Boy, this Manhunt 2 game, it's looking more and more like a blood-soaked, epileptic-fit-inducing train wreck with each passing day. Today's development? If you can be bothered watching the credits, you'll see a bunch of names whizz by you. Thing is, a few names are missing. Like, most of them. See, the game was developed primarily at Rockstar Vienna, with work commencing in 2004 before the studio was closed down in May 2006. From there, development was wound up at Rockstar London.Yet over 50 Rockstar Vienna developers have been left off the credits, even though they'd done most of the game's hard yards! Sure, the game looks a bit crap, and we're all getting sick of the "hoopla", but that's 50 devs who put a few years of their lives into the thing. Least they could get was a little thanks/recognition. The full list of omitted staffers is after the jump.
Executive Producer:
Hannes Seifert
Producer:
Marin Gazzari
Hannes Seifert
Jurie Horneman
Associate Producer:
Kirsten Kennedy
Monika Sange
Lead Programmer:
Thaddaeus Frogley
Programmers:
Andreas Varga
Mark Wesley
Christian Bazant
Adrian Garrett
Andrew Howe
Peter Melchart
Uwe Pachler
Christian Schmutzer
Gareth White
Bjoern Drabeck
Lead Level Designer:
Gunter Hager
Level Designers:
Georg Gschwend
Jurie Horneman
Attila Malárik
James McLoughlin
Klaus Riech
Peter Saghegyi
Ngoc Nguyen
Lead Artist:
Leander Schock
Technical Artists:
Stefan Kubicek
Terence Kuederle
Level and Environment Artists:
Michal Drimalka
Daniel Edwards
Paul Ellinor
Maximillian Froemter
Alexander Hager
Guenter Hochecker
Ian Maude
John O'Malley
Oliver Reischl
Character Artists:
Julian Kenning
Ulrich Radhuber
Lead Animator:
Reinhard Schmid
Animators:
Roger Barnett
Steven Manship
Concept Artist:
Christian Koppold
Lead Audio & Video Engineer:
Tobias Kraze
Sound Designers:
Darren Lambourne
Dominik Mayr
Steven Blezy
Video Editor:
Bernhard List
Lead Tester:
Peter Ehardt
Testers:
Melissa Lumbroso
Simon Belton
Michael Borras
Helmut Hutterer
Sameer Malik
Joseph Sewell
Bryan Thompson
Kala Truman
Kieran Gaynor
Andrea Schmoll
Markus Igel
Localization:
Tobias Kraze
Bernhard List
Managing Directors:
Hannes Seifert
Niki Laber
Technical Director:
Tobias Sicheritz
Production Director:
Thomas Schweitzer
Creative Director:
Marin Gazzari
Administration & Finance Manager:
Dana Zajic
HR Manager:
Michaela Gazzari
Operations Manager:
Martin Filipp
Technics:
Chris Soukup
Thomas Zajic
Gernot Unger
Marco Pietsch
Peter Krakhofer
Markus Skrivan
Internal Tools Development:
Philipp Rettenbacher
Thomas Passauer
Martin Porocnik
Support:
David Huettner (Character Artist)
Donald Kirkland (Game Designer)
Sebastian Harras (Level Designer/Artist)
Jeff Wong (Animator)
Helmut Hutterer (Tester)
Gill Frank (Animator)
Kerstin Knesewicz (Management Assistent)
Kaweh Kazemi (Producer)
Petra Gregorowitsch (Management Assistant)
Melanie Friedl (Receptionist)
Additional Art:
RABCAT Computer Graphics GmbH
tidbit-images
Rockstar Vienna's missing credits for Manhunt 2 [Intelligent Artifice, via Gamasutra]







