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		<title><![CDATA[Kotaku: Sega]]></title>
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			<url>http://tags.kotaku.com/assets/base/img/thumbs140x140/kotaku.com.png</url>
			<title><![CDATA[Kotaku: Sega]]></title>
			<link>http://kotaku.com/tag/sega</link>
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		<link>http://kotaku.com/tag/sega</link>
		<description><![CDATA[Kotaku posts tagged 'sega']]></description>
			
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			<title><![CDATA[Aliens vs Predator Multiplayer Trailer]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/11/avpmouth.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_avpmouth.jpg" class="left image500" width="500" /></a>You know, this is the first time I stopped thinking of this as "some game due next year" and "oh, another Aliens game", and started thinking "oh man, it's an AvP game made by Rebellion, that's so great".</p>
<p>I <em>then</em> started thinking "what are these writers doing in an advertisement for an unreleased game?", but then got tired, and went and had a lie down instead.</p>
<p><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0" width="500" height="281" id="mbox_player_7a96dbb4131de3c2f5"><param name="movie" value="http://player.motionbox.com/VideoPlayer.swf?">
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			<link><![CDATA[http://kotaku.com/5414152/aliens-vs-predator-multiplayer-trailer]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5414152]]></guid>
			<category><![CDATA[clips]]></category>
			<category><![CDATA[aliens vs predator]]></category>
			<category><![CDATA[rebellion]]></category>
			<category><![CDATA[sega]]></category>
			<pubDate><![CDATA[Fri, 27 Nov 2009 22:30:00 MST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5414152&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Bayonetta's BlazBlue, Virtua Fighter Cameos]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/11/b1.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_b1.jpg" class="left image500" width="500" /></a>With all that hair-twirling, face-kicking and PVC-wearing, Bayonetta would be a perfect fit for a traditional fighting game. Hence these dream (emphasis on the <em>dream</em>) scenarios.</p>
<p>The first, above, is from a recently-released Bayonetta theme for the 360, which has a Virtua Fighter arcade cabinet lurking in the background. And on its screen? Yup, Bayonetta in Virtua Fighter.</p>
<p>The second, below, is a little more exciting. A piece of fan art by BouncekDeLemos, it shows Platinum Games' leading lady popping into BlazBlue for a spot of 2D combat.</p>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/11/bayblaz.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_bayblaz.jpg" class="left image500" width="500" /></a></p>
<p><a href="http://www.siliconera.com/2009/11/27/xbox-360-bayonetta-theme-pokes-fun-at-virtua-fighter/">Xbox 360 Bayonetta Theme Pokes Fun At Virtua Fighter</a> [Siliconera]<br>
[<a href="http://bouncekdelemos.deviantart.com/art/Bayonetichi-143521787">BouncekDeLemos @ DeviantArt</a>]</p>
]]></description>
			<link><![CDATA[http://kotaku.com/5414154/bayonettas-blazblue-virtua-fighter-cameos]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5414154]]></guid>
			<category><![CDATA[art]]></category>
			<category><![CDATA[bayonetta]]></category>
			<category><![CDATA[culture]]></category>
			<category><![CDATA[sega]]></category>
			<pubDate><![CDATA[Fri, 27 Nov 2009 21:30:00 MST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5414154&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Napoleon: Total War Edition Shouldn't Have Invaded Russia]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/11/napimp.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_napimp.jpg" class="left image500" width="500" /></a>For PC owners at least, <a class="autolink" title="Click here to read more posts tagged #napoleontotalwar" href="http://kotaku.com/tag/napoleontotalwar/">Napoleon: Total War</a> is going to be a pretty big deal. And a game can't be a pretty big deal these days without a pretty big colletor's edition, so, yeah. Here's Napoleon's.</p>
<p>The "Imperial Edition" of the game will come with a copy of Napoleon: Total War, an "illustrated wallchart biography of Napoleon Bonaparte" and download codes for two exclusive unit packs.</p>
<p>The first is the "Elite Regiment" pack, which comes with any boxed copy of the game, not just this fancy edition. It includes five of the "most elite military Forces of the Napoleonic Wars", which breaks down to two cavalry and three infantry units. Nice, but it also comes with the regular edition.</p>
<p>The "Heroes of the Napoleonic Wars" pack, on the other hand, is exclusive to the Imperial Edition. It collects <em>ten</em> units, some infantry, some cavalry, and since these guys have better names, sharper uniforms and bigger feathers in their caps, they should also be of more use on the battlefield.</p>
<p>Being a UK-based game, there's only British pricing currently available at the moment: while the standard edition comes in at £30 (USD$50), the Imperial Edition is £50 (USD$80), which is a hell of a lot more to pay for a set that doesn't include a large action figure or set of night vision goggles.</p>
]]></description>
			<link><![CDATA[http://kotaku.com/5413244/napoleon-total-war-edition-shouldnt-have-invaded-russia]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5413244]]></guid>
			<category><![CDATA[pc]]></category>
			<category><![CDATA[Napoleon: Total War]]></category>
			<category><![CDATA[news]]></category>
			<category><![CDATA[retail]]></category>
			<category><![CDATA[sega]]></category>
			<pubDate><![CDATA[Thu, 26 Nov 2009 04:00:00 MST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5413244&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[New Afterburner Game Coming To Home Consoles?]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/11/f14.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_f14.jpg" class="left image500" width="500" /></a>Some classification board ratings - one in Australia, one in Korea - have revealed that Sega's After Burner Climax is on its way to a video game console near you.</p>
<p>Just which console is still up in the air. The Australian rating simply says "multiplatform", while the Korean one was submitted by Sony Computer Entertainment.</p>
<p>Safest bet? Like the recent re-releases of Outrun and Virtual On, this will probably be a digital download, appearing on at least the PSN, but likely <a class="autolink" title="Click here to read more posts tagged #xboxlivearcade" href="http://kotaku.com/tag/xboxlivearcade/">Xbox Live Arcade</a> as well.</p>
<p>After Burner Climax was previously an arcade-only game, released in Japan in 2006. It was, and still is, a gorgeous game. Has very, <em>very</em> blue skies.</p>
<p>Hideki Kamiya, looks like <a href="http://kotaku.com/5387157/what-game-does-bayonetta-creator-hideki-kamiya-want-sega-to-make">you just got your wish</a>.</p>
<p><a href="http://www.gamerbytes.com/2009/11/after_burner_climax_coming_to.php?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+gamerbytes+(GamerBytes)&utm_content=Google+Reader">After Burner Climax Coming To PSN?</a> [GamerBytes]</p>
]]></description>
			<link><![CDATA[http://kotaku.com/5413240/new-afterburner-game-coming-to-home-consoles]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5413240]]></guid>
			<category><![CDATA[sega]]></category>
			<category><![CDATA[afterburner]]></category>
			<category><![CDATA[afterburner climax]]></category>
			<category><![CDATA[news]]></category>
			<category><![CDATA[psn]]></category>
			<category><![CDATA[xbla]]></category>
			<category><![CDATA[xbox live arcade]]></category>
			<pubDate><![CDATA[Wed, 25 Nov 2009 23:00:00 MST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5413240&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Custom Bayonetta "Figure" Gets The Outfit Right]]></title>
			<description><![CDATA[
<p>The actual, <a href="http://kotaku.com/5371506/bayonetta-figures-get-the-figure-right">offical Bayonetta figure</a> is a little...off. Something's not quite right about her proportions. This custom "doll", though, looks set to make amends.</p>
<p>Remember, it's a one-off custom, so forget about buying it. Just look, try and find a way to describe it that doesn't use the word "doll", admire how creator "Zin" got the PVC so right, then get on with the daily business of waiting for either <a href="http://kotaku.com/5371506/bayonetta-figures-get-the-figure-right">Square Enix's version</a> or the <a href="http://kotaku.com/5377659/yes-there-will-be-a-bayonetta-figure">hitherto mysterious Kotobukiya one</a>.</p>
<p>BAYONETTA:ベヨネッタ [fg-site, via <a href="http://tomopop.com/custom-delights-bayonetta-comes-to-life-in-doll-form-9866.phtml">Tomopop</a>]</p>
<p><img src="http://cache.gawker.com/assets/images/kotaku/2009/11/1_01.jpg" class="left image340" width="340" /><br>
<img src="http://cache.gawker.com/assets/images/kotaku/2009/11/2_01.jpg" class="left image340" width="340" /><br>
<img src="http://cache.gawker.com/assets/images/kotaku/2009/11/3_01.jpg" class="left image340" width="340" /><br>
<img src="http://cache.gawker.com/assets/images/kotaku/2009/11/4_01.jpg" class="left image340" width="340" /><br>
<img src="http://cache.gawker.com/assets/images/kotaku/2009/11/5_01.jpg" class="left image340" width="340" /><br>
<img src="http://cache.gawker.com/assets/images/kotaku/2009/11/6_01.jpg" class="left image340" width="340" /></p>
]]></description>
			<link><![CDATA[http://kotaku.com/5413180/custom-bayonetta-figure-gets-the-outfit-right/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5413180]]></guid>
			<category><![CDATA[toys]]></category>
			<category><![CDATA[art]]></category>
			<category><![CDATA[bayonetta]]></category>
			<category><![CDATA[culture]]></category>
			<category><![CDATA[figures]]></category>
			<category><![CDATA[sega]]></category>
			<pubDate><![CDATA[Wed, 25 Nov 2009 22:00:00 MST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5413180&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Sync in Progress]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/11/megadrive-26.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_megadrive-26.jpg" class="left image500" width="500" /></a>Kit-bashed Sega MegaDrive iPod dock. As seen on <a href="http://www.wired.com/gadgetlab/2009/11/gallery-sega-genesis-teardown/">Wired</a>, via <a href="http://gizmodo.com/5412901/opening-up-a-sega-genesis-leads-to-a-genesis-iphone-dock-naturally">Gizmodo</a>.</p>
]]></description>
			<link><![CDATA[http://kotaku.com/5413184/sync-in-progress]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5413184]]></guid>
			<category><![CDATA[screengrab]]></category>
			<category><![CDATA[genesis]]></category>
			<category><![CDATA[mega drive]]></category>
			<category><![CDATA[mods]]></category>
			<category><![CDATA[retro]]></category>
			<category><![CDATA[screen grab]]></category>
			<category><![CDATA[sega]]></category>
			<pubDate><![CDATA[Wed, 25 Nov 2009 20:00:00 MST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5413184&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Here's the Maxim Bayonetta Model Winner]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawkerassets.com/assets/images/2009/11/custom_1259014274252_andrea.jpg" class="left image340" width="340" />Sega has picked Andrea Bonnaccorso from a field of nine hotties in the <a href="http://kotaku.com/5350789/be-bayonetta-win-hd-gaming-set+up">Bayonetta impersonation contest</a> they ran in conjunction with Maxim. Andrea gets a fly gaming rig and 972 unsolicited Facebook friend requests for her trouble.</p>

