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		<title><![CDATA[Kotaku: Glitch]]></title>
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			<title><![CDATA[Kotaku: Glitch]]></title>
			<link>http://kotaku.com/tag/glitch</link>
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		<link>http://kotaku.com/tag/glitch</link>
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		<description><![CDATA[Kotaku posts tagged Glitch]]></description>
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			<title><![CDATA[Two Call of Duty Gamers Ponder the Easiest Kill They'll Ever Get]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Two &lt;em&gt;Call of Duty&lt;/em&gt; Gamers Ponder the Easiest Kill They'll Ever Get" href="http://kotaku.com/glitch/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">glitch</span></a></div -->					<div><a title="Click here to read Two &lt;em&gt;Call of Duty&lt;/em&gt; Gamers Ponder the Easiest Kill They'll Ever Get" href="http://kotaku.com/5874103/two-call-of-duty-gamers-ponder-the-easiest-kill-theyll-ever-get" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Two &lt;em&gt;Call of Duty&lt;/em&gt; Gamers Ponder the Easiest Kill They'll Ever Get" alt="Click here to read Two &lt;em&gt;Call of Duty&lt;/em&gt; Gamers Ponder the Easiest Kill They'll Ever Get" src="http://cache.kotaku.com/assets/images/9/2012/01/small_1cabe35af357e37ed8b18e615bc6e9c7.jpg"/>
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				<!-- videoId: Hdi_zAOT0pw --><!-- /videoId: Hdi_zAOT0pw --> [EXT&mdash;ROOFTOP&mdash;DAY]				<a href="http://kotaku.com/5874103/two-call-of-duty-gamers-ponder-the-easiest-kill-theyll-ever-get" title="Click here to read more about Two Call of Duty Gamers Ponder the Easiest Kill They'll Ever Get">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5874103/two-call-of-duty-gamers-ponder-the-easiest-kill-theyll-ever-get]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5874103]]></guid>
			<category><![CDATA[Glitch]]></category>
			<category><![CDATA[Call Of Duty]]></category>
			<category><![CDATA[Comedy]]></category>
			<category><![CDATA[Modern Warfare 3]]></category>
			<category><![CDATA[Video]]></category>
			<pubDate><![CDATA[Sun, 08 Jan 2012 18:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Take a Trip to Ultimate Marvel vs. Capcom's Weird 'Reverse World']]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Take a Trip to &lt;em&gt;Ultimate Marvel vs. Capcom&lt;/em&gt;'s Weird 'Reverse World'" href="http://kotaku.com/marvel-vs%27-capcom/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">marvelvscapcom</span></a></div -->					<div><a title="Click here to read Take a Trip to &lt;em&gt;Ultimate Marvel vs. Capcom&lt;/em&gt;'s Weird 'Reverse World'" href="http://kotaku.com/5864879/take-a-trip-to-ultimate-marvel-vs-capcoms-weird-reverse-world" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Take a Trip to &lt;em&gt;Ultimate Marvel vs. Capcom&lt;/em&gt;'s Weird 'Reverse World'" alt="Click here to read Take a Trip to &lt;em&gt;Ultimate Marvel vs. Capcom&lt;/em&gt;'s Weird 'Reverse World'" src="http://cache.kotaku.com/assets/images/9/2011/12/small_dd41df25524c7d772112ad6274461d12.jpg"/>
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				<!-- videoId: ElX2TVD4fao --><!-- /videoId: ElX2TVD4fao --> This glitch, found in <em>Ultimate Marvel vs. Capcom 3</em>, has apparently been known or observed before; now there's a tutorial for how to enter the game's "Reverse World," in which all combatants are silhouetted and all inputs are reversed.				<a href="http://kotaku.com/5864879/take-a-trip-to-ultimate-marvel-vs-capcoms-weird-reverse-world" title="Click here to read more about Take a Trip to Ultimate Marvel vs. Capcom's Weird 'Reverse World'">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5864879/take-a-trip-to-ultimate-marvel-vs-capcoms-weird-reverse-world]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5864879]]></guid>
			<category><![CDATA[Marvel vs. capcom]]></category>
			<category><![CDATA[Capcom]]></category>
			<category><![CDATA[Fighting]]></category>
			<category><![CDATA[Glitch]]></category>
			<category><![CDATA[Ultimate Marvel Vs. Capcom 3]]></category>
			<category><![CDATA[Xbox]]></category>
			<pubDate><![CDATA[Sun, 04 Dec 2011 13:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5864879&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Assassin's Creed Gets the Floating Hair it Always Needed]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Assassin's Creed&lt;/em&gt; Gets the Floating Hair it Always Needed" href="http://kotaku.com/assassin.s-creed/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">assassinscreed</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Assassin's Creed&lt;/em&gt; Gets the Floating Hair it Always Needed" href="http://kotaku.com/5864626/assassins-creed-gets-the-floating-hair-it-always-needed" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Assassin's Creed&lt;/em&gt; Gets the Floating Hair it Always Needed" alt="Click here to read &lt;em&gt;Assassin's Creed&lt;/em&gt; Gets the Floating Hair it Always Needed" src="http://cache.kotaku.com/assets/images/9/2011/12/small_387ec1da43a6e68c006dfa2f118825af.jpg"/>
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				<!-- videoId: vs4k6gBwd_w --><!-- /videoId: vs4k6gBwd_w --> This YouTube video, comically titled "Misadventures of Eyes and Hair" shows us an <em>Assassin's Creed: Revelations</em> cutscene featuring translucent bodies with floating eyes and hair.				<a href="http://kotaku.com/5864626/assassins-creed-gets-the-floating-hair-it-always-needed" title="Click here to read more about Assassin's Creed Gets the Floating Hair it Always Needed">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5864626/assassins-creed-gets-the-floating-hair-it-always-needed]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5864626]]></guid>
			<category><![CDATA[Assassin's Creed]]></category>
			<category><![CDATA[Assassin's Creed Revelations]]></category>
			<category><![CDATA[Glitch]]></category>
			<category><![CDATA[Video]]></category>
			<pubDate><![CDATA[Fri, 02 Dec 2011 15:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Matthew Buzzi]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5864626&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[You Can't Un-Launch a Crappy Game...Oh Wait, You Can]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read You Can't Un-Launch a Crappy Game...Oh Wait, You Can" href="http://kotaku.com/glitch/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">glitch</span></a></div -->					<div><a title="Click here to read You Can't Un-Launch a Crappy Game...Oh Wait, You Can" href="http://kotaku.com/5864065/you-cant-un+launch-a-crappy-gameoh-wait-you-can" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read You Can't Un-Launch a Crappy Game...Oh Wait, You Can" alt="Click here to read You Can't Un-Launch a Crappy Game...Oh Wait, You Can" src="http://cache.kotaku.com/assets/images/9/2011/12/small_282546badbd8ed80c52a87cde19ec7d9.jpg"/>
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				<!-- videoId: b6O5QXj6n18 --><!-- /videoId: b6O5QXj6n18 --> <em>Glitch</em>, the casual MMO that's the work of the creators of Flickr and <em>Katamari Damacy</em>,<a href="http://kotaku.com/5844203/they-made-flickr-he-made-katamari-damacy-together-theyre-launching-glitch?tag=glitch"> launched with a ton of promise</a>! It also promptly turned out to be a bit rubbish. So rubbish that its developers are "unlaunching" it.				<a href="http://kotaku.com/5864065/you-cant-un+launch-a-crappy-gameoh-wait-you-can" title="Click here to read more about You Can't Un-Launch a Crappy Game...Oh Wait, You Can">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5864065/you-cant-un+launch-a-crappy-gameoh-wait-you-can]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5864065]]></guid>
			<category><![CDATA[Glitch]]></category>
			<category><![CDATA[Mmo]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[PC]]></category>
			<pubDate><![CDATA[Thu, 01 Dec 2011 07:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5864065&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Skyward Sword's Fall-Through-The-Floor Glitch Disappoints]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Skyward Sword&lt;/em&gt;'s Fall-Through-The-Floor Glitch Disappoints" href="http://kotaku.com/zelda/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">zelda</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Skyward Sword&lt;/em&gt;'s Fall-Through-The-Floor Glitch Disappoints" href="http://kotaku.com/5863471/skyward-swords-fall+through+the+floor-glitch-disappoints/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Skyward Sword&lt;/em&gt;'s Fall-Through-The-Floor Glitch Disappoints" alt="Click here to read &lt;em&gt;Skyward Sword&lt;/em&gt;'s Fall-Through-The-Floor Glitch Disappoints" src="http://cache.kotaku.com/assets/images/9/2011/11/small_8d4d621b875b3970a56be93cbd6710d3.jpg"/>
