56be93cbd6710d3.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				<!-- videoId: d_xflKocKzQ --><!-- /videoId: d_xflKocKzQ --> <em>The Legend of Zelda: Skyward Sword</em> excels at many things. It has great art direction, inspiring level design and so many other good qualities.				<a href="http://kotaku.com/5863471/skyward-swords-fall+through+the+floor-glitch-disappoints/gallery/" title="Click here to read more about Skyward Sword's Fall-Through-The-Floor Glitch Disappoints">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5863471/skyward-swords-fall+through+the+floor-glitch-disappoints/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5863471]]></guid>
			<category><![CDATA[Zelda]]></category>
			<category><![CDATA[Glitch]]></category>
			<category><![CDATA[Glitches]]></category>
			<category><![CDATA[The Legend of Zelda: Skyward Sword]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Tue, 29 Nov 2011 15:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5863471&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[The Best Gears of War 3 Glitch So Far]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Best &lt;em&gt;Gears of War 3&lt;/em&gt; Glitch So Far" href="http://kotaku.com/gears-of-war/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gearsofwar</span></a></div -->					<div><a title="Click here to read The Best &lt;em&gt;Gears of War 3&lt;/em&gt; Glitch So Far" href="http://kotaku.com/5842484/the-best-gears-of-war-3-glitch-so-far" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Best &lt;em&gt;Gears of War 3&lt;/em&gt; Glitch So Far" alt="Click here to read The Best &lt;em&gt;Gears of War 3&lt;/em&gt; Glitch So Far" src="http://cache.kotaku.com/assets/images/9/2011/09/small_cobolwumjne.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				<!-- videoId: CObolwumJnE --><!-- /videoId: CObolwumJnE --> We like <em>Gears of War 3</em>. We also like laughing at glitches. But when our intern Chris told me he found a <em>Gears</em> glitch that involved one of our <em>Gears</em> heroes falling through the world, I frowned.				<a href="http://kotaku.com/5842484/the-best-gears-of-war-3-glitch-so-far" title="Click here to read more about The Best Gears of War 3 Glitch So Far">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5842484/the-best-gears-of-war-3-glitch-so-far]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5842484]]></guid>
			<category><![CDATA[Gears Of War]]></category>
			<category><![CDATA[Gears Of War 3]]></category>
			<category><![CDATA[Glitches]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Wed, 21 Sep 2011 11:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5842484&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[There is Definitely Something Fishy About the Steam Version of Dead Island]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read There is Definitely Something Fishy About the Steam Version of &lt;em&gt;Dead Island&lt;/em&gt;" href="http://kotaku.com/dead-island/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">deadisland</span></a></div -->					<div><a title="Click here to read There is Definitely Something Fishy About the Steam Version of &lt;em&gt;Dead Island&lt;/em&gt;" href="http://kotaku.com/5837546/there-is-definitely-something-fishy-about-the-steam-version-of-dead-island" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read There is Definitely Something Fishy About the Steam Version of &lt;em&gt;Dead Island&lt;/em&gt;" alt="Click here to read There is Definitely Something Fishy About the Steam Version of &lt;em&gt;Dead Island&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/09/small_deadislandcut.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				<!-- videoId: explore/Kotaku/videos/1891 --><!-- /videoId: explore/Kotaku/videos/1891 --> Last night before I hit the sack I set up a download of the Steam version of Techland's <em>Dead Island</em>. This morning I woke up to what <a href="http://kotaku.com/5837480/whoops-you-might-be-playing-an-unfinished-version-of-dead-island">many others discovered last night</a> &mdash; this doesn't seem to be the right version of the game.				<a href="http://kotaku.com/5837546/there-is-definitely-something-fishy-about-the-steam-version-of-dead-island" title="Click here to read more about There is Definitely Something Fishy About the Steam Version of Dead Island">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5837546/there-is-definitely-something-fishy-about-the-steam-version-of-dead-island]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5837546]]></guid>
			<category><![CDATA[Dead island]]></category>
			<category><![CDATA[Debug]]></category>
			<category><![CDATA[Deep Silver]]></category>
			<category><![CDATA[Glitches]]></category>
			<category><![CDATA[Noclip]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[Steam]]></category>
			<category><![CDATA[techland]]></category>
			<category><![CDATA[Third-Person]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[Video]]></category>
			<pubDate><![CDATA[Tue, 06 Sep 2011 11:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5837546&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Duke Nukem Catches a Plane, as Only Duke Nukem Can]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Duke Nukem Catches a Plane, as Only Duke Nukem Can" href="http://kotaku.com/watch-this/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">watchthis</span></a></div -->					<div><a title="Click here to read Duke Nukem Catches a Plane, as Only Duke Nukem Can" href="http://kotaku.com/5812769/duke-nukem-catches-a-plane-as-only-duke-nukem-can" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Duke Nukem Catches a Plane, as Only Duke Nukem Can" alt="Click here to read Duke Nukem Catches a Plane, as Only Duke Nukem Can" src="http://cache.kotaku.com/assets/images/9/2011/06/small_c1vyqodddru.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				<!-- videoId: C1vyqoDdDrU --><!-- /videoId: C1vyqoDdDrU --> We understand that <a href="http://kotaku.com/5617783/best-kane&mdash;lynch-2-glitch-so-far?tag=glitches">many</a> <a href="http://kotaku.com/5609235/best-ncaa-football-11-glitch-so-far?tag=glitches">new</a> <a href="http://kotaku.com/5546159/best-super-mario-galaxy-2-glitch-so-far?tag=glitches">video</a> <a href="http://kotaku.com/5546819/see-red-dead-redemptions-incredible-donkey-lady&mdash;gunslinger-dog?tag=glitches">games</a> <a href="http://kotaku.com/5520629/best-final-fantasy-xiii-glitch-so-far?tag=glitches">ship</a> <a href="http://kotaku.com/5651398/legless-marathons-underground-final-fantasy-xiv-adventure?tag=glitches">with</a> <a href="http://kotaku.com/5648362/easy-credit-ripoff-in-halo-reach?tag=glitches">glitches</a>. We (sometimes) forgive them. We also understand that some glitches are features or Easter eggs. We celebrate that, just as we celebrate this glitch from <em>Duke Nukem Forever</em>.				<a href="http://kotaku.com/5812769/duke-nukem-catches-a-plane-as-only-duke-nukem-can" title="Click here to read more about Duke Nukem Catches a Plane, as Only Duke Nukem Can">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5812769/duke-nukem-catches-a-plane-as-only-duke-nukem-can]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5812769]]></guid>
			<category><![CDATA[watch this]]></category>
			<category><![CDATA[Duke Nukem Forever]]></category>