<p>Andrea claims to be a Sega diehard going back to when she was nine years old, becoming obsessed with Sonic, Toejam & Earl and Rolo to the Rescue until she was 14 and, presumably, discovered boys. Says Andrea:</p>
<blockquote>
<p>I didn't return to my game playing days until about 2 years ago, and now, I'm STILL obsessed with those old games. When I was little I would stay up way past my bedtime and if I died (in the game), I would be crushed. I'd be so mad that I'd beg to stay up and try again.</p>
</blockquote>
<p><img src="http://cache.gawkerassets.com/assets/images/2009/11/custom_1259014292745_andrea-bonaccorso4.jpg" class="left image340" width="340" />Andrea was chosen because, while the eight other entrants either brought a virtuoso Bayonetta look, or just the sexy-behind-librarian-glasses, Andrea, "married both elements to come out on top." Hell, I'd settle for marrying just one of them.</p>
<p>Doesn't look like there are any promotional duties involved here. But Andrea does take home an <a class="autolink" title="Click here to read more posts tagged #xbox360" href="http://kotaku.com/tag/xbox360/">Xbox 360</a>, a 50-inch plasma TV and, of course, a copy of Bayonetta.<br>
<a href="http://www.maxim.com/gaming/bfg/85229/bayonetta-contest-winner-announced.html"><br>
Bayonetta Contest Winner Announced</a> [Maxim via <a href="http://www.vg247.com/2009/11/23/sega-of-america-picks-new-bayonetta-model/">VG247</a>]</p>
]]></description>
			<link><![CDATA[http://kotaku.com/5411266/heres-the-maxim-bayonetta-model-winner]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5411266]]></guid>
			<category><![CDATA[maxim]]></category>
			<category><![CDATA[bayonetta]]></category>
			<category><![CDATA[sega]]></category>
			<category><![CDATA[xbox 360]]></category>
			<pubDate><![CDATA[Mon, 23 Nov 2009 19:00:00 MST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5411266&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Tetris Giant Is Like Regular Tetris, But GIANT]]></title>
			<description><![CDATA[
<p><object id="" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0" width="500" height="308" class="left gawkerVideo embeddedVideo videoObject_0"><param name="movie" value="http://www.youtube.com/v/BQuVMLQBhm8&hl=en&fs=1&fmt=22">
<param name="allowFullScreen" value="true">
<embed name="" src="http://www.youtube.com/v/BQuVMLQBhm8&hl=en&fs=1&fmt=22" type="application/x-shockwave-flash" pluginspage="http://www.adobe.com/go/getflashplayer" allowfullscreen="true" width="500" height="308" class="left gawkerVideo"></embed></object> What would happen if Sega combined classic puzzle video game Tetris with the classic concept of making things exactly the same, but <em>really huge</em>? <a class="autolink" title="Click here to read more posts tagged #tetrisgiant" href="http://kotaku.com/tag/tetrisgiant/">Tetris Giant</a> would happen.</p>
<p>Tetris Giant, which features giant tetrominoes and giant joysticks, was just one of many brilliant innovations on hand at the IAAPA 2009 show in Las Vegas last week, a show expertly covered by arcade coverage experts <a href="http://arcadeheroes.com/2009/11/22/more-iaapa-2009-videos-tetris-giant-hummer-twisted-nascar-2-news-more/">Arcade Heroes</a>. Trust us, you've never seen a Tetris like this before, because it's bigger than previous versions.</p>
<p>Also on hand at the show are highlights like the Excite Truck-like Hummer arcade game (also from Sega), the remade Daytona USA known generically as Sega Racing Classic and the brilliantly named Tank! Tank! Tank! That last one is apparently Namco's <a href="http://arcadeheroes.com/2009/11/21/iaapa-2009-videos-sega-racing-classic-terminator-salvation-tank-tank-tank/">spiritual successor</a> to competitive arcade classic Tokyo Wars.</p>
<p>For more coverage of the IAAPA show, which features even more deluxe arcade cabinets upon which to sit, hit up Arcade Heroes.</p>
<p><a href="http://arcadeheroes.com/2009/11/22/more-iaapa-2009-videos-tetris-giant-hummer-twisted-nascar-2-news-more/">More IAAPA 2009 videos – Tetris Giant, Hummer, Twisted (+ NASCAR 2 news) & more</a> [Arcade Heroes]</p>
]]></description>
			<link><![CDATA[http://kotaku.com/5411025/tetris-giant-is-like-regular-tetris-but-giant]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5411025]]></guid>
			<category><![CDATA[arcade]]></category>
			<category><![CDATA[sega]]></category>
			<category><![CDATA[tetris]]></category>
			<category><![CDATA[tetris giant]]></category>
			<pubDate><![CDATA[Mon, 23 Nov 2009 14:40:00 MST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5411025&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Bayonetta Demo Drops Next Week]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_bayonetta_01.jpg" class="left image500" width="500" /> If you missed out on <a href="http://kotaku.com/5406135/sega-kicks-out-bayonetta-demo-early-access-codes">early access</a> to <a href="http://kotaku.com/5406135/sega-kicks-out-bayonetta-demo-early-access-codes">Sega's Bayonetta demo</a> your disappointment comes to a close next week, when Sega opens up the demo to everyone with a PlayStation 3 or <a class="autolink" title="Click here to read more posts tagged #xbox360" href="http://kotaku.com/tag/xbox360/">Xbox 360</a>.</p>
<p>And here you thought you'd have to wait until January to get your hands on PlatinumGames' saucy hair witch. Not so! On December 3rd, PS3 and 360 owners in North America and Europe will get their chance for a little hands on before the main event on January 5th and 8th respectively.</p>
<p>Bayonetta has recieved perfect scores from both Famitsu (<a href="http://kotaku.com/5386238/bayonettas-perfect-famitsu-score-+-theres-a-catch">sort of</a>) and Edge Magazine now, so we should be in for a pretty good time.</p>
]]></description>
			<link><![CDATA[http://kotaku.com/5410906/bayonetta-demo-drops-next-week]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5410906]]></guid>
			<category><![CDATA[demo]]></category>
			<category><![CDATA[bayonetta]]></category>
			<category><![CDATA[platinumgames]]></category>
			<category><![CDATA[ps3]]></category>
			<category><![CDATA[sega]]></category>
			<category><![CDATA[xbox 360]]></category>
			<pubDate><![CDATA[Mon, 23 Nov 2009 09:20:00 MST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Sackboy Gets Furried By Sonic The Hedgehog]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_sonic_sackboys.jpg" class="left image500" width="500" /><a class="autolink" title="Click here to read more posts tagged #sonicthehedgehog" href="http://kotaku.com/tag/sonicthehedgehog/">Sonic the Hedgehog</a> fans looking for something 2D and side-scrolling to tide them over until Sega's "<a href="http://kotaku.com/5355153/sonic-returns-in-new-2d-hd-game">Project Needlemouse</a>" pokes its way to consoles can spend some time with LittleBigPlanet's Sackboy later this year, thanks to new Sonic-themed costumes.</p>
<p>According to PlayStation.com's Hong Kong presence, as spotted by <a href="http://www.siliconera.com/2009/11/20/sonic-the-hedgehog-and-werehog-sackboy-costumes-coming-to-littlebigplanet/">Siliconera</a>, LittleBigPlanet costumes that ape Sonic the Hedgehog, Sonic the Werehog, Tails, Dr. Robotnik (aka Eggman) and Knuckles will be available later this year. December 17, at least in Hong Kong, to be exact.</p>
<p>While we'd PlayStation.com to be right about the particulars, we're checking in with Sony and <a class="autolink" title="Click here to read more posts tagged #mediamolecule" href="http://kotaku.com/tag/mediamolecule/">Media Molecule</a> to see when we can enjoy dressing our Sackboys up as Sonic and his friends on our PS3s.</p>
<p><a href="http://asia.playstation.com/hk/en/psn/addOnDetail/93370">LittleBigPlanet Sonic the Hedgehog Costumes (English/Chinese Ver.)</a> [PlayStation Hong Kong via <a href="http://www.siliconera.com/2009/11/20/sonic-the-hedgehog-and-werehog-sackboy-costumes-coming-to-littlebigplanet/">Siliconera</a>]</p>
]]></description>
			<link><![CDATA[http://kotaku.com/5409594/sackboy-gets-furried-by-sonic-the-hedgehog]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5409594]]></guid>
			<category><![CDATA[Downloadables]]></category>
			<category><![CDATA[littlebigplanet]]></category>
			<category><![CDATA[media molecule]]></category>
			<category><![CDATA[sega]]></category>
			<category><![CDATA[sonic the hedgehog]]></category>
			<pubDate><![CDATA[Fri, 20 Nov 2009 15:40:58 MST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[This Yakuza 4 Celebrity Character Seems Misproportioned]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_ryu07.jpg" class="left image500" width="500" /> So, it was recently announced that former Morning Musume member <a class="autolink" title="Click here to read more posts tagged #mariyaguchi" href="http://kotaku.com/tag/mariyaguchi/">Mari Yaguchi</a> would be appearing in <a class="autolink" title="Click here to read more posts tagged #ryugagotoku4" href="http://kotaku.com/tag/ryugagotoku4/">Ryu Ga Gotoku 4</a> (<a class="autolink" title="Click here to read more posts tagged #yakuza4" href="http://kotaku.com/tag/yakuza4/">Yakuza 4</a>) as a massage therapist. Here's her character model. Something's off, no?</p>
<p>Can't figure out if it's her head size, hand size or what.</p>
<p><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_ryu01.jpg" class="left image500" width="500" /> Comparison of in-game Yaguchi with real Yaguchi.</p>
<p><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_ryu08.jpg" class="left image500" width="500" /> Full body image.</p>
<p><a href="http://game.watch.impress.co.jp/docs/news/20091113_328945.html">セガ、PS3「龍が如く4 伝説を継ぐもの」。矢口真里さんが3Dキャラとなりマッサージ店のセラピストに！</a> [GAME Watch]</p>
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			<link><![CDATA[http://kotaku.com/5408033/this-yakuza-4-celebrity-character-seems-misproportioned]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5408033]]></guid>
			<category><![CDATA[sega]]></category>
			<category><![CDATA[culture]]></category>
			<category><![CDATA[mari yaguchi]]></category>
			<category><![CDATA[music]]></category>
			<category><![CDATA[ryu ga gotoku 4]]></category>
			<category><![CDATA[yakuza 4]]></category>
			<pubDate><![CDATA[Thu, 19 Nov 2009 02:00:00 MST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Bayonetta's Torture Moves — Press B to Summon Guillotine]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_custom_1258512598183_guillotine.jpg" class="left image500" width="500" />Look, beheading's one thing. Getting kicked repeatedly in the ass by a woman in high heels, on the way to your own execution - that's the torture.</p>