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				<!-- videoId: d_xflKocKzQ --><!-- /videoId: d_xflKocKzQ --> <em>The Legend of Zelda: Skyward Sword</em> excels at many things. It has great art direction, inspiring level design and so many other good qualities.				<a href="http://kotaku.com/5863471/skyward-swords-fall+through+the+floor-glitch-disappoints/gallery/" title="Click here to read more about Skyward Sword's Fall-Through-The-Floor Glitch Disappoints">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5863471/skyward-swords-fall+through+the+floor-glitch-disappoints/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5863471]]></guid>
			<category><![CDATA[Zelda]]></category>
			<category><![CDATA[Glitch]]></category>
			<category><![CDATA[Glitches]]></category>
			<category><![CDATA[The Legend of Zelda: Skyward Sword]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Tue, 29 Nov 2011 15:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5863471&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Assassin's Creed's Best Hiding Spot]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Assassin's Creed&lt;/em&gt;'s Best Hiding Spot" href="http://kotaku.com/assassin.s-creed/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">assassinscreed</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Assassin's Creed&lt;/em&gt;'s Best Hiding Spot" href="http://kotaku.com/5860049/assassins-creed-revelations-best-hiding-spot" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Assassin's Creed&lt;/em&gt;'s Best Hiding Spot" alt="Click here to read &lt;em&gt;Assassin's Creed&lt;/em&gt;'s Best Hiding Spot" src="http://cache.kotaku.com/assets/images/9/2011/11/small_374ac9da9100963a755d61c2a6111e99.jpg"/>
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				<!-- videoId: SE3-KvORFvg --><!-- /videoId: SE3-KvORFvg --> Sometimes, when those pesky city guards won't leave you alone in <em>Assassin's Creed</em>, you just need somewhere to escape and get away from it all. This YouTube user has found the best&mdash;and most entertaining&mdash;way to remain untouchable. That certainly doesn't mean the guards will give up, though.				<a href="http://kotaku.com/5860049/assassins-creed-revelations-best-hiding-spot" title="Click here to read more about Assassin's Creed's Best Hiding Spot">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5860049/assassins-creed-revelations-best-hiding-spot]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5860049]]></guid>
			<category><![CDATA[Assassin's Creed]]></category>
			<category><![CDATA[Assassin's Creed Revelations]]></category>
			<category><![CDATA[Glitch]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Video]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Wed, 16 Nov 2011 16:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Matthew Buzzi]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5860049&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Battlefield 3's Fabulous Flying Snipers]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Battlefield 3's&lt;/em&gt; Fabulous Flying Snipers" href="http://kotaku.com/battlefield/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">battlefield</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Battlefield 3's&lt;/em&gt; Fabulous Flying Snipers" href="http://kotaku.com/5859290/battlefield-3s-fabulous-flying-snipers" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Battlefield 3's&lt;/em&gt; Fabulous Flying Snipers" alt="Click here to read &lt;em&gt;Battlefield 3's&lt;/em&gt; Fabulous Flying Snipers" src="http://cache.kotaku.com/assets/images/9/2011/11/small_4382793fd04381cf055b5afc3bdb79c4.jpg"/>
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				<!-- videoId: i2ipsuvOmeI --><!-- /videoId: i2ipsuvOmeI --> The Micro Air Vehicle in<em> Battlefield 3</em> is meant to be used to scout the battlefield, remotely spotting enemies. But in this video it becomes a tiny, mobile flying sniper platform.				<a href="http://kotaku.com/5859290/battlefield-3s-fabulous-flying-snipers" title="Click here to read more about Battlefield 3's Fabulous Flying Snipers">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5859290/battlefield-3s-fabulous-flying-snipers]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5859290]]></guid>
			<category><![CDATA[Battlefield]]></category>
			<category><![CDATA[battlefield 3]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[Electronic Arts]]></category>
			<category><![CDATA[Fb]]></category>
			<category><![CDATA[Glitch]]></category>
			<category><![CDATA[tweet]]></category>
			<category><![CDATA[Video]]></category>
			<pubDate><![CDATA[Mon, 14 Nov 2011 16:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5859290&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[This Is Either Skyrim's Greatest Bug or Its Greatest Feature]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This Is Either &lt;em&gt;Skyrim&lt;/em&gt;'s Greatest Bug or Its Greatest Feature" href="http://kotaku.com/the-elder-scrolls/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">theelderscrolls</span></a></div -->					<div><a title="Click here to read This Is Either &lt;em&gt;Skyrim&lt;/em&gt;'s Greatest Bug or Its Greatest Feature" href="http://kotaku.com/5858302/this-is-either-skyrims-greatest-bug-or-greatest-feature/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read This Is Either &lt;em&gt;Skyrim&lt;/em&gt;'s Greatest Bug or Its Greatest Feature" alt="Click here to read This Is Either &lt;em&gt;Skyrim&lt;/em&gt;'s Greatest Bug or Its Greatest Feature" src="http://cache.kotaku.com/assets/images/9/2011/11/small_86599a16a64b976351e7f32ea6e3ca4d.jpg"/>
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				<!-- videoId: Oso_mmhvm-Y --><!-- /videoId: Oso_mmhvm-Y --> <em>The Elder Scrolls</em> series has had its fair share of glitches across its long history, some more interesting than others. The event in this video rides the line between entertaining glitch and fantastic feature.				<a href="http://kotaku.com/5858302/this-is-either-skyrims-greatest-bug-or-greatest-feature/gallery/" title="Click here to read more about This Is Either Skyrim's Greatest Bug or Its Greatest Feature">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5858302/this-is-either-skyrims-greatest-bug-or-greatest-feature/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5858302]]></guid>
			<category><![CDATA[The Elder Scrolls]]></category>
			<category><![CDATA[360]]></category>
			<category><![CDATA[Glitch]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Skyrim]]></category>
			<category><![CDATA[Video]]></category>
			<pubDate><![CDATA[Thu, 10 Nov 2011 14:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Matthew Buzzi]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5858302&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Battlefield 3 Beta Had 99 Problems, and a Glitch is One]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Battlefield 3&lt;/em&gt; Beta Had 99 Problems, and a Glitch is One" href="http://kotaku.com/battlefield/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">battlefield</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Battlefield 3&lt;/em&gt; Beta Had 99 Problems, and a Glitch is One" href="http://kotaku.com/5853899/battlefield-3-has-99-problems-and-a-glitch-is-one" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Battlefield 3&lt;/em&gt; Beta Had 99 Problems, and a Glitch is One" alt="Click here to read &lt;em&gt;Battlefield 3&lt;/em&gt; Beta Had 99 Problems, and a Glitch is One" src="http://cache.kotaku.com/assets/images/9/2011/10/small_wx2hpuuved8.jpg"/>
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				<!-- videoId: Wx2hpuuVEd8 --><!-- /videoId: Wx2hpuuVEd8 --> Now that the <a href="http://kotaku.com/5853194/the-battlefield-3-reviews-we-can-find-are-pretty-positive">full version of <em>Battlefield 3</em> is out</a>, we can take a look back at some of the best glitches that the beta brought us, courtesy of this YouTube video!				<a href="http://kotaku.com/5853899/battlefield-3-has-99-problems-and-a-glitch-is-one" title="Click here to read more about Battlefield 3 Beta Had 99 Problems, and a Glitch is One">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5853899/battlefield-3-has-99-problems-and-a-glitch-is-one]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5853899]]></guid>
			<category><![CDATA[Battlefield]]></category>
			<category><![CDATA[battlefield 3]]></category>
			<category><![CDATA[Beta]]></category>
			<category><![CDATA[Glitch]]></category>
			<category><![CDATA[Video]]></category>
			<pubDate><![CDATA[Thu, 27 Oct 2011 17:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Matthew Buzzi]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5853899&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The Hardest Version of Dark Souls Yet]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Hardest Version of &lt;em&gt;Dark Souls&lt;/em&gt; Yet" href="http://kotaku.com/dark-souls/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">darksouls</span></a></div -->					<div><a title="Click here to read The Hardest Version of &lt;em&gt;Dark Souls&lt;/em&gt; Yet" href="http://kotaku.com/5851384/the-hardest-version-of-dark-souls-yet" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Hardest Version of &lt;em&gt;Dark Souls&lt;/em&gt; Yet" alt="Click here to read The Hardest Version of &lt;em&gt;Dark Souls&lt;/em&gt; Yet" src="http://cache.kotaku.com/assets/images/9/2011/10/small_ggtcqp5rzew.jpg"/>
