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		<title><![CDATA[Kotaku: Genji]]></title>
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			<title><![CDATA[Kotaku: Genji]]></title>
			<link>http://kotaku.com/tag/genji</link>
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		<link>http://kotaku.com/tag/genji</link>
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		<description><![CDATA[Kotaku posts tagged Genji]]></description>
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			<title><![CDATA[Did Giant Enemy Crabs Make Off with This Website?]]></title>
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				Game designer Yoshiki Okamoto went from <a href="http://kotaku.com/5807708/japanese-dev-legend-goes-from-riches-to-rags">riches to rags</a>. The <a href="http://www.gamerepublic.jp/">website</a> for his studio, Game Republic, went off the internet. Not a good sign.				<a href="http://kotaku.com/5811250/did-giant-enemy-crabs-make-off-with-this-website" title="Click here to read more about Did Giant Enemy Crabs Make Off with This Website?">More&nbsp;&raquo;</a>
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			<category><![CDATA[Yoshiki Okamoto]]></category>
			<pubDate><![CDATA[Mon, 13 Jun 2011 03:10:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA["Western Games Are More Advanced Than Japanese"]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &quot;Western Games Are More Advanced Than Japanese&quot;" href="http://kotaku.com/game-republic/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gamerepublic</span></a></div -->					<div><a title="Click here to read &quot;Western Games Are More Advanced Than Japanese&quot;" href="http://kotaku.com/5047749/western-games-are-more-advanced-than-japanese" class="pp_image">
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				Gloom and doom time. Well, for Japanese game developers. While the country's game makers seems to be down on themselves of late, it's hard to separate that from stereotypical Japanese humility and plain old self-realization. Here's <i>Genji</i> developer Game Republic head and former Capcom producer <a href="http://en.wikipedia.org/wiki/Yoshiki_Okamoto">Yoshiki Okamoto</a> talking about whether Japan can catch up with the West:				<a href="http://kotaku.com/5047749/western-games-are-more-advanced-than-japanese" title="Click here to read more about "Western Games Are More Advanced Than Japanese"">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 10 Sep 2008 09:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Okamoto Talks Genji, Losing The Rumble]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Okamoto Talks Genji, Losing The Rumble" href="http://kotaku.com/okamoto/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">okamoto</span></a></div -->					<div><a title="Click here to read Okamoto Talks Genji, Losing The Rumble" href="http://kotaku.com/229174/okamoto-talks-genji-losing-the-rumble" class="pp_image">
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      Game Republic honcho, <i>Street Fighter</i> creator and general wild-man Yoshiki Okamoto talks about his team's work on <i>Genji: Days of the Blade</i>. He tells game site Kikizo that work on the title had begun before Sony had even announced the PS3 specs. The title was originally slotted as a PS2 title. What about that rumble-for-motion-sensing swicheroo? Okamoto says:				<a href="http://kotaku.com/229174/okamoto-talks-genji-losing-the-rumble" title="Click here to read more about Okamoto Talks Genji, Losing The Rumble">More&nbsp;&raquo;</a>
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			<category><![CDATA[PS3]]></category>
			<pubDate><![CDATA[Wed, 17 Jan 2007 02:22:03 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Genji Massively Damaged]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Genji Massively Damaged" href="http://kotaku.com/genji/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">genji</span></a></div -->					<div><a title="Click here to read Genji Massively Damaged" href="http://kotaku.com/216653/genji-massively-damaged" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Genji Massively Damaged" alt="Click here to read Genji Massively Damaged" src="http://cache.kotaku.com/assets/images/9/2006/11/genjibugs.jpg"/>
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				Chris Kohler over at the Wired gaming blog had several unkind things to say about Genji: Days of the Blade, one of the PS3's few original launch titles. The game is plagued by a crappy camera, off-screen objectives, and at least one bug that could completely screw up your day. 				<a href="http://kotaku.com/216653/genji-massively-damaged" title="Click here to read more about Genji Massively Damaged">More&nbsp;&raquo;</a>
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			<category><![CDATA[massive damage]]></category>
			<category><![CDATA[PS3]]></category>
