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		<title><![CDATA[Kotaku: Gaming, Sony]]></title>
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			<title><![CDATA[Kotaku: Gaming, Sony]]></title>
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			<title><![CDATA[What PS3 Should've Been?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What PS3 Should've Been?" href="http://kotaku.com/ps3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ps3</span></a></div -->					<div><a title="Click here to read What PS3 Should've Been?" href="http://kotaku.com/160159/what-ps3-shouldve-been" class="pp_image">
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				<a href="http://www.kotaku.com/gaming/ps3concept_02.jpg"></a>The fashion/tech fans at <a href="http://www.tranism.com/weblog/archives/2006/03/ps3_shoulda_bee.html">Electroplankton</a> have a write up today about the PS3's aesthetics. Instead of the <i>Spider-Man</i> font using version of the console it looks like we're getting (someday), the author prefers a cleaner, more industrial look for the system (see image). Is the way your game consoles look important to you? Or do you just put them in shelves behind smoked glass, anyway?  				<a href="http://kotaku.com/160159/what-ps3-shouldve-been" title="Click here to read more about What PS3 Should've Been?">More&nbsp;&raquo;</a>
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			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Culture]]></category>
			<category><![CDATA[Design]]></category>
			<category><![CDATA[Gaming]]></category>
			<category><![CDATA[Sony]]></category>
			<pubDate><![CDATA[Mon, 13 Mar 2006 12:45:00 EST]]></pubDate>
			<dc:creator><![CDATA[lsmith]]></dc:creator>
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			<title><![CDATA[Gaming's Biggest Issues are What?]]></title>
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				The <a href="http://www.washingtonpost.com/wp-dyn/content/article/2006/02/22/AR2006022202435.html">Washington Post</a> looks at a variety of issues plaguing the video game industry, despite the article's mention that in 2005 the industry raked in $10.5 billion dollars in total sales of hardware, software and accessories. The Post points to the rising cost of game development, while game prices don't rise at the same rate. Instead gamers have seen some Xbox 360 games creep up to $59.99 retail, while the Post points out that prices for development have doubled. That will be a difficult model to sustain. 				<a href="http://kotaku.com/156547/gamings-biggest-issues-are-what" title="Click here to read more about Gaming's Biggest Issues are What?">More&nbsp;&raquo;</a>
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			<category><![CDATA[Business]]></category>
			<category><![CDATA[Gaming]]></category>
			<category><![CDATA[Microsoft]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Sony]]></category>
			<pubDate><![CDATA[Thu, 23 Feb 2006 11:40:37 EST]]></pubDate>
			<dc:creator><![CDATA[lsmith]]></dc:creator>
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