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				<!-- videoId: ggTcqp5RzEw --><!-- /videoId: ggTcqp5RzEw --> <em>Dark Souls</em> has <a href="http://kotaku.com/5848347/dark-souls-the-kotaku-review?tag=darksouls">a <em>bit</em> of a reputation</a> for being a difficult game.				<a href="http://kotaku.com/5851384/the-hardest-version-of-dark-souls-yet" title="Click here to read more about The Hardest Version of Dark Souls Yet">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5851384/the-hardest-version-of-dark-souls-yet]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5851384]]></guid>
			<category><![CDATA[Dark souls]]></category>
			<category><![CDATA[360]]></category>
			<category><![CDATA[from software]]></category>
			<category><![CDATA[Glitch]]></category>
			<category><![CDATA[Namco Bandai]]></category>
			<category><![CDATA[PS3]]></category>
			<pubDate><![CDATA[Thu, 20 Oct 2011 12:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Matthew Buzzi]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5851384&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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		<item>
			<title><![CDATA[Batman: Arkham City's Obligatory 'Fall Through the Map' Glitch]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Batman: Arkham City&lt;/em&gt;'s Obligatory 'Fall Through the Map' Glitch" href="http://kotaku.com/batman/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">batman</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Batman: Arkham City&lt;/em&gt;'s Obligatory 'Fall Through the Map' Glitch" href="http://kotaku.com/5851296/batman-arkham-citys-obligatory-fall-through-the-map-glitch" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Batman: Arkham City&lt;/em&gt;'s Obligatory 'Fall Through the Map' Glitch" alt="Click here to read &lt;em&gt;Batman: Arkham City&lt;/em&gt;'s Obligatory 'Fall Through the Map' Glitch" src="http://cache.kotaku.com/assets/images/9/2011/10/small_on5g5tcbkvy.jpg"/>
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				<!-- videoId: oN5G5tCbkvY --><!-- /videoId: oN5G5tCbkvY --> We've seen <a href="http://kotaku.com/5848980/rage-viewed-from-the-inside-and-the-underside">our fair share</a> of glitches that take you under the game world's map, and <em>Batman: Arkham City</em> is no exception!				<a href="http://kotaku.com/5851296/batman-arkham-citys-obligatory-fall-through-the-map-glitch" title="Click here to read more about Batman: Arkham City's Obligatory 'Fall Through the Map' Glitch">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5851296/batman-arkham-citys-obligatory-fall-through-the-map-glitch]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5851296]]></guid>
			<category><![CDATA[Batman]]></category>
			<category><![CDATA[360]]></category>
			<category><![CDATA[batman arkham city]]></category>
			<category><![CDATA[Glitch]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[rocksteady]]></category>
			<pubDate><![CDATA[Wed, 19 Oct 2011 11:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Matthew Buzzi]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5851296&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Rage Viewed from the Inside and the Underside]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Rage&lt;/em&gt; Viewed from the Inside and the Underside" href="http://kotaku.com/rage/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rage</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Rage&lt;/em&gt; Viewed from the Inside and the Underside" href="http://kotaku.com/5848980/rage-viewed-from-the-inside-and-the-underside" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Rage&lt;/em&gt; Viewed from the Inside and the Underside" alt="Click here to read &lt;em&gt;Rage&lt;/em&gt; Viewed from the Inside and the Underside" src="http://cache.kotaku.com/assets/images/9/2011/10/small_g9-xvqwaqs4.jpg"/>
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				<!-- videoId: g9-XvQwaQS4 --><!-- /videoId: g9-XvQwaQS4 --> There appears to be a number of ways to drop yourself beneath the skin of <em>Rage</em>. This one, by hidden rebel elevator, seems the most convenient.				<a href="http://kotaku.com/5848980/rage-viewed-from-the-inside-and-the-underside" title="Click here to read more about Rage Viewed from the Inside and the Underside">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5848980/rage-viewed-from-the-inside-and-the-underside]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5848980]]></guid>
			<category><![CDATA[Rage]]></category>
			<category><![CDATA[Bethesda Softworks]]></category>
			<category><![CDATA[Bug]]></category>
			<category><![CDATA[Glitch]]></category>
			<category><![CDATA[Id Software]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Video]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Wed, 12 Oct 2011 11:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5848980&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[This Battlefield 3 Glitch Pits Man vs. Jet in an Unfair Dogfight]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This &lt;em&gt;Battlefield 3&lt;/em&gt; Glitch Pits Man vs. Jet in an Unfair Dogfight" href="http://kotaku.com/battlefield/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">battlefield</span></a></div -->					<div><a title="Click here to read This &lt;em&gt;Battlefield 3&lt;/em&gt; Glitch Pits Man vs. Jet in an Unfair Dogfight" href="http://kotaku.com/5848667/this-battlefield-3-glitch-pits-man-vs-jet-in-an-unfair-dogfight" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read This &lt;em&gt;Battlefield 3&lt;/em&gt; Glitch Pits Man vs. Jet in an Unfair Dogfight" alt="Click here to read This &lt;em&gt;Battlefield 3&lt;/em&gt; Glitch Pits Man vs. Jet in an Unfair Dogfight" src="http://cache.kotaku.com/assets/images/9/2011/10/small_ujurypxa_uw.jpg"/>
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				<!-- videoId: UJurYPXA_uw --><!-- /videoId: UJurYPXA_uw --> Battlefield 3's in beta, which means that bugs will pop up. This might be one of the more entertaining ones we've seen so far, where the plane being piloted disappear around the player. You'd think a guy floating in mid-air would be a sitting duck against a fighter jet, right? Wrong.				<a href="http://kotaku.com/5848667/this-battlefield-3-glitch-pits-man-vs-jet-in-an-unfair-dogfight" title="Click here to read more about This Battlefield 3 Glitch Pits Man vs. Jet in an Unfair Dogfight">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5848667/this-battlefield-3-glitch-pits-man-vs-jet-in-an-unfair-dogfight]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5848667]]></guid>
			<category><![CDATA[Battlefield]]></category>
			<category><![CDATA[battlefield 3]]></category>
			<category><![CDATA[Beta]]></category>
			<category><![CDATA[Glitch]]></category>
			<pubDate><![CDATA[Tue, 11 Oct 2011 12:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5848667&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[NBA 2K12's AI Has Short Attention Span]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;NBA 2K12&lt;/em&gt;'s AI Has Short Attention Span" href="http://kotaku.com/nba-2k12/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nba2k12</span></a></div -->					<div><a title="Click here to read &lt;em&gt;NBA 2K12&lt;/em&gt;'s AI Has Short Attention Span" href="http://kotaku.com/5847642/nba-2k12s-ai-has-short-attention-span" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;NBA 2K12&lt;/em&gt;'s AI Has Short Attention Span" alt="Click here to read &lt;em&gt;NBA 2K12&lt;/em&gt;'s AI Has Short Attention Span" src="http://cache.kotaku.com/assets/images/9/2011/10/small_3jevxme3xsm.jpg"/>
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									</div>
				<!-- videoId: 3jeVXME3xSM --><!-- /videoId: 3jeVXME3xSM --> This glitch is priceless.				<a href="http://kotaku.com/5847642/nba-2k12s-ai-has-short-attention-span" title="Click here to read more about NBA 2K12's AI Has Short Attention Span">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5847642/nba-2k12s-ai-has-short-attention-span]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5847642]]></guid>
			<category><![CDATA[Nba 2k12]]></category>
			<category><![CDATA[2K Sports]]></category>
