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		<title><![CDATA[Kotaku: Gas Powered Games]]></title>
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			<title><![CDATA[Kotaku: Gas Powered Games]]></title>
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		<description><![CDATA[Kotaku posts tagged Gas Powered Games]]></description>
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			<title><![CDATA[click,click,click,click, die,die,die,die... a Review of Dungeon Siege III]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read click,click,click,click, die,die,die,die... a Review of &lt;em&gt;Dungeon Siege III&lt;/em&gt;" href="http://kotaku.com/wot-he-thinks/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wothethinks</span></a></div -->					<div><a title="Click here to read click,click,click,click, die,die,die,die... a Review of &lt;em&gt;Dungeon Siege III&lt;/em&gt;" href="http://kotaku.com/5816352/clickclickclickclick-diediediedie-a-review-of-dungeon-siege-iii" class="pp_image">
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				<em>The third siege of dungeons arrived a little while back, with Obsidian taking the reins of the Gas-Powered Games-created loot'n'kill fandango. I've been frantically clicking my mouse button at it for the last few days-–an act which I have now transmuted into some words. </em>				<a href="http://kotaku.com/5816352/clickclickclickclick-diediediedie-a-review-of-dungeon-siege-iii" title="Click here to read more about click,click,click,click, die,die,die,die... a Review of Dungeon Siege III">More&nbsp;&raquo;</a>
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			<category><![CDATA[Wot he thinks]]></category>
			<category><![CDATA[Dungeon Siege 3]]></category>
			<category><![CDATA[dungeon siege III]]></category>
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			<pubDate><![CDATA[Tue, 28 Jun 2011 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Alec Meer | Rock Paper Shotgun]]></dc:creator>
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			<title><![CDATA[Age Of Empires Online Switches Developers In Mid-Game]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Age Of Empires Online Switches Developers In Mid-Game" href="http://kotaku.com/odd-developments/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">odddevelopments</span></a></div -->					<div><a title="Click here to read Age Of Empires Online Switches Developers In Mid-Game" href="http://kotaku.com/5770528/age-of-empires-online-switches-developers-in-mid+game" class="pp_image">
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				 With two civilizations under its belt, Robot Entertainment tags in Chris Taylor's Gas Powered Games to handle further development of Microsoft's eagerly anticipated strategy game Age of Empires Online. What gives?				<a href="http://kotaku.com/5770528/age-of-empires-online-switches-developers-in-mid+game" title="Click here to read more about Age Of Empires Online Switches Developers In Mid-Game">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 25 Feb 2011 15:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Obsidian Takes On Dungeon Siege 3]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Obsidian Takes On Dungeon Siege 3" href="http://kotaku.com/game-on/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gameon</span></a></div -->					<div><a title="Click here to read Obsidian Takes On Dungeon Siege 3" href="http://kotaku.com/5557262/obsidian-takes-on-dungeon-siege-3" class="pp_image">
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				Obsidian Entertainment takes on yet another action role-playing game sequel in Dungeon Siege 3, with series creator Chris Taylor on board as an advisor, helping oversee the franchise's console debut.				<a href="http://kotaku.com/5557262/obsidian-takes-on-dungeon-siege-3" title="Click here to read more about Obsidian Takes On Dungeon Siege 3">More&nbsp;&raquo;</a>
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			<category><![CDATA[Game on]]></category>
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			<pubDate><![CDATA[Mon, 07 Jun 2010 12:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Supreme Commander 2 Gets Steam Achievements, DRM]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Supreme Commander 2 Gets Steam Achievements, DRM" href="http://kotaku.com/pc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pc</span></a></div -->					<div><a title="Click here to read Supreme Commander 2 Gets Steam Achievements, DRM" href="http://kotaku.com/5479534/supreme-commander-2-gets-steam-achievements-drm" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Supreme Commander 2 Gets Steam Achievements, DRM" alt="Click here to read Supreme Commander 2 Gets Steam Achievements, DRM" src="http://cache.kotaku.com/assets/images/9/2010/02/custom_1267064746116_ss_6d2819d50cde56766f2e3d250489e2baf7d7f795.1024x768.jpg"/>
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				 The PC version of Gas Powered Games' Supreme Commander 2 will run on Valve's Steamworks and come with online achievements, auto-updates and, yes, Steam's DRM.				<a href="http://kotaku.com/5479534/supreme-commander-2-gets-steam-achievements-drm" title="Click here to read more about Supreme Commander 2 Gets Steam Achievements, DRM">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5479534/supreme-commander-2-gets-steam-achievements-drm]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5479534]]></guid>
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			<pubDate><![CDATA[Wed, 24 Feb 2010 02:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Gas Powered Announces Kings And Castles, Chris Taylor Bitten By Horse]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Gas Powered Announces Kings And Castles, Chris Taylor Bitten By Horse" href="http://kotaku.com/game-announce/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gameannounce</span></a></div -->					<div><a title="Click here to read Gas Powered Announces Kings And Castles, Chris Taylor Bitten By Horse" href="http://kotaku.com/5472193/gas-powered-announces-kings-and-castles-chris-taylor-bitten-by-horse" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Gas Powered Announces Kings And Castles, Chris Taylor Bitten By Horse" alt="Click here to read Gas Powered Announces Kings And Castles, Chris Taylor Bitten By Horse" src="http://cache.kotaku.com/assets/images/9/2010/02/kings_and_castles.jpg"/>