<p>Good thing Bayonetta's "torture moves" - which summon all sorts of unpleasant mechanisms to more artfully render a foe's demise than mere boots or bullets - can't be turned around on the player. At least, I think they can't.</p>
<p><object width="500" height="409" class="left gawkerVideo embeddedVideo videoObject_0"><param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=58788">
<param name="allowFullScreen" value="true">
<embed src="http://www.gametrailers.com/remote_wrap.php?mid=58788" type="application/x-shockwave-flash" allowfullscreen="true" width="500" height="409" class="left gawkerVideo"></object><img src="http://cache.gawker.com/assets/images/9/2009/11/thumb160x_58788_01.jpg" class="left image158" width="158"  style="display: none;"/></p>
]]></description>
			<link><![CDATA[http://kotaku.com/5407080/bayonettas-torture-moves---press-b-to-summon-guillotine]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5407080]]></guid>
			<category><![CDATA[video]]></category>
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			<category><![CDATA[sega]]></category>
			<category><![CDATA[torture]]></category>
			<pubDate><![CDATA[Tue, 17 Nov 2009 20:40:00 MST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Super Monkey Ball Says Happy Thanksgiving]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_thanksgiving.jpg" class="left image500" width="500" />I think Super Monkey Ball is the second-to-last game I would come up with when thinking about Thanksgiving &mdash; the first being Modern Warfare 2.</p>
<p>Clearly Sega begs to differ though, with this spiffy Super Monkey Ball Thanksgiving wallpaper they posted to their blog. The wallpaper comes along with a hefty update on Super Monkey Ball Step & Roll for the Wii &mdash; screens, trailers, the works.</p>