			<category><![CDATA[Glitch]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Take-Two]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Fri, 07 Oct 2011 14:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Matthew Buzzi]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5847642&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[More than Just Asteroids Crash to Earth In Rage]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read More than Just Asteroids Crash to Earth In &lt;em&gt;Rage&lt;/em&gt;" href="http://kotaku.com/rage/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rage</span></a></div -->					<div><a title="Click here to read More than Just Asteroids Crash to Earth In &lt;em&gt;Rage&lt;/em&gt;" href="http://kotaku.com/5846941/more-than-just-asteroids-crash-to-earth-in-rage" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read More than Just Asteroids Crash to Earth In &lt;em&gt;Rage&lt;/em&gt;" alt="Click here to read More than Just Asteroids Crash to Earth In &lt;em&gt;Rage&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/10/small_9g9ccecbgfk.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				<!-- videoId: 9G9cceCBgFk --><!-- /videoId: 9G9cceCBgFk --> The post-apocalyptic world of <em>Rage</em> was created by an asteroid impact in the year 2029. You'd have to assume the lucky survivors would rather not see objects plummet from the sky, right?				<a href="http://kotaku.com/5846941/more-than-just-asteroids-crash-to-earth-in-rage" title="Click here to read more about More than Just Asteroids Crash to Earth In Rage">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5846941/more-than-just-asteroids-crash-to-earth-in-rage]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5846941]]></guid>
			<category><![CDATA[Rage]]></category>
			<category><![CDATA[360]]></category>
			<category><![CDATA[Glitch]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Xbox]]></category>
			<pubDate><![CDATA[Wed, 05 Oct 2011 17:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Matthew Buzzi]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5846941&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[They Made Flickr. He Made Katamari Damacy. Together, They're Launching Glitch]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read They Made Flickr. He Made &lt;em&gt;Katamari Damacy&lt;/em&gt;. Together, They're Launching &lt;em&gt;Glitch&lt;/em&gt;" href="http://kotaku.com/glitch/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">glitch</span></a></div -->					<div><a title="Click here to read They Made Flickr. He Made &lt;em&gt;Katamari Damacy&lt;/em&gt;. Together, They're Launching &lt;em&gt;Glitch&lt;/em&gt;" href="http://kotaku.com/5844203/they-made-flickr-he-made-katamari-damacy-together-theyre-launching-glitch" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read They Made Flickr. He Made &lt;em&gt;Katamari Damacy&lt;/em&gt;. Together, They're Launching &lt;em&gt;Glitch&lt;/em&gt;" alt="Click here to read They Made Flickr. He Made &lt;em&gt;Katamari Damacy&lt;/em&gt;. Together, They're Launching &lt;em&gt;Glitch&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/09/small_glitch_hairx12_1a_01.jpg"/>
											</a></div>
									</div>
				 The colorful, imaginative online game from the team behind Flickr and the man behind <em>Katamari Damacy</em> goes live today at 1 p.m. eastern.				<a href="http://kotaku.com/5844203/they-made-flickr-he-made-katamari-damacy-together-theyre-launching-glitch" title="Click here to read more about They Made Flickr. He Made Katamari Damacy. Together, They're Launching Glitch">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5844203/they-made-flickr-he-made-katamari-damacy-together-theyre-launching-glitch]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5844203]]></guid>
			<category><![CDATA[Glitch]]></category>
			<category><![CDATA[Free]]></category>
			<category><![CDATA[free to play]]></category>
			<category><![CDATA[Keita Takahashi]]></category>
			<category><![CDATA[Mmo]]></category>
			<category><![CDATA[Stewart Butterfield]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[Web]]></category>
			<pubDate><![CDATA[Tue, 27 Sep 2011 09:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5844203&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Ex-Katamari Damacy Dude Hopes Vita Version Is &quot;Goooooooooood&quot; (And Other Musings)]]></title>
			<description>
			<![CDATA[
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				On <em>Famitsu.com</em>, former <em>Katamari Damacy</em> designer and current <a href="http://kotaku.com/5819504/glitchs-new-god/gallery/1?tag=glitch"><em>Glitch</em></a> developer Keita Takahashi is <a href="http://www.famitsu.com/guc/blog/keita/">blogging</a> in English and Japanese about his life and Canada as well as his opinions about things like the Vita <em>Katamari</em> game. More in the link. [<a href="http://www.famitsu.com/guc/blog/keita/10208.html">Famitsu</a>]				<a href="http://kotaku.com/5844200/ex+katamari-damacy-dude-hopes-vita-version-is-goooooooooood-and-other-musings" title="Click here to read more about Ex-Katamari Damacy Dude Hopes Vita Version Is &quot;Goooooooooood&quot; (And Other Musings)">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5844200/ex+katamari-damacy-dude-hopes-vita-version-is-goooooooooood-and-other-musings]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5844200]]></guid>
			<category><![CDATA[Blip]]></category>
			<category><![CDATA[Canada]]></category>
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			<category><![CDATA[Keita Takahashi]]></category>
			<pubDate><![CDATA[Tue, 27 Sep 2011 08:45:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Dead Island Takes Unexpected Flight with this Jeep Glitch]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Dead Island&lt;/em&gt; Takes Unexpected Flight with this Jeep Glitch" href="http://kotaku.com/dead-island/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">deadisland</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Dead Island&lt;/em&gt; Takes Unexpected Flight with this Jeep Glitch" href="http://kotaku.com/5840142/dead-island-takes-unexpected-flight-with-this-jeep-glitch" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Dead Island&lt;/em&gt; Takes Unexpected Flight with this Jeep Glitch" alt="Click here to read &lt;em&gt;Dead Island&lt;/em&gt; Takes Unexpected Flight with this Jeep Glitch" src="http://cache.kotaku.com/assets/images/9/2011/09/small_di.jpg"/>
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				 <!-- videoId: mNMLq-JR94Y --><!-- /videoId: mNMLq-JR94Y --> <em>Dead Island</em> has earned itself somewhat of a reputation for being buggy. Some glitches, though, go the extra mile&mdash;in this case quite literally.				<a href="http://kotaku.com/5840142/dead-island-takes-unexpected-flight-with-this-jeep-glitch" title="Click here to read more about Dead Island Takes Unexpected Flight with this Jeep Glitch">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5840142/dead-island-takes-unexpected-flight-with-this-jeep-glitch]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5840142]]></guid>
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			<category><![CDATA[Video]]></category>
			<pubDate><![CDATA[Wed, 14 Sep 2011 11:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Matthew Buzzi]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5840142&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Opening Day Means More Skepticism than Celebration in Sports Video Games]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Opening Day Means More Skepticism than Celebration in Sports Video Games" href="http://kotaku.com/stick-jockey/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">stickjockey</span></a></div -->					<div><a title="Click here to read Opening Day Means More Skepticism than Celebration in Sports Video Games" href="http://kotaku.com/5826237/opening-day-means-more-skepticism-than-celebration-in-sports-video-games" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Opening Day Means More Skepticism than Celebration in Sports Video Games" alt="Click here to read Opening Day Means More Skepticism than Celebration in Sports Video Games" src="http://cache.kotaku.com/assets/images/9/2011/07/small_sticksplash0729.jpg"/>
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				I play sports video games for a living and publishers send them to me for free. The reality of a $60 purchase&mdash;what it actually buys, what else it could buy&mdash;is something I respect but it's not a decision I really face. I'm probably the last guy who can advise anyone on whether a sports video game is worth buying on the day it's released, but I will anyway: Don't.<!-- %JUMP:More &raquo;% -->				<a href="http://kotaku.com/5826237/opening-day-means-more-skepticism-than-celebration-in-sports-video-games" title="Click here to read more about Opening Day Means More Skepticism than Celebration in Sports Video Games">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5826237/opening-day-means-more-skepticism-than-celebration-in-sports-video-games]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5826237]]></guid>
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			<pubDate><![CDATA[Sat, 30 Jul 2011 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[From Katamari Damacy to Glitch: Keita Takahashi Discusses His Newest Imaginings]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read From &lt;em&gt;Katamari Damacy&lt;/em&gt; to &lt;em&gt;Glitch&lt;/em&gt;: Keita Takahashi Discusses His Newest Imaginings" href="http://kotaku.com/interview/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">interview</span></a></div -->					<div><a title="Click here to read From &lt;em&gt;Katamari Damacy&lt;/em&gt; to &lt;em&gt;Glitch&lt;/em&gt;: Keita Takahashi Discusses His Newest Imaginings" href="http://kotaku.com/5819504/glitchs-new-god/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read From &lt;em&gt;Katamari Damacy&lt;/em&gt; to &lt;em&gt;Glitch&lt;/em&gt;: Keita Takahashi Discusses His Newest Imaginings" alt="Click here to read From &lt;em&gt;Katamari Damacy&lt;/em&gt; to &lt;em&gt;Glitch&lt;/em&gt;: Keita Takahashi Discusses His Newest Imaginings" src="http://cache.kotaku.com/assets/images/9/2011/07/small_thoughts.jpg"/>
