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		<title><![CDATA[Kotaku: Gc07]]></title>
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			<title><![CDATA[Kotaku: Gc07]]></title>
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		<description><![CDATA[Kotaku posts tagged Gc07]]></description>
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			<title><![CDATA[Spore Impressions Six Months Ago]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Spore Impressions Six Months Ago" href="http://kotaku.com/retro/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">retro</span></a></div -->					<div><a title="Click here to read Spore Impressions Six Months Ago" href="http://kotaku.com/356452/spore-impressions-six-months-ago" class="pp_image">
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				<a href="http://kotaku.com/assets/resources/2008/02/thatoldchestnut.jpg"></a>Spore has been suspiciously complete looking for nearly six months now, in fact when we sat through a presentation at the Games Convention in Leipzig in August we were shown a Spore that seemed to have everything but the polish and a release date.				<a href="http://kotaku.com/356452/spore-impressions-six-months-ago" title="Click here to read more about Spore Impressions Six Months Ago">More&nbsp;&raquo;</a>
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			<category><![CDATA[Retro]]></category>
			<category><![CDATA[Electronic Arts]]></category>
			<category><![CDATA[gc07]]></category>
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			<category><![CDATA[Spore]]></category>
			<category><![CDATA[waybackmachine]]></category>
			<pubDate><![CDATA[Thu, 14 Feb 2008 12:00:50 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Shadow Monsters (Gameplay?) Is A Bit Amazing]]></title>
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				<br   />				<a href="http://kotaku.com/297555/shadow-monsters-gameplay-is-a-bit-amazing" title="Click here to read more about Shadow Monsters (Gameplay?) Is A Bit Amazing">More&nbsp;&raquo;</a>
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			<category><![CDATA[Video]]></category>
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			<category><![CDATA[Original]]></category>
			<category><![CDATA[Philip Worthington]]></category>
			<category><![CDATA[shadow monsters]]></category>
			<pubDate><![CDATA[Fri, 07 Sep 2007 15:40:15 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Justify Your Kane]]></title>
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								<a href="http://kotaku.com/296962/justify-your-kane" title="Click here to read more about Justify Your Kane">More&nbsp;&raquo;</a>
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			<category><![CDATA[gc07]]></category>
			<category><![CDATA[C&C]]></category>
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			<category><![CDATA[Command & Conquer]]></category>
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			<category><![CDATA[kane]]></category>
			<pubDate><![CDATA[Thu, 06 Sep 2007 14:40:50 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Justify Your Platform, Gabe Newell]]></title>
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								<a href="http://kotaku.com/296964/justify-your-platform-gabe-newell" title="Click here to read more about Justify Your Platform, Gabe Newell">More&nbsp;&raquo;</a>
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			<category><![CDATA[Steam]]></category>
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			<pubDate><![CDATA[Thu, 06 Sep 2007 13:40:10 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[GC Anchored to Leipzig]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read GC Anchored to Leipzig" href="http://kotaku.com/gc07/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gc07</span></a></div -->					<div><a title="Click here to read GC Anchored to Leipzig" href="http://kotaku.com/296118/gc-anchored-to-leipzig" class="pp_image">
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				I've kinda grown fond of Leipzig. Sure there's not a whole bunch to do there and having the opportunity to check out Berlin, Munich or Frankfurt every night after spending the day covering the Games Convention would be Zuuupear Koole, but there's something to be said for a town dwarfed by the show it hosts.				<a href="http://kotaku.com/296118/gc-anchored-to-leipzig" title="Click here to read more about GC Anchored to Leipzig">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/296118/gc-anchored-to-leipzig]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-296118]]></guid>
			<category><![CDATA[gc07]]></category>
			<category><![CDATA[games convention]]></category>
			<category><![CDATA[Leipzig]]></category>
			<pubDate><![CDATA[Tue, 04 Sep 2007 12:00:39 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Rock Band Vs. Reality]]></title>
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				<br   />				<a href="http://kotaku.com/294527/rock-band-vs-reality" title="Click here to read more about Rock Band Vs. Reality">More&nbsp;&raquo;</a>
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			<category><![CDATA[ignorance is bliss]]></category>
			<category><![CDATA[Ea]]></category>
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			<category><![CDATA[Mtv]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Rock Band]]></category>
			<pubDate><![CDATA[Wed, 29 Aug 2007 14:00:01 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Public Play Pong Dress]]></title>
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				<br   />				<a href="http://kotaku.com/293651/public-play-pong-dress" title="Click here to read more about Public Play Pong Dress">More&nbsp;&raquo;</a>