<p>There's also a developer diary from Toshihiro Nagoshi that makes an interesting point about the transition from arcade gaming to console gaming. On the one hand, old arcade games were crazy-hard and a modern, Wii-owning audience might not care for that. On the other hand, though, you didn't really have to read instructions for old school arcade games. You could just pick up and play.</p>
<p>Nagoshi says that Super Monkey Ball has evolved from its hardcore arcade origins into one of those family-friendly video game titles. However, it keeps that pick-up-and-play arcade aspect and adds the mystique of monkeys in balls.</p>
<p>"A lot of people ask me how the monkeys get into the ball, unfortunately, that‘s a secret!" he said. "You will have to use your imagination!"</p>
<p>Just like I have to use it to make sense of monkeys in my Thanksgiving. You got it, sir.</p>
<p><a href="http://blogs.sega.com/usa/2009/11/16/new-trailer-screens-dev-diary-and-more-for-super-monkey-ball-step-roll/">New Trailer, Screens, Dev Diary and more for Super Monkey Ball Step & Roll</a> [SEGA America Blog]</p>
]]></description>
			<link><![CDATA[http://kotaku.com/5406125/super-monkey-ball-says-happy-thanksgiving]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5406125]]></guid>
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			<category><![CDATA[sega]]></category>
			<category><![CDATA[Super Monkey Ball Step & Roll]]></category>
			<category><![CDATA[wii]]></category>
			<pubDate><![CDATA[Mon, 16 Nov 2009 19:20:00 MST]]></pubDate>
			<dc:creator><![CDATA[AJ Glasser]]></dc:creator>
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			<title><![CDATA[Sega Kicks Out Bayonetta Demo Early Access Codes]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/11/bayonetta_early.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_bayonetta_early.jpg" class="left image500" width="500" /></a>Did you take Sega up on its <a href="http://kotaku.com/5399436/sega-giving-out-early-access-to-bayonetta-360-demo">offer</a> for early access to the <a class="autolink" title="Click here to read more posts tagged #xbox360" href="http://kotaku.com/tag/xbox360/">Xbox 360</a> version of the Bayonetta demo? Then you may want to check whatever e-mail alias you gave the publisher. Early access is on.</p>
<p>For those of you who may not have gotten one of the reported 40,000 demo slots, take comfort. The full game will be available for the PlayStation 3 and Xbox 360 come January 5 in North America, just three days later in European territories.</p>
<p>Those who did get access to Bayonetta's locks, let us know your thoughts in the comments.</p>
<p>Thanks to the many lucky tipsters who got in!</p>
]]></description>
			<link><![CDATA[http://kotaku.com/5406135/sega-kicks-out-bayonetta-demo-early-access-codes]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5406135]]></guid>
			<category><![CDATA[sega]]></category>
			<category><![CDATA[bayonetta]]></category>
			<category><![CDATA[demo]]></category>
			<category><![CDATA[xbox 360]]></category>
			<pubDate><![CDATA[Mon, 16 Nov 2009 16:20:20 MST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Some Old Friends Return In Valkyria Chronicles 2]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_valkal.jpg" class="left image500" width="500" />And you thought there were only new kids to send off to die in <a class="autolink" title="Click here to read more posts tagged #valkyriachronicles" href="http://kotaku.com/tag/valkyriachronicles/">Valkyria Chronicles</a>. Not quite! Turns out two of the stars of the first game, poster-girl Alicia and Welkin, are back for more in <a class="autolink" title="Click here to read more posts tagged #valkyriachronicles2" href="http://kotaku.com/tag/valkyriachronicles2/">Valkyria Chronicles 2</a>.</p>
<p>They're not reprising starring roles for the PSP sequel, but still, they'll be in there as playable characters nonetheless, along with Lamarre from the anime and two characters (Mitnz and Julius) from the comic as well.</p>
<p>Welcome back, Alicia. It just wouldn't be the same without you.<br>
<a href="http://news.dengeki.com/elem/000/000/211/211433/"><br>
おなじみのあの夫婦が『戦場のヴァルキュリア2』に参戦決定！</a>[Dengeki]</p>
]]></description>
			<link><![CDATA[http://kotaku.com/5402887/some-old-friends-return-in-valkyria-chronicles-2]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5402887]]></guid>
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			<category><![CDATA[sega]]></category>
			<category><![CDATA[valkyria chronicles 2]]></category>
			<pubDate><![CDATA[Thu, 12 Nov 2009 05:00:00 MST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Aliens vs Predator vs Unterhaltungssoftware Selbstkontrolle]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/11/avp32.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_avp32.jpg" class="left image500" width="500" /></a>This story involves Germany and a video game packed with violent content, so yeah, you can already imagine where things are headed from here.</p>
<p>Seems Sega know that the upcoming <a class="autolink" title="Click here to read more posts tagged #aliensvspredator" href="http://kotaku.com/tag/aliensvspredator/">Aliens vs Predator</a> is so violent, and packed with so much gore, that they're not even going to bother submitting it to the USK, Germany's classification board.</p>
<p>Rationale being that the USK, with a reputation for being sticklers for the ol' killerspiel, would only force sweeping changes to the game, changes Sega didn't want to part with, so they're instead just going to save some cash and not bother localising or distributing the game in Germany at all.</p>
<p><a href="http://www.pcgameshardware.com/aid,699126/Aliens-vs-Predator-Too-gory-for-Germany/News/">Aliens vs. Predator: Too gory for Germany?</a> [PC Games Hardware]</p>
]]></description>
			<link><![CDATA[http://kotaku.com/5402749/aliens-vs-predator-vs-unterhaltungssoftware-selbstkontrolle]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5402749]]></guid>
			<category><![CDATA[avp]]></category>
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			<category><![CDATA[usk]]></category>
			<pubDate><![CDATA[Thu, 12 Nov 2009 01:00:00 MST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Finally, Australia Gets Something Right]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/11/bayonetta-climax-360.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_bayonetta-climax-360.jpg" class="left image500" width="500" /></a>Australia has, sadly, been in the gaming news for all the wrong reasons these past few months. So, my fellow Aussie readers, here's something to cheer you up: an antipodean exclusive! Namely, a giant, pink Bayonetta gun.</p>
<p>Yes, if you thought Europe's special edition of the game was nice, ours is <em>nicer</em>. It includes the same art book and soundtrack sampler, but also includes a replica of Bayonetta's gun, Scarborough fair.</p>
<p>Best part? It's called the Climax Edition.</p>
<p>It'll be available in January.<br>
<a href="http://www.kotaku.com.au/2009/11/bayonetta-climax-edition-goes-for-the-money-shot/"><br>
Bayonetta: Climax Edition Goes For The Money Shot</a> [Kotaku AU]</p>
]]></description>
			<link><![CDATA[http://kotaku.com/5401795/finally-australia-gets-something-right]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5401795]]></guid>
			<category><![CDATA[bayonetta]]></category>
			<category><![CDATA[australia]]></category>
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			<category><![CDATA[sega]]></category>
			<pubDate><![CDATA[Tue, 10 Nov 2009 22:30:00 MST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[What's Inside The European Bayonetta Special Edition?]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_bayosprcisl.jpg" class="left image500" width="500" />What do folks in the UK, France, Spain, and Australia have to look forward to should they spend a little bit more on Bayonetta this January? It's more than just an art book!</p>
<p>But not much more, really. Sega Europe has announced the <a class="autolink" title="Click here to read more posts tagged #specialedition" href="http://kotaku.com/tag/specialedition/">Special Edition</a> of Bayonetta for the Xbox 360 and PlayStation 3, and it's exactly the sort of thing you'd expect from a Special Edition. Inside a special slipcase purchasers will find an art book, a soundtrack CD containing all of six music tracks, and a copy of the game itself. Considering the <a href="http://kotaku.com/5363044/bayonetta-getting-5+disc-cd-soundtrack">actual soundtrack for the game</a> contains 150 songs spread out over 5 discs, this really isn't all that much.</p>
<p>Oh well. Maybe the game is just so over-the-top and wild that a truly compelling Special Edition would have been too much?</p>
<p><a href="http://blogs.sega.com/europe/2009/11/10/bayonetta-special-edition-revealed/"><br>
Bayonetta Special Edition revealed</a> [Sega Europe]</p>
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			<link><![CDATA[http://kotaku.com/5401435/whats-inside-the-european-bayonetta-special-edition]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5401435]]></guid>
			<category><![CDATA[special edition]]></category>
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			<category><![CDATA[platinum games]]></category>
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			<pubDate><![CDATA[Tue, 10 Nov 2009 11:00:00 MST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Catching Up With ToeJam & Earl]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/11/tje4titlesmall--wmed.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_tje4titlesmall--wmed.jpg" class="left image500" width="500" /></a> ToeJam & Earl creator says XBLA port not so certain; future games in franchise still a possibility Just because characters ToeJam & Earl were SEGA stars in the early 1990s, that doesn't mean they'll be appearing courtesy of SEGA.</p>
<p>The game company recently polled fans, asking them which title should get the XBLA send-up, and ToeJam & Earl took top prize. Series developer Greg Johnson tells game site Joystiq that SEGA "got ahead of themselves a little bit" with that announcement "and didn't realize that they don't have the rights to the property." Johnson does, and SEGA offered "very little money" to include the charaters in the upcoming Sonic & SEGA All-Stars Racing.</p>
<p>"TJ&E will not be included...and the option for including them as downloadable content is still open," Johnson said. "Sega said they're not ready to talk about that yet because they haven't started making any definite plans, but they promised to give me a shout when they get there – so hopefully we'll be able to work something out." Ditto for an XBLA port.</p>
<p>Johnson hasn't given up on ToeJam & Earl and even pitched around a DS version, which didn't garner much interest from publishers.</p>
<p>"Right now my studio is pretty busy with other stuff, but I plan to get back to seeing if I can't make TJ&E games in the future."</p>
<p>Check out the concept art in the link below.</p>
<p><a href="http://www.joystiq.com/2009/11/09/toejam-and-earl-creator-says-xbla-port-not-so-certain-future-game/">ToeJam & Earl creator says XBLA port not so certain; future games in franchise still a possibility</a> [Joystiq]</p>
]]></description>
			<link><![CDATA[http://kotaku.com/5401043/catching-up-with-toejam--earl]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5401043]]></guid>
			<category><![CDATA[sega]]></category>
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			<category><![CDATA[ToeJam & Earl]]></category>
			<pubDate><![CDATA[Tue, 10 Nov 2009 02:00:00 MST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Interview With Yakuza 4's Porn Lady]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_riotalking.jpg" class="left image500" width="500" /> You remember Rio, right? She's the star of films like Rio is a Squirting Young Wife and Let's Have Sex at School. She's <a href="http://kotaku.com/5347324/which-girls-are-in-yakuza-4-well-a-porn-star-is/gallery/">also in</a> <a class="autolink" title="Click here to read more posts tagged #yakuza4" href="http://kotaku.com/tag/yakuza4/">Yakuza 4</a> (<a class="autolink" title="Click here to read more posts tagged #ryugagotoku4" href="http://kotaku.com/tag/ryugagotoku4/">Ryu Ga Gotoku 4</a>).</p>
<p>In this short online promo clip title "Rio's Film Set! Part I?", there's a short street interview with the blue movie actress by Noa Mizutani &mdash; questions include, are there lots of men at the filming and do you get nervous before your "performance". Rio replies that there are female staffers, but it's mostly men. She does get nervous before her "performance".<br>
<img src="http://cache.gawker.com/assets/images/9/2009/11/500x_lotsadoods.jpg" class="left image500" width="500" /><br>
The question about her "performance" has a double meaning, since the word "honban" can mean the sex act. And she's a porn actress. GEDDIT?</p>
<p>Mizutani then visits the set, where at the end of the clip, she goes "wow" and then asks if this is <i>honban</i>. Stay tuned for further wink-wink, nudge-nudge from the folks at SEGA.</p>
<p><a href="http://ryu-ga-gotoku.com/">Rioの撮影現場！ 前篇？</a> [Official Site]</p>
]]></description>
			<link><![CDATA[http://kotaku.com/5399916/interview-with-yakuza-4s-porn-lady]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5399916]]></guid>
			<category><![CDATA[maximum risky]]></category>
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			<category><![CDATA[yakuza 4]]></category>
			<pubDate><![CDATA[Mon, 09 Nov 2009 03:00:00 MST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Sonic's Cube]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/11/rubiks_cube_sonic_by_john_quigley.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_rubiks_cube_sonic_by_john_quigley.jpg" class="left image500" width="500" /></a><a href="http://technabob.com/blog/2009/11/07/rubiks-cube-pixel-art-the-ultimate-geek-art-form/">Sonic the Hedgehog rendered by 784 Rubik's Cubes</a>. As seen on Technabob <a href="http://feeds.gawker.com/~r/gizmodo/full/~3/DqImoOtnuzk/the-rubiks-cubes-secret-life-as-an-8+bit-work-of-art">via Gizmodo</a>.]</p>
]]></description>
			<link><![CDATA[http://kotaku.com/5399910/sonics-cube]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5399910]]></guid>
			<category><![CDATA[screen grab]]></category>
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			<pubDate><![CDATA[Sun, 08 Nov 2009 19:00:00 MST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Europe Rates Michael Jackson's Moonwalker for Virtual Console]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawkerassets.com/assets/images/2009/11/custom_1257722409738_moons_1.jpg" class="left image340" width="340" /><a href="http://www.pegi.info/en/index/global_id/505/?searchString=Moon+Walker">Pan-European Game Information</a> has given <a class="autolink" title="Click here to read more posts tagged #michaeljackson" href="http://kotaku.com/tag/michaeljackson/">Michael Jackson</a>'s Moonwalker, the iconic 1990 Sega Master System game, a 12-rating for Nintendo's <a class="autolink" title="Click here to read more posts tagged #virtualconsole" href="http://kotaku.com/tag/virtualconsole/">Virtual Console</a>, raising hopes the King of Pop will make a posthumous return to video games.</p>

