Gamepro got some hands-on time with Immersion's next-generation of haptic technology, used in force feedback controllers. Their client list includes Logitech, MadCatz, Saitek, and more, and from what they've shown, they've got some cool stuff planned. Two of the tech demos that I found the most drool worthy were descriptions of the following feedback effect demos:
A heavy recoil effect when firing a rocket launcher, with the feedback trailing off as the rocket propelled into the distance
And...
A subtler "weapon switching" effect that gave you a hint about your next weapon; heavy guns produced a strong jolt, while small guns gave lighter one
Too bad that Sony isn't licensing Immersion's technology as I've always been a fan of force feedback when it's implemented well in games like Rez, Ico, or Metal Gear Solid. Xbox 360 owners may be able to take advantage of these features at some point, as they're licensees of Immersion. Hopefully, some developers will still take advantage of third party offerings for the PS3 and include force feedback options in games.





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