			<pubDate><![CDATA[Wed, 22 Nov 2006 13:40:25 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Japanese PS3 Sales Data Also Depressing]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Japanese PS3 Sales Data Also Depressing" href="http://kotaku.com/sony/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sony</span></a></div -->					<div><a title="Click here to read Japanese PS3 Sales Data Also Depressing" href="http://kotaku.com/214864/japanese-ps3-sales-data-also-depressing" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Japanese PS3 Sales Data Also Depressing" alt="Click here to read Japanese PS3 Sales Data Also Depressing" src="http://cache.kotaku.com/assets/images/9/2006/11/small_ps3launchtokyo05.jpg"/>
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      Here it is, kids, two days worth of PlayStation 3 sales data courtesy of Media Create. It tells a very sad story, not only for publishers, but for anyone looking to get their hands on PS3 hardware in Japan.				<a href="http://kotaku.com/214864/japanese-ps3-sales-data-also-depressing" title="Click here to read more about Japanese PS3 Sales Data Also Depressing">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/214864/japanese-ps3-sales-data-also-depressing]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-214864]]></guid>
			<category><![CDATA[Sony]]></category>
			<category><![CDATA[genji]]></category>
			<category><![CDATA[Launch]]></category>
			<category><![CDATA[media create]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Ridge Racer 7]]></category>
			<pubDate><![CDATA[Tue, 14 Nov 2006 23:30:25 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Famitsu Reviews PS3 Games And Does It In Japanese!]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Famitsu Reviews PS3 Games And Does It In Japanese!" href="http://kotaku.com/sony/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sony</span></a></div -->					<div><a title="Click here to read Famitsu Reviews PS3 Games And Does It In Japanese!" href="http://kotaku.com/211460/famitsu-reviews-ps3-games-and-does-it-in-japanese" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Famitsu Reviews PS3 Games And Does It In Japanese!" alt="Click here to read Famitsu Reviews PS3 Games And Does It In Japanese!" src="http://cache.kotaku.com/assets/images/9/2006/11/small_famitsumags.jpg"/>
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      The notoriously picky Japanese game mag <i>Famitsu</i> has filed its reviews for PS3 launch titles. The scale is 1-10, and most fall in the arch nemesis IGN <a href="http://www.kotaku.com/gaming/charts/igns-79-point-review-scale-charted-192428.php">7-9 range</a> (though, <i>Famitsu</i> is willing to dip below that). Here's the round-up, plus the mag's comments:				<a href="http://kotaku.com/211460/famitsu-reviews-ps3-games-and-does-it-in-japanese" title="Click here to read more about Famitsu Reviews PS3 Games And Does It In Japanese!">More&nbsp;&raquo;</a>
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			<category><![CDATA[Ridge Racer 7]]></category>
			<pubDate><![CDATA[Wed, 01 Nov 2006 10:22:29 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Genji 2 Uses Hard Drive To Speed Loading (Yay!)]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Genji 2 Uses Hard Drive To Speed Loading (Yay!)" href="http://kotaku.com/mtv/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mtv</span></a></div -->					<div><a title="Click here to read Genji 2 Uses Hard Drive To Speed Loading (Yay!)" href="http://kotaku.com/209269/genji-2-uses-hard-drive-to-speed-loading-yay" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Genji 2 Uses Hard Drive To Speed Loading (Yay!)" alt="Click here to read Genji 2 Uses Hard Drive To Speed Loading (Yay!)" src="http://cache.kotaku.com/assets/images/9/2006/10/small_genji_hdd.jpg"/>
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      Since I don't know if I'll be paying for any downloadable content from the PlayStation Network, nor if I'll have the means to use my 60GB of storage for clown porn, I wasn't sure what benefit I'd get from dropping the extra hundred bones on the big boy PlayStation 3. However, MTV's eagle-eyed Stephen Totilo spotted the menu option "INSTALL" during his hands-on time with Sony's Genji: Days of the Blade, which takes advantage of the standard, reliable hard drive on all units.				<a href="http://kotaku.com/209269/genji-2-uses-hard-drive-to-speed-loading-yay" title="Click here to read more about Genji 2 Uses Hard Drive To Speed Loading (Yay!)">More&nbsp;&raquo;</a>
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			<category><![CDATA[Sony]]></category>
			<pubDate><![CDATA[Sat, 21 Oct 2006 20:59:19 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Genji Hands On]]></title>
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				Genji: Days of the Blade was the last game I had a chance to get my hands on, thanks to the aborted evening of gaming. I was literally in the middle of an attack when a Sony PR guy came up, turned off the console and told me I HAD to go downstairs to eat and see the "surprise."				<a href="http://kotaku.com/209140/genji-hands-on" title="Click here to read more about Genji Hands On">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 20 Oct 2006 16:33:13 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=209140&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[PS3 Viral Code Cracked]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read PS3 Viral Code Cracked" href="http://kotaku.com/ps3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ps3</span></a></div -->					<div><a title="Click here to read PS3 Viral Code Cracked" href="http://kotaku.com/207116/ps3-viral-code-cracked" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read PS3 Viral Code Cracked" alt="Click here to read PS3 Viral Code Cracked" src="http://cache.kotaku.com/assets/images/9/2006/10/small_beyond.jpg"/>
