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    Manhunt 2 Credits Forget To Thank People Who Made Manhunt 2

    Boy, this Manhunt 2 game, it's looking more and more like a blood-soaked, epileptic-fit-inducing train wreck with each passing day. Today's development? If you can be bothered watching the credits, you'll see a bunch of names whizz by you. Thing is, a few names are missing. Like, most of them. See, the game was developed primarily at Rockstar Vienna, with work commencing in 2004 before the studio was closed down in May 2006. From there, development was wound up at Rockstar London.Yet over 50 Rockstar Vienna developers have been left off the credits, even though they'd done most of the game's hard yards! Sure, the game looks a bit crap, and we're all getting sick of the "hoopla", but that's 50 devs who put a few years of their lives into the thing. Least they could get was a little thanks/recognition. The full list of omitted staffers is after the jump.

    Executive Producer:
    Hannes Seifert

    Producer:
    Marin Gazzari
    Hannes Seifert
    Jurie Horneman

    Associate Producer:
    Kirsten Kennedy
    Monika Sange

    Lead Programmer:
    Thaddaeus Frogley

    Programmers:
    Andreas Varga
    Mark Wesley
    Christian Bazant
    Adrian Garrett
    Andrew Howe
    Peter Melchart
    Uwe Pachler
    Christian Schmutzer
    Gareth White
    Bjoern Drabeck

    Lead Level Designer:
    Gunter Hager

    Level Designers:
    Georg Gschwend
    Jurie Horneman
    Attila Malárik
    James McLoughlin
    Klaus Riech
    Peter Saghegyi
    Ngoc Nguyen

    Lead Artist:
    Leander Schock

    Technical Artists:
    Stefan Kubicek
    Terence Kuederle

    Level and Environment Artists:
    Michal Drimalka
    Daniel Edwards
    Paul Ellinor
    Maximillian Froemter
    Alexander Hager
    Guenter Hochecker
    Ian Maude
    John O'Malley
    Oliver Reischl

    Character Artists:
    Julian Kenning
    Ulrich Radhuber

    Lead Animator:
    Reinhard Schmid

    Animators:
    Roger Barnett
    Steven Manship

    Concept Artist:
    Christian Koppold

    Lead Audio & Video Engineer:
    Tobias Kraze

    Sound Designers:
    Darren Lambourne
    Dominik Mayr
    Steven Blezy

    Video Editor:
    Bernhard List

    Lead Tester:

    Peter Ehardt

    Testers:
    Melissa Lumbroso
    Simon Belton
    Michael Borras
    Helmut Hutterer
    Sameer Malik
    Joseph Sewell
    Bryan Thompson
    Kala Truman
    Kieran Gaynor
    Andrea Schmoll
    Markus Igel

    Localization:

    Tobias Kraze
    Bernhard List

    Managing Directors:

    Hannes Seifert
    Niki Laber

    Technical Director:
    Tobias Sicheritz

    Production Director:
    Thomas Schweitzer

    Creative Director:
    Marin Gazzari

    Administration & Finance Manager:

    Dana Zajic

    HR Manager:
    Michaela Gazzari

    Operations Manager:
    Martin Filipp

    Technics:

    Chris Soukup
    Thomas Zajic
    Gernot Unger
    Marco Pietsch
    Peter Krakhofer
    Markus Skrivan

    Internal Tools Development:
    Philipp Rettenbacher
    Thomas Passauer
    Martin Porocnik

    Support:
    David Huettner (Character Artist)
    Donald Kirkland (Game Designer)
    Sebastian Harras (Level Designer/Artist)
    Jeff Wong (Animator)
    Helmut Hutterer (Tester)
    Gill Frank (Animator)
    Kerstin Knesewicz (Management Assistent)
    Kaweh Kazemi (Producer)
    Petra Gregorowitsch (Management Assistant)
    Melanie Friedl (Receptionist)

    Additional Art:
    RABCAT Computer Graphics GmbH
    tidbit-images

    Rockstar Vienna's missing credits for Manhunt 2 [Intelligent Artifice, via Gamasutra]


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