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    LiveBlogging NetDevil

    Sitting in an office at NetDevil where they're about to walk us through what is going with all of their projects.

    First up: Warmonger, then LEGO Universe and Jumpgate Evolution. Hit the jump to follow along.

    Warmonger, for those of you who haven't been paying attention, is a PC first-person shooter that uses the Agea PhysX engine.

    NetDevil went to the company and said they wanted to make a game for them that would feature totally, really totally destructible environments. The game is pretty far along, they actually have an 8-player tourney running right now.

    The game lets you do things like blow up stairs, while people are walking up them, take down walls, destroy entire buildings.

    Initially the game allowed you to literally destroy everything, but they soon discovered that after you destroy everything you're essentially playing on a pool table.

    So they had to temper their design to balance the level of destruction with gameplay. You can, for instance, blow a hole in a wall and then go through it to surprise someone. It's really different, they, because it's dynamic and procedural, so it's different every time.

    Next up, LEGO Universe.

    Ryan Seabury, the game's producer, is about to show us something its a power point presentation called Everything you want to know about the LEGO Universe... will be revealed someday.

    "This is the first MMOG professionally developed or LEGO fans and supported by community members from around the world."

    It is a full-featured MMOG. It isn't just an online world, a social experience, there will be feature full game features. It will be child safe. It will allow you to customize your mini-figure. "We want you to express your identity through the mini-figure." The game will be "for kids of all ages."

    "A good game is also a good game for all ages."

    If you are a fan, NetDevil wants you to go to www.legouniverse.com to try and get involved in the process by sending in your ideas.

    Now, they're showing off a short little trailer...oh, it's the one you've all seen, if you've been reading the site. Sweet, we got it up before it was presented at the unveiling.

    The video got HUGE reaction, especially the Darkling Battle at the end. Poor mini-fig.

    Ah, they're showing one more trailer. It shows a basic waterfall made of bricks, though the water looks incredibly realistic. It's a nice blending of LEGO and high-res graphics.

    Now they're showing off the art process. They're showing the different stages of concept art, how they turn something that might be in any game, into something that has been LEGO-ized and then finally into something that appears to be made of in-game art. Pretty amazing end result.

    "This is going to be the best MMOG ever," Seabury said, to laughter... "I'm not kidding. I think this is going to be something that makes a big dent in... my intention is that this is a game that will make a big impact on global pop culture."

    And that's it for LEGO Universe, on to JumpGate.

    Jumpgate was NetDevil's first ever game, ten years ago. It was a space fight MMO. And now they're reinventing it and man it looks amazing.

    They just announced that they've gone live on their website with a beta sign-up for Jumpgate Evolution. The site literally just went up now.

    Hermann, producer of the Jumpgate project is up now.

    The game has a team of eight working on it and they've been developing for about ten months so far.

    The first thing we're looking at is the station where you start the game. It's also where you can buy things, repair and upgrade your ship. The ship just launched into space. Amazing. The game's version of space is a beautiful, multi-hued thing, a far cry from the black space of the original game.

    AI can control other ships, which don't just appear, they actually launch out of station tubes like you do. The game also has transports. In the original game there was a living, breathing economy, the remake will have one too, but the AI will play a role in keeping the economy moving.

    OOOOOH, you can be a space pirate.

    The game includes these really cool looking Jumpgates. They sort of looklike floating balls of water. As you come out of the gate, it looks like you're looking up through water.

    The game has these floating asteroids which you can mine for minerals. They asteroids can actually be mined out, but over time they will rebuild. You can also find these special asteroids which have really hard to find resources.

    There are also rare hidden artifacts hidden throughout the universe. The game will also support player-owned stations which you can customize by attaching modules.

    The game has an amazing sense of scale, planets, moons, asteroids, stars all loom or hover in the distance. The ship looks very zippy, but not too zippy. The stations themselves are incredibly detailed, you can see little hull lights.

    Hermann said the game won't require a high-end system. You won't even need a shader card to play the game.


    The game is currently being played in third-person, but there is also a first-person view, but no cockpit view... yet. It will also support both mouse/keyboard and joystick controls.

    No ship date yet. Oh, if you want to sign up for the beta head to: www.netdevil.com.

    That's it, time to go get my ass handed to me in Warmonger.


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