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				Keita Takahashi, famed Japanese game designer and creator of surreal games like <em>Katamari Damacy</em> and<em> Noby Noby Boy</em>, has <a href="http://kotaku.com/5819228/whats-next-for-the-creator-of-katamari-damacy">signed on to help the co-founder of Flickr create a new sort of massively multiplayer game</a>.				<a href="http://kotaku.com/5819504/glitchs-new-god/gallery/" title="Click here to read more about From Katamari Damacy to Glitch: Keita Takahashi Discusses His Newest Imaginings">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 08 Jul 2011 20:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[What's Next for the Creator of Katamari Damacy?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What's Next for the Creator of &lt;em&gt;Katamari Damacy&lt;/em&gt;?" href="http://kotaku.com/keita-takahashi/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">keitatakahashi</span></a></div -->					<div><a title="Click here to read What's Next for the Creator of &lt;em&gt;Katamari Damacy&lt;/em&gt;?" href="http://kotaku.com/5819228/whats-next-for-the-creator-of-katamari-damacy" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read What's Next for the Creator of &lt;em&gt;Katamari Damacy&lt;/em&gt;?" alt="Click here to read What's Next for the Creator of &lt;em&gt;Katamari Damacy&lt;/em&gt;?" src="http://cache.kotaku.com/assets/images/9/2011/07/small_65607.jpg"/>
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				 Computer gaming start-up Tiny Speck today announced that they have hired <em>Katamari Damacy </em>developer Keita Takahashi to work on their fittingly unusual massively-multiplayer game <em>Glitch</em>.				<a href="http://kotaku.com/5819228/whats-next-for-the-creator-of-katamari-damacy" title="Click here to read more about What's Next for the Creator of Katamari Damacy?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5819228/whats-next-for-the-creator-of-katamari-damacy]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5819228]]></guid>
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			<pubDate><![CDATA[Fri, 08 Jul 2011 14:47:05 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5819228&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Parkour Pioneer Cole Phelps Wants His Damn Hat Back]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Parkour Pioneer Cole Phelps Wants His Damn Hat Back" href="http://kotaku.com/watch-this/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">watchthis</span></a></div -->					<div><a title="Click here to read Parkour Pioneer Cole Phelps Wants His Damn Hat Back" href="http://kotaku.com/5805626/parkour-pioneer-cole-phelps-wants-his-damn-hat-back" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Parkour Pioneer Cole Phelps Wants His Damn Hat Back" alt="Click here to read Parkour Pioneer Cole Phelps Wants His Damn Hat Back" src="http://cache.kotaku.com/assets/images/9/2011/05/small_6kyjbkgbe0g.jpg"/>
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				<!-- videoId: 6kYjbkgbE0g --><!-- /videoId: 6kYjbkgbE0g --> I forget at what point exactly but in <em>L.A. Noire</em> Cole Phelps remarks that his hat cost $12. How much is that worth in 2011 money? Dunno, but it's worth falling off a house a dozen times in 1947.				<a href="http://kotaku.com/5805626/parkour-pioneer-cole-phelps-wants-his-damn-hat-back" title="Click here to read more about Parkour Pioneer Cole Phelps Wants His Damn Hat Back">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5805626/parkour-pioneer-cole-phelps-wants-his-damn-hat-back]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5805626]]></guid>
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			<pubDate><![CDATA[Wed, 25 May 2011 18:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Brink Takes a Swipe at Console Gamers while Deleting PC Gamers' Characters]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Brink&lt;/em&gt; Takes a Swipe at Console Gamers while Deleting PC Gamers' Characters" href="http://kotaku.com/pleasing-everyone/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pleasingeveryone</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Brink&lt;/em&gt; Takes a Swipe at Console Gamers while Deleting PC Gamers' Characters" href="http://kotaku.com/5800928/brink-takes-a-swipe-at-console-gamers-while-deleting-pc-gamers-characters" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Brink&lt;/em&gt; Takes a Swipe at Console Gamers while Deleting PC Gamers' Characters" alt="Click here to read &lt;em&gt;Brink&lt;/em&gt; Takes a Swipe at Console Gamers while Deleting PC Gamers' Characters" src="http://cache.kotaku.com/assets/images/9/2011/05/small_brinkscreen.jpg"/>
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				 Oh those silly console gamers. They couldn't possibly handle the advanced PC gaming concepts like objective-based teamplay. Why, if there was a bug in the game that say, deleted their characters completely if they exited the game too early, console gamers would be beside themselves. Wait, there is?				<a href="http://kotaku.com/5800928/brink-takes-a-swipe-at-console-gamers-while-deleting-pc-gamers-characters" title="Click here to read more about Brink Takes a Swipe at Console Gamers while Deleting PC Gamers' Characters">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5800928/brink-takes-a-swipe-at-console-gamers-while-deleting-pc-gamers-characters]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5800928]]></guid>
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			<pubDate><![CDATA[Wed, 11 May 2011 16:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Glitch Is An MMO That Doesn't Look Like Anything Else]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Glitch Is An MMO That Doesn't Look Like Anything Else" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read Glitch Is An MMO That Doesn't Look Like Anything Else" href="http://kotaku.com/5696461/glitch-is-an-mmo-that-doesnt-look-like-anything-else" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Glitch Is An MMO That Doesn't Look Like Anything Else" alt="Click here to read Glitch Is An MMO That Doesn't Look Like Anything Else" src="http://cache.kotaku.com/assets/images/9/2012/02/small_828de663dc5b5c90f73224d23e44cfe5.jpg"/>
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				<!-- videoId: b6O5QXj6n18 --><!-- /videoId: b6O5QXj6n18 --> Browser game Glitch is, first of all, maybe the first massively-multiplayer game to place its players inside the minds of supernatural creatures. It's also the next project from (some of) the people who brought you Flickr. Yes, Glitch is different.				<a href="http://kotaku.com/5696461/glitch-is-an-mmo-that-doesnt-look-like-anything-else" title="Click here to read more about Glitch Is An MMO That Doesn't Look Like Anything Else">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5696461/glitch-is-an-mmo-that-doesnt-look-like-anything-else]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5696461]]></guid>
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			<pubDate><![CDATA[Mon, 22 Nov 2010 22:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Black Ops Dev: Glitchers Are &quot;Douche-Bags,&quot; Who Want To Be &quot;Internet Nerd Famous&quot;]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Black Ops Dev: Glitchers Are &amp;quot;Douche-Bags,&amp;quot; Who Want To Be &amp;quot;Internet Nerd Famous&amp;quot;" href="http://kotaku.com/black-ops/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">blackops</span></a></div -->					<div><a title="Click here to read Black Ops Dev: Glitchers Are &amp;quot;Douche-Bags,&amp;quot; Who Want To Be &amp;quot;Internet Nerd Famous&amp;quot;" href="http://kotaku.com/5686869/black-ops-dev-glitchers-are-douche+bags-who-want-to-be-internet-nerd-famous" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Black Ops Dev: Glitchers Are &amp;quot;Douche-Bags,&amp;quot; Who Want To Be &amp;quot;Internet Nerd Famous&amp;quot;" alt="Click here to read Black Ops Dev: Glitchers Are &amp;quot;Douche-Bags,&amp;quot; Who Want To Be &amp;quot;Internet Nerd Famous&amp;quot;" src="http://cache.kotaku.com/assets/images/9/2012/01/small_cf4660070f472941d9c0307aa1c0ef81.jpg"/>
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				David Vonderhaar is not a happy guy. The design director for Call of Duty: Black Ops' multiplayer is busy <a href="http://kotaku.com/5686079/black-ops-on-pc-suffering-from-mysterious-lag?skyline=true&s=i">dealing with the baffling lag problem in the PC version</a>, so please stop "Twit-bombing" him with video of glitches and exploits.				<a href="http://kotaku.com/5686869/black-ops-dev-glitchers-are-douche+bags-who-want-to-be-internet-nerd-famous" title="Click here to read more about Black Ops Dev: Glitchers Are &quot;Douche-Bags,&quot; Who Want To Be &quot;Internet Nerd Famous&quot;">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5686869/black-ops-dev-glitchers-are-douche+bags-who-want-to-be-internet-nerd-famous]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5686869]]></guid>