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			<category><![CDATA[Clothing]]></category>
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			<category><![CDATA[Leipzig]]></category>
			<category><![CDATA[Pong]]></category>
			<category><![CDATA[public play]]></category>
			<pubDate><![CDATA[Tue, 28 Aug 2007 14:00:39 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Blowing Stuff Up (Mercenaries 2 Impressions)]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Blowing Stuff Up (Mercenaries 2 Impressions)" href="http://kotaku.com/gc07/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gc07</span></a></div -->					<div><a title="Click here to read Blowing Stuff Up (Mercenaries 2 Impressions)" href="http://kotaku.com/293654/blowing-stuff-up-mercenaries-2-impressions" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Blowing Stuff Up (Mercenaries 2 Impressions)" alt="Click here to read Blowing Stuff Up (Mercenaries 2 Impressions)" src="http://cache.kotaku.com/assets/images/9/2007/08/small_1173282081.jpg"/>
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				Since the end of the 80s, it's been more and more difficult to find one man willing to open up a can of whoop ass on an entire army of foreign stereotypes. But Mercenaries 2 features just that sort of singular mantra we've been craving since Sylvester changed his name to Sly. 				<a href="http://kotaku.com/293654/blowing-stuff-up-mercenaries-2-impressions" title="Click here to read more about Blowing Stuff Up (Mercenaries 2 Impressions)">More&nbsp;&raquo;</a>
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			<category><![CDATA[80s movies]]></category>
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			<category><![CDATA[Explosions]]></category>
			<category><![CDATA[Hands-On]]></category>
			<category><![CDATA[Impressions]]></category>
			<category><![CDATA[Mercenaries 2]]></category>
			<pubDate><![CDATA[Tue, 28 Aug 2007 13:00:19 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Splash Damage Talks Quake Wars and Karma]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Splash Damage Talks Quake Wars and Karma" href="http://kotaku.com/gc07/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gc07</span></a></div -->					<div><a title="Click here to read Splash Damage Talks Quake Wars and Karma" href="http://kotaku.com/293501/splash-damage-talks-quake-wars-and-karma" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Splash Damage Talks Quake Wars and Karma" alt="Click here to read Splash Damage Talks Quake Wars and Karma" src="http://cache.kotaku.com/assets/images/9/2007/08/small_splashdamlogo.gif"/>
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				Paul Wedgewood, founder of Splash Damage, loves his game. Enemy Territory: Quake Wars is distractingly fun to play for him. It's so fun, in fact that there were times during our talk with him that he seemed to forget for a second or two that we were sitting there with him, interviewing. He seemed to get lost in the game... the best sign, I think for a game still under development.				<a href="http://kotaku.com/293501/splash-damage-talks-quake-wars-and-karma" title="Click here to read more about Splash Damage Talks Quake Wars and Karma">More&nbsp;&raquo;</a>
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			<category><![CDATA[splash damage]]></category>
			<pubDate><![CDATA[Tue, 28 Aug 2007 12:00:46 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Call of Duty 4: DS Hands-On]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Call of Duty 4: DS Hands-On" href="http://kotaku.com/gc07/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gc07</span></a></div -->					<div><a title="Click here to read Call of Duty 4: DS Hands-On" href="http://kotaku.com/293496/call-of-duty-4-ds-hands+on" class="pp_image">
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				I'm not a huge fan of shooters on the DS. I've found from way too many personal experiences that the handheld just doesn't have the muscle to support the sort of graphics and experience I like from my shooters. 				<a href="http://kotaku.com/293496/call-of-duty-4-ds-hands+on" title="Click here to read more about Call of Duty 4: DS Hands-On">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 28 Aug 2007 10:00:46 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[SingStar Brings Out Goth's Inner Village Person... Kills Him]]></title>
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								<a href="http://kotaku.com/293493/singstar-brings-out-goths-inner-village-person-kills-him" title="Click here to read more about SingStar Brings Out Goth's Inner Village Person... Kills Him">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/293493/singstar-brings-out-goths-inner-village-person-kills-him]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-293493]]></guid>
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			<category><![CDATA[Goth]]></category>
			<category><![CDATA[oh shit, I'm being recorded]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Singstar]]></category>
			<category><![CDATA[village people]]></category>
			<pubDate><![CDATA[Mon, 27 Aug 2007 18:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Orcs & Elves DS Hands-On Impressions]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Orcs &amp; Elves DS Hands-On Impressions" href="http://kotaku.com/gc07/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gc07</span></a></div -->					<div><a title="Click here to read Orcs &amp; Elves DS Hands-On Impressions" href="http://kotaku.com/293598/orcs--elves-ds-hands+on-impressions" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Orcs &amp; Elves DS Hands-On Impressions" alt="Click here to read Orcs &amp; Elves DS Hands-On Impressions" src="http://cache.kotaku.com/assets/images/9/2007/08/small_orcselves_slime.jpg"/>
