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space giraffe

xbox live arcade

Braid Priced High To Prevent "The Space Giraffe Problem"

When the pricing was announced (both times) for Xbox Live Arcade puzzle-platformer Braid, the vocally frugal gamer crowd bemoaned the higher than average cost. Too bad, really, as it's one of the best XBLA titles I've ever played. Still, there are folks who can't get past the 1200 MS Points pricing — that makes it one of the more expensive downloadable games, but still cheaper than Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness.

Jonathan Blow, creator of Braid, explains why it was priced so, commenting on the official Braid blog he had to "guard against [...] the Space Giraffe problem." He offers up the low priced, low selling (just 19,000 downloads) psychedelic shooter as an example of how pricing came back to bite the developer in the ass (specifically the wallet).

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space giraffe

On 'Authorial Intent,' Game Designers, and Gamers

It's been a while since the Space Giraffe kerfluffle where Yak Minter threw a hissy fit in his blog regarding poor scores given to the XBLA psychedelic shooter (and the point where it was compared to Joyce's Ulysses, but I came across an interesting piece recently that talked about Space Giraffe in reference to (wait for it) a piece of literary theory known as 'authorial intent.' The post-structuralist conception is (at least in part) that the critic's will and opinion always supercedes that of the author. What does this have to do with Space Giraffe? Well, it's one way to look at why there was such heated discussion over Space Giraffe: More »

llamazing

Minter Working On Gridrunner++ For XBLA

Fan of all things hairy, bearded and woolen, Jeff Minter, dropped word on his LiveJournal today on the follow up to the loved/hated Space Giraffe for Xbox Live Arcade. Llamasoft's Gridrunner++ is currently in the redesign process for XBLA which will undergo a 3D transformation and will be "a much more involved game than the PC-only predecessor." More »

smack talk

Space Giraffe is Rubbish, The Shirt

I'll be honest. I haven't played Space Giraffe, because my Xbox 360 is still in the intense care unit. (Have you? You like it?) Paper mag Official Xbox Magazine didn't dig the game much at all, giving it a 2/10. Over at Something Awful, Space Giraffe creator and head yak Jeff Minter called the review "the most extraordinary example of egregious fuckwittery" he's ever seen. Right or wrong, the magazine is certainly entitled to its opinion! Just as Minter is entitled to make t-shirts lampooning that review. They're available for purchase, too. Buy one if you like. Wear it, too. More »

llama drama

Minter Calls Xbox Live Approval Process "Soul Crushing"

Jeff Minter and Llamasoft's Space Giraffe is currently bugging out the brains of some ten thousand-plus Xbox Live Arcade gamers, beggaring comparisons that range from Joyce's Ulysses to Minter's own Tempest 2000. But in a LiveJournal appropriate lamentation on the need to get away from it all, Minter says his experience dealing with the XBLA re-approval process—Space Giraffe's got some bugs, you see—is akin to a "massive, spirit-crushing inertia."

Poor Jeff. Lay off him already, Giraffe haters! If you love Space Giraffe, though, show Minter some love. Maybe a nice fruit basket or hand knit yak hair sweater would cheer him up.

stage one [Jeff Minter's LiveJournal via 1UP]


space giraffe

Space Giraffe Is Like Joyce's Ulysses?

Via GameSetWatch comes an musing on Space Giraffe, Yak Minter's psychedelic shooter that people seem to either love or hate. The author is Jonathan Blow, the guy behind Braid, and he says you either get Space Giraffe (and love it), or you don't (and hate it, giving it 2/10 when you write your review). More »

creepy clip

Look into J Allard's Eyes

Ha! J, you may ignore our Xbox Live messages and call us "creepy." But there are others who are creepy, too. Take Jeff Minter, who features J Allard in the second part of the Space Giraffe level one tutorial, which is appropriately named "The Eyes of Allard." Yes, Jallard's mug is visible. Thumbs up!! More »

live arcade wednesday

Space Giraffe and Street Trace: NYC

You won't find any rehashes of decades-old arcade games popping up this Wednesday on Xbox Live Arcade. This week sees two all new original games kicking your ass at 800 points a pop. Street Trace: NYC is a new entry in my what could be favorite genre of all time: the hoverboard racer. Something about traveling at high speeds on a stylized plank while leaving a glowing trail in your wake appeals to me. Street Trace features several game modes, different arena and street tracks, and online multiplayer for up to 8 players via Xbox Live. Then there's Space Giraffe, Jeff Mintner's tribute to Tempest, with 100 levels of colorful shooting goodness with special moves and power ups thrown into the mix to keep things interesting. A couple of really nice titles for sure. Me? I'm just glad I don't have to use the phrase 'enhanced graphics and sound' this week. More »

space giraffe

Space Giraffe Gets Launch Blog

Having listened to the howls of disappointment from my boyfriend every time some news is released about Jeff Minter's psychedelic shooter Space Giraffe (usually that the release isn't here yet. And still isn't here. And still isn't here ...), I'm glad that those will soon be coming to an end. Or we hope, at least - the Llamasoft website has a blog up about the release and assorted game details which means launch should be imminent. More »

robbie williams

Space Giraffe Entering Orbit

The dishes are done, man! Jeff Minter announces on his Live Journal earlier this week that Space Giraffe has finished its testing phase which means it is going to be out soon. It also features some screenshots of how he did on his own game throughout different levels (practice makes perfect!). More »