
There's nothing like fighting a computer. It's so 1995. Online was sorely missed from Virtua Fighter 5 — So much so, that I and others decided to sit this one out and not pick up the title. So, Sega, what gives? Where's our online slug-fests? Sega's AM2 team tells game site Eurogamer:
VF5 runs at 60fps. It would be nice if there were an environment where we could communicate with no problem at all under this condition, but unfortunately, there are various barriers for the network gaming. We wish we had an Internet environment that would convince the players who develop frame-by-frame offense and defence. The Japanese advanced players play battles that can be determined within one frame! We were interested in dowloadable extra service and PlayStore, but we decided not to adopt them this time. Instead, we decided to include every possible item we can offer since we could secure sufficient space due to the introduction of Blu-ray Disc.
Oh. Well, um, great. Thanks.
Why There's No Online [Eurogamer]
Contact information for this author is not available.