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				Maybe mobile gaming isn't that bad. The id Software port of its <em>Orcs & Elves</em> dungeon crawler, born on the mobile platform now on the Nintendo DS, may force me to reevaluate playing games on my cell phone. After getting what I thought was a second string hands-on assignment from Crecente, I realized that I'm more into first person dungeon crawling RPGs than I had originally thought. Having experienced only a handful over my amateur gaming career&mdash;Shining In The Darkness, <em>Phantasy Star</em>, and a handful on Texas Instrument computers whose titles escape me&mdash;I realized that a straightforward dungeon hack might be just what I'm looking for next on the Nintendo DS.				<a href="http://kotaku.com/293598/orcs--elves-ds-hands+on-impressions" title="Click here to read more about Orcs & Elves DS Hands-On Impressions">More&nbsp;&raquo;</a>
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			<category><![CDATA[Original]]></category>
			<pubDate><![CDATA[Mon, 27 Aug 2007 17:30:20 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[The Simpsons Game Co-op Hands On Impressions]]></title>
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			<![CDATA[
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						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Simpsons Game Co-op Hands On Impressions" alt="Click here to read The Simpsons Game Co-op Hands On Impressions" src="http://cache.kotaku.com/assets/images/9/2007/08/small_simpsons_game_gc07.jpg"/>
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				We sat down with EA's <em>The Simpsons Game</em> at Games Convention, rumps firmly stuffed into the Fatboy beanbags at Microsoft's Xbox 360 beach booth for a bit of split-screen multiplayer with Bart and Lisa. Our co-op adventure took us through a Lisa appropriate themed area, a redwood forest being slashed by a menacing lumber company, complete with foresters armed with back-mounted wood chipper guns.				<a href="http://kotaku.com/293600/the-simpsons-game-co+op-hands-on-impressions" title="Click here to read more about The Simpsons Game Co-op Hands On Impressions">More&nbsp;&raquo;</a>
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			<category><![CDATA[gc07]]></category>
			<category><![CDATA[Ea]]></category>
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			<category><![CDATA[the simpsons game]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Mon, 27 Aug 2007 16:30:53 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Killzone 2 Developer Walkthrough]]></title>
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								<a href="http://kotaku.com/293604/killzone-2-developer-walkthrough" title="Click here to read more about Killzone 2 Developer Walkthrough">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/293604/killzone-2-developer-walkthrough]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-293604]]></guid>
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			<category><![CDATA[Leipzig]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Sony]]></category>
			<pubDate><![CDATA[Mon, 27 Aug 2007 15:45:59 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Halo 3 The Ride, Hands-On]]></title>
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								<a href="http://kotaku.com/293603/halo-3-the-ride-hands+on" title="Click here to read more about Halo 3 The Ride, Hands-On">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/293603/halo-3-the-ride-hands+on]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-293603]]></guid>
			<category><![CDATA[worldwide exclusive]]></category>
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			<category><![CDATA[Leipzig]]></category>
			<category><![CDATA[Video]]></category>
			<category><![CDATA[videogame rides]]></category>
			<pubDate><![CDATA[Mon, 27 Aug 2007 14:00:10 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Hideo, Igarashi, Doak Gather]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Hideo, Igarashi, Doak Gather" href="http://kotaku.com/gc07/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gc07</span></a></div -->					<div><a title="Click here to read Hideo, Igarashi, Doak Gather" href="http://kotaku.com/293494/hideo-igarashi-doak-gather" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Hideo, Igarashi, Doak Gather" alt="Click here to read Hideo, Igarashi, Doak Gather" src="http://cache.kotaku.com/assets/images/9/2007/08/small_img375-thumb.jpg"/>
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				<a href="http://kotaku.com/assets/resources/2007/08/img375.jpg"></a>One of the big draw backs of Games Convention is that it is virtually impossible to get a direct flight here. To get to the Leipzig airport you pretty much have to fly to either Munich or Frankfurt. I flew into Frankfurt and then had a leisurely seven hour lay-over that I killed by blowing ungodly amounts of money on robotic roulette, reading and posting on the site.				<a href="http://kotaku.com/293494/hideo-igarashi-doak-gather" title="Click here to read more about Hideo, Igarashi, Doak Gather">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 27 Aug 2007 13:00:36 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Killzone 2 Hands On]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Killzone 2 Hands On" href="http://kotaku.com/gc07/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gc07</span></a></div -->					<div><a title="Click here to read Killzone 2 Hands On" href="http://kotaku.com/293495/killzone-2-hands-on" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Killzone 2 Hands On" alt="Click here to read Killzone 2 Hands On" src="http://cache.kotaku.com/assets/images/9/2007/08/small_kz2_ps3_logo copy-thumb.jpg"/>