			<category><![CDATA[Glitches]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Thu, 16 Jun 2011 17:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5812769&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Obsidian is Sorry that Fallout: New Vegas Was So Buggy]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Obsidian is Sorry that &lt;em&gt;Fallout: New Vegas&lt;/em&gt; Was So Buggy" href="http://kotaku.com/quotable/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">quotable</span></a></div -->					<div><a title="Click here to read Obsidian is Sorry that &lt;em&gt;Fallout: New Vegas&lt;/em&gt; Was So Buggy" href="http://kotaku.com/5800024/obsidian-is-sorry-that-fallout-new-vegas-was-so-buggy" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Obsidian is Sorry that &lt;em&gt;Fallout: New Vegas&lt;/em&gt; Was So Buggy" alt="Click here to read Obsidian is Sorry that &lt;em&gt;Fallout: New Vegas&lt;/em&gt; Was So Buggy" src="http://cache.kotaku.com/assets/images/9/2011/05/small_quotable_fonv.jpg"/>
											</a></div>
									</div>
				 [<a href="http://www.nowgamer.com/news/5753/obsidian-we-wish-new-vegas-wasnt-glitchy">NowGamer</a>]				<a href="http://kotaku.com/5800024/obsidian-is-sorry-that-fallout-new-vegas-was-so-buggy" title="Click here to read more about Obsidian is Sorry that Fallout: New Vegas Was So Buggy">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5800024/obsidian-is-sorry-that-fallout-new-vegas-was-so-buggy]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5800024]]></guid>
			<category><![CDATA[Quotable]]></category>
			<category><![CDATA[Bugs]]></category>
			<category><![CDATA[Fallout]]></category>
			<category><![CDATA[Fallout: new vegas]]></category>
			<category><![CDATA[Glitches]]></category>
			<category><![CDATA[New vegas]]></category>
			<category><![CDATA[Obsidian]]></category>
			<pubDate><![CDATA[Mon, 09 May 2011 13:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Epstein]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5800024&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Dragon Age II Is A Bit More Playable On PC Today]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
									</div>
				BioWare has released patch 1.02 for Dragon Age II, patching various bugs, quest glitches, and technical foul-ups and generally making the game a bit more tolerable on the Mac and PC. <a href="http://social.bioware.com/forum/Dragon-Age-II/Dragon-Age-II-PC-Technical-Self-Help/Dragon-Age-II-PC-and-Mac-Patch-102-is-now-live-7048601-1.html">Check out the full patch notes here</a>.				<a href="http://kotaku.com/5791381/dragon-age-ii-is-a-bit-more-playable-on-pc-today" title="Click here to read more about Dragon Age II Is A Bit More Playable On PC Today">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5791381/dragon-age-ii-is-a-bit-more-playable-on-pc-today]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5791381]]></guid>
			<category><![CDATA[Blip]]></category>
			<category><![CDATA[1.02]]></category>
			<category><![CDATA[Bioware]]></category>
			<category><![CDATA[Bugs]]></category>
			<category><![CDATA[Dragon age ii]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[fixes]]></category>
			<category><![CDATA[Glitches]]></category>
			<category><![CDATA[Mac]]></category>
			<category><![CDATA[Patch]]></category>
			<category><![CDATA[PC]]></category>
			<pubDate><![CDATA[Tue, 12 Apr 2011 23:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5791381&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Updating Kills The Joy Of Broken Games]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Updating Kills The Joy Of Broken Games" href="http://kotaku.com/speak_up-on-kotaku/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">speakuponkotaku</span></a></div -->					<div><a title="Click here to read Updating Kills The Joy Of Broken Games" href="http://kotaku.com/5780550/updating-kills-the-joy-of-broken-games" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Updating Kills The Joy Of Broken Games" alt="Click here to read Updating Kills The Joy Of Broken Games" src="http://cache.kotaku.com/assets/images/9/2011/03/small_update.jpg"/>
											</a></div>
									</div>
				 <em>Remember back when broken console games stayed broken? Commenter <a href="http://kotaku.com/#!speakup/forum?comment=37565203:37565203">Don't forget to bring a towel!</a> does, pining for the pre-update era in today's Speak-Up on Kotaku.</em>				<a href="http://kotaku.com/5780550/updating-kills-the-joy-of-broken-games" title="Click here to read more about Updating Kills The Joy Of Broken Games">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5780550/updating-kills-the-joy-of-broken-games]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5780550]]></guid>
			<category><![CDATA[Speak-Up On Kotaku]]></category>
			<category><![CDATA[Bugs]]></category>
			<category><![CDATA[Comments]]></category>
			<category><![CDATA[Final Fantasy VII]]></category>
			<category><![CDATA[Glitches]]></category>
			<category><![CDATA[Missingno]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Patches]]></category>
			<category><![CDATA[Pokemon]]></category>
			<category><![CDATA[Republished]]></category>
			<category><![CDATA[Updates]]></category>
			<pubDate><![CDATA[Thu, 10 Mar 2011 11:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5780550&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Super Mario Bros. Celebrates Our Favorite Mistakes]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Super Mario Bros. Celebrates Our Favorite Mistakes" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read Super Mario Bros. Celebrates Our Favorite Mistakes" href="http://kotaku.com/5665645/super-mario-bros-celebrates-our-favorite-mistakes" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Super Mario Bros. Celebrates Our Favorite Mistakes" alt="Click here to read Super Mario Bros. Celebrates Our Favorite Mistakes" src="http://cache.kotaku.com/assets/images/9/2012/01/small_1b266a4042139ff25401ad7acc74a45c.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				<!-- videoId: aISDPtWUVk0 --><!-- /videoId: aISDPtWUVk0 --> On the occassion of the silver anniversary of Super Mario Bros., Nintendo has put out this video celebrating the most famous glitches of the original, ones that first spread not by Internet or message boards, but grade school lunch tables.				<a href="http://kotaku.com/5665645/super-mario-bros-celebrates-our-favorite-mistakes" title="Click here to read more about Super Mario Bros. Celebrates Our Favorite Mistakes">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5665645/super-mario-bros-celebrates-our-favorite-mistakes]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5665645]]></guid>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[Classic]]></category>
			<category><![CDATA[Glitches]]></category>
			<category><![CDATA[Nes]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Nostalgia]]></category>
			<category><![CDATA[super Mario bros]]></category>
			<pubDate><![CDATA[Sat, 16 Oct 2010 17:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5665645&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Legless Marathon's Underground Final Fantasy XIV Adventure]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Legless Marathon's Underground Final Fantasy XIV Adventure" href="http://kotaku.com/glitches/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">glitches</span></a></div -->					<div><a title="Click here to read Legless Marathon's Underground Final Fantasy XIV Adventure" href="http://kotaku.com/5651398/legless-marathons-underground-final-fantasy-xiv-adventure" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Legless Marathon's Underground Final Fantasy XIV Adventure" alt="Click here to read Legless Marathon's Underground Final Fantasy XIV Adventure" src="http://cache.kotaku.com/assets/images/9/2011/11/small_f7ff8fbd2b85a2bb0dd020e50d864029.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				<!-- videoId: zGpRMg667VY --><!-- /videoId: zGpRMg667VY --> During the Final Fantasy XIV beta stress test, a tiny Lalafell named Legless Marathon fell through the world. It was the beginning of a grand adventure.				<a href="http://kotaku.com/5651398/legless-marathons-underground-final-fantasy-xiv-adventure" title="Click here to read more about Legless Marathon's Underground Final Fantasy XIV Adventure">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5651398/legless-marathons-underground-final-fantasy-xiv-adventure]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5651398]]></guid>
