Outstanding news for me, Red Steel, and anyone who wanted a little blood spray on their Wii: German games site Nintendo-Lan says that Ubisoft told them swordplay will be realtime and realfeel, and furthermore that there will be NO LOAD TIMES.
Mordrag: Hi, in your interview with Ubisoft you could ask how the swordfighting is going to work now, because it was announced to be redesigned. So that the swordmoves aren't predetermined any more but are converted 1:1.N-LAN: That's the case indeed. The developer has confirmed that the control scheme will be completely redesigned so that the controller moves are converted into the game precisely. Besides the controller sensitivity will be completely adjustable in the final version. And the graphics were improved very well since E3, now the atmosphere is darker and thrilling. But that's not all, there will be even more improvements on the graphics side.
Mordrag: Furthermore you could ask Ubisoft if there are any loading times in Red Steel or in other games on the Wii.
N-LAN: In Red Steel there will be no loading times at all because of smart streaming techniques. How it's handled in other Wii games we can't say at the moment. But it's a fact that Mario Strikers Charged will have loading times similar to the Gamecube version of the game.
This is excellent. A darker, more hackyslashy Nintendo awaits us on the Wii. I heard Frodo complaining today on the Weekly Geek that he was worried about his poor little girly arms getting tired out by all that slicing in the new Zelda.
I'd like to state for the record that Frodo is a pussy, and that if Red Steel has any multiplayer, I'm going to slice his face with big, arm-tiring sweeps of my wiikatana.
More here [Cubed3, via Digg]
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