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				<a href="http://kotaku.com/assets/resources/2007/08/kz2_ps3_logo%20copy.jpg"></a>After sitting through a short and familiar presentation of Killzone 2 at the Games Convention last week I was finally given a chance to play the game.				<a href="http://kotaku.com/293495/killzone-2-hands-on" title="Click here to read more about Killzone 2 Hands On">More&nbsp;&raquo;</a>
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			<category><![CDATA[gc07]]></category>
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			<pubDate><![CDATA[Mon, 27 Aug 2007 12:00:48 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Booth Babes Return... With a Vengeance]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Booth Babes Return... With a Vengeance" href="http://kotaku.com/gc07/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gc07</span></a></div -->					<div><a title="Click here to read Booth Babes Return... With a Vengeance" href="http://kotaku.com/293497/booth-babes-return-with-a-vengeance/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Booth Babes Return... With a Vengeance" alt="Click here to read Booth Babes Return... With a Vengeance" src="http://cache.kotaku.com/assets/images/9/2007/08/small_DSC00718.JPG"/>
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				That's it. The show's a wrap. As we walked from the convention hall (actually we were repeatedly asked to leave until, finally, two security guards hovered over for us politely waiting until we obliged them) the trash was being swept into big piles in the corners and the booth babes were streaming through the exits, their no-neck, slabs-of-meat boyfriends in tow.				<a href="http://kotaku.com/293497/booth-babes-return-with-a-vengeance/gallery/" title="Click here to read more about Booth Babes Return... With a Vengeance">More&nbsp;&raquo;</a>
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			<category><![CDATA[Booth Babes]]></category>
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			<category><![CDATA[Original]]></category>
			<pubDate><![CDATA[Mon, 27 Aug 2007 11:00:38 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Leipzig Uber Round-Up]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Leipzig Uber Round-Up" href="http://kotaku.com/gc07/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gc07</span></a></div -->					<div><a title="Click here to read Leipzig Uber Round-Up" href="http://kotaku.com/293498/leipzig-uber-round+up" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Leipzig Uber Round-Up" alt="Click here to read Leipzig Uber Round-Up" src="http://cache.kotaku.com/assets/images/9/2007/08/small_DSC00691.jpg"/>
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				The Games Convention may have wrapped up Sunday evening, but our coverage continues. Expect to see more impressions, stories, videos, cultural oddities and images from Leipzig over the remaining week. In case you missed what we've done so far I've listed our stories to date on the jump.				<a href="http://kotaku.com/293498/leipzig-uber-round+up" title="Click here to read more about Leipzig Uber Round-Up">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 27 Aug 2007 10:00:47 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Tender Booth Babe Moment (Babies)]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Tender Booth Babe Moment (Babies)" href="http://kotaku.com/gc07/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gc07</span></a></div -->					<div><a title="Click here to read Tender Booth Babe Moment (Babies)" href="http://kotaku.com/293017/tender-booth-babe-moment-babies" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Tender Booth Babe Moment (Babies)" alt="Click here to read Tender Booth Babe Moment (Babies)" src="http://cache.kotaku.com/assets/images/9/2012/02/b4c9ab68126266b10fb1b6af28d84901.jpg"/>
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				True story. We were witness to the dark side of being employed as a booth babe when one German flesh worker broke down sobbing in one of the temporarily constructed business booths after hours. After holding in the tears after an all day (we assume) grope session and series of harsh evaluations of her figure by German gamers, she'd had enough. While we worked, the soft sounds of weeping continued to penetrate the thin plastic walls of whatever pissant European hardware manufacturer was paying her her daily pittance.				<a href="http://kotaku.com/293017/tender-booth-babe-moment-babies" title="Click here to read more about Tender Booth Babe Moment (Babies)">More&nbsp;&raquo;</a>
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			<category><![CDATA[gc07]]></category>
			<category><![CDATA[Booth Babes]]></category>
			<pubDate><![CDATA[Sun, 26 Aug 2007 21:00:14 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[More Guitar Hero III Hands-On Impressions]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read More Guitar Hero III Hands-On Impressions" href="http://kotaku.com/gc07/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gc07</span></a></div -->					<div><a title="Click here to read More Guitar Hero III Hands-On Impressions" href="http://kotaku.com/293500/more-guitar-hero-iii-hands+on-impressions" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read More Guitar Hero III Hands-On Impressions" alt="Click here to read More Guitar Hero III Hands-On Impressions" src="http://cache.kotaku.com/assets/images/9/2007/08/small_guitar_hero_3_gc07.jpg"/>
