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Wii Fit

maximum risky

Wii Fit Gets Sweaty Japanese Porn Homage

Well! If Brain Age gets a naughty movie, then one would correctly assume that Wii Fit must get one as well. Japanese adult video maker Gekidan Carnival has just released Geki Fit, which features the tagline "Fitness Is Erotic!" Geki Fit features 115 minutes of young ladies in various stretching and yoga poses against an all-white background. While there are no Wii-motes, Wiis or Balance Boards, the movie does feature font and packaging "homages." (Gekidan Carnival probably doesn't want to get sued back to the stone age by Nintendo!)

Hit the jump for the cover. The distasteful sweat might be NSFW.

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maximum risky

Playgirl Model Shows His Wii Fit

This is only fair, we guess. Wii Fit Girl and Playboy's Jo Garcia showed just how saucy playing Wii Fit is. Playgirl model Nicholas Ryan tosses his hula hoop in the ring with a YouTube video showing the male retort — among other things. The video quality isn't as high as in the Jo Garcia clip, but Ryan attempts to make up for that with a variety of underpants, a riding whip and nunchakus.

Hit the jump for the clip. It's NSFW and there is man ass. You've been warned.

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ea

How's Wii Skate It? We Skate It To Find Out

We hope you're ready for a world in which all games are controlled with your feet, because following the success of Wii Fit and the welcoming of the game's Balance Board peripheral by third-party developers, it's only going to ramp up from here. Fortunately, in the case of the Skate It at least, playing games with your feet may not be such a bad thing. It has the potential to be about as awkward as any attempt to ride a skateboard, if it's your first time, but you might be surprised at how easily one can pull off nose manuals and nollie kickflips within minutes.

Obviously, one isn't required to have a Wii Fit Balance Board to play Skate It. It can also be controlled using only a Wii Remote. And that, somewhat surprisingly, works rather well, too.

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japan

64 Percent of Those Polled Gave Up Wii Fit

Wii Fit has done big business in Japan — and pretty much everywhere, for that matter. The peripheral and game went on sale late last year in The Land of the Rising Sun, and Japanese website IT Media poses the question: Do Wii Fit owners actually still play Wii Fit everyday? Short answer: Nope. According to the thousand IT Media readers polled (for whatever that's worth), the majority of them do not play their copies of Wii Fit (ditto). Here's the breakdown:

Do you use Wii Fit faithfully everyday?
• 22 percent — I record my progress faithfully everyday
• 6 percent — Maybe once every two or three days
• 6 percent — Once a week
• 64 percent — Stopped using after purchase

Like any exercise program, most people quit early on. Guess it's good that even 22 percent are sticking with it, but still. Any Wii Fit owners out there? Do you use Wii Fit faithfully everyday?

装着率に見る「Wii Fit」 [IT Media Thanks, cpt!] [Pic]


only in japan

The Wii Bikini Queens (Not In Bikinis)

Nintendo's Japanese ads are smart. They don't just feature famous celebrities, but former-bikini-girls-turned-mainstream celebs. That's curvy cheesecake pin-up turned actress Eiko Koike on the new Wii Fit TV spot. Sure, the Nintendo ad isn't gratuitous in the least, but it certainly doesn't turn its back on Koike's most famous assets. This isn't the first bikini girl to shill Wii stuff. Earlier this spring, Swimsuit idol Aki Hoshino appeared in Mario Kart Wii spots in a mini-skirt.

They've both done some risqué stuff in the past — nothing X-rated. Google if you like! Just know: These sorts of celebs advertise all kinds of stuff in Japan, so it's not totally unusual to see that here. Either shows how mainstream these models are or how progressive Nintendo's Japanese advertising is. Hit the jump for the Hoshino ad from earlier this year, via Jean Snow at Game|Life.

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shigeru miyamoto

Fun Factoid: Zelda Dev Team is 2 to 5x as Large as Wii Fit's

That's one of the tidbits coming out of a 90 minute interview Shigeru Miyamoto did with Wired, in which he expounds at great length on Wii Fit and to other degrees on subjects such as the Wii's graphical capabilities, competitor imitation of the Wiimote, and other matters. Here's an interesting excerpt:

Miyamoto: I think that the understanding of the Wii remote technology has certainly proliferated to developers, and their understanding of how it works is now very strong. But, I think that in terms of developing games for the Wii remote, it's really more about the focus of the team and how thoroughly they consider the user interface and the end experience for the consumer in terms of how intuitive that is and how easy it is to use. And, at this point, I think it's just difficult for me to say how many teams that are really focused on that experience ae out there and are working on games.

In other words, shovelware, by its nature, doesn't fully employ the capabilities of Nintendo's unique controller. Or any, controller, really.

Was that too harsh? I need to go back and watch "I Love the World" again. In all fairness, Miyamoto covers a ton of ground in this talk, including how his approach to designing Donkey Kong carries forward to game design today. Check it out.

