
Game site Kikizo has an amazing interview with Toshihiro "Coppertone" Nagoshi,—amazing because the cooler than cool Nagoshi showed up and said something. Anything. While the Monkey Ball creator and Yakuza director might be a Snickers bar personified (brown, chewy and nutty as hell), the dude offers up loads of thoughtful insights:
All games don't need to be created as they are derived from the limited motifs, such as the military, fantasy, and licensed IPs. We need to prove that we have broader and freer options to choose a genre from, and break down, the fixed ideas.
...and...
In one sense, it's great that the consoles are generating a lot of buzz [at E3]. But in another sense, I'm a little bit sad that there's not more buzz about the games, because, you know, it's a game show, so it should be about the software as well.
That, of course, is contrasted with this:
I referred to the famous amusement areas in Tokyo and got some ideas from them [for Yakuza]. I really enjoyed researching the amusement areas, since I like drinking.
Tanning oil, too.
More Here [Kikizo]