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				We got to spend plenty of time with Activision's <em>Guitar Hero III</em> at their press center as the press presence during the weekend at Games Convention ranges from nonexistant to a mere smattering of aromatic Europeans. While there's little to add to the amazingly successful <em>Guitar Hero</em> formula, Neversoft has certainly tried to make it their own, revamping portions of the game's HUD and adding the new Battle Mode.				<a href="http://kotaku.com/293500/more-guitar-hero-iii-hands+on-impressions" title="Click here to read more about More Guitar Hero III Hands-On Impressions">More&nbsp;&raquo;</a>
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			<category><![CDATA[Original]]></category>
			<pubDate><![CDATA[Sun, 26 Aug 2007 20:00:13 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[The Cars Of Games Convention]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Cars Of Games Convention" href="http://kotaku.com/gc07/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gc07</span></a></div -->					<div><a title="Click here to read The Cars Of Games Convention" href="http://kotaku.com/293441/the-cars-of-games-convention/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Cars Of Games Convention" alt="Click here to read The Cars Of Games Convention" src="http://cache.kotaku.com/assets/images/9/2007/08/small_gc_cars_leadin.jpg"/>
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				You might think that video game marketing is easy, but it's not. It's hard. Sisyphean sometimes. At this stage in the advertising game, marketeers really only have three tactics&mdash;scantily clad ladies, alternate reality games, and cars decorated with game logos. German marketing teams who didn't want to pull a creativity muscle clearly opted for the easiest two of the three, sometimes combining them for maximum impact.				<a href="http://kotaku.com/293441/the-cars-of-games-convention/gallery/" title="Click here to read more about The Cars Of Games Convention">More&nbsp;&raquo;</a>
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			<category><![CDATA[only in germany]]></category>
			<pubDate><![CDATA[Sun, 26 Aug 2007 19:00:40 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Playground Impressions]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Playground Impressions" href="http://kotaku.com/gc07/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gc07</span></a></div -->					<div><a title="Click here to read Playground Impressions" href="http://kotaku.com/293492/playground-impressions" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Playground Impressions" alt="Click here to read Playground Impressions" src="http://cache.kotaku.com/assets/images/9/2007/08/small_tether.jpg"/>
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				I finally got a chance to check out Playground yesterday in Electronic Arts press booth. While I was a bit let down by Dodgeball I was surprised to find myself enjoying quite a number of the pick-up-and-play games packed into the title.				<a href="http://kotaku.com/293492/playground-impressions" title="Click here to read more about Playground Impressions">More&nbsp;&raquo;</a>
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			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Sun, 26 Aug 2007 18:00:15 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[The Trash of Games Convention]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Trash of Games Convention" href="http://kotaku.com/gc07/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gc07</span></a></div -->					<div><a title="Click here to read The Trash of Games Convention" href="http://kotaku.com/293491/the-trash-of-games-convention" class="pp_image">
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				 I've found Germany to be a pretty clean country, much cleaner than a lot of cities I've visited in the U.S., but that was before the public swarmed into the Games Convention. Talk about trashy. An hour into the show and the floor is flooded with all sorts of German leavings. The walk from the convention center to the train is even worse, with paper, bits of swag, broken up discs, cups and even one very mutilated bicycle spotting the once-clean walkways.				<a href="http://kotaku.com/293491/the-trash-of-games-convention" title="Click here to read more about The Trash of Games Convention">More&nbsp;&raquo;</a>
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			<category><![CDATA[Culture]]></category>
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			<category><![CDATA[Trash]]></category>
			<pubDate><![CDATA[Sun, 26 Aug 2007 17:00:52 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Sony's Cheerleaders Break Hearts Everywhere]]></title>
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				<br   />				<a href="http://kotaku.com/293490/sonys-cheerleaders-break-hearts-everywhere" title="Click here to read more about Sony's Cheerleaders Break Hearts Everywhere">More&nbsp;&raquo;</a>
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			<category><![CDATA[gc07/homecoming07]]></category>
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			<category><![CDATA[Sony]]></category>
			<category><![CDATA[trial of topoq]]></category>