<p>PEGI listed the game with a content indicator for "depictions of violence." There is no ESRB rating as yet. The negotiations to republish this game must have looked like Red Rover played by 24 lawyers.</p>
<p><a href="http://vc.nintendolife.com/news/2009/11/michael_jacksons_moonwalker_coming_to_virtual_console">Michael Jackson's Moonwalker Coming to Virtual Console?</a> [Nintendo Life via <a href="Michael%20Jackson%20moonwalking%20to%20the%20VC">Go Nintendo</a>]</p>
]]></description>
			<link><![CDATA[http://kotaku.com/5399896/europe-rates-michael-jacksons-moonwalker-for-virtual-console]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5399896]]></guid>
			<category><![CDATA[moonwalker]]></category>
			<category><![CDATA[michael jackson]]></category>
			<category><![CDATA[nintendo]]></category>
			<category><![CDATA[sega]]></category>
			<category><![CDATA[virtual console]]></category>
			<category><![CDATA[wii]]></category>
			<pubDate><![CDATA[Sun, 08 Nov 2009 18:30:00 MST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5399896&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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		<item>
			<title><![CDATA[Sega Giving Out Early Access to Bayonetta 360 Demo]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_custom_1257624334572_bayonetta.jpg" class="left image500" width="500" />No, it's not some preorder bonus. But quantities are limited. Sega's offering 40,000 codes to play the Bayonetta demo early on <a class="autolink" title="Click here to read more posts tagged #xbox360" href="http://kotaku.com/tag/xbox360/">Xbox 360</a>, but you have to be a registered Sega Pass member to be eligible.</p>

<p>Here's the deal - once you <a href="http://www.sega.com/segapass/register.php?g=69&af=32">register (free) for a Sega Pass</a>, go back to <a href="http://www.sega.com/bayonettademo/competition.php">this site</a> on Nov. 9 and register to get your code. Registration for <a class="autolink" title="Click here to read more posts tagged #earlyaccess" href="http://kotaku.com/tag/earlyaccess/">early access</a> will be open until Nov. 13, but given the first-come, first-serve nature of this offer, my guess is it won't last that long.</p>
<p>Again, this offer covers the Xbox 360 version of the Bayonetta demo.<br>
<a href="http://www.sega.com/bayonettademo/competition.php"><br>
Bayonetta Demo Offer</a> [Official Site, via <a href="http://www.ripten.com/2009/11/07/bayonetta-early-demo-access-codes-fre-to-sega-pass-members/">Ripten</a>]</p>
]]></description>
			<link><![CDATA[http://kotaku.com/5399436/sega-giving-out-early-access-to-bayonetta-360-demo]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5399436]]></guid>
			<category><![CDATA[offer]]></category>
			<category><![CDATA[bayonetta]]></category>
			<category><![CDATA[demo]]></category>
			<category><![CDATA[early access]]></category>
			<category><![CDATA[sega]]></category>
			<category><![CDATA[xbox 360]]></category>
			<pubDate><![CDATA[Sat, 07 Nov 2009 15:00:00 MST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5399436&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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		<item>
			<title><![CDATA[Resonance of Fate Won't Have Tiny Text]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_rof.jpg" class="left image500" width="500" />Tiny text &mdash; readable on HDTVs, but it's plagued gamers who own Standard Definition televisions for years. SEGA and tri-Ace are sensitive to those who haven't yet joined the hi-def revolution.</p>
<p>In upcoming tri-Ace developed, SEGA published role-playing-game <a class="autolink" title="Click here to read more posts tagged #resonanceoffate" href="http://kotaku.com/tag/resonanceoffate/">Resonance of Fate</a>, the game's models are designed to take advantage of HDTVs, but the text is SDTV friendly. Yay!</p>
<p>Other good news: You can quick save any time in the game, there's a handy battle retry option and Resonance of Fate is disc-swap free.</p>
<p><a href="http://www.seganerds.com/2009/11/05/resonance-of-fate-reveals-new-features/">Resonance of Fate reveals new features</a> [Sega Nerds]</p>
]]></description>
			<link><![CDATA[http://kotaku.com/5398251/resonance-of-fate-wont-have-tiny-text]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5398251]]></guid>
			<category><![CDATA[sega]]></category>
			<category><![CDATA[news]]></category>
			<category><![CDATA[Resonance of Fate]]></category>
			<category><![CDATA[tri-ace]]></category>
			<pubDate><![CDATA[Thu, 05 Nov 2009 21:00:00 MST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5398251&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Yahoo: NES, Dreamcast Best Toys Of All Time]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawkerassets.com/assets/images/2009/11/custom_1257457022667_Nintendo.jpg" class="left image340" width="340" />That time of year when parents have to invest in the newest hot toy for Christmas is at hand. Too bad not many of these <a href="http://shopping.yahoo.com/articles/yshoppingarticles/280/the-best-toys-of-all-time/">Best Toys of All Time</a> are still hot.</p>
<p>From classic scooters and teddy bears to Furbies and Cabbage Patch Kids, this Good Housekeeping list documents the hottest of hot toys that were hot in their day. And unlike <a href="http://kotaku.com/5122624/people-magazine-plugs-atari-snubs-nintendo-in-celebrate-the-80s">People Magazine's 80s special</a>, they've gone and given Nintendo and Sega their rightful props as hot toys.</p>