			<category><![CDATA[black ops]]></category>
			<category><![CDATA[Activision]]></category>
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			<category><![CDATA[David voderhaar]]></category>
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			<category><![CDATA[treyarch]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Wed, 10 Nov 2010 18:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[New Patch Fixes MLB 10 The Show's Scoring Error]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read New Patch Fixes &lt;em&gt;MLB 10 The Show&lt;/em&gt;'s Scoring Error" href="http://kotaku.com/patch/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">patch</span></a></div -->					<div><a title="Click here to read New Patch Fixes &lt;em&gt;MLB 10 The Show&lt;/em&gt;'s Scoring Error" href="http://kotaku.com/5544950/new-patch-fixes-mlb-10-the-shows-scoring-error" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read New Patch Fixes &lt;em&gt;MLB 10 The Show&lt;/em&gt;'s Scoring Error" alt="Click here to read New Patch Fixes &lt;em&gt;MLB 10 The Show&lt;/em&gt;'s Scoring Error" src="http://cache.kotaku.com/assets/images/9/2010/05/custom_1274477293075_knotty.jpg"/>
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				Runners no longer <a href="http://kotaku.com/5541930/latest-mlb-10-the-show-patch-includes-scoring-bug">score on force-outs to end an inning</a> thanks to a do-over patch Sony rolled to the PS3 earlier today for <em>MLB 10 The Show</em>.				<a href="http://kotaku.com/5544950/new-patch-fixes-mlb-10-the-shows-scoring-error" title="Click here to read more about New Patch Fixes MLB 10 The Show's Scoring Error">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5544950/new-patch-fixes-mlb-10-the-shows-scoring-error]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5544950]]></guid>
			<category><![CDATA[Patch]]></category>
			<category><![CDATA[Baseball]]></category>
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			<category><![CDATA[Mlb 10 the show]]></category>
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			<category><![CDATA[Scea]]></category>
			<category><![CDATA[Sony]]></category>
			<category><![CDATA[Sports]]></category>
			<pubDate><![CDATA[Fri, 21 May 2010 18:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Someone Scissor this Glitch From UFC Undisputed, Pronto]]></title>
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				 Look, I know that the <a href="http://www.penny-arcade.com/comic/2009/7/15/">"sweaty dickpunching" joke </a>is so old, but this kind of glitch definitely does not project an image of mixed martial arts as a scientific, action-packed and, moreover, manful sport				<a href="http://kotaku.com/5528841/someone-scissor-this-glitch-from-ufc-undisputed-pronto" title="Click here to read more about Someone Scissor this Glitch From UFC Undisputed, Pronto">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5528841/someone-scissor-this-glitch-from-ufc-undisputed-pronto]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5528841]]></guid>
			<category><![CDATA[Glitch]]></category>
			<category><![CDATA[Awkward]]></category>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[MMA]]></category>
			<category><![CDATA[Scissoring]]></category>
			<category><![CDATA[Sweaty dickpunching]]></category>
			<category><![CDATA[Thq]]></category>
			<category><![CDATA[UFC Undisputed]]></category>
			<pubDate><![CDATA[Sat, 01 May 2010 18:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5528841&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Multiplayer Problems Persist in MLB 2K10]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Multiplayer Problems Persist in &lt;em&gt;MLB 2K10&lt;/em&gt;" href="http://kotaku.com/glitch/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">glitch</span></a></div -->					<div><a title="Click here to read Multiplayer Problems Persist in &lt;em&gt;MLB 2K10&lt;/em&gt;" href="http://kotaku.com/5486074/multiplayer-problems-persist-in-mlb-2k10" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Multiplayer Problems Persist in &lt;em&gt;MLB 2K10&lt;/em&gt;" alt="Click here to read Multiplayer Problems Persist in &lt;em&gt;MLB 2K10&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2010/03/mlb2k10onlinetsscreen.jpg"/>
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				We're in day three of <em>MLB 2K1</em>0's release, and also day three of <em>MLB 2K10</em>'s multiplayer problems. While player-to-player game invitations are said not to be involved, many are having problems connecting to ranked matches. The solution requires a patch.				<a href="http://kotaku.com/5486074/multiplayer-problems-persist-in-mlb-2k10" title="Click here to read more about Multiplayer Problems Persist in MLB 2K10">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5486074/multiplayer-problems-persist-in-mlb-2k10]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5486074]]></guid>
			<category><![CDATA[Glitch]]></category>
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			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Sports]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Thu, 04 Mar 2010 18:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5486074&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Speed-Skating Plagues Modern Warfare 2 [Update]]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Speed-Skating Plagues Modern Warfare 2 [Update]" href="http://kotaku.com/glitch/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">glitch</span></a></div -->					<div><a title="Click here to read Speed-Skating Plagues Modern Warfare 2 [Update]" href="http://kotaku.com/5444819/speed+skating-plagues-modern-warfare-2-[update]" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Speed-Skating Plagues Modern Warfare 2 [Update]" alt="Click here to read Speed-Skating Plagues Modern Warfare 2 [Update]" src="http://cache.kotaku.com/assets/images/9/2012/01/small_a798d3f2c92e92a1eb41fc30ddf14b31.jpg"/>
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				<!-- videoId: 1Ork1StU-po --><!-- /videoId: 1Ork1StU-po --> So, we've had the Javelin glitch - a bad enough exploit to get people <em><a href="http://publish.kotaku.com/ged/5417510">banned</a></em> for using it. Now Modern Warfare 2 players report they're seeing sped-up players and iced-over surface physics. <strong>Update: </strong>The problem should be fixed by now.				<a href="http://kotaku.com/5444819/speed+skating-plagues-modern-warfare-2-[update]" title="Click here to read more about Speed-Skating Plagues Modern Warfare 2 [Update]">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5444819/speed+skating-plagues-modern-warfare-2-[update]]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5444819]]></guid>
			<category><![CDATA[Glitch]]></category>
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			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Sun, 10 Jan 2010 14:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Freezing Issue Forces EA to Take Down Fight Night DLC]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Freezing Issue Forces EA to Take Down Fight Night DLC" href="http://kotaku.com/xbox-360/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">xbox360</span></a></div -->					<div><a title="Click here to read Freezing Issue Forces EA to Take Down Fight Night DLC" href="http://kotaku.com/5419846/freezing-issue-forces-ea-to-take-down-fight-night-dlc" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Freezing Issue Forces EA to Take Down Fight Night DLC" alt="Click here to read Freezing Issue Forces EA to Take Down Fight Night DLC" src="http://cache.kotaku.com/assets/images/9/2009/12/custom_1257211963266_fnbox.jpg"/>
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				After struggling with freezing problems during the download of its Champions Pack 2, released Thursday, <a class="autolink" title="Click here to read more posts tagged #easports" title="Click here to read more posts tagged #easports" href="http://kotaku.com/tag/easports/">EA Sports</a> has taken the unusual step of just pulling the content back from Xbox Live Marketplace, until it can roll a fixed pack later.				<a href="http://kotaku.com/5419846/freezing-issue-forces-ea-to-take-down-fight-night-dlc" title="Click here to read more about Freezing Issue Forces EA to Take Down Fight Night DLC">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5419846/freezing-issue-forces-ea-to-take-down-fight-night-dlc]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5419846]]></guid>
			<category><![CDATA[Xbox 360]]></category>
			<category><![CDATA[Dlc]]></category>
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			<category><![CDATA[fight night round 4]]></category>