			<pubDate><![CDATA[Sun, 26 Aug 2007 16:00:32 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Tender Booth Babe Moment (Sleeping)]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Tender Booth Babe Moment (Sleeping)" href="http://kotaku.com/shhh%27%27%27booth-babes-are-sleeping/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">shhhboothbabesaresleeping</span></a></div -->					<div><a title="Click here to read Tender Booth Babe Moment (Sleeping)" href="http://kotaku.com/293487/tender-booth-babe-moment-sleeping" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Tender Booth Babe Moment (Sleeping)" alt="Click here to read Tender Booth Babe Moment (Sleeping)" src="http://cache.kotaku.com/assets/images/9/2012/02/2d1874bff98df2a76af88a473f2ac68c.jpg"/>
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				Someone ring a bell and this angel will get her wings. <br   />				<a href="http://kotaku.com/293487/tender-booth-babe-moment-sleeping" title="Click here to read more about Tender Booth Babe Moment (Sleeping)">More&nbsp;&raquo;</a>
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			<category><![CDATA[shhh...booth babes are sleeping]]></category>
			<category><![CDATA[Booth Babes]]></category>
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			<category><![CDATA[gc07]]></category>
			<pubDate><![CDATA[Sun, 26 Aug 2007 15:00:40 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[McWhertor Pwns with Princess]]></title>
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								<a href="http://kotaku.com/293440/mcwhertor-pwns-with-princess" title="Click here to read more about McWhertor Pwns with Princess">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/293440/mcwhertor-pwns-with-princess]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-293440]]></guid>
			<category><![CDATA[royal spanking]]></category>
			<category><![CDATA[gc07]]></category>
			<category><![CDATA[Hands-On]]></category>
			<category><![CDATA[mario & Sonic at the olympic games]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Sega]]></category>
			<category><![CDATA[Sonic]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Sun, 26 Aug 2007 14:00:38 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[SingStar: So Sexy it Hurts]]></title>
			<description>
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								<a href="http://kotaku.com/293523/singstar-so-sexy-it-hurts" title="Click here to read more about SingStar: So Sexy it Hurts">More&nbsp;&raquo;</a>
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			<category><![CDATA[Original]]></category>
			<category><![CDATA[Singstar]]></category>
			<pubDate><![CDATA[Sun, 26 Aug 2007 13:00:48 EDT]]></pubDate>
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			<title><![CDATA[Hall Crawl: Hungry Like the Wolf]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Hall Crawl: Hungry Like the Wolf" href="http://kotaku.com/the-great-experiment/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">thegreatexperiment</span></a></div -->					<div><a title="Click here to read Hall Crawl: Hungry Like the Wolf" href="http://kotaku.com/293517/hall-crawl-hungry-like-the-wolf" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Hall Crawl: Hungry Like the Wolf" alt="Click here to read Hall Crawl: Hungry Like the Wolf" src="http://cache.kotaku.com/assets/images/9/2007/08/small_DSC00977.JPG"/>
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				We are officially eight beers and about two Jager Bombs into the show. After hanging out at the Activision booth for way too long watching McWhertor pwn at Guitar Hero III, we realized we were out of time and high-tailed it to Hall number three where Sony and, more importantly, SingStar was located.				<a href="http://kotaku.com/293517/hall-crawl-hungry-like-the-wolf" title="Click here to read more about Hall Crawl: Hungry Like the Wolf">More&nbsp;&raquo;</a>
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			<category><![CDATA[sing star]]></category>
			<category><![CDATA[thank you leipzig, thank you very much]]></category>
			<category><![CDATA[The]]></category>
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			<category><![CDATA[wolf"]]></category>
			<pubDate><![CDATA[Sun, 26 Aug 2007 12:30:42 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Hall Crawl: Rock Me Like a Hurricane]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Hall Crawl: Rock Me Like a Hurricane" href="http://kotaku.com/the-great-experiement/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">thegreatexperiement</span></a></div -->					<div><a title="Click here to read Hall Crawl: Rock Me Like a Hurricane" href="http://kotaku.com/293513/hall-crawl-rock-me-like-a-hurricane" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Hall Crawl: Rock Me Like a Hurricane" alt="Click here to read Hall Crawl: Rock Me Like a Hurricane" src="http://cache.kotaku.com/assets/images/9/2007/08/small_DSC00965-thumb.JPG"/>
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				<a href="http://kotaku.com/assets/resources/2007/08/DSC00965.php" onclick="window.open('http://kotaku.com/assets/resources/2007/08/DSC00965.php','popup','width=640,height=480,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"></a>Fuck 9:30 a.m., it's well into 5 p.m. here in Germany and we're well into our... um.. three Jagerbombs and five beers.. GERMAN beers. Around beer number two we noticed that the dank, stinking, littered halls of Games Convention had magically transformed into a sort of beer garden discotheque Valhalla replete with booth babes, Germanic gamers and lots of alcohol. 				<a href="http://kotaku.com/293513/hall-crawl-rock-me-like-a-hurricane" title="Click here to read more about Hall Crawl: Rock Me Like a Hurricane">More&nbsp;&raquo;</a>
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			<category><![CDATA[The great experiement]]></category>
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			<category><![CDATA[i need to pee... again]]></category>
