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Games Conditioning Us For Lives Of Tree Hugging

Considering most games involve war, killing, destruction and driving (and sometimes even the mobilisation of mass industry...thanks Sid Meier), the idea that they're in fact preparing us for a life of recycling and tree hugging is preposterous. Outrageous, even! Keith Stuart over at The Guardian thinks otherwise, and while he's talking on a fairly abstract level, the points he makes? They're good ones.


Energy bars, limited ammo, limited lives... games are built around the eco-friendly concepts of recycling, repairing and re-using. When saddled with limited inventories, players often agonise over dropping valued weapons and supplies - nothing is wasted in games. Everything is there for a reason. We learn it quickly in the virtual world - quicker, let's face it, then we've ever realised it for real.

Anyone feeling a little warm? And/or fuzzy? I am. Just a little.

Are games naturally green? [games blog]

2:30 AM on Wed Apr 25 2007
By Luke Plunkett
1,023 views
26 comments