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			<pubDate><![CDATA[Sat, 05 Dec 2009 21:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Glitch Traps Some in Assassin's Creed II]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Glitch Traps Some in Assassin's Creed II" href="http://kotaku.com/whoops/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">whoops</span></a></div -->					<div><a title="Click here to read Glitch Traps Some in Assassin's Creed II" href="http://kotaku.com/5419834/glitch-traps-some-in-assassins-creed-ii" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Glitch Traps Some in Assassin's Creed II" alt="Click here to read Glitch Traps Some in Assassin's Creed II" src="http://cache.kotaku.com/assets/images/9/2012/01/small_8d6f69f9c00a6dd9529523ecd468d286.jpg"/>
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				Word going around <a href="http://forums.ubi.com/eve/forums/a/tpc/f/4721051016/m/1181011608/p/1">the Ubisoft forums</a> and on another site has some Assassin's Creed II players getting stuck in "Hideout," a sequence about 11 chapters into the game, with no way to get out or advance the game.				<a href="http://kotaku.com/5419834/glitch-traps-some-in-assassins-creed-ii" title="Click here to read more about Glitch Traps Some in Assassin's Creed II">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5419834/glitch-traps-some-in-assassins-creed-ii]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5419834]]></guid>
			<category><![CDATA[Whoops]]></category>
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			<pubDate><![CDATA[Sat, 05 Dec 2009 21:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5419834&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Infinity Ward Says Javelin Cheat Fix 'In the Pipeline' for PS3]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Infinity Ward Says Javelin Cheat Fix 'In the Pipeline' for PS3" href="http://kotaku.com/patch/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">patch</span></a></div -->					<div><a title="Click here to read Infinity Ward Says Javelin Cheat Fix 'In the Pipeline' for PS3" href="http://kotaku.com/5419700/infinity-ward-says-javelin-cheat-fix-in-the-pipeline-for-ps3" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Infinity Ward Says Javelin Cheat Fix 'In the Pipeline' for PS3" alt="Click here to read Infinity Ward Says Javelin Cheat Fix 'In the Pipeline' for PS3" src="http://cache.kotaku.com/assets/images/9/2009/12/custom_1259900060823_javelin_01.jpg"/>
											</a></div>
									</div>
				<a class="autolink" title="Click here to read more posts tagged #modernwarfare2" title="Click here to read more posts tagged #modernwarfare2" href="http://kotaku.com/tag/modernwarfare2/">Modern Warfare 2</a> update 1.05 has gone out for the PS3, but everyone will have to wait for patch 1.06 to fix the infamous Javelin glitch. Let's hope Sony approves it fast, since they seem <a href="http://kotaku.com/5418607/javelin-cheats-sony-dont-give-a-hoot">reluctant to police the cheaters.</a>				<a href="http://kotaku.com/5419700/infinity-ward-says-javelin-cheat-fix-in-the-pipeline-for-ps3" title="Click here to read more about Infinity Ward Says Javelin Cheat Fix 'In the Pipeline' for PS3">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5419700/infinity-ward-says-javelin-cheat-fix-in-the-pipeline-for-ps3]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5419700]]></guid>
			<category><![CDATA[Patch]]></category>
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			<pubDate><![CDATA[Sat, 05 Dec 2009 16:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Exploiting MW2's 'Javelin Glitch' Will Get You Banned, Says XBL]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Exploiting MW2's 'Javelin Glitch' &lt;em&gt;Will&lt;/em&gt; Get You Banned, Says XBL" href="http://kotaku.com/banhammer/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">banhammer</span></a></div -->					<div><a title="Click here to read Exploiting MW2's 'Javelin Glitch' &lt;em&gt;Will&lt;/em&gt; Get You Banned, Says XBL" href="http://kotaku.com/5417510/exploiting-mw2s-javelin-glitch-will-get-you-banned-says-xbl" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Exploiting MW2's 'Javelin Glitch' &lt;em&gt;Will&lt;/em&gt; Get You Banned, Says XBL" alt="Click here to read Exploiting MW2's 'Javelin Glitch' &lt;em&gt;Will&lt;/em&gt; Get You Banned, Says XBL" src="http://cache.kotaku.com/assets/images/9/2011/11/small_289d5806adfac71aba5a5c7814c06a3d.jpg"/>
											</a></div>
									</div>
				While Infinity Ward works up a fix for the infamous suicide-bombing "javelin glitch" in Modern Warfare 2, Xbox Live's chief lawman vows that anyone caught doing it in his jurisdiction can expect a daylong banhammer, minimum.				<a href="http://kotaku.com/5417510/exploiting-mw2s-javelin-glitch-will-get-you-banned-says-xbl" title="Click here to read more about Exploiting MW2's 'Javelin Glitch' Will Get You Banned, Says XBL">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5417510/exploiting-mw2s-javelin-glitch-will-get-you-banned-says-xbl]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5417510]]></guid>
			<category><![CDATA[Banhammer]]></category>
			<category><![CDATA[Bug]]></category>
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			<category><![CDATA[Infinity Ward]]></category>
			<category><![CDATA[Microsoft]]></category>
			<category><![CDATA[Modern warfare 2]]></category>
			<category><![CDATA[Xbox Live]]></category>
			<pubDate><![CDATA[Wed, 02 Dec 2009 19:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[New Super Mario Bros. Wii Glitch Discovers Fountain of Coins, Youth]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read New Super Mario Bros. Wii Glitch Discovers Fountain of Coins, Youth" href="http://kotaku.com/glitch/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">glitch</span></a></div -->					<div><a title="Click here to read New Super Mario Bros. Wii Glitch Discovers Fountain of Coins, Youth" href="http://kotaku.com/5410034/new-super-mario-bros-wii-glitch-discovers-fountain-of-coins-youth" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read New Super Mario Bros. Wii Glitch Discovers Fountain of Coins, Youth" alt="Click here to read New Super Mario Bros. Wii Glitch Discovers Fountain of Coins, Youth" src="http://cache.kotaku.com/assets/images/9/2012/02/small_c487a6dc23042a87486da0ead3307dee.jpg"/>
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				<!-- videoId: Re4e7BitfiU --><!-- /videoId: Re4e7BitfiU --> So far, it's not known how if this glitch is repeatable or what circumstances would force it, but, dang, that box is barfing infinite coins and, thus, infinite lives, in New Super Mario Bros. Wii.				<a href="http://kotaku.com/5410034/new-super-mario-bros-wii-glitch-discovers-fountain-of-coins-youth" title="Click here to read more about New Super Mario Bros. Wii Glitch Discovers Fountain of Coins, Youth">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5410034/new-super-mario-bros-wii-glitch-discovers-fountain-of-coins-youth]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5410034]]></guid>
			<category><![CDATA[Glitch]]></category>
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			<category><![CDATA[New super mario bros. wii]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Video]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Sat, 21 Nov 2009 20:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Fable 2 Pub Games Patch Coming, Maybe Repercussions Too]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Fable 2 Pub Games Patch Coming, Maybe Repercussions Too" href="http://kotaku.com/fable-2/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">fable2</span></a></div -->					<div><a title="Click here to read Fable 2 Pub Games Patch Coming, Maybe Repercussions Too" href="http://kotaku.com/5043903/fable-2-pub-games-patch-coming-maybe-repercussions-too" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Fable 2 Pub Games Patch Coming, Maybe Repercussions Too" alt="Click here to read Fable 2 Pub Games Patch Coming, Maybe Repercussions Too" src="http://cache.kotaku.com/assets/images/9/2008/08/fableart.jpg"/>
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									</div>
				 During <a href="http://kotaku.com/tag/fable-2/">my interview yesterday</a> Lionhead Studio's Sam Van Tilburgh was pretty mum about the gold-churning glitch that was discovered in Fable 2's pre-release mini Pub Games.				<a href="http://kotaku.com/5043903/fable-2-pub-games-patch-coming-maybe-repercussions-too" title="Click here to read more about Fable 2 Pub Games Patch Coming, Maybe Repercussions Too">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5043903/fable-2-pub-games-patch-coming-maybe-repercussions-too]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5043903]]></guid>
			<category><![CDATA[Fable 2]]></category>
			<category><![CDATA[Penny arcade expo 2008]]></category>
			<category><![CDATA[Fable 2 pub games]]></category>
