NextGen's Greg Vederman has an overview of copy protection currently being used in PC games, including which company we can all hold responsible in our effigy burnings and a list of what game developers use it, for when the revolution is ignited.
As usual, there's a discussion of the most nefarious copy protection scheme of all — Starforce. One interesting thing is that Vederman mentions Starforce's recent 'contest' to prove that there are uninstall issues with the software. Winner netted $10,000. Sounds great, right? Surely a copy protection protocol so awful that thousands upon thousands of gaming forum posts have been written complaining about it would be easy to reproduce. Vederman claims that Starforce says no one could ever prove it.
Gee, that couldn't be because the contest required you to prove it in their corporate office, could it? A corporate office located in the cold winter heart of Moscow? You'd have to be a pretty staunch opponent of Starforce to lay down 2 grand on a flight to some Muscovite office complex just to lose a 10k bet on some dreamed up technicality.
Opinion: The Problem With Protection [Next-Gen]



