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      Those brilliant NeoGaffers managed to figure out the codes over on the Playstation 3's viral marketing site. Once you figure out what the symbols mean you can use them to spell out a list of words and unlock a bunch of freebies like soundtracks, wallpapers and tons o videos. British Gaming Blog was kind enough to upload and host videos for Lair, Genji, Motorstorm, Resistance: Fall of Man and Warhawk over on their site. 				<a href="http://kotaku.com/207116/ps3-viral-code-cracked" title="Click here to read more about PS3 Viral Code Cracked">More&nbsp;&raquo;</a>
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			<category><![CDATA[warhawl]]></category>
			<pubDate><![CDATA[Thu, 12 Oct 2006 13:20:05 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=207116&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Nintendo Busts Sony's Balls For Massive Damage]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Nintendo Busts Sony's Balls For Massive Damage" href="http://kotaku.com/nintendo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nintendo</span></a></div -->					<div><a title="Click here to read Nintendo Busts Sony's Balls For Massive Damage" href="http://kotaku.com/204469/nintendo-busts-sonys-balls-for-massive-damage" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Nintendo Busts Sony's Balls For Massive Damage" alt="Click here to read Nintendo Busts Sony's Balls For Massive Damage" src="http://cache.kotaku.com/assets/images/9/2006/10/small_wiimassivedamagecrabs.jpg"/>
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      The "Massive Damage" meme? Old. Uttered by the producer of <i>Genji 2</i> at Sony's E3 train wreck of a presser, it's officially no longer funny. (It still makes us giggle, but whatever.) The quote has haunted that producer and ultimately has resulted in him not giving any more interviews, apparently. We wonder if he even leaves the house.				<a href="http://kotaku.com/204469/nintendo-busts-sonys-balls-for-massive-damage" title="Click here to read more about Nintendo Busts Sony's Balls For Massive Damage">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/204469/nintendo-busts-sonys-balls-for-massive-damage]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-204469]]></guid>
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			<pubDate><![CDATA[Mon, 02 Oct 2006 03:22:19 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[TGS06: Genji Real-Time Impression Switching]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read TGS06: Genji Real-Time Impression Switching" href="http://kotaku.com/sony/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sony</span></a></div -->					<div><a title="Click here to read TGS06: Genji Real-Time Impression Switching" href="http://kotaku.com/202860/tgs06-genji-real+time-impression-switching" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read TGS06: Genji Real-Time Impression Switching" alt="Click here to read TGS06: Genji Real-Time Impression Switching" src="http://cache.kotaku.com/assets/images/9/2006/09/small_genji_hands_on.jpg"/>
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      We didn't exactly go nuts for Genji at E3 2005, but came away a bit more positive after spending more time with the title at the Sony press reception party. The graphical and lighting upgrades are starting to make the game much more visually appealing. The backgrounds and environments glow with high dynamic range lighting, illuminating the cherry blossoms, making the ass-kicking much more serene.				<a href="http://kotaku.com/202860/tgs06-genji-real+time-impression-switching" title="Click here to read more about TGS06: Genji Real-Time Impression Switching">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/202860/tgs06-genji-real+time-impression-switching]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-202860]]></guid>
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			<pubDate><![CDATA[Mon, 25 Sep 2006 01:17:11 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[TGS06: Justify Your Game: Genji]]></title>
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It's too bad that <i>Genji</i> is actually pretty good, because this is the worst pitch we've ever heard and hope that this clip does not do massive damage to the game's sales. <span class="byline">Brian Ashcraft</span>				<a href="http://kotaku.com/202783/tgs06-justify-your-game-genji" title="Click here to read more about TGS06: Justify Your Game: Genji">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 23 Sep 2006 11:06:10 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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