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				The developers of Supreme Commander, Dungeon Siege and Demigod have announced their next project (despite Supreme Commander 2 still a few weeks off), the real-time strategy game Kings and Castles. First footage of Chris Taylor feeding a horse below!				<a href="http://kotaku.com/5472193/gas-powered-announces-kings-and-castles-chris-taylor-bitten-by-horse" title="Click here to read more about Gas Powered Announces Kings And Castles, Chris Taylor Bitten By Horse">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 15 Feb 2010 15:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Supreme Commander 2 Gets A Proper Trailer]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Supreme Commander 2 Gets A Proper Trailer" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read Supreme Commander 2 Gets A Proper Trailer" href="http://kotaku.com/5453148/supreme-commander-2-gets-a-proper-trailer" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Supreme Commander 2 Gets A Proper Trailer" alt="Click here to read Supreme Commander 2 Gets A Proper Trailer" src="http://cache.kotaku.com/assets/images/9/2010/01/mmdd.jpg"/>
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				  <a class="autolink" title="Click here to read more posts tagged #gaspoweredgames" title="Click here to read more posts tagged #gaspoweredgames" href="http://kotaku.com/tag/gaspoweredgames/">Gas Powered Games</a>' <a class="autolink" title="Click here to read more posts tagged #supremecommander2" title="Click here to read more posts tagged #supremecommander2" href="http://kotaku.com/tag/supremecommander2/">Supreme Commander 2</a> finally gets itself a proper trailer, with lovely CGI and bombastic music appropriate for a real-time strategy game of its stature.				<a href="http://kotaku.com/5453148/supreme-commander-2-gets-a-proper-trailer" title="Click here to read more about Supreme Commander 2 Gets A Proper Trailer">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 20 Jan 2010 17:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Supreme Commander 2 Dated For North America]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Supreme Commander 2 Dated For North America" href="http://kotaku.com/release-date/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">releasedate</span></a></div -->					<div><a title="Click here to read Supreme Commander 2 Dated For North America" href="http://kotaku.com/5408536/supreme-commander-2-dated-for-north-america" class="pp_image">
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				 A <a href="http://kotaku.com/5407513/supreme-commander-2-secures-spring-release/gallery/">European release window </a>yesterday becomes a definitive U.S. <a class="autolink" title="Click here to read more posts tagged #releasedate" title="Click here to read more posts tagged #releasedate" href="http://kotaku.com/tag/releasedate/">release date</a> today for <a class="autolink" title="Click here to read more posts tagged #supremecommander2" title="Click here to read more posts tagged #supremecommander2" href="http://kotaku.com/tag/supremecommander2/">Supreme Commander 2</a>, with a video showing you what you could be playing come March.				<a href="http://kotaku.com/5408536/supreme-commander-2-dated-for-north-america" title="Click here to read more about Supreme Commander 2 Dated For North America">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 19 Nov 2009 15:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Supreme Commander 2 Secures Spring Release]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Supreme Commander 2 Secures Spring Release" href="http://kotaku.com/release-date/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">releasedate</span></a></div -->					<div><a title="Click here to read Supreme Commander 2 Secures Spring Release" href="http://kotaku.com/5407513/supreme-commander-2-secures-spring-release/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Supreme Commander 2 Secures Spring Release" alt="Click here to read Supreme Commander 2 Secures Spring Release" src="http://cache.kotaku.com/assets/images/9/2009/11/scframe_wed_nov_04_173803_2009_00010.jpg"/>
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				<a class="autolink" title="Click here to read more posts tagged #squareenix" title="Click here to read more posts tagged #squareenix" href="http://kotaku.com/tag/squareenix/">Square Enix</a> has announced a Spring 2010 release window in Europe for <a class="autolink" title="Click here to read more posts tagged #gaspoweredgames" title="Click here to read more posts tagged #gaspoweredgames" href="http://kotaku.com/tag/gaspoweredgames/">Gas Powered Games</a>' RTS <a class="autolink" title="Click here to read more posts tagged #supremecommander2" title="Click here to read more posts tagged #supremecommander2" href="http://kotaku.com/tag/supremecommander2/">Supreme Commander 2</a>, dispatching a celebratory batch of screenshots along with the news.				<a href="http://kotaku.com/5407513/supreme-commander-2-secures-spring-release/gallery/" title="Click here to read more about Supreme Commander 2 Secures Spring Release">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 18 Nov 2009 11:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[GameStop Joins The PC Gaming Alliance]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read GameStop Joins The PC Gaming Alliance" href="http://kotaku.com/pc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pc</span></a></div -->					<div><a title="Click here to read GameStop Joins The PC Gaming Alliance" href="http://kotaku.com/5336246/gamestop-joins-the-pc-gaming-alliance" class="pp_image">
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				 The <a class="autolink" title="Click here to read more posts tagged PC GAMING ALLIANCE" title="Click here to read more posts tagged PC GAMING ALLIANCE" href="http://kotaku.com/tag/pc-gaming-alliance/">PC Gaming Alliance</a> announced today that their ranks have been bolstered by the addition of eight new member companies, including the world's largest specialist games retailer, GameStop.				<a href="http://kotaku.com/5336246/gamestop-joins-the-pc-gaming-alliance" title="Click here to read more about GameStop Joins The PC Gaming Alliance">More&nbsp;&raquo;</a>