			<category><![CDATA[Glitches]]></category>
			<category><![CDATA[Adventure]]></category>
			<category><![CDATA[beta test]]></category>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[Final Fantasy XIV]]></category>
			<category><![CDATA[Legless marathon]]></category>
			<category><![CDATA[Mmorpg]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[Square Enix]]></category>
			<pubDate><![CDATA[Wed, 29 Sep 2010 17:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5651398&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Easy Credit Ripoff In Halo: Reach]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Easy Credit Ripoff In Halo: Reach" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read Easy Credit Ripoff In Halo: Reach" href="http://kotaku.com/5648362/easy-credit-ripoff-in-halo-reach" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Easy Credit Ripoff In Halo: Reach" alt="Click here to read Easy Credit Ripoff In Halo: Reach" src="http://cache.kotaku.com/assets/images/9/2011/11/small_b27a3a37a9d67bab40000c3e57ba4e3a.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				<!-- videoId: A2h5vhSewGs --><!-- /videoId: A2h5vhSewGs --> This guy says he's found a wash-rinse-repeat way to rack up 20,000 credits in Halo: Reach inside of 10 minutes. I promise, I promise, I promise <a href="http://kotaku.com/5639701/halo-reach-armor-lock-glitch-in-action">Naughty Bear is not going to jump out and say boo.</a>				<a href="http://kotaku.com/5648362/easy-credit-ripoff-in-halo-reach" title="Click here to read more about Easy Credit Ripoff In Halo: Reach">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5648362/easy-credit-ripoff-in-halo-reach]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5648362]]></guid>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[Exploits]]></category>
			<category><![CDATA[Glitches]]></category>
			<category><![CDATA[Halo]]></category>
			<category><![CDATA[Halo reach]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Sun, 26 Sep 2010 19:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5648362&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[The Passion Of The Bynum]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Passion Of The Bynum" href="http://kotaku.com/woops/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">woops</span></a></div -->					<div><a title="Click here to read The Passion Of The Bynum" href="http://kotaku.com/5644326/the-passion-of-the-bynum" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Passion Of The Bynum" alt="Click here to read The Passion Of The Bynum" src="http://cache.kotaku.com/assets/images/9/2012/01/small_91e07dd665ad6f9582ce34dc1cc84659.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				<!-- videoId: FLPGDyE5pEE --><!-- /videoId: FLPGDyE5pEE --> A demo isn't the finished product. But Andrew Bynum hilariously stuck in the <a href="http://www.google.com/images?q=Jordan+Wings&oe=utf-8&rls=org.mozilla:en-US:official&client=firefox-a&um=1&ie=UTF-8&source=og&sa=N&hl=en&tab=wi&biw=1047&bih=721">Jordan Wings </a>pose at midcourt is not what NBA Elite 11 wants to see l<a href="http://kotaku.com/5643344/nba-elite-11-demo-arrives-late-tonight-on-ps3">ess than a day into its demo</a>. <strong>NSFW language </strong>in the players' reactions.				<a href="http://kotaku.com/5644326/the-passion-of-the-bynum" title="Click here to read more about The Passion Of The Bynum">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5644326/the-passion-of-the-bynum]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5644326]]></guid>
			<category><![CDATA[Woops]]></category>
			<category><![CDATA[Basketball]]></category>
			<category><![CDATA[Demo]]></category>
			<category><![CDATA[EA Sports]]></category>
			<category><![CDATA[Glitches]]></category>
			<category><![CDATA[Nba]]></category>
			<category><![CDATA[Nba elite 11]]></category>
			<category><![CDATA[Nsfw]]></category>
			<category><![CDATA[Sports]]></category>
			<pubDate><![CDATA[Tue, 21 Sep 2010 18:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5644326&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Witness Spider-Man Bravely Battling Nothing]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Witness Spider-Man Bravely Battling Nothing" href="http://kotaku.com/glitches/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">glitches</span></a></div -->					<div><a title="Click here to read Witness Spider-Man Bravely Battling Nothing" href="http://kotaku.com/5633860/witness-spider+man-bravely-battling-nothing" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Witness Spider-Man Bravely Battling Nothing" alt="Click here to read Witness Spider-Man Bravely Battling Nothing" src="http://cache.kotaku.com/assets/images/9/2010/09/explore_kotaku_videos_346.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				<!-- videoId: explore/kotaku/videos/346 --><!-- /videoId: explore/kotaku/videos/346 --> During the climactic battle with the Goblin in Spider-Man: Shattered Dimensions, Madam Web urges me to "look for areas of weakness." I'd say my archenemy falling through the world and becoming untouchable counts.				<a href="http://kotaku.com/5633860/witness-spider+man-bravely-battling-nothing" title="Click here to read more about Witness Spider-Man Bravely Battling Nothing">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5633860/witness-spider+man-bravely-battling-nothing]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5633860]]></guid>
			<category><![CDATA[Glitches]]></category>
			<category><![CDATA[Activision]]></category>
			<category><![CDATA[Beenox]]></category>
			<category><![CDATA[Bugs]]></category>
			<category><![CDATA[goblin]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Press play]]></category>
			<category><![CDATA[Spider-man: shattered dimensions]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Thu, 09 Sep 2010 11:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5633860&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Best Kane & Lynch 2 Glitch So Far]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Best Kane &amp; Lynch 2 Glitch So Far" href="http://kotaku.com/glitches/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">glitches</span></a></div -->					<div><a title="Click here to read Best Kane &amp; Lynch 2 Glitch So Far" href="http://kotaku.com/5617783/best-kane--lynch-2-glitch-so-far" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Best Kane &amp; Lynch 2 Glitch So Far" alt="Click here to read Best Kane &amp; Lynch 2 Glitch So Far" src="http://cache.kotaku.com/assets/images/9/2012/01/small_497ae1928181f528e6dd8611b1d43100.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				<!-- videoId: l8rzdNC_U0s --><!-- /videoId: l8rzdNC_U0s --> Kane and Lynch take their war on masturbation to the streets. In their adventures they ran into a Chinese man with one thing on his mind. In his defense he just needed one more for the road. Just one more!				<a href="http://kotaku.com/5617783/best-kane--lynch-2-glitch-so-far" title="Click here to read more about Best Kane & Lynch 2 Glitch So Far">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5617783/best-kane--lynch-2-glitch-so-far]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5617783]]></guid>
			<category><![CDATA[Glitches]]></category>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[Kane & lynch 2]]></category>
