In the latest issue of Game Informer, Nintendo of America prez, COO, and burly hunk of fanboy manmeat Reggie Fils-Aime dropped some vague details on the company's WiiConnect24 online service. About the always on connection:
If you've gotten to a particular part in a game, we could push content out to you, so you get to battle a new boss. Maybe you get a new artifact; maybe you get a new weapon...that's just one example.
Looks like two examples, but we'll let that slide. Like most Nintendo staffers, Reggie is painfully cryptic about exactly what WiiConnect24 will offer, but those features both excite and give pause. How exactly will unlockable content be provided? Will we need to rely on an internet connection to progress particular story branches on the Wii? Will we have the option to buy in-game content, like weapons, wallpapers, and customized overalls? Duh! Of course!
If our licensee partners want to go in that direction, it's certainly possible in our system.
While it doesn't sound like anything is set in stone just yet, no one will deny that the microtransaction revenue stream is appealing to publishers. I'll bet my prized copy of Clu Clu Land we'll be seeing Xbox Live style microtransactions on WiiConnect24 as soon as is corporately possible.



