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			<category><![CDATA[News]]></category>
			<category><![CDATA[PC Gaming Alliance]]></category>
			<pubDate><![CDATA[Thu, 13 Aug 2009 04:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Supreme Commander 2 Impressions: Less Is More]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Supreme Commander 2 Impressions: Less Is More" href="http://kotaku.com/e3-2009/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">e32009</span></a></div -->					<div><a title="Click here to read Supreme Commander 2 Impressions: Less Is More" href="http://kotaku.com/5284866/supreme-commander-2-impressions-less-is-more" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Supreme Commander 2 Impressions: Less Is More" alt="Click here to read Supreme Commander 2 Impressions: Less Is More" src="http://cache.kotaku.com/assets/images/9/2011/11/small_1496f235a5aa96651df44073a9e83dce.jpg"/>
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				 After he finished <a href="http://kotaku.com/5283373/chris-taylor-saves-my-face-at-e3">delivering medical advice</a>, Gas Powered Games founder and CEO Chris Taylor showed me a little of what Supreme Commander 2 was bringing to the real-time strategy title.				<a href="http://kotaku.com/5284866/supreme-commander-2-impressions-less-is-more" title="Click here to read more about Supreme Commander 2 Impressions: Less Is More">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5284866/supreme-commander-2-impressions-less-is-more]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5284866]]></guid>
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			<category><![CDATA[Square Enix]]></category>
			<category><![CDATA[Supreme Commander 2]]></category>
			<pubDate><![CDATA[Tue, 09 Jun 2009 16:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Chris Taylor Saves (My) Face At E3]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Chris Taylor Saves (My) Face At E3" href="http://kotaku.com/e3-2009/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">e32009</span></a></div -->					<div><a title="Click here to read Chris Taylor Saves (My) Face At E3" href="http://kotaku.com/5283373/chris-taylor-saves-my-face-at-e3" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Chris Taylor Saves (My) Face At E3" alt="Click here to read Chris Taylor Saves (My) Face At E3" src="http://cache.kotaku.com/assets/images/9/2009/06/christaylor.jpg"/>
											</a></div>
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				 The<a href="http://kotaku.com/5273574/please-pardon-my-face"> partial facial paralysis</a> I suffered on the Friday before E3 is a bit better today, thanks in no small part to the advice of <a class="autolink" title="Click here to read more posts tagged GAS POWERED GAMES" title="Click here to read more posts tagged GAS POWERED GAMES" href="http://kotaku.com/tag/gas-powered-games/">Gas Powered Games</a> founder and CEO, <a class="autolink" title="Click here to read more posts tagged CHRIS TAYLOR" title="Click here to read more posts tagged CHRIS TAYLOR" href="http://kotaku.com/tag/chris-taylor/">Chris Taylor</a>.				<a href="http://kotaku.com/5283373/chris-taylor-saves-my-face-at-e3" title="Click here to read more about Chris Taylor Saves (My) Face At E3">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5283373/chris-taylor-saves-my-face-at-e3]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5283373]]></guid>
			<category><![CDATA[E3 2009]]></category>
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			<category><![CDATA[Original]]></category>
			<pubDate><![CDATA[Mon, 08 Jun 2009 15:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[What Went Wrong With Demigod]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What Went Wrong With Demigod" href="http://kotaku.com/stardock/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">stardock</span></a></div -->					<div><a title="Click here to read What Went Wrong With Demigod" href="http://kotaku.com/5260950/what-went-wrong-with-demigod" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read What Went Wrong With Demigod" alt="Click here to read What Went Wrong With Demigod" src="http://cache.kotaku.com/assets/images/9/2009/05/demigod.jpg"/>
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				 Stardock CEO Brad Wardell exhaustively details the whys and hows behind Demigod's crippling networking issues in a blog post aptly titled "Demigod: So what the hell happened?"				<a href="http://kotaku.com/5260950/what-went-wrong-with-demigod" title="Click here to read more about What Went Wrong With Demigod">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5260950/what-went-wrong-with-demigod]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5260950]]></guid>
			<category><![CDATA[Stardock]]></category>
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			<category><![CDATA[Mea Culpa]]></category>
			<category><![CDATA[Networking]]></category>
			<pubDate><![CDATA[Tue, 19 May 2009 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Demigod Network Issues Should Clear Up This Week]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Demigod Network Issues Should Clear Up This Week" href="http://kotaku.com/stardock/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">stardock</span></a></div -->					<div><a title="Click here to read Demigod Network Issues Should Clear Up This Week" href="http://kotaku.com/5239634/demigod-network-issues-should-clear-up-this-week" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Demigod Network Issues Should Clear Up This Week" alt="Click here to read Demigod Network Issues Should Clear Up This Week" src="http://cache.kotaku.com/assets/images/9/2009/05/demigodbox.jpg"/>
											</a></div>
									</div>