			<pubDate><![CDATA[Fri, 20 Aug 2010 18:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Aulistar Mark]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5617783&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Best NCAA Football 11 Glitch So Far]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Best NCAA Football 11 Glitch So Far" href="http://kotaku.com/glitches/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">glitches</span></a></div -->					<div><a title="Click here to read Best NCAA Football 11 Glitch So Far" href="http://kotaku.com/5609235/best-ncaa-football-11-glitch-so-far" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Best NCAA Football 11 Glitch So Far" alt="Click here to read Best NCAA Football 11 Glitch So Far" src="http://cache.kotaku.com/assets/images/9/2010/08/f7wdh_pw3qs.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				<!-- videoId: F7wdh_Pw3qs --><!-- /videoId: F7wdh_Pw3qs --> We don't all play sports games, but can't we all enjoy the great glitches sports games bring us every year? In EA's NCAA Football 11, YouTube user TheBigCberry probably didn't want his team's mascot to be this helpful.				<a href="http://kotaku.com/5609235/best-ncaa-football-11-glitch-so-far" title="Click here to read more about Best NCAA Football 11 Glitch So Far">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5609235/best-ncaa-football-11-glitch-so-far]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5609235]]></guid>
			<category><![CDATA[Glitches]]></category>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[Ncaa football 11]]></category>
			<pubDate><![CDATA[Tue, 10 Aug 2010 12:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5609235&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Today's Red Dead Redemption Title Update Is The Cure For What Ails You]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Today's Red Dead Redemption Title Update Is The Cure For What Ails You" href="http://kotaku.com/patch/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">patch</span></a></div -->					<div><a title="Click here to read Today's Red Dead Redemption Title Update Is The Cure For What Ails You" href="http://kotaku.com/5604192/dirt-3-trailer-teases-weather-explosions" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Today's Red Dead Redemption Title Update Is The Cure For What Ails You" alt="Click here to read Today's Red Dead Redemption Title Update Is The Cure For What Ails You" src="http://cache.kotaku.com/assets/images/9/2012/01/small_c2dbaa56685528eed4e95696bb9d002a.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				 Are you tired of no-good dirty griefers? Unable to recover from your drunken stupor? Do sliding doors attach themselves to your head? Rockstar has just released the Red Dead Redemption title update that will cure these horrific ailments and more.				<a href="http://kotaku.com/5604192/dirt-3-trailer-teases-weather-explosions" title="Click here to read more about Today's Red Dead Redemption Title Update Is The Cure For What Ails You">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5604192/dirt-3-trailer-teases-weather-explosions]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5604192]]></guid>
			<category><![CDATA[Patch]]></category>
			<category><![CDATA[Glitches]]></category>
			<category><![CDATA[griefers]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Red dead redemption]]></category>
			<category><![CDATA[Rockstar]]></category>
			<category><![CDATA[Title Update]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Wed, 04 Aug 2010 11:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5604192&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[See Red Dead Redemption's Incredible Donkey Lady & Gunslinger Dog]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read See Red Dead Redemption's Incredible Donkey Lady &amp; Gunslinger Dog" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read See Red Dead Redemption's Incredible Donkey Lady &amp; Gunslinger Dog" href="http://kotaku.com/5546819/see-red-dead-redemptions-incredible-donkey-lady--gunslinger-dog" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read See Red Dead Redemption's Incredible Donkey Lady &amp; Gunslinger Dog" alt="Click here to read See Red Dead Redemption's Incredible Donkey Lady &amp; Gunslinger Dog" src="http://cache.kotaku.com/assets/images/9/2012/01/small_8bbd09dd5b9cf22c311a16570223a472.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				<!-- videoId: 7q7v4F8r9Og --><!-- /videoId: 7q7v4F8r9Og --> When your game is as massive as Rockstar's Red Dead Redemption, a few pesky bugs are bound to pop up, ones that <a href="http://kotaku.com/5544100/rockstar-patches-red-dead-redemption-invisibility-glitch">turn horses invisible</a> or spawn freakish half-breed beasts like the curious Donkey Lady or the helpful Gunslinger Dog.				<a href="http://kotaku.com/5546819/see-red-dead-redemptions-incredible-donkey-lady--gunslinger-dog" title="Click here to read more about See Red Dead Redemption's Incredible Donkey Lady & Gunslinger Dog">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5546819/see-red-dead-redemptions-incredible-donkey-lady--gunslinger-dog]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5546819]]></guid>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[Glitches]]></category>
			<category><![CDATA[Humor]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Red dead redemption]]></category>
			<category><![CDATA[Rockstar Games]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Mon, 24 May 2010 22:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5546819&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Best Super Mario Galaxy 2 Glitch So Far]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Best Super Mario Galaxy 2 Glitch So Far" href="http://kotaku.com/glitches/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">glitches</span></a></div -->					<div><a title="Click here to read Best Super Mario Galaxy 2 Glitch So Far" href="http://kotaku.com/5546159/best-super-mario-galaxy-2-glitch-so-far" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Best Super Mario Galaxy 2 Glitch So Far" alt="Click here to read Best Super Mario Galaxy 2 Glitch So Far" src="http://cache.kotaku.com/assets/images/9/2012/01/small_d6778e4b970215e55a0813930b7a8717.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				<!-- videoId: Oh1uexrKEJI --><!-- /videoId: Oh1uexrKEJI --> Infinite Yoshi jumps in Super Mario Galaxy 2? That ain't right. And it doesn't sound good, either. [Thanks, MASTERLINKX]				<a href="http://kotaku.com/5546159/best-super-mario-galaxy-2-glitch-so-far" title="Click here to read more about Best Super Mario Galaxy 2 Glitch So Far">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5546159/best-super-mario-galaxy-2-glitch-so-far]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5546159]]></guid>
			<category><![CDATA[Glitches]]></category>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Super Mario Galaxy 2]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Mon, 24 May 2010 13:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5546159&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Invisibility Bugs Vexing Some Red Dead Redemption Players]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Invisibility Bugs Vexing Some Red Dead Redemption Players" href="http://kotaku.com/glitches/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">glitches</span></a></div -->					<div><a title="Click here to read Invisibility Bugs Vexing Some Red Dead Redemption Players" href="http://kotaku.com/5542914/invisibility-bugs-vexing-some-red-dead-redemption-players" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Invisibility Bugs Vexing Some Red Dead Redemption Players" alt="Click here to read Invisibility Bugs Vexing Some Red Dead Redemption Players" src="http://cache.kotaku.com/assets/images/9/2012/01/small_7e7fbab94109021df282b2f5e5d4ac81.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				<!-- videoId: S5ZlYMFPWW4 --><!-- /videoId: S5ZlYMFPWW4 --> Guns go invisible. Horses go invisible. Your own cowboy hero goes invisible. These are some of the invisibility bugs we're hearing about from numerous Red Dead Redemption players, primarily in the game's multiplayer mode. <strong>Update: Rockstar comments</strong>				<a href="http://kotaku.com/5542914/invisibility-bugs-vexing-some-red-dead-redemption-players" title="Click here to read more about Invisibility Bugs Vexing Some Red Dead Redemption Players">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5542914/invisibility-bugs-vexing-some-red-dead-redemption-players]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5542914]]></guid>
