In case we haven't linked to Gamepolitics enough today, things just took a turn for the worse. Senators Joseph Lieberman and Hillary Clinton have taken "bad ideas" to the highest level of the land and announced the birth of "The Family Entertainment Protection Act." This bill, to be introduced at the Federal level, will prohibit the sale of adult-themed games to minors. A full description of the bill, straight from Clinton's press team, is after the jump.
Clinton & Lieberman Annouce Game Legislation [Gamepolitics]
Summary of the Family Entertainment Protection Act
Video game content is getting more and more violent and sexually explicit, yet young people are able to purchase these games with relative ease. In its 2005, 10th Annual MediaWise Video and Computer Game Report Card, The National Institute on Media and the Family found that retailers were more lenient in their selling practices this year compared to last. Boys as young as nine were able to purchase Mature-rated games 42 percent of the time. At the same time, a majority of parents are feeling increasingly victimized by a culture of violence that makes it difficult to protect their children against influences they find to be inappropriate. This bill would help empower parents by putting them back in the driver's seat. It would ensure that children can't buy games the video game industry itself has determined to be inappropriate for them.
I. Prohibition on Selling Mature and Adults Only video games to minors
The centerpiece of this bill is a prohibition against any business for selling or renting a Mature, Adults-Only, or Ratings Pending game to a person who is younger than seventeen. This provision is not aimed at punishing retailers who act in good faith to enforce the Entertainment Software Ratings Board (ESRB) system. That's why retailers would have an affirmative defense if they were shown an identification they believed to be valid or have a system in place to display and enforce the ESRB system. Similar prohibitions have become law in the last several months in California, Michigan, and Illinois.
II. Annual Analysis of the Ratings System
Since the bill relies on the video game industry to continue rating the appropriateness of games for minors, this bill requires an annual, independent analysis of game ratings. This analysis will help ensure that the ESRB ratings system accurately reflects the content in each game and that the ratings system does not change significantly over time.
III. Authority for the Federal Trade Commission (FTC) to Investigate Misleading Ratings
Part of the genesis of this bill was the revelation that the makers of Grand Theft Auto: San Andreas had included, through embedded code that was discovered and made accessible to the public, sexually explicit content inconsistent with the game's Mature rating. This bill requires the FTC to conduct an investigation to determine whether what happened with GTA: San Andreas is a pervasive problem. It also includes a Sense of Congress that the Commission shall take appropriate action if it determines that there is a pervasive problem.
IV. Authority to Register Complaints
This bill requires the Bureau of Consumer Protection (BCP) of the FTC to ensure that consumers can file complaints if they find content to be misleading or deceptive and requires the BCP to report on the number of such complaints to Congress.
V. Annual Retailer Audit
This bill authorizes the FTC to conduct an annual, random audit of retailers - sometimes referred to as a secret shopper survey to determine how easy it is for young people to purchase Mature and Adults Only video games and report the findings to Congress.
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