Did you know Ian Bogost's excellent-looking Persuasive Games: The Expressive Power Of Videogames is now out and ready for purchase? Well. It is. I'll let Ian explain the gist:
The book is about how videogames make arguments. I offer a theory of rhetoric for games, then I discuss a great many examples from commercial and non-commercial games, focusing on the areas of politics, advertising and learning.Not everyone's cup of tea, I know. Some of you prefer a strong cup of joe. But Bogost is a clever chap, so if you like tea and a meaty read on your entertainment medium of choice, pop over to The MIT Press and check out a chapter or two, see if it floats your boat.
Persuasive Games (the book) is Now Available [Water Cooler Games]




