			<category><![CDATA[Glitches]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Red dead redemption]]></category>
			<category><![CDATA[Rockstar Games]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Wed, 19 May 2010 16:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5542914&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Beware This Ruinous Prince of Persia Glitch [Spoilers]]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
									</div>
				 I was enjoying playing Prince of Persia: The Forgotten Sands as I played it this weekend <a href="http://kotaku.com/5541667/prince-of-persia-the-forgotten-sands-review-help-yourself?skyline=true&s=i">for review</a>. That doesn't mean I wanted it to glitch near the end and force me to start over. Too bad for me.				<a href="http://kotaku.com/5541669/beware-this-ruinous-prince-of-persia-glitch-[spoilers]" title="Click here to read more about Beware This Ruinous Prince of Persia Glitch [Spoilers]">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5541669/beware-this-ruinous-prince-of-persia-glitch-[spoilers]]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5541669]]></guid>
			<category><![CDATA[Glitches]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Prince of Persia: the Forgotten Sands]]></category>
			<category><![CDATA[Spoilers]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Tue, 18 May 2010 13:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5541669&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Lessons Of The Mario Kart Cheaters]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Lessons Of The Mario Kart Cheaters" href="http://kotaku.com/cheating/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">cheating</span></a></div -->					<div><a title="Click here to read Lessons Of The Mario Kart Cheaters" href="http://kotaku.com/5541043/lessons-of-the-mario-kart-cheaters" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Lessons Of The Mario Kart Cheaters" alt="Click here to read Lessons Of The Mario Kart Cheaters" src="http://cache.kotaku.com/assets/images/9/2012/01/small_8a452e44186bf08014678f526d4e89c8.jpg"/>
											</a></div>
									</div>
				The more people play Mario Kart online with their friends, the less often they cheat &mdash; at least under their own name. That's the finding of an expert on the psychology of games and the group tracking online Mario Kart.				<a href="http://kotaku.com/5541043/lessons-of-the-mario-kart-cheaters" title="Click here to read more about Lessons Of The Mario Kart Cheaters">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5541043/lessons-of-the-mario-kart-cheaters]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5541043]]></guid>
			<category><![CDATA[Cheating]]></category>
			<category><![CDATA[Gamespy]]></category>
			<category><![CDATA[Glitches]]></category>
			<category><![CDATA[Jamie madigan]]></category>
			<category><![CDATA[mario kart wii]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Mon, 17 May 2010 18:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5541043&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Best Skate 3 Glitch So Far]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Best Skate 3 Glitch So Far" href="http://kotaku.com/glitches/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">glitches</span></a></div -->					<div><a title="Click here to read Best Skate 3 Glitch So Far" href="http://kotaku.com/5538268/best-skate-3-glitch-so-far" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Best Skate 3 Glitch So Far" alt="Click here to read Best Skate 3 Glitch So Far" src="http://cache.kotaku.com/assets/images/9/2012/01/small_b6bac7d689baca5ab5bcfc6b85bdd66d.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				<!-- videoId: 7vYE9V20nJQ --><!-- /videoId: 7vYE9V20nJQ --> Rayman doesn't have legs, and I bet he can skateboard. Miis don't have legs, and I bet they can too. This Skate 3 glitch confirms it: Legs are not needed for skateboarding.				<a href="http://kotaku.com/5538268/best-skate-3-glitch-so-far" title="Click here to read more about Best Skate 3 Glitch So Far">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5538268/best-skate-3-glitch-so-far]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5538268]]></guid>
			<category><![CDATA[Glitches]]></category>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Skate 3]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Thu, 13 May 2010 17:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5538268&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Best Halo Reach Glitch So Far]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Best Halo Reach Glitch So Far" href="http://kotaku.com/glitches/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">glitches</span></a></div -->					<div><a title="Click here to read Best Halo Reach Glitch So Far" href="http://kotaku.com/5530824/best-halo-reach-glitch-so-far" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Best Halo Reach Glitch So Far" alt="Click here to read Best Halo Reach Glitch So Far" src="http://cache.kotaku.com/assets/images/9/2011/11/small_d2aaa3053184de512ec23c07d4f65f4c.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				<!-- videoId: kQOzWAgPNNw --><!-- /videoId: kQOzWAgPNNw --> It is true that betas are allowed to have glitches. That doesn't make them any less entertaining to watch. And, hey, who can complain if Halo Reach still has bugs? What people are playing now is just a beta.				<a href="http://kotaku.com/5530824/best-halo-reach-glitch-so-far" title="Click here to read more about Best Halo Reach Glitch So Far">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5530824/best-halo-reach-glitch-so-far]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5530824]]></guid>
			<category><![CDATA[Glitches]]></category>
			<category><![CDATA[Bungie]]></category>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[Halo reach]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Tue, 04 May 2010 18:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5530824&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Best Final Fantasy XIII Glitch So Far]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Best Final Fantasy XIII Glitch So Far" href="http://kotaku.com/glitches/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">glitches</span></a></div -->					<div><a title="Click here to read Best Final Fantasy XIII Glitch So Far" href="http://kotaku.com/5520629/best-final-fantasy-xiii-glitch-so-far" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Best Final Fantasy XIII Glitch So Far" alt="Click here to read Best Final Fantasy XIII Glitch So Far" src="http://cache.kotaku.com/assets/images/9/2012/01/small_88d6752f168fe02cccf4e0e650680027.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				<!-- videoId: GukGlsKV2PY --><!-- /videoId: GukGlsKV2PY --> It doesn't matter how many years Square-Enix spent making Final Fantasy XIII. They still wound up with glitches. Either that or they secretly programmed the character Hope to have the jumping ability of Super Mario and the indecision of Hamlet.				<a href="http://kotaku.com/5520629/best-final-fantasy-xiii-glitch-so-far" title="Click here to read more about Best Final Fantasy XIII Glitch So Far">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5520629/best-final-fantasy-xiii-glitch-so-far]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5520629]]></guid>