				 Stardock President and CEO Brad Wardell assures the Demigod community that networking issues should be clearing up this week, and everyone who bought the game is getting a coupon for another copy half-off.				<a href="http://kotaku.com/5239634/demigod-network-issues-should-clear-up-this-week" title="Click here to read more about Demigod Network Issues Should Clear Up This Week">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5239634/demigod-network-issues-should-clear-up-this-week]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5239634]]></guid>
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			<category><![CDATA[fixes]]></category>
			<category><![CDATA[Gas Powered Games]]></category>
			<category><![CDATA[impulse]]></category>
			<pubDate><![CDATA[Mon, 04 May 2009 15:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Demigod Review: Aspiring To Godhood]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Demigod Review: Aspiring To Godhood" href="http://kotaku.com/review/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">review</span></a></div -->					<div><a title="Click here to read Demigod Review: Aspiring To Godhood" href="http://kotaku.com/5223353/demigod-review-aspiring-to-godhood" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Demigod Review: Aspiring To Godhood" alt="Click here to read Demigod Review: Aspiring To Godhood" src="http://cache.kotaku.com/assets/images/9/2012/01/small_71da920e052d4795a687b348faca40fb.jpg"/>
											</a></div>
									</div>
				 Supreme Commander developer Gas Powered Games seeks to take online PC strategy games to a higher plane with the release of Demigod.				<a href="http://kotaku.com/5223353/demigod-review-aspiring-to-godhood" title="Click here to read more about Demigod Review: Aspiring To Godhood">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 22 Apr 2009 16:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[GameStop Breaks Demigod Street Date, Ruins Stardock's Easter]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read GameStop Breaks Demigod Street Date, Ruins Stardock's Easter" href="http://kotaku.com/street-dates/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">streetdates</span></a></div -->					<div><a title="Click here to read GameStop Breaks Demigod Street Date, Ruins Stardock's Easter" href="http://kotaku.com/5211380/gamestop-breaks-demigod-street-date-ruins-stardocks-easter" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read GameStop Breaks Demigod Street Date, Ruins Stardock's Easter" alt="Click here to read GameStop Breaks Demigod Street Date, Ruins Stardock's Easter" src="http://cache.kotaku.com/assets/images/9/2009/04/drmigod.jpg"/>
											</a></div>
									</div>
				 A street date broken by GameStop late last week had Demigod publisher Stardock scrambling to get enough multiplayer matchmaking servers up to handle the sudden rush of players.				<a href="http://kotaku.com/5211380/gamestop-breaks-demigod-street-date-ruins-stardocks-easter" title="Click here to read more about GameStop Breaks Demigod Street Date, Ruins Stardock's Easter">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5211380/gamestop-breaks-demigod-street-date-ruins-stardocks-easter]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5211380]]></guid>
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			<category><![CDATA[Stardock]]></category>
			<pubDate><![CDATA[Tue, 14 Apr 2009 10:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Demigod: Battling With The Vampire Lord]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Demigod: Battling With The Vampire Lord" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read Demigod: Battling With The Vampire Lord" href="http://kotaku.com/5175352/demigod-battling-with-the-vampire-lord" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Demigod: Battling With The Vampire Lord" alt="Click here to read Demigod: Battling With The Vampire Lord" src="http://cache.kotaku.com/assets/images/9/2009/03/1896455.jpg"/>
						<span class="play_icon"></span>					</a></div>
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				 Enough screenshots, let's take a look at <a class="autolink" title="Click here to read more posts tagged GAS POWERED GAMES" title="Click here to read more posts tagged GAS POWERED GAMES" href="http://kotaku.com/tag/gas-powered-games/">Gas Powered Games</a> real-time strategy game Demigod in action, as the Vampire Lord takes the field.				<a href="http://kotaku.com/5175352/demigod-battling-with-the-vampire-lord" title="Click here to read more about Demigod: Battling With The Vampire Lord">More&nbsp;&raquo;</a>
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			<category><![CDATA[Clips]]></category>
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			<category><![CDATA[Stardock]]></category>
			<pubDate><![CDATA[Thu, 19 Mar 2009 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5175352&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[New Demigod Screens Remind Of Us Demigod]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read New Demigod Screens Remind Of Us Demigod" href="http://kotaku.com/gallery/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gallery</span></a></div -->					<div><a title="Click here to read New Demigod Screens Remind Of Us Demigod" href="http://kotaku.com/5145416/new-demigod-screens-remind-of-us-demigod/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read New Demigod Screens Remind Of Us Demigod" alt="Click here to read New Demigod Screens Remind Of Us Demigod" src="http://cache.kotaku.com/assets/images/9/2009/02/demigodtop.jpg"/>
											</a></div>
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				 Since we haven't heard much about <a class="autolink" title="Click here to read more posts tagged GAS POWERED GAMES" title="Click here to read more posts tagged GAS POWERED GAMES" href="http://kotaku.com/tag/gas-powered-games/">Gas Powered Games</a>' upcoming roleplaying real-time strategy title Demigod lately, publisher Stardock sends us a fresh batch of screenshots in order to remind us the game still exists.				<a href="http://kotaku.com/5145416/new-demigod-screens-remind-of-us-demigod/gallery/" title="Click here to read more about New Demigod Screens Remind Of Us Demigod">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5145416/new-demigod-screens-remind-of-us-demigod/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5145416]]></guid>
