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This Day in Gaming, March 7th

burnout_revenge_360box.jpg2001: Nintendo announces with Olympus that they will create e-cards (different than those annoying, I didn't really care but I kinda cared website birthday cards your co-workers send on your birthday, forgetting that you spent $5 on a paper Hallmark number for their day that alluded to a private joke they didn't even remember even though it defined the entirety of your forced social interaction for the last 2 years of your work life) for the GBA to share Pokemon characters. Note: that parenthetical never occurred to me or anyone I know. But it very easily could have, so let it be a warning.

2006: EA releases Burnout Revenge for Xbox 360 in the US. Sure, it's already been on some other systems, but the game never looked this good. Whoever claims that HD is just marketing hype or that the next-gen consoles are just a half step of improvement needs to play this title on a big screen...at its full 720p resolution...and then remember that it's an early title for the console...and that I love the drama of a good ellipsis.

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12:00 PM on Wed Mar 7 2007
By Mark Wilson
853 views
13 comments

Comments

  • Burnout Revenge is still the most fun I've had with any game on the 360. You're right, the HD really helped -- you could see what was coming much easier.

  • Image of doubtful doubtful at 12:11 PM on 03/07/07 *

    I'm not sure which e-cards you mentioned are actually more worthless.

  • I remember Alex Ward saying that Burnout Revenge on 360 only took like 6 months do. I can't wait to see what they do with Burnout 5.
    Favorite racing series ever.

  • I actually really enjoyed the E-Reader, for what it's worth. I guess being able to slide 5 cards through the reader to load enough data to play a game that used to fit in a big clunky cartridge just did it for me. I also liked the Animal Crossing cards and looking at my Pokemon cards on the GBA using the reader.

  • Image of Toasticus Toasticus at 12:25 PM on 03/07/07 *

    I actually enjoy watching others play Burnout in HD as much as I enjoy playing it. When you're playing, you don't have the luxury of taking in all the visuals because you have to focus on what is just ahead of you.

    Also, despite the effort EA puts into their 'trax,' I really really enjoy the 360 feature of being able to play your own music during the game. The only other game where I've enjoyed that feature more is Dead Rising, when I drove around running over zombies while listening to Mozart. Good times.

  • Speaking of Burnout, anyone have a round about date for the next version for the 360/PS3?

  • Old Burnout games in 480p still look good too.

  • The 360 version of Burnout Revenge was fantastic, and I still recommend it to people that ask the ever-present "what games should I buy for my new system?" question. One of the few games I don't think I'll ever trade in/sell, even when the sequel arrives. My one gripe was the load times (chalk it up to being an early title for a new system), but other than that, it was great. A huge step above the current/last gen versions.

  • Man, I'm still playing Burnout Revenge on the 360...got about half perfect golds at this point. There is so much to do and unlock in this game, really they don't need to release a new version every year.

  • As much as I wanted to love Burnout Revenge, I still find the navigation system for single player mode to be awful to the point of being broken. This is in comparison to earlier games in which you could load the game up and then easily select the kind of event you wanted (race, road rage, crash, etc), class of vehicle, location... it was EASY to just pick a single event in a simple, logical fashion. BR's system is not simple or logical or pleassant. There's World Tour mode and nothing else. I was really hoping the 360 version would fix this problem, but its just as bad as it was in the XBox/PS2 versions, and because of that I just can't bring myself to play it any more. I really couldn't care less about the "World Tour" or whatever. I just want to quickly pick my options and have fun with the game.

    Overall I got the impression that BR was created without the single player in mind; shafting the solitary experience in favor of multiplayer.

  • I bought Burnout Revenge for Xbox and it looked good, then I bought an HDTV in anticipation for the Xbox360, and it looked better, then I traded the game in and bought BR for the 360, and it looked better still. Having to play through the game again is a small sacrifice.

  • "As much as I wanted to love Burnout Revenge, I still find the navigation system for single player mode to be awful to the point of being broken."

    Damn straight! Bando don't wanna cause traffic jams and just hit cars as light as that one skinny bitch I can't remember the name of, but the point is, game needed MOAR TAKEDOWNS! YEAAA! MOAR TAKEDOWWWNNNSSS!

  • Burnout Revenge was a horrible racer imo. I returned it 2 hours after I bought it. Im into the racing sims, not the arcade crap.

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