			<category><![CDATA[Glitches]]></category>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[final fantasy XIII]]></category>
			<pubDate><![CDATA[Tue, 20 Apr 2010 10:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5520629&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Best Splinter Cell: Conviction Glitch So Far]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Best Splinter Cell: Conviction Glitch So Far" href="http://kotaku.com/glitches/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">glitches</span></a></div -->					<div><a title="Click here to read Best Splinter Cell: Conviction Glitch So Far" href="http://kotaku.com/5518019/best-splinter-cell-conviction-glitch-so-far" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Best Splinter Cell: Conviction Glitch So Far" alt="Click here to read Best Splinter Cell: Conviction Glitch So Far" src="http://cache.kotaku.com/assets/images/9/2012/01/small_55628fb0ab61bd9e2395b84bf84a65d3.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				<!-- videoId: Cwbv6KWPbEM --><!-- /videoId: Cwbv6KWPbEM --> Even a <a href="http://kotaku.com/5516076/splinter-cell-conviction-review-the-best-lurks-in-shadows">good game</a> can glitch. This is the best one our new intern, Lauren Orsini, has found for Splinter Cell: Conviction on YouTube so far. The guy's just trying to shake tape off his hand. Too bad he's dead.				<a href="http://kotaku.com/5518019/best-splinter-cell-conviction-glitch-so-far" title="Click here to read more about Best Splinter Cell: Conviction Glitch So Far">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5518019/best-splinter-cell-conviction-glitch-so-far]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5518019]]></guid>
			<category><![CDATA[Glitches]]></category>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[splinter cell conviction]]></category>
			<pubDate><![CDATA[Thu, 15 Apr 2010 13:00:30 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5518019&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Heavy Rain Explores Player Depression With Freezes And Glitches]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Heavy Rain Explores Player Depression With Freezes And Glitches" href="http://kotaku.com/technical-issues/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">technicalissues</span></a></div -->					<div><a title="Click here to read Heavy Rain Explores Player Depression With Freezes And Glitches" href="http://kotaku.com/5480202/heavy-rain-explores-player-depression-with-freezes-and-glitches" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Heavy Rain Explores Player Depression With Freezes And Glitches" alt="Click here to read Heavy Rain Explores Player Depression With Freezes And Glitches" src="http://cache.kotaku.com/assets/images/9/2012/01/small_ccc44c798d13799c57523a76971823d8.jpg"/>
											</a></div>
									</div>
				 Players across multiple regions are reporting technical issues with their copies of Heavy Rain, with word of out-of-sync audio, full-on freezes, and unloadable auto-saves filling the official forums, giving players an ironic taste of the depression the game explores.				<a href="http://kotaku.com/5480202/heavy-rain-explores-player-depression-with-freezes-and-glitches" title="Click here to read more about Heavy Rain Explores Player Depression With Freezes And Glitches">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5480202/heavy-rain-explores-player-depression-with-freezes-and-glitches]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5480202]]></guid>
			<category><![CDATA[Technical Issues]]></category>
			<category><![CDATA[freezes]]></category>
			<category><![CDATA[Glitches]]></category>
			<category><![CDATA[heavy rain]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Patch]]></category>
			<category><![CDATA[quantic dream]]></category>
			<category><![CDATA[save games]]></category>
			<category><![CDATA[Sony]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Thu, 25 Feb 2010 12:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5480202&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Kotaku Theater: The Madden 10 Glitch Collection]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Kotaku Theater: The Madden 10 Glitch Collection" href="http://kotaku.com/glitches/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">glitches</span></a></div -->					<div><a title="Click here to read Kotaku Theater: The Madden 10 Glitch Collection" href="http://kotaku.com/5341843/kotaku-theater-the-madden-10-glitch-collection/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Kotaku Theater: The Madden 10 Glitch Collection" alt="Click here to read Kotaku Theater: The Madden 10 Glitch Collection" src="http://cache.kotaku.com/assets/images/9/2012/02/small_f491edd61693368cc5edede539f10d36.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				We all know how it works: Another year, <a href=http://kotaku.com/5336442/madden-nfl-10-review-slow-and-steady-wins-the-game>another Madden</a>. Like any game that has a yearly deadline, sometimes there might be a lack of polish. We've collected 10 videos of glitches from EA's newest outing (Beware: foul language).				<a href="http://kotaku.com/5341843/kotaku-theater-the-madden-10-glitch-collection/gallery/" title="Click here to read more about Kotaku Theater: The Madden 10 Glitch Collection">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5341843/kotaku-theater-the-madden-10-glitch-collection/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5341843]]></guid>
			<category><![CDATA[Glitches]]></category>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[Funny]]></category>
			<category><![CDATA[Madden 10]]></category>
			<category><![CDATA[Nsfw]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Videos]]></category>
			<pubDate><![CDATA[Fri, 21 Aug 2009 12:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Andrew Freedman]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5341843&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Gatling Glitch > Rocket Jump]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Gatling Glitch &gt; Rocket Jump" href="http://kotaku.com/glitches/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">glitches</span></a></div -->					<div><a title="Click here to read Gatling Glitch &gt; Rocket Jump" href="http://kotaku.com/5118963/gatling-glitch--rocket-jump" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Gatling Glitch &gt; Rocket Jump" alt="Click here to read Gatling Glitch &gt; Rocket Jump" src="http://cache.kotaku.com/assets/images/9/2012/01/small_029ec16e602519f5d565915c3c7efd27.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				 Rocket Jump" alt="Gatling Glitch > Rocket Jump" width="641" height="381" class="postimg center"/>Here's a trick for those rompin' and stompin' with zombies this Christmas: A physics glitch that enables you to charge up a gatling gun and launch yourself across the map in Left 4 Dead.				<a href="http://kotaku.com/5118963/gatling-glitch--rocket-jump" title="Click here to read more about Gatling Glitch > Rocket Jump">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5118963/gatling-glitch--rocket-jump]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5118963]]></guid>
			<category><![CDATA[Glitches]]></category>
			<category><![CDATA[Left 4 Dead]]></category>
			<category><![CDATA[Valve]]></category>
