So you read our Twilight Princess hands-on, but still had a few more questions? That's understandable...especially for a girl your age. When changes begin to happen in one's body, all we can recommend is hearty, safe, legal exploration.
So we collected all of your best questions, and like the total jerks we are who never call the next day, posted them after the jump (along with the complete BS we're referring to as "answers").
How far, exactly, did you get? First dungeon, second dungeon, etc?
I almost finished the second dungeon after 9-10 hours of play.
Will Twilight Princess stick with the old text based dialog, or will there be voice acting?
Text dialog only - which makes some of the longer scenes seem...longer at times.
Did you ever forget you were merely playing a game?
Actually, this is a great question because I NEVER forgot I was playing a game...but I blame that on being surrounded by journalists and sitting at a demo kiosk. You know the kind of tacit pissing match an environment like that becomes?
I was just wondering if the graphics in the Wii version of Twilight Princess are better, or any different at all?
I never saw or played the Gamecube version (it wasn't available to us). However, I was told to expect a very similar level of graphics, save for the wide aspect ratio of the Wii version and a mirrored image.
Does the game give you an option to play with the Wii's "Classic" controller or GCN controller?
From a conversation with PR, I'm 99% certain you can play TP with a Wavebird on the Wii, but only with the Gamecube version of the game. I'm 100% certain you cannot use the Wiimote with the Gamecube version.
I've one BIG question unanswered: Is there a way to change the remote controls to a "left-handed" mode?
No. But we had a lefty in our group who was also concerned about this issue. He reported no problems.
Do you have the ability to go anywhere right at the beginning or do you have to unlock certain areas?
You need to unlock certain areas.
Does the cord get in the way when you are doing movements or actions with both the nunchuck and the remote? Do you get slapped in the face with the cord?
The cord does seem short when you first hold the controllers, but I never had an issue with running out of length, probably because swinging the sword only requires a small amount of movement. I predict any games that will require large Wiimote motions will ditch the nunchuck. But what do I know? Maybe getting strangled will be half the fun.
So, are there any notable new weapons or items in Twilight Princess?
Not so far.
The game is supposedly 70 hours long. Did what you play indicate gameplay varied enough to keep the game interesting and fresh for that length of time?
Definitely. Like all Zelda games, Link continuously gains more items and learns new skills/attacks - and there is some neat gameplay that I can't talk about. But I will say it seemed like there was less room for growth as wolf Link. I hope I'm wrong there.
When you're aiming...does it go right where you point it with no delay?
Sometimes it felt like there was a slight delay. However, I'm not sure if that was because I was aiming from my arm instead of my wrist. Make sense? When you change the channel on your TV, you don't pay much attention to the remote's angle. Now imagine that the remote is aimed a little left and you don't realize it while you trail an enemy. You could constantly be a step behind your target and not know why.
"In my opinion, the Wii controlls for Zelda: TP ____________"
...don't define the gameplay experience as they will for other Wii titles.
Can you compare the size of Hyrule to any other game? Bigger than GTA? Smaller than Oblivion? Biggest thing ever?
The scale is nowhere near Oblivion, from the map I saw (which they claimed was the only map...). And while TP has some wide open spaces, it never reminded me of those GTA or Oblivion.
Is there a day/night system like in Ocarina of Time?
No, but there is a world of light (normal) and a world of dark (twilight). Developers probably ditched real time lighting in favor of the theme.
Are Rupees in the game?
Of course. And I was maxed out in the first dungeon and incredibly annoyed when I had to put rupees back in treasure chests.
Is Tingle in the game?
Not that I saw.
I've been watching all the videos that have been released online and I see inconsistencies with the animations in the game. Are the game's animations flawless and smooth or are there hiccups in the fluidity?
They were smooth. I had issues with pixilation, but not the animations.
You and many other reviewers have mentioned the plant whistling method of calling Epona...Will I have a tough time searching before I can call on my trusty steed?
There will be times where finding a plant is either a pain or impossible. Or maybe it's such a pain it just feels impossible.
How would you say that Twilight Princess stacks up to Links Awakening, musically? Will the theme become a classic and recognizable for years to come?
I'll admit it - I didn't pay enough attention to the music. I remember large orchestral scores and being generally impressed, but my favorite sounds were surprises from the Wiimote speaker - even if that speaker sounds pretty crappy.
Are there zombies and motorbikes?
...yeah...sure...
Above all, is this game TOTALLY AWESOME?
The game has an epic feel, no doubt. I'm not taking back my disappointment with some of the graphics and some of the controls, but overall I had a great time playing. Zelda fans will be pleased. (And who isn't a Zelda fan?)
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