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    Avalanche Engine 2.0 Debuts At TGS

    Swedish developer Avalanche Studios powered their free-roaming action title Just Cause with their own Avalanche Engine, and now they're taking it to the next level with aptly named Avalanche Engine 2.0. The newly completed engine features support for truly huge environments without seams,as well as advanced character rendering systems for animation, facial rendering, and emotional modeling to simulate human behavior. Well it certainly renders some killer rocks. Perhaps they'll show something a little meatier at the Tokyo Game Show this weekend, where Avalanche 2.0 will make its worldwide debut.

    Avalanche Studios Announce the latest Next Generation Game Technology

    Avalanche studios prepare to demonstrate the latest in Game Technology at Tokyo Games Show

    Stockholm, 18th September 2007, Avalanche Studios, one of Europe's
    leading independent games developers, today announced the completion of
    their latest groundbreaking game engine. The Avalanche engine version
    2.0 architected for the next generation of consoles which simulates
    advanced scalable landscapes and high end characterisation, is set to
    make its first appearance at this years' Tokyo Game Show.

    The Avalanche Engine, acclaimed for powering Avalanche studios
    multimillion selling game, Just Cause has seen recent advancements in
    its engine technology set to support the next generation console game
    experiences.

    The engine provides a seamless level of detail allowing huge
    environments and worlds to be navigated with inexplicable accuracy.
    Latest advancements include expanded support for transition between
    different climate zones, advancements to the character system including
    state of the art animation, AI, facial rendering and emotional modeling
    that recreates human life like characteristics and behavior.

    Christofer Sundburg, Avalanche Studios CEO said, "Ultimately the engine
    will enable us to create games of epic scale and with great variation
    across genres and artistic styles for the next generation of gaming
    experiences. The latest screen shots speak for themselves, with detail
    that has never before been seen in characterisation and game
    landscaping".

    Following a year of development Avalanche Studios are pleased to reveal
    the first screenshots from the 2.0 version of the acclaimed engine.


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