			<pubDate><![CDATA[Sat, 27 Dec 2008 12:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5118963&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Tomb Raider Glitch Ruins Wii Adventures]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Tomb Raider Glitch Ruins Wii Adventures" href="http://kotaku.com/eidos/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">eidos</span></a></div -->					<div><a title="Click here to read Tomb Raider Glitch Ruins Wii Adventures" href="http://kotaku.com/5098786/tomb-raider-glitch-ruins-wii-adventures" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Tomb Raider Glitch Ruins Wii Adventures" alt="Click here to read Tomb Raider Glitch Ruins Wii Adventures" src="http://cache.kotaku.com/assets/images/9/2008/11/494x_larabooty.jpg"/>
											</a></div>
									</div>
				Oh Eidos. It's just one thing after another, isn't it?				<a href="http://kotaku.com/5098786/tomb-raider-glitch-ruins-wii-adventures" title="Click here to read more about Tomb Raider Glitch Ruins Wii Adventures">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5098786/tomb-raider-glitch-ruins-wii-adventures]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5098786]]></guid>
			<category><![CDATA[Eidos]]></category>
			<category><![CDATA[Bugs]]></category>
			<category><![CDATA[Glitches]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Tob raider: underworld]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Tue, 25 Nov 2008 16:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Stuart Houghton]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5098786&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Fable II Abbot Glitch Now a "Matter of Priority"]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Fable II Abbot Glitch Now a &quot;Matter of Priority&quot;" href="http://kotaku.com/fable-ii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">fableii</span></a></div -->					<div><a title="Click here to read Fable II Abbot Glitch Now a &quot;Matter of Priority&quot;" href="http://kotaku.com/5068806/fable-ii-abbot-glitch-now-a-matter-of-priority" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Fable II Abbot Glitch Now a &quot;Matter of Priority&quot;" alt="Click here to read Fable II Abbot Glitch Now a &quot;Matter of Priority&quot;" src="http://cache.kotaku.com/assets/images/9/2008/10/custom_1224958883760_fableIIfrankentop_01.jpg"/>
											</a></div>
									</div>
				There have been numerous tips of glitches coming to our inbox, and it's hard to keep track of what's been reported and what hasn't, and then how serious the stuff is. But Lionhead is aware of them, and is responding. And the <a href="http://community.lionhead.com/forums/permalink/3157137/3157137/ShowThread.aspx#3157137">notorious <em>Monks Quest </em>glitch</a> is being pursued "as a matter of priority." According to someone speaking for the studio, on Lionhead's official forums:				<a href="http://kotaku.com/5068806/fable-ii-abbot-glitch-now-a-matter-of-priority" title="Click here to read more about Fable II Abbot Glitch Now a "Matter of Priority"">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5068806/fable-ii-abbot-glitch-now-a-matter-of-priority]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5068806]]></guid>
			<category><![CDATA[fable II]]></category>
			<category><![CDATA[Glitches]]></category>
			<category><![CDATA[Lionhead]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Sat, 25 Oct 2008 17:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5068806&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Rock Band 2 Glitch Wipes Out Bands?]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Rock Band 2 Glitch Wipes Out Bands?" href="http://kotaku.com/harmonix/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">harmonix</span></a></div -->					<div><a title="Click here to read Rock Band 2 Glitch Wipes Out Bands?" href="http://kotaku.com/5059030/rock-band-2-glitch-wipes-out-bands" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Rock Band 2 Glitch Wipes Out Bands?" alt="Click here to read Rock Band 2 Glitch Wipes Out Bands?" src="http://cache.kotaku.com/assets/images/9/2008/10/custom_1223136135446_rock-band-2.JPG"/>
											</a></div>
									</div>
				Lots of people on the Rock Band forums are complaining of a pretty heinous multiplayer glitch in Rock Band 2, which seems to only affect the 360 version. In a nutshell, it strikes bands with Live Enabled gamers as the primary account, and non-Live enabled as the secondary. The glitch wipes out your band in tour mode, and forces you to start over. Particularly aggravating is that it seems to wait until you're a ways into the game.				<a href="http://kotaku.com/5059030/rock-band-2-glitch-wipes-out-bands" title="Click here to read more about Rock Band 2 Glitch Wipes Out Bands?">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5059030/rock-band-2-glitch-wipes-out-bands]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5059030]]></guid>
			<category><![CDATA[Harmonix]]></category>
			<category><![CDATA[Rock band 2]]></category>
			<category><![CDATA[Bugs]]></category>
			<category><![CDATA[Glitches]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Sat, 04 Oct 2008 15:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5059030&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Shit. Pub Games is Patched ... Or is It?]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
									</div>
				The parade of bloviation about the Fable II Pub Games exploit just will not die down. Of course, first Peter Molyneux said that cheaters would be "in for a surprise" if they tried to transfer their ill-gotten wealth to Fable II, once it releases. Then a <a href="http://www.britishgaming.co.uk/?p=1699">couple</a> <a href="http://www.joystiq.com/2008/09/16/molyneux-pub-games-glitch-intentional-with-consequences/">sites</a> spotted something curious in IGN's Fable II preview, in which Molyneux implied the glitch was actually a deliberate inclusion. Now Lionhead Studios has put out a patch, although someone (above) is claiming that drive maintenance will reactivate the exploit.				<a href="http://kotaku.com/5052803/shit-pub-games-is-patched--or-is-it" title="Click here to read more about Shit. Pub Games is Patched ... Or is It?">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5052803/shit-pub-games-is-patched--or-is-it]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5052803]]></guid>
			<category><![CDATA[Fable II]]></category>
			<category><![CDATA[Bugs]]></category>
			<category><![CDATA[Glitches]]></category>
			<category><![CDATA[Lionhead Studios]]></category>
			<category><![CDATA[Patches]]></category>
			<category><![CDATA[Pub games]]></category>
			<category><![CDATA[Xbla]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Sun, 21 Sep 2008 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5052803&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[A Gallery of Madden Glitch Goodness]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A Gallery of Madden Glitch Goodness" href="http://kotaku.com/madden-09/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">madden09</span></a></div -->					<div><a title="Click here to read A Gallery of Madden Glitch Goodness" href="http://kotaku.com/5037819/a-gallery-of-madden-glitch-goodness" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read A Gallery of Madden Glitch Goodness" alt="Click here to read A Gallery of Madden Glitch Goodness" src="http://cache.kotaku.com/assets/images/9/2011/11/small_52c60b7ed36f0049b7bbf136b979d66a.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				<!-- videoId: _138p6uzhUk --><!-- /videoId: _138p6uzhUk -->
Ah, football and August - fresh cut grass, training camp, two-a-days, puking, pre-season football, the release of Madden and, about 3 seconds after that, the reports of the first Madden glitches. Unlike last year's bugfest, it's been reasonably quiet so far. But paging through YouTube on Friday I found a plethora of classic, often hilarious Madden glitches, plus one of him perhaps subconsciously drawing a wiener on the telestrator in real life.

