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    Closer Look at Reggie's DICE Talk

    Reggination.jpg

    Dean Takahashi's blog takes a longer look at Nintendo marketer Reggie Fils-Aime's speech at DICE earlier today. Reggie cited a Piper Jaffray study that showed 75% of high school students have shown diminished interest in video games. He then outlined his five resolutions on what game developers need to do to keep people interested (if you're a Kotaku regular, these might be familiar). They are after the jump.

    Nintendo's Reggie Fils-Amie Paints Strategy For Developers At Dice Summit [Mercury News]
    Reggie Unveils DS Download Service, Metroid Chat

    Reggie-lutions
    1. It's not about horsepower or pretty pictures. It's about entertainment.

    2. Keep mass in mass market. Reach beyond hardcore. Don't be self limiting.

    3. Don't alienate new players with high prices or narrow content.

    4. Innovate or die.

    5. Create a democracy of ideas for new games, where the focus isn't on the biggest production budgets.


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