90 Minutes with Miyamoto, Nintendo's Master of Amusement [Wired]


nintendo

Let's Cheat At Wii Fit!

Wii Fit is wildly popular. Some folks are even buying it in hopes of dropping a few pounds — which is fine. If used as intended, Wii Fit is a suitable enough for exercise support (though, it might give best results if combined with traditional exercise). But like everything, there must be sneaky ways to cheat. There are! According to C|Net's Crave, here are a couple ways you can fool Wii Fit into thinking you are fitter:

Make your Mii taller
Enter heavy clothing
Waggle your way through jogging
Ski from the sofa
Use the Balance Board as a standard controller for heading

Good times! Crave does point out that even cheating at Wii Fit is a workout of sorts.

How to cheat at Wii Fit [Crave]


shake your money maker

Wii Fit Hula Hoop Girl Hits TRL

Lauren Bernat and boyfriend Giovanny Gutierrez hit MTV's TRL this week to once more deny that video of Bernat shaking her money maker for the camera on Wii Fit was anything other than a bit of friendly voyeurism.

Never mind that in his first, I believe, interview on the subject with Joystick Division he called the whole thing a "spec viral video", leading at least me to think that this was something more than a bit of video tom-foolery. My guess, Nintendo had nothing to do with it, but Gutierrez and fellow marketer Bernat saw a chance to make a name for themselves in the right circles with their vid.

I guess it doesn't really matter, in the end... see what I did there?

Watch Wii Fit Underwear Girl on TRL [MTV Multiplayer]


clips

Europeans Find Good Use For Wii Fit Board: Controlling WoW

Anyone still using their Wii Fit Balance Board? Matthieu and Simon, students at German Research Centre For Artificial Intelligence, are! They've got the board hooked up to a PC via Bluetooth and are using the Nintendo peripheral as a World of Warcraft movement controller. Nice to see some folks still using the Balance Boards innovating.

Oh, and the music used in this video is FRIGGIN' AWESOME.

WoW Fit [Rock, Paper, Shotgun]


Japanese Analyst

"DS Hardware Demand Has Now Peaked Globally, Software Downturn To Follow"

The Nintendo DS truly opened up the gaming to a larger audience. Same for the Nintendo Wii. But are these new gamers actually gamers or are they simply passing through? In short: Is casual gaming a fad time bomb waiting to implode? Analyst Hiroshi Kamide from KBC Securities Japan states:

Casual gaming growth has been the primary driver for the industry over the last three years, the key player being the Nintendo DS. We believe DS hardware demand has now peaked globally. A downturn in software demand is likely to follow, as casual gamers are ‘happy with their lot’ and do not need to consume more. We feel that the same predicament awaits the Wii console with its similar market expansion angle. Titles such as ‘Brain Training’ and ‘Wii Fit’ do not act as ‘gateway drugs’ to turn non-traditional gamers to core repeat users. We feel this is a structural industry issue that cannot be easily changed.

Continuing, Kamide adds that he believes the industry is in for a slowdown after three years of strong growth. Yet, Kamide adds, "Despite low consumer confidence, we feel core gamers will remain relatively resilient in terms of demand for marquee titles." Meaning? In Japan, big games like Resident Evil 5, Street Fighter IV and Final Fantasy XIII should do well when released. Casual games? Well...

[Pic]


nintendo

Wii Fit Women Causing Massive Damage?

According to a Telegraph headline, women who are working up a sweat via Wii Fit are responsible for rampant household destruction to the tune of £20 million (about $40 million in U.S. Dollars). That would be pretty damn impressive—not to mention perfect UK Resistance fodder—if it were even remotely true. Despite what you might be Digging right now, the headline doesn't match the article... or common sense for that matter.

The Telegraph piece cites a poll of 1,000 get fit types in the UK. It later states that damages caused by vigorous workouts, not necessarily related to Wii Fit, have amounted to an average of about $13 in damage over the past year, nationally working out to forty mil. Yes, that's over the past year, not the last two months that Wii Fit has been on in that market. In other words, UK Wii Fit players aren't doing Hulk-like destruction to their homes.

We can only assume that Telegraph journos were looking for some excuse to watch the Lauren "Wii Fit Girl" Bernat clip on YouTube for a better part of the day and less concerned with whipping up some facts.

Wii Fit women leave £20 million toll of destruction to living rooms [Telegraph]


maximum risky

Playboy's Jo Garcia Pwns Wii Fit Girl


When Wii Fit Girl did her 3 million hits thang, somehow I knew this was coming down the pike. Because Playboy is the home of Jo Garcia, the Cyber Girl of the Year for 2008 and an enthusiastic and knowledgeable gamer herself. And not only does she have noooo problem wearing much less than naughty librarian glasses and panties, Playboy also has muuuuuch better video equipment and editing.