			<category><![CDATA[Gallery]]></category>
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			<category><![CDATA[Screens]]></category>
			<category><![CDATA[Stardock]]></category>
			<pubDate><![CDATA[Tue, 03 Feb 2009 13:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Supreme Commander 2, Brought To You By Square Enix]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Supreme Commander 2, Brought To You By Square Enix" href="http://kotaku.com/supreme-commander-2/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">supremecommander2</span></a></div -->					<div><a title="Click here to read Supreme Commander 2, Brought To You By Square Enix" href="http://kotaku.com/5084176/supreme-commander-2-brought-to-you-by-square-enix" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Supreme Commander 2, Brought To You By Square Enix" alt="Click here to read Supreme Commander 2, Brought To You By Square Enix" src="http://cache.kotaku.com/assets/images/9/2008/11/supremecommander.jpg"/>
											</a></div>
									</div>
				 Square Enix, famous for dealing exclusively with Japanese developers, takes the first steps towards becoming a truly global publisher today, announcing a strategic partnership with Seattle-based Gas Powered Games. The partnership also marks Square Enix's first foray into the real-time strategy market as GPG begins officially commences development on Supreme Commander 2, the sequel to their hit RTS game for the PC and Xbox 360.				<a href="http://kotaku.com/5084176/supreme-commander-2-brought-to-you-by-square-enix" title="Click here to read more about Supreme Commander 2, Brought To You By Square Enix">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5084176/supreme-commander-2-brought-to-you-by-square-enix]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5084176]]></guid>
			<category><![CDATA[Supreme Commander 2]]></category>
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			<category><![CDATA[Yoichi Wada]]></category>
			<pubDate><![CDATA[Wed, 12 Nov 2008 10:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Space Siege Dev Diary: Explosions and Morality]]></title>
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				The most recent dev diary for Space Siege seems to be a step away from Gas Powered Game's dungeon crawling roots.  The shifted focus from team-based gameplay to a solo character seems to allow the creation of a more compelling protagonist. Seth Walker fights a number of invading baddies aboard humanity's last space station while upgrading his weapons and himself with all sorts of cool future technology.  It sounds as if the moral choice of upgrading Seth and ultimately altering his humanity will play a large role in Space Siege.				<a href="http://kotaku.com/5034934/space-siege-dev-diary-explosions-and-morality" title="Click here to read more about Space Siege Dev Diary: Explosions and Morality">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 08 Aug 2008 16:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Adam Barenblat]]></dc:creator>
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			<title><![CDATA[Chris Taylor To Deliver GCDC Demigod Keynote]]></title>
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				<center></center> Well isn't Gas Powered Games busy today? They've released a <a href="http://kotaku.com/5030465/space-siege-demo-released">demo for Space Siege</a>, a new battle teaser for their action / RTS Demigod, seen above, and now their very own CEO Chris Taylor has been announced as the August 20th keynote speaker at the GC Developer Conference in Leipzig, Germany. Taylor's keynote is titled "The Struggle for Independence and the Making of Demigod", and will deal with...the struggle for independence and the making of Demigod. ""Expect a surreal journey into my bizarre and twisted mind," said Taylor, adding, "Please bring your sense of humor with you."				<a href="http://kotaku.com/5030566/chris-taylor-to-deliver-gcdc-demigod-keynote" title="Click here to read more about Chris Taylor To Deliver GCDC Demigod Keynote">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 29 Jul 2008 14:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Space Siege Demo Released]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Space Siege Demo Released" href="http://kotaku.com/space-siege/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">spacesiege</span></a></div -->					<div><a title="Click here to read Space Siege Demo Released" href="http://kotaku.com/5030465/space-siege-demo-released" class="pp_image">
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				 Gas Powered Games' space themed follow up to Dungeon Siege is due out in less than a month, but gamers willing to sacrifice 935 megs of hard disk space can get their hands on it right now. A demo for Chris Taylor's Space Siege is up on your favorite demo hosting site as we speak. I spent a rather sizable chunk of the morning downloading the demo, installing it, and then staring at the "Frequency Out Of Range" error on my monitor between bouts of pouring through files, searching for a way to tweak the resolution from outside of the program. No dice so far, but I have hope for the future. It does sound rather nice. I'll let you all know if I get past the listening stage. 				<a href="http://kotaku.com/5030465/space-siege-demo-released" title="Click here to read more about Space Siege Demo Released">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 29 Jul 2008 12:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Dungeon Siege 3 Hero Could Fly Solo]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Dungeon Siege 3 Hero Could Fly Solo" href="http://kotaku.com/in-development/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">indevelopment</span></a></div -->					<div><a title="Click here to read Dungeon Siege 3 Hero Could Fly Solo" href="http://kotaku.com/5013942/dungeon-siege-3-hero-could-fly-solo" class="pp_image">