<p>While I can't name anybody who'd be glad to get a jar of Play-Doh this year, I can think of a lot of people who would be thrilled to see a Sega Dreamcast or an original Nintendo Entertainment System under their X-mas tree this year. Sadly, none of them are kids.</p>
<p>What classic entertainment system would <em>you</em> want under your tree this year?</p>
<p><a href="http://shopping.yahoo.com/articles/yshoppingarticles/280/the-best-toys-of-all-time/">The Best Toys of All Time</a> [Good Housekeeping by Yahoo! Shopping]</p>
]]></description>
			<link><![CDATA[http://kotaku.com/5397923/yahoo-nes-dreamcast-best-toys-of-all-time]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5397923]]></guid>
			<category><![CDATA[lists]]></category>
			<category><![CDATA[dreamcast]]></category>
			<category><![CDATA[nes]]></category>
			<category><![CDATA[nintendo]]></category>
			<category><![CDATA[sega]]></category>
			<pubDate><![CDATA[Thu, 05 Nov 2009 18:00:00 MST]]></pubDate>
			<dc:creator><![CDATA[AJ Glasser]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5397923&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[You've Got Segata Sanshiro In My Conan O'Brien]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_segata.jpg" class="left image500" width="500" /> <a class="autolink" title="Click here to read more posts tagged #segatasanshiro" href="http://kotaku.com/tag/segatasanshiro/">Segata Sanshiro</a> was the judo master used to promote the SEGA Saturn in Japan and a parody of Akira Kurosawa's <a href="http://en.wikipedia.org/wiki/Sanshiro_Sugata">Sanshiro Sugata</a>. The character has found a new life on America late night TV.</p>
<p>An ad for Sakura Taisen 2 has been repurposed by television host <a class="autolink" title="Click here to read more posts tagged #conanobrien" href="http://kotaku.com/tag/conanobrien/">Conan O'Brien</a>. Watch the original ad <a href="http://www.youtube.com/watch?v=wiikNHouwfw">here</a> and the compare below:</p>
<p><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="437" height="370" id="viddler"><param name="movie" value="http://www.viddler.com/player/75d20833/">
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<param name="allowFullScreen" value="true">
<embed src="http://www.viddler.com/player/75d20833/" width="437" height="370" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" name="viddler"></object></p>
<p><a href="http://www.seganerds.com/2009/11/04/segata-sanshiro-ad-used-on-conan-obrien-show/">Segata Sanshiro ad used on Conan O'Brien show</a> [Sega Nerds via <a href="http://www.gamesetwatch.com/2009/11/segata_sanshiro_cameo_on_tonig.php">GameSetWatch</a>]</p>
]]></description>
			<link><![CDATA[http://kotaku.com/5398423/youve-got-segata-sanshiro-in-my-conan-obrien]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5398423]]></guid>
			<category><![CDATA[humor]]></category>
			<category><![CDATA[conan o'brien]]></category>
			<category><![CDATA[culture]]></category>
			<category><![CDATA[saturn]]></category>
			<category><![CDATA[sega]]></category>
			<category><![CDATA[segata sanshiro]]></category>
			<pubDate><![CDATA[Thu, 05 Nov 2009 03:00:00 MST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5398423&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The Bayonetta That Could Have Been...]]></title>
			<description><![CDATA[
<p>Sure, she's got long black hair and librarian glasses. But it wasn't always that way.</p>
<p>A Japanese TV special provided a behind-the-scenes look at the character design, revealing that character artist Mari Shimazaki did over a hundred drawings of Bayonetta before the current design was finalized.</p>
<p>Those early prototype drawings included a blond hair Bayonetta and a red-head Bayonetta.</p>
<p><a href="http://www.youtube.com/watch?v=gNFtCzlm87U&feature=player_embedded">10.31 BAYONETTA　-ATSUKONETTA-</a> [YouTube]</p>

<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/11/bayo1.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_bayo1.jpg" class="left image500" width="500" /></a><br>
<a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/11/bayo2.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_bayo2.jpg" class="left image500" width="500" /></a><br>
<a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/11/bayo3.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_bayo3.jpg" class="left image500" width="500" /></a><br>
<a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/11/bayo4.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_bayo4.jpg" class="left image500" width="500" /></a><br>
<a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/11/bayo5.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_bayo5.jpg" class="left image500" width="500" /></a><br>
<a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/11/bayo6.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_bayo6.jpg" class="left image500" width="500" /></a><br>
<a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/11/bayo7.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_bayo7.jpg" class="left image500" width="500" /></a><br>
<a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/11/bayo8.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_bayo8.jpg" class="left image500" width="500" /></a><br>
<a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/11/bayobutt.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_bayobutt.jpg" class="left image500" width="500" /></a></p>
]]></description>
			<link><![CDATA[http://kotaku.com/5395675/the-bayonetta-that-could-have-been/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5395675]]></guid>
			<category><![CDATA[gallery]]></category>
			<category><![CDATA[bayonetta]]></category>
			<category><![CDATA[platinum games]]></category>
			<category><![CDATA[sega]]></category>
			<pubDate><![CDATA[Mon, 02 Nov 2009 22:00:00 MST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5395675&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Bayonetta PS3 Outsells Bayonetta 360 &mdash; No Surprise There]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_500x_bayo360.jpg" class="left image500" width="500" />Unofficial day-one sales are in for Bayonetta and boy does Japan love its PlayStation 3s. Ninety-three thousand copies sold for Sony's home console compared to the 45,000 sold on Xbox 360.</p>
<p>But that's nothing new for the market. Compare Bayonetta's sales to these other games to see just how much day-one sales favor PS3 over 360 in Japan:</p>

<p><strong>Devil May Cry 4</strong><br>
28,000 (17 percent of sales) on 360 / 140,000 (83 percent of sales) on PS3<br>
<strong>Soul Calibur IV</strong><br>
35,000 (38 percent of sales) on 360 / 57,000 (62 percent of sales) on PS3<br>
<strong>Street Fighter IV</strong><br>
28,000 (33 percent of sales) on 360 / 58,000 (67 percent of sales) on PS3</p>
<p>See the pattern? I know <em>I</em> do, and I'm bad at economics.</p>
<p>Rock on for not being the nail that sticks up, Bayonetta!</p>
<p><a href="http://ameblo.jp/sinobi/entry-10376295861.html">PS3・Xbox360「BAYONETTA」好調な滑り出し、映画「THIS IS IT」紹介、他</a> [Ameblo]</p>
]]></description>
			<link><![CDATA[http://kotaku.com/5394829/bayonetta-ps3-outsells-bayonetta-360--no-surprise-there]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5394829]]></guid>
			<category><![CDATA[economics]]></category>
			<category><![CDATA[bayonetta]]></category>
			<category><![CDATA[japan]]></category>
			<category><![CDATA[sega]]></category>
			<pubDate><![CDATA[Mon, 02 Nov 2009 01:00:00 MST]]></pubDate>
			<dc:creator><![CDATA[AJ Glasser]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5394829&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Halloween Greetings From Sonic & Sega All-Stars Racing]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/9/2009/10/500x_flying_01.jpg" class="left image500" width="500" /> "When darkness falls and thunder drums, something speedy this way comes." Thus begins Sega's attempt at drumming up Halloween marketing for Sonic & Sega All-Stars Racing.</p>
<p>I suppose the characters could be living in some sort of nightmare world, where traditional games are bypassed in favorite of name-driven racing games. Where Ryu from the Shenmue series can drive a motorcycle and a forklift, yet still can't break out of this hellish existence into some sort of Shenmue 3. When I think about it that way I get chills. Someone hold me.</p>

<p><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0" width="500" height="281" id="mbox_player_d496d7b91b1ce2c55b"><param name="movie" value="http://player.motionbox.com/VideoPlayer.swf?">
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]]></description>
			<link><![CDATA[http://kotaku.com/5393622/halloween-greetings-from-sonic--sega-all+stars-racing]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5393622]]></guid>
			<category><![CDATA[clips]]></category>
			<category><![CDATA[halloween]]></category>
			<category><![CDATA[sega]]></category>
			<category><![CDATA[shenmue]]></category>
			<category><![CDATA[sonic]]></category>
			<category><![CDATA[sonic & sega all-stars racing]]></category>
			<pubDate><![CDATA[Fri, 30 Oct 2009 15:20:00 MDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5393622&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Bayonetta's January Release Date Nailed Down]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/kotaku/2009/10/bayonetta_03.jpg" class="left image340" width="340" /> You might want to hang onto those holiday video game gift cards a bit longer than normal, as Sega confirms the early January <a class="autolink" title="Click here to read more posts tagged #releasedate" href="http://kotaku.com/tag/releasedate/">release date</a> for sexy slash n' shooter Bayonetta.</p>
<p>Sega wants to make Bayonetta the first triple A video game title of 2010, and they've got the release date to do it. The game drops in North America on January 5th for the <a class="autolink" title="Click here to read more posts tagged #xbox360" href="http://kotaku.com/tag/xbox360/">Xbox 360</a> and PlayStation 3, with Europe getting in on the action come January 8th. Sega CEO Mike Hayes believes the delayed timing is perfect.</p>
<p>"PlatinumGames set out to deliver a game that redefines the 3D action genre, and we feel that they have set a benchmark for future games in the genre to aspire to," said Mike Hayes, CEO of SEGA America & SEGA Europe. "We chose a January ship date for BAYONETTA as we firmly believe that it is the best time for SEGA and our retail partners to launch this exciting new IP in the West, and push for a number <a href="http://kotaku.com/tag/1/" class="posthashtag">#1</a> retail slot. BAYONETTA is a huge title for us and the perfect start for the New Year, both for SEGA and gamers across Europe and America."</p>
<p>Of course PlayStation 3 owners can opt to <a href="http://www.play-asia.com/paOS-13-71-bp-77-1-49-en-70-3hjd.html">spend $20 more and snag the English-language import a few months earlier</a>, but then they'll miss out on...well I suppose they aren't missing out on much of anything. Good for you, region-free gamers!</p>
]]></description>
			<link><![CDATA[http://kotaku.com/5393648/bayonettas-january-release-date-nailed-down]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5393648]]></guid>
			<category><![CDATA[release date]]></category>
			<category><![CDATA[bayonetta]]></category>
			<category><![CDATA[platinumgames]]></category>
			<category><![CDATA[ps3]]></category>
			<category><![CDATA[sega]]></category>
			<category><![CDATA[xbox 360]]></category>
			<pubDate><![CDATA[Fri, 30 Oct 2009 10:40:00 MDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5393648&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[More Bayonetta Sexy Costume Time &mdash; Endless!]]></title>
			<description><![CDATA[
<p>Bayonetta blah blah blah kimono blah blah blah race queen outfit blah blah blah thong swimsuit blah blah blah and cheerleader costume blah blah blah.</p>
<p>Previously, it was revealed that the game would have <a href="http://kotaku.com/5390604/bayonettas-secret-costumes/gallery/">unlockable costumes</a> like a P.E. uniform. The day after tomorrow Bayonetta will be released in Japan.</p>
<p><a href="http://blog.livedoor.jp/jin115/archives/51585689.html">『ベヨネッタ』コスチューム集、チアガール姿もあり</a> [オレ的ゲーム速報＠刃]</p>