The link is to a version that, while probably NSFW, is non-nude and won't get you arrested. I can vouch for the fact there is a topless version out there too, and let's just say she sticks the landing in the ski jump. I'm sure the intrepid amongst you can find that, I won't be providing it here, aside from the screen shot above.

The Perfect Fit [Playboy, non-nude but NSFW]


wii balance board

Ex-Rockstar Devs Making WiiWare Balance Board Game


First Balance Board Blog got hold of a rather bizarre YouTube clip that features — women in jogging leotards? dudes with horrid combovers in corsets and black socks? — running to a 60-Minutes style stopwatch. Nothing in the vid suggests it's a promo for a game, much less one using the Wii Balance Board, so methinks viral marketing straight away.

But BBB got hold of the video's poster and subsequent confirmation that PheroseSoft, a seven-person team made up of former devs for EA Canada Burnaby and Rockstar North, is developing something called "WiiMove." It should be available by WiiWare sometime after October this year, Balance Board Blog reports.

A representative of PheroseSoft told BBB that "the game looks to put an unexpected slant on the Wii Balance Board." Ya don't say. The video's after the jump.

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game design

'Skills That Are Waiting to be Turned Into Games'

Wii Fit has gotten a ton of attention recently; reviews, criticism, and complaints have all cropped up in the wake of its release. Over at Lost Garden, Wii Fit is a launching spot for a broader game design discussion: Wii Fit and its ilk aren't exception, they're "merely the tiny tip of an immense iceberg. Almost any human skill, be it physical, cultural, political or economic can be turned into a game that enlightens and enables." Assuming, of course, it can fit a couple of criteria: More »

wii fit girl

Librarian: I'm So NOT Wii Fit Girl

Those naughty librarian eyeglasses might say say yes-yes, but a New York City woman says, no-no, they're not hers. You see, there's Lauren Bernat, aka Wii Fit Girl, who hulaed her way to 2 million YouTube views about three weeks ago, and then vowed it was not a viral marketing scheme. And then there's Lauren Bernat, mild-mannered librarian, who's been deluged with Facebook requests from cretinous pic collectors admirers who'd like to better know Wii Fit Girl. Non-Wii Fit Lauren wants everyone to know she's trying to get a job, and the attention isn't good for that.

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clips

Moments In Awkward Wii Fit Product Placement: Bravo's A-List Awards

Did you know that Wii Fit won the highly coveted Chrysler Design Innovation Award? Neither did we! Of course, we didn't know that Chrysler awarded such a thing to begin with, nor were we aware that Chrysler awarded anything to anyone ever. We've learned so much, thanks to Bravo's A-List Awards, which gave "the Wii Fit" an opportunity to shine on basic cable in a manner just slightly less awkward than when it appeared on CNN's Anderson Cooper 360. One last thing to note, we'd avoid using the word "diddling" in proximity to the word "Wii" in general conversation lest there be some unfortunate misunderstanding.

Diet.com on Wii Fit

Fitness Instructor Reviews Wii Fit

Diet.com fitness guru Sarah puts the Wii Fit through its paces in this video and comes to pretty much the same conclusion the rest of us did: It's better than not exercising. Here's a taste:

Soccer:
"Labeled as a balance exercise, this game could really double as a core workout however in order to get the benefits you need to engage your core.

Hula Hoop:
"According to my heart rate the benefits I received from hula hoop were equivalent to a walking warm-up. My advice go out and buy and actual hula hoop if you like it that much."

Running Program:
"Why purchase a $90 game to run when you can do it for free?"


npd group

GTA IV Still The U.S. Software Champ In May

The adventures of Niko Bellic fought off two strong Wii competitors to hold onto the number one spot on May's best selling software chart, with over 1.3 million copies sold total. The Xbox 360 flavor outsold its PS3 peer by about two-to-one last month, the only game for both platforms to appear in the top ten. Wii Fit, unsurprisingly, had a strong debut, placing third behind GTA IV and Mario Kart Wii and pulling in some $62 million in sales for the month of May.

The list is full of familiar hits like Wii Play and Guitar Hero III, with some of May's more hyped new releases, like Boom Blox and Haze, failing to crack the top ten.

01. Grand Theft Auto IV (Xbox 360) - 871,300
02. Mario Kart Wii (Wii) - 787,400
03. Wii Fit (Wii) - 687,700
04. Grand Theft Auto IV (PS3) - 442,900
05. Wii Play (Wii) - 294,600
06. Super Smash Bros. Brawl (Wii) - 171,100
07. Iron Man (PS2) - 130,600
08. Guitar Hero III (Wii) - 116,800
09. Pokemon Mystery Dungeon: Explorers of Darkness (DS) - 107,000
10. Pokemon Mystery Dungeon: Explorers of Time (DS) - 102,000

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