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				 With Space Siege deep in development, many fans of Gas Powered Games' previous efforts have grumbled at the change in venue from the fantasy world of Dungeon Siege to the depths of space. Worry not, yon fantasy fans, as GPG founder Christ Taylor reveals to Eurogamer.de that Dungeon Siege 3 is indeed in the works...though some major changes might be separating it from the first two entries in the series.				<a href="http://kotaku.com/5013942/dungeon-siege-3-hero-could-fly-solo" title="Click here to read more about Dungeon Siege 3 Hero Could Fly Solo">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 06 Jun 2008 12:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Space Siege Is Full Of Space Win]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Space Siege Is Full Of Space Win" href="http://kotaku.com/space-clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">spaceclips</span></a></div -->					<div><a title="Click here to read Space Siege Is Full Of Space Win" href="http://kotaku.com/5011613/space-siege-is-full-of-space-win" class="pp_image">
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				<center></center> Ever since the Expedition to the Barrier Peaks module for the original pen and paper dungeon and dragons, I have firmly believed that anything in a fantasy setting becomes at least twenty times as awesome if you drop it into an outer space setting. 				<a href="http://kotaku.com/5011613/space-siege-is-full-of-space-win" title="Click here to read more about Space Siege Is Full Of Space Win">More&nbsp;&raquo;</a>
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			<category><![CDATA[space siege]]></category>
			<pubDate><![CDATA[Thu, 29 May 2008 15:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Demigod Gets Publisher, Slips To 2009]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Demigod Gets Publisher, Slips To 2009" href="http://kotaku.com/delay-of-game/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">delayofgame</span></a></div -->					<div><a title="Click here to read Demigod Gets Publisher, Slips To 2009" href="http://kotaku.com/376805/demigod-gets-publisher-slips-to-2009/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Demigod Gets Publisher, Slips To 2009" alt="Click here to read Demigod Gets Publisher, Slips To 2009" src="http://cache.kotaku.com/assets/images/9/2008/04/small_demoglas.jpg"/>
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				 Clever press release writers, knowing that the longer the release the less likely we are to read all the way to the end. I nearly missed out on the delay of Gas Powered Games' upcoming RTS RPG Demigod in this announcement concerning a publishing agreement reached with Stardock of Sins of a Solar Empire and Object Desktop fame. Stardock will be handling publishing duties and digital delivery of Demigod for the PC, originally slated for a late 2008 release. The reason for the delay? <blockquote>To fully support a public beta that will launch this summer, the launch date for Demigod has been moved to February 2009. This will give the development team sufficient time to incorporate feedback from the beta players while polishing the game.</blockquote>In order to play early, we must first learn to play late. Very zen. To further distract us from the delay, here's some screenshots.  				<a href="http://kotaku.com/376805/demigod-gets-publisher-slips-to-2009/gallery/" title="Click here to read more about Demigod Gets Publisher, Slips To 2009">More&nbsp;&raquo;</a>
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			<category><![CDATA[PC]]></category>
			<category><![CDATA[Stardock]]></category>
			<pubDate><![CDATA[Mon, 07 Apr 2008 12:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Supreme Commander 2 Waiting For PCs Of The Distant Future]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Supreme Commander 2 Waiting For PCs Of The Distant Future" href="http://kotaku.com/supreme-commander/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">supremecommander</span></a></div -->					<div><a title="Click here to read Supreme Commander 2 Waiting For PCs Of The Distant Future" href="http://kotaku.com/374424/supreme-commander-2-waiting-for-pcs-of-the-distant-future" class="pp_image">
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				 Supreme Commander creator Chris Taylor  has big ideas for Supreme Commander 2. Ideas involving extra factions. Thing is, he can't execute on them. Not yet, anyways. Because modern PCs, with their SLis and quad cores and whatnot, just aren't capable of doing what he wants them to do:<blockquote> ... the only thing stopping me from doing it [adding new factions] on any sequel is memory. I've been told by my engineers that for Supreme Commander 2, I don't have enough memory in a PC with 4GB of RAM to have more factions.</blockquote> I'd like to think he's joking, but after what they pulled on the first Supreme Commander, he may well not be. And if not, anyone wanting more SC factions (and I bet loads <em>more </em>stuff) will just have to wait for the future to become the present.				<a href="http://kotaku.com/374424/supreme-commander-2-waiting-for-pcs-of-the-distant-future" title="Click here to read more about Supreme Commander 2 Waiting For PCs Of The Distant Future">More&nbsp;&raquo;</a>
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			<category><![CDATA[PC]]></category>
			<pubDate><![CDATA[Tue, 01 Apr 2008 04:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Chris Taylor - Secure PC Gaming Is The Future]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Chris Taylor - Secure PC Gaming Is The Future" href="http://kotaku.com/pc-gaming/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pcgaming</span></a></div -->					<div><a title="Click here to read Chris Taylor - Secure PC Gaming Is The Future" href="http://kotaku.com/361376/chris-taylor-+-secure-pc-gaming-is-the-future" class="pp_image">
