• WoW

    New WoW PvP Details

    CVG has a good wrap-up of the current details on the new PvP stuff coming up in update 1.12. Some of it sounds horrific, some of it neato. Here's a bit of the latter:

    In Eastern Plaguelands, meanwhile, Horde and Alliance will be battling for control of towers - and defending these 'bases' once secured. Like the Battlefield series, the greater the number of friendly 'units' near a tower, the quicker it'll be secured. It's mentioned that a total of four towers in the zone will be fought over, the faction in control of all structures receiving benefits that are zone-wide. It appears that one such benefit will be a damage boost when fighting undead. Plus, it's additionally noted that flight paths between the four towers are being introduced specifically for the World PvP action.

    On the other hand, apparently one of the other new objectives focuses myopically on collecting silithyst dust which can be turned in for personal and party buffs, which just sounds like raw hell. Does anyone actualy enjoy collection quests? Show of hands.

    Read more on 1.12 here [CVG]

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