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			<pubDate><![CDATA[Sun, 26 Aug 2007 11:30:19 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Mercenaries 2 Gel: Hair On]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Mercenaries 2 Gel: Hair On" href="http://kotaku.com/gc07/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gc07</span></a></div -->					<div><a title="Click here to read Mercenaries 2 Gel: Hair On" href="http://kotaku.com/293489/mercenaries-2-gel-hair-on" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Mercenaries 2 Gel: Hair On" alt="Click here to read Mercenaries 2 Gel: Hair On" src="http://cache.kotaku.com/assets/images/9/2007/08/small_DSC00883.JPG"/>
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				T-shirts and inflatables might be good enough for the E3 and Penny Arcade crowd, but in Germany if you want to make a splash with gaming swag you've got to go big... big hair.				<a href="http://kotaku.com/293489/mercenaries-2-gel-hair-on" title="Click here to read more about Mercenaries 2 Gel: Hair On">More&nbsp;&raquo;</a>
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			<category><![CDATA[Original]]></category>
			<category><![CDATA[Swag]]></category>
			<pubDate><![CDATA[Sun, 26 Aug 2007 11:00:52 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Hall Crawl: Boogie Is A Buzzkill]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Hall Crawl: Boogie Is A Buzzkill" href="http://kotaku.com/the-great-experiment/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">thegreatexperiment</span></a></div -->					<div><a title="Click here to read Hall Crawl: Boogie Is A Buzzkill" href="http://kotaku.com/293507/hall-crawl-boogie-is-a-buzzkill" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Hall Crawl: Boogie Is A Buzzkill" alt="Click here to read Hall Crawl: Boogie Is A Buzzkill" src="http://cache.kotaku.com/assets/images/9/2007/08/small_IMG_2201.JPG"/>
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				We're, at this point, two Jager bombs deep (FOR ENERGY!), one Corona (apparently the party beer of Germany) and one man-sized Paulaner Hefeweizen. Games are looking a lot better and Mark is sweating up a storm. After spilling most of my German beer on the floor due to premature intoxication on the floor due to waiting in line at the PlayStation booth to play something PlayStation Eye related, we looked for something that we'd like maybe a little more fun in our slightly buzzed state.				<a href="http://kotaku.com/293507/hall-crawl-boogie-is-a-buzzkill" title="Click here to read more about Hall Crawl: Boogie Is A Buzzkill">More&nbsp;&raquo;</a>
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			]]></description>
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			<category><![CDATA[the great experiment]]></category>
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			<pubDate><![CDATA[Sun, 26 Aug 2007 11:00:32 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[BlackSite: Area 51 Impressions]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read BlackSite: Area 51 Impressions" href="http://kotaku.com/gc07/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gc07</span></a></div -->					<div><a title="Click here to read BlackSite: Area 51 Impressions" href="http://kotaku.com/293435/blacksite-area-51-impressions" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read BlackSite: Area 51 Impressions" alt="Click here to read BlackSite: Area 51 Impressions" src="http://cache.kotaku.com/assets/images/9/2007/08/small_Blacksite_RachelJG13.jpg"/>
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				I can't tell you from a technical standpoint why Midway's BlackSite is so great. The graphics aren't stellar, the AI is lacking and your main weapon works like every other gun from every other FPS you've ever played. But it's fun as hell&mdash;not a cookie cutter FPS, but a dynamic new title that captures the heart of its arcade shooter roots. 				<a href="http://kotaku.com/293435/blacksite-area-51-impressions" title="Click here to read more about BlackSite: Area 51 Impressions">More&nbsp;&raquo;</a>
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			<category><![CDATA[Midway]]></category>
			<pubDate><![CDATA[Sun, 26 Aug 2007 10:30:18 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Hall Crawl: Meat Lunch]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Hall Crawl: Meat Lunch" href="http://kotaku.com/the-great-experiment/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">thegreatexperiment</span></a></div -->					<div><a title="Click here to read Hall Crawl: Meat Lunch" href="http://kotaku.com/293505/hall-crawl-meat-lunch" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Hall Crawl: Meat Lunch" alt="Click here to read Hall Crawl: Meat Lunch" src="http://cache.kotaku.com/assets/images/9/2007/08/small_DSC00946.JPG"/>
											</a></div>
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				In true German fashion, we ate meat and starch after consuming precisely two mammoth Jager bombs (we polished off the <strike>tiny</strike> bottle). 				<a href="http://kotaku.com/293505/hall-crawl-meat-lunch" title="Click here to read more about Hall Crawl: Meat Lunch">More&nbsp;&raquo;</a>
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			]]></description>
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			<category><![CDATA[the great experiment]]></category>
			<category><![CDATA[gc07]]></category>
			<category><![CDATA[i think crecente is coming on to me]]></category>
			<pubDate><![CDATA[Sun, 26 Aug 2007 09:53:02 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=293505&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The Games Convention Hall Crawl]]></title>
