During the demo, players had 120 minutes to face off against Doom with a single ship and no bombs before the demo was locked due to a time out. There were noticeable changes to Doom's attack patterns as well as the game speed that helped alter the game to fit the DS's resolution and screen size, but according to the participants at the event, the arcade feeling that the game provided was still excellent.
As a game that has had a lot of commercial success when it was introduced in 2002 as an arcade game, Ketsui just might prove to be one the more interesting non-stylus games for the DS.
Additional Ketsui details - More than just an April Fool's Joke [Arcade Renaissance]



