<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/10/71965710.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/10/500x_71965710.jpg" class="left image500" width="500" /></a><br>
<a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/10/cb3988d1.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/10/500x_cb3988d1.jpg" class="left image500" width="500" /></a><br>
<a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/10/cb6e50cf.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/10/500x_cb6e50cf.jpg" class="left image500" width="500" /></a><br>
<a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/10/ddfbfc8e.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/10/500x_ddfbfc8e.jpg" class="left image500" width="500" /></a></p>
]]></description>
			<link><![CDATA[http://kotaku.com/5391470/more-bayonetta-sexy-costume-time--endless/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5391470]]></guid>
			<category><![CDATA[nsfw]]></category>
			<category><![CDATA[bayonetta]]></category>
			<category><![CDATA[maximum risky]]></category>
			<category><![CDATA[sega]]></category>
			<pubDate><![CDATA[Tue, 27 Oct 2009 23:00:00 MDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5391470&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Sega's Make-A-Witch Foundation Tells You How To Be Bayonetta]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/9/2009/10/500x_bayonettaoutfit.jpg" class="left image500" width="500" /> Halloween is just around the corner, but you've still got time to make a sweet Bayonetta costume to prance about in Saturday night. Sega's Make-A-Witch Foundation website can help.</p>

<p>The degree of help Sega's website can give is relatively minimal, unfortunately. Suggestions include wearing a skin-tight cat suit, crafting butterfly wings so you can pretend you are always jumping, and making sure you get the attitude right, or no one will believe you are the witchy heroine of the upcoming game the website is actually an advertisement for. Here's an example of a helpful hint:</p>
<blockquote>
<p>When it comes to defining characteristics, you'll be hard pressed to find another action heroine whose eyewear alone could be used to identify her. While you can't buy the butterfly-adorned sides of her frames over the counter, thin rectangular black rimmed glasses should do the trick.</p>
</blockquote>
<p>Thin, rectangular black glasses? I've got those! Now all I need is the cat suit, some weapons, an attitude, and Crecente's hair and I am all set to scare the living hell out of children who dare knock on my door Saturday night. Thanks, Sega!</p>
<p><a href="http://www.bayonettahalloween.com/">Sega's Make-A-Witch Foundation</a> [Sega]</p>
]]></description>
			<link><![CDATA[http://kotaku.com/5391090/segas-make+a+witch-foundation-tells-you-how-to-be-bayonetta]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5391090]]></guid>
			<category><![CDATA[cosplay]]></category>
			<category><![CDATA[bayonetta]]></category>
			<category><![CDATA[costume]]></category>
			<category><![CDATA[halloween]]></category>
			<category><![CDATA[platinum games]]></category>
			<category><![CDATA[sega]]></category>
			<category><![CDATA[tips]]></category>
			<pubDate><![CDATA[Tue, 27 Oct 2009 12:00:00 MDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Bayonetta's Secret Costumes]]></title>
			<description><![CDATA[
<p>Apparently, upcoming <a class="autolink" title="Click here to read more posts tagged #platinumgames" href="http://kotaku.com/tag/platinumgames/">Platinum Games</a> title Bayonetta features unlockable secret costumes like this witch outfit and physical education uniform. Just think Bayonetta is out in a couple of days &mdash; the game's publicity grab will stop!</p>
<p>That is, until next year when it's released in the West. Will people still be interested when the publicity machine starts up again?</p>
<p><a href="http://blog.livedoor.jp/jin115/archives/51585353.html">『ベヨネッタ』コスチューム、ベヨ姉のブルマ体操着姿もあり</a> [オレ的ゲーム速報＠刃]</p>

<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/10/25c03245.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/10/500x_25c03245.jpg" class="left image500" width="500" /></a><br>
<img src="http://cache.gawker.com/assets/images/kotaku/2009/10/49b0acf0.jpg" class="left image340" width="340" /><br>
<a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/10/4d792e5b.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/10/500x_4d792e5b.jpg" class="left image500" width="500" /></a><br>
<img src="http://cache.gawker.com/assets/images/kotaku/2009/10/82c86d0f.jpg" class="left image340" width="340" /><br>
<a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/10/bab6c990.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/10/500x_bab6c990.jpg" class="left image500" width="500" /></a></p>
]]></description>
			<link><![CDATA[http://kotaku.com/5390604/bayonettas-secret-costumes/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5390604]]></guid>
			<category><![CDATA[gallery]]></category>
			<category><![CDATA[bayonetta]]></category>
			<category><![CDATA[platinum games]]></category>
			<category><![CDATA[sega]]></category>
			<pubDate><![CDATA[Tue, 27 Oct 2009 03:00:00 MDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5390604&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Phantasy Star Portable 2 Demo In Beta Form]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/10/star2.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/10/500x_star2.jpg" class="left image500" width="500" /></a> In December, <a class="autolink" title="Click here to read more posts tagged #phantasystarportable2" href="http://kotaku.com/tag/phantasystarportable2/">Phantasy Star Portable 2</a>, with its online co-op play, is going on sale in Japan. A playable demo version of it will be given away by random drawing &mdash; make that, 20,000 versions of this.</p>

<p>Starting on November and continuing through the 12th, 19th and the 26th, fifty-thousand individuals will receive demo code for the game that can be used only for one week. Demo? In my day we called this a beta test.</p>
<p>Phantasy Star Portable 2 features online multiplayer, making it possible to playing with play and chat with fellow players across Japan.</p>
<p>Featuring double the voice acting and text as compared to the prequel, the game system has evolved as well, featuring quick escape, charge shot and new countering measures. There are new character designs as well.</p>
<p>Phantasy Star Portable 2 takes place 3 years after the previous title and is due out in Japan on December 3.</p>
<p><a href="http://www.famitsu.com/game/news/1228870_1124.html">『ファンタシースターポータブル2』体験版のマルチモード利用権が20万人に配布</a> [ファミ通.com]</p>
]]></description>
			<link><![CDATA[http://kotaku.com/5390557/phantasy-star-portable-2-demo-in-beta-form]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5390557]]></guid>
			<category><![CDATA[sega]]></category>
			<category><![CDATA[japan]]></category>
			<category><![CDATA[news]]></category>
			<category><![CDATA[phantasy star portable 2]]></category>
			<category><![CDATA[psp]]></category>
			<pubDate><![CDATA[Mon, 26 Oct 2009 22:00:00 MDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5390557&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Bayonetta Stickers Removed, Posters Uncovered]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/10/bayonetta1underneath.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/10/500x_bayonetta1underneath.jpg" class="left image500" width="500" /></a> That was fast! It was <a href="http://kotaku.com/5388353/uncover-these-covered-bayonetta-ads">announced on Friday</a> that enormous Bayonetta posters covered with fliers would be going up in Tokyo on October 26. That's today.</p>

<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/10/bayonetta2underneath.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/10/500x_bayonetta2underneath.jpg" class="left image500" width="500" /></a> And the fliers have all be peeled off, revealing Bayonetta wrapped in hair and a nation eager to pull off fliers to see what's underneath. Thanks tsukasa1288 for the pics!</p>
]]></description>
			<link><![CDATA[http://kotaku.com/5389856/bayonetta-stickers-removed-posters-uncovered]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5389856]]></guid>
			<category><![CDATA[sega]]></category>
			<category><![CDATA[bayonetta]]></category>
			<category><![CDATA[platinum games]]></category>
			<pubDate><![CDATA[Mon, 26 Oct 2009 05:30:00 MDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5389856&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Is Bayonetta A Giant?]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/10/f6384406.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/10/500x_f6384406.jpg" class="left image500" width="500" /></a> Okay, let's say, for snots and giggles, that the little girl Bayonetta meets is 100 centimeters tall. How tall would that make Bayonetta?</p>