We lead off with the Madden Ambulance Montage (love that title card) above. You can watch the health care professionals (oath: "First, do harm.") in John Madden Football '92 cut a path of destruction through the uninjured players on their way to pick up the crumpled halfback - with slo-mo replay, too. Many more clips after the jump.				<a href="http://kotaku.com/5037819/a-gallery-of-madden-glitch-goodness" title="Click here to read more about A Gallery of Madden Glitch Goodness">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5037819/a-gallery-of-madden-glitch-goodness]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5037819]]></guid>
			<category><![CDATA[Madden 09]]></category>
			<category><![CDATA[Madden 09]]></category>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[Funny]]></category>
			<category><![CDATA[Glitches]]></category>
			<category><![CDATA[Humor]]></category>
			<category><![CDATA[Media]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Sat, 16 Aug 2008 12:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5037819&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Big Daddy Is Happy To See You]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
									</div>
				<center> </center>An ambitious title like BioShock is bound to have its fair share of glitches, but Big Daddy here doesn't care about that. He's just really happy to be appearing in the game and getting a chance to meet you. Possibly NSFW, especially if you work in a nautical museum. 				<a href="http://kotaku.com/294635/big-daddy-is-happy-to-see-you" title="Click here to read more about Big Daddy Is Happy To See You">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/294635/big-daddy-is-happy-to-see-you]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-294635]]></guid>
			<category><![CDATA[bioshocked]]></category>
			<category><![CDATA[2K Games]]></category>
			<category><![CDATA[Bioshock]]></category>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[Glitches]]></category>
			<category><![CDATA[Happiness]]></category>
			<category><![CDATA[Masturbation]]></category>
			<pubDate><![CDATA[Wed, 29 Aug 2007 16:00:12 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=294635&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[How Would You Improve Gears of War?]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read How Would You Improve Gears of War?" href="http://kotaku.com/gears-of-war/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gearsofwar</span></a></div -->					<div><a title="Click here to read How Would You Improve Gears of War?" href="http://kotaku.com/233773/how-would-you-improve-gears-of-war" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read How Would You Improve Gears of War?" alt="Click here to read How Would You Improve Gears of War?" src="http://cache.kotaku.com/assets/images/9/2007/02/small_gears_of_war_28756.jpg"/>
											</a></div>
									</div>
				Shane over at Aeropause wasn't satisfied to leave his suggestions for improvements to the inevitable sequel to Gears of War in the Epic Games forums. He's bringing them out in the open for everyone to see! Shane has listed seven major issues that he would like to see fixed including better weapon balance, connection issues and those annoying ranked match quitters.				<a href="http://kotaku.com/233773/how-would-you-improve-gears-of-war" title="Click here to read more about How Would You Improve Gears of War?">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/233773/how-would-you-improve-gears-of-war]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-233773]]></guid>
			<category><![CDATA[Gears Of War]]></category>
			<category><![CDATA[Glitches]]></category>
			<category><![CDATA[improvements]]></category>
			<category><![CDATA[quitters]]></category>
			<pubDate><![CDATA[Sat, 03 Feb 2007 20:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[fdemarco]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=233773&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Xbox 360 Wireless Headset Conflicts With Older Controllers?]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
									</div>
				This video illustrates an issue some Xbox 360 owners are experiencing when using their original Xbox 360 wireless controllers alongside the recently released wireless headset. Anyone out there in Kotakuland running into this problem? The official Xbox forums are <a href="http://forums.xbox.com/8302212/ShowPost.aspx">rife with complaints</a> about buggy behavior with the new accessory, but we're not sure how widespread this may be. Hopefully MS is working on a solution for those affected.				<a href="http://kotaku.com/220278/xbox-360-wireless-headset-conflicts-with-older-controllers" title="Click here to read more about Xbox 360 Wireless Headset Conflicts With Older Controllers?">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/220278/xbox-360-wireless-headset-conflicts-with-older-controllers]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-220278]]></guid>
			<category><![CDATA[Headset]]></category>
			<category><![CDATA[Glitches]]></category>
			<category><![CDATA[Microsoft]]></category>
			<category><![CDATA[Wireless]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Thu, 07 Dec 2006 19:40:20 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=220278&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Encyclopedia of Halo 2 Multiplayer Glitches]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
									</div>
				We've all been in that situation in <em>Halo 2</em> deathmatch, running around on a killing spree, feeling like jade shimmering gods, when all of a sudden sniper bullets will start raining down from the heavens. Who is that asshole countergravitationally skating across the sky box, killing everyone with impugnity? Jesus? Some no good hacker? And more importantly, how the heck do I get up there to pull the same low down trick?				<a href="http://kotaku.com/178331/encyclopedia-of-halo-2-multiplayer-glitches" title="Click here to read more about Encyclopedia of Halo 2 Multiplayer Glitches">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/178331/encyclopedia-of-halo-2-multiplayer-glitches]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-178331]]></guid>
			<category><![CDATA[Cheating]]></category>
			<category><![CDATA[Bungie]]></category>
			<category><![CDATA[Glitches]]></category>
			<category><![CDATA[Halo 2]]></category>
			<category><![CDATA[Live]]></category>
			<category><![CDATA[Multiplayer]]></category>
			<category><![CDATA[Xbox]]></category>
			<pubDate><![CDATA[Mon, 05 Jun 2006 11:40:34 EDT]]></pubDate>
			<dc:creator><![CDATA[brownlee]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=178331&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
	</channel>
</rss>

