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blue dragon plus
Blue Dragon DS Trailer
Hope you're looking for some Blue Dragon DS footage. Hope you weren't, at the same time, looking for gameplay footage, because you won't find any here. What you will find is proof that Mistwalker, Feelplus and Brownie Brown (who all teamed up on the game) know full well that the DS can do JRPG pre-rendered scenes just fine, thank you very much. -
nintendo ds
Blue Dragon Plus Adds American, European Release Date
The follow up to Mistwalker's Xbox 360 role-playing game Blue Dragon was released in Japan earlier this month for the Nintendo DS to so-so sales. Today, publisher Ignition Entertainment announced that it has picked up the title, hoping for greater success with its release of Blue Dragon Plus in North America and Europe in March of 2009. Wait, the press release actually says the DS title will "breathe fire" across the two continents, a disheartening announcement that spells certain doom.
In the short amount of time until we have left we're all burned to a crisp by Blue Dragon Plus' western release, you can enjoy the attached press release, which highlights the creative superteam of Sakaguchi, Toriyama and Uematsu, as well as "exciting RPG elements" like "item collection" and "character progression." What, no mention of menu navigation? More »
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majesco
Majesco Announces DS RPG With Mistwalker
Blue Dragon and Lost Odyssey developer Mistwalker, Hironobu Sakaguchi's current outfit, is teaming with Majesco and AQ Interactive for Away Shuffle Dungeon, an RPG for the DS slated for a fall release. It casts players as the creatively-named young hero "Sword," who must rescue townsfolk from a "mysterious unknown." Sounds traditional!
Majesco knows its stuff, commenting that working with Sakaguchi, Sonic character designer Naoto Oshima and Final Fantasy composer Nobuo Uematsu will make the game "well-positioned for success when it hits retail this fall."
Full announcement follows the jump. More »
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lost odyssey
Lost Odyssey DLC Hits On Friday
Some Lost Odyssey DLC was released in Japan last month. For 400 MS Points, they got a new dungeon with one new boss and one new item. Nothing to really set your goodness gracious great balls on fire, then, but it's better than nothing. Good for them. So when do we get it? Yeah, the headline gave it away. It'll be available this Friday, May 23. Same stuff, same price.
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rumor
Nintendo Bringing Mistwalker's ASH: Archaic Sealed Heat Stateside
We may not, officially, know about any of Nintendo's post Wii Fit releases for 2008—the company is keeping quiet, presumably until E3—but the ESRB has rated ASH: Archaic Sealed Heat for release on the Nintendo DS, all but assuring a North American localization this year. Nintendo of America hasn't announced that the Mistwalker developed role-playing game will come stateside, but that E10+ rating is a very good indication that it will.
The Hironobu Sakaguchi produced RPG was released in Japan in October of 2007, doing well with critics, but underperforming in the sales department. In its debut week, only 50,000 copies were sold to Japanese consumers, with ASH falling off the charts soon after. Here's hoping that Sakaguchi and crew have more luck in the West.
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xbox 360
Japan Scores More Lost Odyssey DLC
While many in the United States are just finishing their first play-through of Lost Odyssey, the third piece of DLC is now available in Japan. The new dungeon, Seeker of the Abyss, is available to those on the fourth disc. Battling in this underwater tunnel will eventually reward you with the Eternal Magic Engine, an accessory that allows immortals to cast unlimited amounts of spells at the price of exactly 0 MP.
It's a powerful accessory for sure, but is the timing a bit off in giving the player such a powerful item when they're done with the game anyway? I'm not so sure how wonderfully that typical, granular DLC meshes with deep, story-driven RPGs yet. I want more than a bonus mission with the promise of a neat item or two. But for 400 points, the price isn't necessarily all that unreasonable.
Lost Odyssey DLC [Xbox via Siliconera] -
lost odyssey
New Lost Odyssey DLC On April 10
So...Thursday, then. Oh, and sadly only in Japan, at least for now. For 400 points, on offer is a single (very familiar-looking) dungeon, which promises a single rare item and a single boss encounter, though you'd expect a fair bit of random-bad-guy-pop-ups to hassle you during your exploration as well. One more thing: the Famitsu report's a little unclear on where you need to be in the game to access this stuff, so keep that in mind if you're going to try and get around the region locks on XBL and pick this up.
『ロストオデッセイ』ダウンロードコンテンツ第3弾が2008年4月10日から配信[Famitsu] -
http://www.gamersyde.com/news_6122_en.html#answer
New Cry On artwork is...wow...
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review
My Wife's Review Of Lost Odyssey
Sometimes the best judges are those sitting outside of the situation, looking on with an objective eye. Or, at least such would explain my wife's succinct review of Lost Odyssey (which she offered for no charge as I played last night).
Whenever you play this game, you say you're about to be done and then you play for an hour, and then you get mad because you die.
It's true. The only thing she missed was my persistent perspiration as I await another unavoidable disc read error—probably out of politeness. -
ON LOST ODYSSEY LOAD TIMES - I've been reading various stories and posts around the internets over the past few days concerning Lost Odyssey's battle load times, and how some press outlets have reported regular load times of 30-60 seconds (which has obviously affected their reviews). Well, if this is putting you off, I can tell you the discs I received about a week and a half ago were final, retail discs, not "review code" for a debug unit, and the average load time for a battle is between 12-16 seconds. Which is totally bearable.




















