Everything Nintendo says these days just seems to be designed to elicit an awed "Booyeah!" from legions of excited gamers. We really don't quite get how Nintendo transformed from the company sneering contemptuously at online gaming to the company that seems to be ticking off every box on a written check-list of gamers' unspoken wants, but talk about a company that suddenly has seemed to learn valuable lessons from its last gen beatings.
Case in point, CNN Money has an article up about the Revolution, talking about the price of games. Nintendo's president Satoru Iwata mentions that a reason they aren't even trying to compete on the graphics front with the likes of the 360 or PS3 is to keep the price of the games low. With games increasingly becoming $60 a pop, Iwata sees a lot of sense in keeping the price of first-party games low... he's skeptical gamers want to pay more than that for most games.
In addition, there's some information we don't remember seeing before about the Revolution's storage capacity. Although no hard drive per se, the system features 512mb of flash memory, which will allow you to store at least some downloadable content on hand. Also, since the Revolution intends to support a range of UUSB devices, there's nothing stopping you from plugging a USB hard drive or disk drive into the machine. Could the Revolution be the only console this generation that actively encourages emulation and the home-brew scene? Iwata says more info will be forthcoming, E3.
Nintendo President Vows Cheap Games [CNN Money]
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