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				If PC gaming is to survive, the old ways must die. So says Gas Powered Games boss Chris Taylor, who believes that rampant piracy will kill the industry unless a move is made towards secure games - games hosted on a server that require player authentication in order to play. In fact, Taylor says that such a move could not only save PC gaming, but potentially lower prices all around. <blockquote>"It inconveniences a little but now they know why. And then we can get the economics back in line and maybe we can actually start offering it up at a lower price point in the future. So it will come around full circle"</blockquote>The man has a valid point. PC game piracy is one of the most prevalent types, mainly because it is the easiest - just download and go. I've often wondered how PC developers felt knowing that the moment the game they worked so hard on hit store shelves it would be up on the internet for free. What do you think? A bit of hassle in exchange for a healthier industry and the potential for lower prices in the long run? Certainly sounds fair to me. 				<a href="http://kotaku.com/361376/chris-taylor-+-secure-pc-gaming-is-the-future" title="Click here to read more about Chris Taylor - Secure PC Gaming Is The Future">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 27 Feb 2008 12:20:56 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Uwe Boll's Dungeon Siege Unleashed]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Uwe Boll's Dungeon Siege Unleashed" href="http://kotaku.com/movies/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">movies</span></a></div -->					<div><a title="Click here to read Uwe Boll's Dungeon Siege Unleashed" href="http://kotaku.com/343788/uwe-bolls-dungeon-siege-unleashed" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Uwe Boll's Dungeon Siege Unleashed" alt="Click here to read Uwe Boll's Dungeon Siege Unleashed" src="http://cache.kotaku.com/assets/images/9/2008/01/small_dungeonseige.jpg"/>
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				The <a href="http://www.montrealfilmjournal.com/review.asp?R=R0001162">Montreal Film Journal </a>raves about In The Name Of The King: A Dungeon Siege Tale: "Fuck "The Lord Of The Rings", this is how it's done!" Of course the reviewer then goes on to explain that he is lying, but for one, shining moment you can almost imagine Uwe Boll getting the tiniest bit of a stiffy. His latest film opens today in theaters across North America, and from the reviews I have read so far it almost sounds worth going to see just how amazingly terrible it is. My personal favorite so far comes from <a href="http://www.theglobeandmail.com/servlet/story/RTGAM.20080110.wking11/BNStory/Entertainment/home">Rick Groen of the Globe and Mail</a>, who took a sort of liveblogging approach to the review. <blockquote>7:15 p.m. Flick finally starts. Appear to be in a medieval castle. The bedroom. Naked Ray Liotta spoons naked Leelee Sobieski. Close-up of Ray. Looks like he just jetted first-class into Middle Ages. Straight from Goodfellas. That's some Witness Protection Program.</blockquote>Oh screw it, I'm going. I'll let you know how it turns out if I don't die laughing. 				<a href="http://kotaku.com/343788/uwe-bolls-dungeon-siege-unleashed" title="Click here to read more about Uwe Boll's Dungeon Siege Unleashed">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 11 Jan 2008 10:20:03 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Gas Powered Games Unveils Demigod To Good Peons]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Gas Powered Games Unveils Demigod To Good Peons" href="http://kotaku.com/demigod/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">demigod</span></a></div -->					<div><a title="Click here to read Gas Powered Games Unveils Demigod To Good Peons" href="http://kotaku.com/340328/gas-powered-games-unveils-demigod-to-good-peons" class="pp_image">
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				The latest issue of Games For Windows *checks mailbox* should be arriving at subscriber's doors any day now, but 1UP teases one of the mag's reveals today, Gas Powered Games' <em>Demigod</em>. The follow up to <em>Supreme Commander</em> borrows from <em>Defense of the Ancient</em>s, bringing a multiplayer-focused (demi)god game that blends role-playing, strategy and action into one tasty supernatural package. Like <em>Defense of the Ancients</em> for <em>Warcraft III</em>, hero focused combat is the name of the game. Only one screen, available at 1UP, is only display, but the coming issue of GFW is promised to have many more.				<a href="http://kotaku.com/340328/gas-powered-games-unveils-demigod-to-good-peons" title="Click here to read more about Gas Powered Games Unveils Demigod To Good Peons">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 03 Jan 2008 19:40:29 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Supreme Commander Shines On The 360]]></title>
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				Well speak of the devil! X-Play's 2008 Best Strategy Game award-winner Supreme Commander is <a href="http://kotaku.com/gaming/supreme-commander/supreme-commander-confirmed-for-360-321871.php">heading to the 360 early next year</a>, perhaps gunning for the top spot among the 360's library of strategy titles, which mainly consists of PC RTS games it has already beaten. How were they beaten? Giant killer robots. 9 out of 10 dentists recommend giant killer robots along with regular brushing to help prevent tooth decay, according to the national bureau of stuff Fahey just made up. It's true!*				<a href="http://kotaku.com/335489/supreme-commander-shines-on-the-360/gallery/" title="Click here to read more about Supreme Commander Shines On The 360">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 18 Dec 2007 18:30:17 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Gaming Should Be More Like Mowing The Lawn]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Gaming Should Be More Like Mowing The Lawn" href="http://kotaku.com/so-true/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sotrue</span></a></div -->					<div><a title="Click here to read Gaming Should Be More Like Mowing The Lawn" href="http://kotaku.com/326445/gaming-should-be-more-like-mowing-the-lawn" class="pp_image">