			<category><![CDATA[Glitch]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Sun, 31 Aug 2008 12:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5043903&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Lionhead Patches Fable Pub Games Glitch, Community Offers Advice For Earning Big.]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Lionhead Patches Fable Pub Games Glitch, Community Offers Advice For Earning Big." href="http://kotaku.com/fable-ii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">fableii</span></a></div -->					<div><a title="Click here to read Lionhead Patches Fable Pub Games Glitch, Community Offers Advice For Earning Big." href="http://kotaku.com/5039654/lionhead-patches-fable-pub-games-glitch-community-offers-advice-for-earning-big" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Lionhead Patches Fable Pub Games Glitch, Community Offers Advice For Earning Big." alt="Click here to read Lionhead Patches Fable Pub Games Glitch, Community Offers Advice For Earning Big." src="http://cache.kotaku.com/assets/images/9/2008/08/Fable2_wall4.jpg"/>
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				Well, if you were hoping to fill your pockets and give your first Fable II character a healthy bank balance by exploiting the <a href="http://kotaku.com/5038618/earn--with-fable-ii-pub-games-bug">Fable II Pub Games bug</a> you had better get in quick &mdash; Lionhead is hard at work on a patch that will put paid to your ill gotten gains.				<a href="http://kotaku.com/5039654/lionhead-patches-fable-pub-games-glitch-community-offers-advice-for-earning-big" title="Click here to read more about Lionhead Patches Fable Pub Games Glitch, Community Offers Advice For Earning Big.">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5039654/lionhead-patches-fable-pub-games-glitch-community-offers-advice-for-earning-big]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5039654]]></guid>
			<category><![CDATA[Fable II]]></category>
			<category><![CDATA[Community]]></category>
			<category><![CDATA[Glitch]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[Pub games]]></category>
			<category><![CDATA[Tales of albion]]></category>
			<category><![CDATA[Wallpaper]]></category>
			<pubDate><![CDATA[Wed, 20 Aug 2008 17:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stuart Houghton]]></dc:creator>
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			<title><![CDATA[Watch Mario Kart Wii Ghost Glitch Cheat]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Watch Mario Kart Wii Ghost Glitch Cheat" href="http://kotaku.com/clip/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clip</span></a></div -->					<div><a title="Click here to read Watch Mario Kart Wii Ghost Glitch Cheat" href="http://kotaku.com/379260/watch-mario-kart-wii-ghost-glitch-cheat" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Watch Mario Kart Wii Ghost Glitch Cheat" alt="Click here to read Watch Mario Kart Wii Ghost Glitch Cheat" src="http://cache.kotaku.com/assets/images/9/2012/01/small_a700a2134039efef914625b9497400fb.jpg"/>
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				<center> <!-- videoId: fWZF8PjZTQY --><!-- /videoId: fWZF8PjZTQY --> </center> Here's a look at <em>Mario Kart Wii</em>'s <a href="http://kotaku.com/379057/mario-kart-wii-brings-out-the-cheaters-the-bugs">ghost glitch cheat</a> in action. All players have to do is one lap and turn around the wrong way once they finish to get an unbeatable race time. Nintendo's going through and erasing these ghost glitch high scores off the leader boards.				<a href="http://kotaku.com/379260/watch-mario-kart-wii-ghost-glitch-cheat" title="Click here to read more about Watch Mario Kart Wii Ghost Glitch Cheat">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/379260/watch-mario-kart-wii-ghost-glitch-cheat]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-379260]]></guid>
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			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Mon, 14 Apr 2008 03:00:49 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=379260&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[What Was Your Worst Glitch Of The Year?]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What Was Your Worst Glitch Of The Year?" href="http://kotaku.com/devastating/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">devastating</span></a></div -->					<div><a title="Click here to read What Was Your Worst Glitch Of The Year?" href="http://kotaku.com/336757/what-was-your-worst-glitch-of-the-year" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read What Was Your Worst Glitch Of The Year?" alt="Click here to read What Was Your Worst Glitch Of The Year?" src="http://cache.kotaku.com/assets/images/9/2007/12/small_elongated_mass_effect.jpg"/>
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				With 2007 almost behind us, it's easy to look forward to the bright and beautiful future or look back to good times had by all. But sometimes the more cynical route is the more real, and learning from our past transgressions is the only way to kick ourselves when we make the same future mistakes. 				<a href="http://kotaku.com/336757/what-was-your-worst-glitch-of-the-year" title="Click here to read more about What Was Your Worst Glitch Of The Year?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/336757/what-was-your-worst-glitch-of-the-year]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-336757]]></guid>
			<category><![CDATA[devastating]]></category>
			<category><![CDATA[2007]]></category>
			<category><![CDATA[Glitch]]></category>
			<category><![CDATA[Ratchet & Clank: Size Matters]]></category>
			<pubDate><![CDATA[Fri, 21 Dec 2007 15:40:57 EST]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=336757&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Mad Tracks Glitch Gets a Patch]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Mad Tracks Glitch Gets a Patch" href="http://kotaku.com/mad-tracks/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">madtracks</span></a></div -->					<div><a title="Click here to read Mad Tracks Glitch Gets a Patch" href="http://kotaku.com/265512/mad-tracks-glitch-gets-a-patch" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Mad Tracks Glitch Gets a Patch" alt="Click here to read Mad Tracks Glitch Gets a Patch" src="http://cache.kotaku.com/assets/images/9/2007/06/small_arcade_madtrax.jpg"/>
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				Mad Tracks, the new racing game that turned up recently on Xbox Live Arcade, has been having some troubles as of late. Players who downloaded the trial version and then upgraded to the full version experienced problems unlocking the mini-games and various other racetracks. Game developer, Slyben, has already burned the midnight oil and made a patch to fix the issues and delivered it to Microsoft. If you were one of the unfortunate ons that this happened to, keep your eyes peeled for the new patch which should be made available as soon as the great MS deems it ready to roll out.  <span class="byline">Flynn De Marco</span>				<a href="http://kotaku.com/265512/mad-tracks-glitch-gets-a-patch" title="Click here to read more about Mad Tracks Glitch Gets a Patch">More&nbsp;&raquo;</a>
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			<category><![CDATA[Mad Tracks]]></category>
			<category><![CDATA[Glitch]]></category>
			<category><![CDATA[Patch]]></category>
			<category><![CDATA[Xbla]]></category>
			<pubDate><![CDATA[Sun, 03 Jun 2007 18:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[fdemarco]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=265512&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Update: Glitchy Twilight Princess Disc? Send It Back!]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Update: Glitchy Twilight Princess Disc? Send It Back!" href="http://kotaku.com/twilight-princess/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">twilightprincess</span></a></div -->					<div><a title="Click here to read Update: Glitchy Twilight Princess Disc? Send It Back!" href="http://kotaku.com/254237/update-glitchy-twilight-princess-disc-send-it-back" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Update: Glitchy Twilight Princess Disc? Send It Back!" alt="Click here to read Update: Glitchy Twilight Princess Disc? Send It Back!" src="http://cache.kotaku.com/assets/images/9/2007/04/small_perhaps-im-in-your-way.png"/>
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				A few weeks ago, Stephen Munn over at Aeropause reported that Nintendo was <a href="http://kotaku.com/gaming/twilight-princess/glitchy-twilight-princess-disc-send-it-back-250572.php">replacing Twilight Princess discs</a> (Wii version) that had been affected by the "Cannon Room Glitch." Stephen unfortunately got caught in this trap and dutifully returned his disc to Nintendo for replacement. Well, the new disc came back and Stephen says that once again all is well in Hyrule.				<a href="http://kotaku.com/254237/update-glitchy-twilight-princess-disc-send-it-back" title="Click here to read more about Update: Glitchy Twilight Princess Disc? Send It Back!">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/254237/update-glitchy-twilight-princess-disc-send-it-back]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-254237]]></guid>
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			<category><![CDATA[shad]]></category>
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			<category><![CDATA[Zelda]]></category>
			<pubDate><![CDATA[Sat, 21 Apr 2007 13:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[fdemarco]]></dc:creator>
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