<p>The Japanese internet, bless them, has created this comparison. The little girl is 100 centimeters &mdash; we don't know this for sure, but, as I mentioned earlier, <i>let's say</i>. A female is then 160 centimeters and a male is, just for example, 170 centimeters.</p>
<p>And by the totally unscientific, totally unfounded assumption, that Bayonetta would be 250 centimeters high &mdash; That's over 8 feet tall! Eight feet or over 11 heads high. Eleven heads? Even SNK characters max out at about 8 or 9 heads high.</p>
<p><a href="http://blog.livedoor.jp/jin115/archives/51584726.html">ベヨネッタは身長２ｍ以上の巨人であることが発覚！？</a> [オレ的ゲーム速報＠刃]</p>
]]></description>
			<link><![CDATA[http://kotaku.com/5389781/is-bayonetta-a-giant]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5389781]]></guid>
			<category><![CDATA[sega]]></category>
			<category><![CDATA[bayonetta]]></category>
			<category><![CDATA[culture]]></category>
			<category><![CDATA[platinum games]]></category>
			<pubDate><![CDATA[Mon, 26 Oct 2009 04:00:00 MDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5389781&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The Lighter Side Of Sega]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/10/sega_zippo.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/10/500x_sega_zippo.jpg" class="left image500" width="500" /></a>Any Sega fan worth his or her salt would gladly take up smoking and/or arson as a passion, now that lighter maker Zippo is making <a class="autolink" title="Click here to read more posts tagged #segagenesis" href="http://kotaku.com/tag/segagenesis/">Sega Genesis</a> and <a class="autolink" title="Click here to read more posts tagged #segasaturn" href="http://kotaku.com/tag/segasaturn/">Sega Saturn</a> lighters in collaboration with Banpresto.</p>
<p>Don't expect to see too many of these classic Sega consoles lighting up butts. They're only <a href="http://www.net-you.net/sega/">available for order</a> until November 6 and for the steep asking price of 10500 yen, about $114 USD, each. Of course, if you light your cigars with hundred dollar bills anyway, we're sure you won't mind dropping that much on a Sega lighter.</p>

<p><script type="text/javascript">
gawkerGallery(5388990,4,'Sega Lighters');
</script></p>
]]></description>
			<link><![CDATA[http://kotaku.com/5388934/the-lighter-side-of-sega]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5388934]]></guid>
			<category><![CDATA[oddities]]></category>
			<category><![CDATA[accessories]]></category>
			<category><![CDATA[culture]]></category>
			<category><![CDATA[sega]]></category>
			<category><![CDATA[sega genesis]]></category>
			<category><![CDATA[sega saturn]]></category>
			<pubDate><![CDATA[Sat, 24 Oct 2009 11:00:00 MDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5388934&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Bayonetta TV Commercial FIGHT]]></title>
			<description><![CDATA[
<p><object width="500" height="308" class="left gawkerVideo embeddedVideo videoObject_0"><param name="movie" value="http://www.youtube.com/v/8k9KVH02QGA&hl=en&fs=1&fmt=22">
<param name="allowFullScreen" value="true">
<embed src="http://www.youtube.com/v/8k9KVH02QGA&hl=en&fs=1&fmt=22" type="application/x-shockwave-flash" allowfullscreen="true" width="500" height="308" class="left gawkerVideo"></object> The PS3 and Xbox 360 versions of upcoming action game Bayonetta have already been compared. Game mag Famitsu says the Xbox 360 version <a href="http://kotaku.com/5386238/bayonettas-perfect-famitsu-score-+-theres-a-catch">is superior</a>. But which TV commercial is better &mdash; the Xbox 360 or PS3?</p>

<p><object width="500" height="308" class="left gawkerVideo embeddedVideo videoObject_1"><param name="movie" value="http://www.youtube.com/v/K6UiZpVMaDk&hl=en&fs=1&fmt=22">
<param name="allowFullScreen" value="true">
<embed src="http://www.youtube.com/v/K6UiZpVMaDk&hl=en&fs=1&fmt=22" type="application/x-shockwave-flash" allowfullscreen="true" width="500" height="308" class="left gawkerVideo"></object><img src="http://cache.gawker.com/assets/images/kotaku/2009/10/K6UiZpVMaDk_01.jpg" class="left image340" width="340"  style="display: none;"/> We've already seen this lips-lickin' glasses lady <a href="http://kotaku.com/5385434/this-bayonetta-commercial-lady-loves-bayonetta">before</a> and are merely revisiting for the purposes of comparison. That is all!</p>
<p><object width="500" height="308" class="left gawkerVideo embeddedVideo videoObject_2"><param name="movie" value="http://www.youtube.com/v/oE1CRDkA-hk&hl=en&fs=1&fmt=22">
<param name="allowFullScreen" value="true">
<embed src="http://www.youtube.com/v/oE1CRDkA-hk&hl=en&fs=1&fmt=22" type="application/x-shockwave-flash" allowfullscreen="true" width="500" height="308" class="left gawkerVideo"></object><img src="http://cache.gawker.com/assets/images/kotaku/2009/10/oE1CRDkA-hk.jpg" class="left image340" width="340"  style="display: none;"/> And, of course, here's the multi-platform advert &mdash; much of which Sony seems to be recycling.</p>
]]></description>
			<link><![CDATA[http://kotaku.com/5388930/bayonetta-tv-commercial-fight]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5388930]]></guid>
			<category><![CDATA[clips]]></category>
			<category><![CDATA[bayonetta]]></category>
			<category><![CDATA[culture]]></category>
			<category><![CDATA[sega]]></category>
			<pubDate><![CDATA[Fri, 23 Oct 2009 23:00:00 MDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5388930&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Uncover These Covered Bayonetta Ads]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/10/taboo.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/10/500x_taboo.jpg" class="left image500" width="500" /></a> With the game days away from release in Japan, the SEGA Bayonetta marketing blitz continues. The latest are these two large posters in Shinjuku Station's with fliers than can be pulled off.</p>

<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/10/peel.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/10/500x_peel.jpg" class="left image500" width="500" /></a> Dunno, but the fliers have access info for a special Bayonetta cell phone site. The posters are over six feet long each and feature phrases like "If you didn't peel it off, it would have been a peaceful day" and "This women, she's the scent of taboo". The posters will be on display from October 26 to November 1.</p>
<p>Bayonetta is out in Japan on October 29. Wonder what's underneath the fliers... Hair, probably.</p>
]]></description>
			<link><![CDATA[http://kotaku.com/5388353/uncover-these-covered-bayonetta-ads]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5388353]]></guid>
			<category><![CDATA[sega]]></category>
			<category><![CDATA[bayonetta]]></category>
			<category><![CDATA[culture]]></category>
			<category><![CDATA[original]]></category>
			<category><![CDATA[platinum games]]></category>
			<pubDate><![CDATA[Fri, 23 Oct 2009 05:00:00 MDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5388353&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Resonance of Fate Dated for Japan]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/10/500x_resonance_of_fate_dog.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/10/500x_500x_resonance_of_fate_dog.jpg" class="left image500" width="500" /></a> Stop the <a href="http://kotaku.com/5382973/sega-launches-count+up-clock">count-up</a> clock! Upcoming role-playing-game, <a class="autolink" title="Click here to read more posts tagged #resonanceoffate" href="http://kotaku.com/tag/resonanceoffate/">Resonance of Fate</a> (AKA <a class="autolink" title="Click here to read more posts tagged #endofeternity" href="http://kotaku.com/tag/endofeternity/">End of Eternity</a> in Japan) has been dated.</p>
<p>The tri-Ace developed title will be released January 28 in Japan. No word about the Western release.</p>
<p>As we mentioned <a href="http://kotaku.com/5345120/resonance-of-fate-eyes+on-welcome-to-the-machine">earlier</a>, the game is set on the man-made spire of Basel. That's where the residents of Earth live in the future, now that we've polluted the planet to the point that it can no longer support human life or even vegetation.</p>
<p>As with most future societies, Basel has an easily understood hierarchy of placement on the spire. The rich rest comfortably near the top, the dirt-poor peons near the bottom. Your team of Private Military Firm employed heroes-Vasheron, Zephyr and Leanne-naturally live closer to the bottom, amongst the gears and levers that power the giant machine that is Basel.</p>
<p><a href="http://yomigee.blog87.fc2.com/blog-entry-404.html">エンド オブ エタニティ、カウントアップ中の発売日がバレて公式サイトが自虐に走る</a> [読みゲー ]</p>
]]></description>
			<link><![CDATA[http://kotaku.com/5387380/resonance-of-fate-dated-for-japan]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5387380]]></guid>
			<category><![CDATA[end of eternity]]></category>
			<category><![CDATA[japan]]></category>
			<category><![CDATA[news]]></category>
			<category><![CDATA[Resonance of Fate]]></category>
			<category><![CDATA[sega]]></category>
			<category><![CDATA[tri-ace]]></category>
			<pubDate><![CDATA[Thu, 22 Oct 2009 05:00:00 MDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5387380&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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