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				We run developer quotes a lot here on Kotaku, but this one might go down in history as extra special. From Dungeon Siege/Supreme Commander/Total Annihilation's Chris Taylor, this is what it should feel like to play a video game:<blockquote>When I ride the lawnmower I don't think about steering and cutting grass... I think about life. I think about work. I think about things I have to do. I recharge - charge my batteries up.</blockquote>He continues:				<a href="http://kotaku.com/326445/gaming-should-be-more-like-mowing-the-lawn" title="Click here to read more about Gaming Should Be More Like Mowing The Lawn">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 26 Nov 2007 14:00:22 EST]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Chris Taylor Talks Weepy Gamers]]></title>
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				You've heard of Gas Powered Games founder Chris Taylor before from games like Total Annihilation, Supreme Commander and the Dungeon Sieges. And while they're all good game in their own right, none of them are real tear jerkers (other than, possibly, the occasion tears of my opponents as they're crushed...nm, even I can't keep up this full of crap tirade). So when someone like Taylor starts talking teary-eyed gamers, we get interested. <blockquote>Hollywood has a cry button...That's damn refined art...It's like science. They were in a lab researching it and refining it. It's the science of refining the art and the tools and it'll take us years and years.</blockquote>But that doesn't mean he's going to stop trying with his upcoming RPG Space Siege...potential <strong>spoiler alert</strong>:				<a href="http://kotaku.com/314526/chris-taylor-talks-weepy-gamers" title="Click here to read more about Chris Taylor Talks Weepy Gamers">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 24 Oct 2007 14:20:51 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Supreme Commander 2 Confirmed]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Supreme Commander 2 Confirmed" href="http://kotaku.com/they-are-coming/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">theyarecoming</span></a></div -->					<div><a title="Click here to read Supreme Commander 2 Confirmed" href="http://kotaku.com/273093/supreme-commander-2-confirmed" class="pp_image">
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				Back in February of this year Gas Powered Games unleashed Supreme Commander on the PC gaming public, delighting  both RTS and giant robot fans everywhere with its focus on story and the awesome strategic zoom. Now publisher THQ has announced that a sequel will be strategically zooming to a PC near you this November. 				<a href="http://kotaku.com/273093/supreme-commander-2-confirmed" title="Click here to read more about Supreme Commander 2 Confirmed">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 28 Jun 2007 10:20:09 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Consoles to Get Gas Powered]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Consoles to Get Gas Powered" href="http://kotaku.com/gas-powered-games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gaspoweredgames</span></a></div -->					<div><a title="Click here to read Consoles to Get Gas Powered" href="http://kotaku.com/253918/consoles-to-get-gas-powered" class="pp_image">
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				The developers behind PC hits Dungeon Siege and more recently Supreme Commander have confirmed that along with more SC goodness, they are hard at work on an original title for a next-generation console. Once again, job postings act as a source of gaming news: 				<a href="http://kotaku.com/253918/consoles-to-get-gas-powered" title="Click here to read more about Consoles to Get Gas Powered">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 20 Apr 2007 12:20:21 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Frankenreview: Supreme Commander (PC)]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Frankenreview: Supreme Commander (PC)" href="http://kotaku.com/frankenreview/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">frankenreview</span></a></div -->					<div><a title="Click here to read Frankenreview: Supreme Commander (PC)" href="http://kotaku.com/240573/frankenreview-supreme-commander-pc" class="pp_image">
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				To some, it's enough to be a commander. But to others, militaristic exultation is more difficult to grasp...some need to not just command, but command <em>supremely</em>. 				<a href="http://kotaku.com/240573/frankenreview-supreme-commander-pc" title="Click here to read more about Frankenreview: Supreme Commander (PC)">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 01 Mar 2007 12:30:42 EST]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Gas Powered Games Next Title a Comedy?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Gas Powered Games Next Title a Comedy?" href="http://kotaku.com/gas-powered-games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gaspoweredgames</span></a></div -->					<div><a title="Click here to read Gas Powered Games Next Title a Comedy?" href="http://kotaku.com/237332/gas-powered-games-next-title-a-comedy" class="pp_image">
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				GamesIndustry reports that Gas Powered Games, still entrenched in the final tweaks for Supreme Commander development, are already hard at work on hyping their next title: a console comedy.				<a href="http://kotaku.com/237332/gas-powered-games-next-title-a-comedy" title="Click here to read more about Gas Powered Games Next Title a Comedy?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 16 Feb 2007 12:00:01 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Supreme Commander E306 Trailer]]></title>
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God, this game makes me wish someone would just go out and invent already the cybernetic brain interface required for me to actually be able to <em>beat</em> an RTS game. The deformed fetal nubs that have replaced my arms after a life-time of subterranean basement sloth aren't really good for the rapid-fire pressings of a foreign language of hot keys.				<a href="http://kotaku.com/173329/supreme-commander-e306-trailer" title="Click here to read more about Supreme Commander E306 Trailer">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 12 May 2006 08:20:20 EDT]]></pubDate>
			<dc:creator><![CDATA[brownlee]]></dc:creator>
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