			<description>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Games Convention Hall Crawl" href="http://kotaku.com/the-great-experiment/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">thegreatexperiment</span></a></div -->					<div><a title="Click here to read The Games Convention Hall Crawl" href="http://kotaku.com/293502/the-games-convention-hall-crawl" class="pp_image">
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				One of the more surprising aspects of Games Convention is the availability of alcohol, a rarity at a video game expo, BlizzCon not included. We've ridden into town with a drinking population of Leipzig-bound teens that was much higher than expected. Therefore, we've decided to try to see the sights and sound of Games Convention through the eyes of the German youth. By drinking. A lot.				<a href="http://kotaku.com/293502/the-games-convention-hall-crawl" title="Click here to read more about The Games Convention Hall Crawl">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 26 Aug 2007 08:00:28 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[First Look At Borderlands]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read First Look At Borderlands" href="http://kotaku.com/gc07/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gc07</span></a></div -->					<div><a title="Click here to read First Look At Borderlands" href="http://kotaku.com/293488/first-look-at-borderlands" class="pp_image">
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				It's funny what can easily turn one on (and off) to an upcoming video game. In the case of <a class="autolink" title="Click here to read more posts tagged GEARBOX STUDIOS" title="Click here to read more posts tagged GEARBOX STUDIOS" href="http://kotaku.com/tag/gearbox-studios/">Gearbox Studios</a>' just announced Borderlands, it was Game Informer's teaser cover blurb that described the 4-player co-op shooter as "<em>Diablo</em> meets Mad Max" that whet my nerd appetite. Gearbox themselves pitched the shooter as "Mad Max meets Indiana Jones."				<a href="http://kotaku.com/293488/first-look-at-borderlands" title="Click here to read more about First Look At Borderlands">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 26 Aug 2007 04:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[LittleBigPlanet Gets Better Acting]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read LittleBigPlanet Gets Better Acting" href="http://kotaku.com/gc07/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gc07</span></a></div -->					<div><a title="Click here to read LittleBigPlanet Gets Better Acting" href="http://kotaku.com/293282/littlebigplanet-gets-better-acting" class="pp_image">
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				We had the opportunity to sit in on a <em>LittleBigPlanet</em> demo with Media Molecule creative director Mark Healey at Games Convention to get a quick update on how the PLAYSTATION 3 game is progressing. Unfortunately, the build on hand was from E3 '06 meaning there was little in the way of new features or content. Healey did tell us though that we can expect an improved version of the "create, play, share" software at Tokyo Game Show.				<a href="http://kotaku.com/293282/littlebigplanet-gets-better-acting" title="Click here to read more about LittleBigPlanet Gets Better Acting">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 25 Aug 2007 17:00:53 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Kane & Lynch Pantsu]]></title>
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				This is a little disturbing: I was playing Kane & Lynch on the Games Convention show floor earlier today when I accidentally shot a business woman who was running around on the floor I was on. Instead of killing her, I apparently winged her shoulder. She lay sprawled on her back screaming in pain with the camera angle shooting straight up her skirt exposing a pair of white panties. (That's her in that picture laying next to a dead body, one of my henchmen headshot her as I was about to take this picture.) 				<a href="http://kotaku.com/293439/kane--lynch-pantsu" title="Click here to read more about Kane & Lynch Pantsu">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 25 Aug 2007 16:00:29 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Rock Band Retail Display Revealed]]></title>
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				Tucked away in a back room of Electronic Arts' mightily impressive press room here at the Games Convention was this spiffy retail display case for Rock Band.				<a href="http://kotaku.com/293436/rock-band-retail-display-revealed" title="Click here to read more about Rock Band Retail Display Revealed">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 25 Aug 2007 15:00:12 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Booth Babes Revenge: Nowhere To Hide]]></title>
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				Friday was a bit of a lull, sure it was busier than Thursday, but still not the epic, soul-crushing crowds of today. Not only have the number of attendees increases exponentially, but so have the number of booth babes. Funny how that works. It seems like the naked, but painted Booth Babe is very popular in Germany.				<a href="http://kotaku.com/293433/booth-babes-revenge-nowhere-to-hide" title="Click here to read more about Booth Babes Revenge: Nowhere To Hide">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 25 Aug 2007 14:00:18 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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